mirror of
https://github.com/accelerator74/Cleaner.git
synced 2025-12-06 18:18:27 +00:00
Update ambuild scripts, added x64 build
This commit is contained in:
parent
b296f9b488
commit
62ce9364e1
2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
@ -152,7 +152,7 @@ jobs:
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run: |
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mkdir build
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cd build
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python ../configure.py --enable-optimize --sm-path="${{ github.workspace }}/sourcemod-${{ matrix.sm_version }}" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}"
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python ../configure.py --enable-optimize --sm-path="${{ github.workspace }}/sourcemod-${{ matrix.sm_version }}" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}" --targets=x86,x86_64
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ambuild
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- name: Uploading package
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503
AMBuildScript
503
AMBuildScript
@ -1,92 +1,68 @@
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import os
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import enum
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os, sys
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from typing import List
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class Platform(str, enum.Enum):
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"""Aliases for target platform from AMB2 builder"""
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WINDOWS = 'win'
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LINUX = 'linux'
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MAC = 'mac'
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def __str__(self):
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return self.name
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@classmethod
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def get(cls, name: str):
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return cls[name.upper()]
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class SourceEngine(enum.IntEnum):
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"""Source Engine
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Different games uses different Source Engine versions
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If you you want make compatible Extension with more than one SE
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you should use this codes to split engine-specific code
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Example:
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.. code-block:: cpp
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// SOURCE_ENGINE passed builder
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#if SOURCE_ENGINE >= SE_LEFT4DEAD2
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// Here you place code for Left4Dead2 or newer
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#else
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// Here older
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#endif
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"""
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TF2 = 11
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LEFT4DEAD = 12
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LEFT4DEAD2 = 15
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CSS = 6
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CSGO = 21
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def make_define(self):
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return f'SE_{self.name}={self.value}'
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@property
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def code(self):
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return self.value
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@classmethod
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def all_defines(cls):
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return [se.make_define() for se in cls.__members__.values()]
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class SDK:
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def __init__(
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self,
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short_name: str,
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envvar: str,
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engine: SourceEngine,
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platforms: List[Platform],
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):
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self.folder = 'hl2sdk-' + short_name
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self.envvar = envvar
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self.engine = engine
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self.platforms = platforms
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self.short_name = short_name
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class SDK(object):
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def __init__(self, sdk, ext, aDef, name, platform, dir):
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self.folder = 'hl2sdk-' + dir
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self.envvar = sdk
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self.ext = ext
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self.code = aDef
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self.define = name
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self.platform = platform
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self.name = dir
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self.path = None # Actual path
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self.platformSpec = platform
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def __repr__(self):
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return f'SDK(n:{self.short_name}, p:{[str(p) for p in self.platforms]})'
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# By default, nothing supports x64.
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if type(platform) is list:
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self.platformSpec = {p: ['x86'] for p in platform}
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else:
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self.platformSpec = platform
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def shouldBuild(self, targets):
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for cxx in targets:
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if cxx.target.platform in self.platformSpec:
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if cxx.target.arch in self.platformSpec[cxx.target.platform]:
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return True
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return False
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WinOnly = [Platform.WINDOWS]
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WinLinux = [Platform.WINDOWS, Platform.LINUX]
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WinLinuxMac = WinLinux + [Platform.MAC]
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PossibleSDKs = [
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SDK('tf2', 'HL2SDKTF2', SourceEngine.TF2, WinLinuxMac),
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SDK('l4d', 'HL2SDKL4D', SourceEngine.LEFT4DEAD, WinLinuxMac),
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SDK('l4d2', 'HL2SDKL4D2', SourceEngine.LEFT4DEAD2, WinLinuxMac),
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SDK('csgo', 'HL2SDKCSGO', SourceEngine.CSGO, WinLinuxMac),
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SDK('css', 'HL2SDKCSS', SourceEngine.CSS, WinLinuxMac),
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]
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WinOnly = ['windows']
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WinLinux = ['windows', 'linux']
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WinLinuxMac = ['windows', 'linux', 'mac']
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CSGO = {
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'windows': ['x86'],
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'linux': ['x86', 'x86_64'],
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'mac': ['x86_64']
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}
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TF2 = {
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'windows': ['x86', 'x86_64'],
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'linux': ['x86', 'x86_64'],
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'mac': ['x86']
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}
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PossibleSDKs = {
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# 'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
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# 'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
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'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
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# 'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
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# 'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
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# 'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
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'tf2': SDK('HL2SDKTF2', '2.tf2', '11', 'TF2', TF2, 'tf2'),
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'l4d': SDK('HL2SDKL4D', '2.l4d', '12', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
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# 'nucleardawn': SDK('HL2SDKND', '2.nd', '13', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
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'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '15', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
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# 'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
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# 'swarm': SDK('HL2SDK-SWARM', '2.swarm', '16', 'ALIENSWARM', WinOnly, 'swarm'),
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# 'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
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# 'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
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'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', CSGO, 'csgo'),
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# 'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '17', 'PORTAL2', [], 'portal2'),
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# 'blade': SDK('HL2SDKBLADE', '2.blade', '18', 'BLADE', WinOnly, 'blade'),
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# 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '19', 'INSURGENCY', WinLinuxMac, 'insurgency'),
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# 'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '14', 'CONTAGION', WinOnly, 'contagion'),
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# 'bms': SDK('HL2SDKBMS', '2.bms', '10', 'BMS', WinLinux, 'bms'),
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# 'doi': SDK('HL2SDKDOI', '2.doi', '20', 'DOI', WinLinuxMac, 'doi'),
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}
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def ResolveEnvPath(env, folder):
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if env in os.environ:
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@ -106,58 +82,84 @@ def ResolveEnvPath(env, folder):
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return None
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def Normalize(path):
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return os.path.abspath(os.path.normpath(path))
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def SetArchFlags(compiler):
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if compiler.behavior == 'gcc':
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if compiler.target.arch == 'x86_64':
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compiler.cflags += ['-fPIC']
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elif compiler.like('msvc'):
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if compiler.target.arch == 'x86_64':
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compiler.defines += ['WIN64']
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class BuildInfo:
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def __init__(self, builder):
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self.builder = builder
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class ExtensionConfig(object):
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def __init__(self):
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self.sdks = {}
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self.binaries = []
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self.extensions = []
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self.generated_headers = None
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self.mms_root = None
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self.sm_root = None
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self.all_targets = []
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self.target_archs = set()
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if builder.options.targets:
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target_archs = builder.options.targets.split(',')
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else:
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target_archs = ['x86']
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if builder.backend != 'amb2':
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target_archs.append('x86_64')
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for arch in target_archs:
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try:
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cxx = builder.DetectCxx(target_arch = arch)
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self.target_archs.add(cxx.target.arch)
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except Exception as e:
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# Error if archs were manually overridden.
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if builder.options.targets:
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raise
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print('Skipping target {}: {}'.format(arch, e))
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continue
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self.all_targets.append(cxx)
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if not self.all_targets:
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raise Exception('No suitable C/C++ compiler was found.')
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@property
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def tag(self):
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if self.builder.options.debug == '1':
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if builder.options.debug == '1':
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return 'Debug'
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return 'Release'
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def detectSDKs(self):
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sdk_list = self.builder.options.sdks.split(',')
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sdk_list = builder.options.sdks.split(',')
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use_none = sdk_list[0] == 'none'
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use_all = sdk_list[0] == 'all'
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use_present = sdk_list[0] == 'present'
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target_platform = Platform.get(self.builder.target_platform)
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for sdk in PossibleSDKs:
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if target_platform not in sdk.platforms:
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continue
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if self.builder.options.hl2sdk_root:
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sdk_path = os.path.join(self.builder.options.hl2sdk_root, sdk.folder)
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for sdk_name in PossibleSDKs:
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sdk = PossibleSDKs[sdk_name]
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if sdk.shouldBuild(self.all_targets):
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if builder.options.hl2sdk_root:
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sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
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else:
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
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if sdk_path is None or not os.path.isdir(sdk_path):
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if use_all or sdk.short_name in sdk_list:
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raise RuntimeError('Could not find a valid path for {0}'.format(sdk.envvar))
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if use_all or sdk_name in sdk_list:
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raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
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continue
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if use_all or use_present or sdk.short_name in sdk_list:
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if use_all or use_present or sdk_name in sdk_list:
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sdk.path = Normalize(sdk_path)
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self.sdks[sdk.short_name] = sdk
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self.sdks[sdk_name] = sdk
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if len(self.sdks) < 1:
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raise RuntimeError('At least one SDK must be available.')
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if len(self.sdks) < 1 and len(sdk_list) and not use_none:
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raise Exception('No applicable SDKs were found, nothing to do')
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if self.builder.options.sm_path:
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self.sm_root = self.builder.options.sm_path
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if builder.options.sm_path:
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self.sm_root = builder.options.sm_path
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else:
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self.sm_root = ResolveEnvPath('SOURCEMOD18', 'sourcemod-1.8')
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self.sm_root = ResolveEnvPath('SOURCEMOD110', 'sourcemod-1.10')
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if not self.sm_root:
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self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod')
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if not self.sm_root:
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@ -167,12 +169,12 @@ class BuildInfo:
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raise Exception('Could not find a source copy of SourceMod')
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self.sm_root = Normalize(self.sm_root)
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if self.builder.options.mms_path:
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self.mms_root = self.builder.options.mms_path
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if builder.options.mms_path:
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self.mms_root = builder.options.mms_path
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else:
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self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
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if not self.mms_root:
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self.mms_root = ResolveEnvPath('MMSOURCE', 'metamod-source')
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self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'metamod-source')
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if not self.mms_root:
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self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
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@ -181,27 +183,42 @@ class BuildInfo:
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self.mms_root = Normalize(self.mms_root)
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def configure(self):
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cxx = self.builder.DetectCompilers()
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if not set(self.target_archs).issubset(['x86', 'x86_64']):
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raise Exception('Unknown target architecture: {0}'.format(self.target_archs))
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for cxx in self.all_targets:
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self.configure_cxx(cxx)
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def configure_cxx(self, cxx):
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if cxx.family == 'msvc':
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if cxx.version < 1914:
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raise Exception('Only MSVC 2017 15.7 and later are supported, full C++17 support is required.')
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elif cxx.family == 'gcc':
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if cxx.version < 'gcc-9':
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raise Exception('Only GCC versions 9 or later are supported, full C++17 support is required.')
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elif cxx.family == 'clang':
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if cxx.version < 'clang-5':
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raise Exception('Only clang versions 5 or later are supported, full C++17 support is required.')
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if cxx.like('gcc'):
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self.configure_gcc(cxx)
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elif cxx.vendor == 'msvc':
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elif cxx.family == 'msvc':
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self.configure_msvc(cxx)
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# Optimizaiton
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if self.builder.options.opt == '1':
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if builder.options.opt == '1':
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cxx.defines += ['NDEBUG']
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# Debugging
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if self.builder.options.debug == '1':
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if builder.options.debug == '1':
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cxx.defines += ['DEBUG', '_DEBUG']
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# Platform-specifics
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if self.builder.target_platform == 'linux':
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if cxx.target.platform == 'linux':
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self.configure_linux(cxx)
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elif self.builder.target_platform == 'mac':
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elif cxx.target.platform == 'mac':
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self.configure_mac(cxx)
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elif self.builder.target_platform == 'windows':
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elif cxx.target.platform == 'windows':
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self.configure_windows(cxx)
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# Finish up.
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@ -228,35 +245,36 @@ class BuildInfo:
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'-Wno-switch',
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'-Wno-array-bounds',
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'-msse',
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'-m32',
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'-fvisibility=hidden',
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]
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cxx.cxxflags += [
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'-std=c++17',
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'-fno-exceptions',
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'-fno-threadsafe-statics',
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'-Wno-non-virtual-dtor',
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'-Wno-overloaded-virtual',
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'-Wno-register',
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'-fvisibility-inlines-hidden',
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]
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cxx.linkflags += ['-m32']
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have_gcc = cxx.vendor == 'gcc'
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have_clang = cxx.vendor == 'clang'
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if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0':
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have_gcc = cxx.family == 'gcc'
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have_clang = cxx.family == 'clang'
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if cxx.version >= 'clang-3.9' or cxx.version == 'clang-3.4' or cxx.version > 'apple-clang-6.0':
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cxx.cxxflags += ['-Wno-expansion-to-defined']
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if cxx.version >= 'clang-3.6':
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if cxx.version == 'clang-3.9' or cxx.version == 'apple-clang-8.0':
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cxx.cflags += ['-Wno-varargs']
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if cxx.version >= 'clang-3.4' or cxx.version >= 'apple-clang-7.0':
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cxx.cxxflags += ['-Wno-inconsistent-missing-override']
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if cxx.version >= 'clang-2.9' or cxx.version >= 'apple-clang-3.0':
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cxx.cxxflags += ['-Wno-null-dereference']
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if have_clang or (cxx.version >= 'gcc-4.6'):
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cxx.cflags += ['-Wno-narrowing']
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if have_clang or (cxx.version >= 'gcc-4.7'):
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cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
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if cxx.version >= 'gcc-4.8':
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cxx.cflags += ['-Wno-unused-result']
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if cxx.version >= 'gcc-8.0':
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cxx.cxxflags += ['-Wno-class-memaccess']
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if cxx.version >= 'gcc-9.0':
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cxx.cxxflags += ['-Wno-class-memaccess', '-Wno-packed-not-aligned']
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if have_clang:
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cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
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if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
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@ -274,15 +292,16 @@ class BuildInfo:
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if have_gcc:
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cxx.cflags += ['-mfpmath=sse']
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cxx.cflags += ['-Wno-maybe-uninitialized']
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if self.builder.options.opt == '1':
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if builder.options.opt == '1':
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cxx.cflags += ['-O3']
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# Don't omit the frame pointer.
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cxx.cflags += ['-fno-omit-frame-pointer']
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def configure_msvc(self, cxx):
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if self.builder.options.debug == '1':
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if builder.options.debug == '1':
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cxx.cflags += ['/MTd']
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cxx.linkflags += ['/NODEFAULTLIB:libcmt']
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else:
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@ -303,7 +322,6 @@ class BuildInfo:
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'/std:c++17',
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]
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cxx.linkflags += [
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'/MACHINE:X86',
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'kernel32.lib',
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'user32.lib',
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'gdi32.lib',
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@ -318,11 +336,11 @@ class BuildInfo:
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'odbccp32.lib',
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]
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if self.builder.options.opt == '1':
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if builder.options.opt == '1':
|
||||
cxx.cflags += ['/Ox', '/Zo']
|
||||
cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
|
||||
|
||||
if self.builder.options.debug == '1':
|
||||
if builder.options.debug == '1':
|
||||
cxx.cflags += ['/Od', '/RTC1']
|
||||
|
||||
# This needs to be after our optimization flags which could otherwise disable it.
|
||||
@ -330,31 +348,67 @@ class BuildInfo:
|
||||
cxx.cflags += ['/Oy-']
|
||||
|
||||
def configure_linux(self, cxx):
|
||||
cxx.defines += ['_LINUX', 'POSIX']
|
||||
cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
|
||||
cxx.linkflags += ['-lm']
|
||||
if cxx.vendor == 'gcc':
|
||||
if cxx.family == 'gcc':
|
||||
cxx.linkflags += ['-static-libgcc']
|
||||
elif cxx.vendor == 'clang':
|
||||
elif cxx.family == 'clang':
|
||||
cxx.linkflags += ['-lgcc_eh']
|
||||
#cxx.linkflags += ['-static-libstdc++']
|
||||
|
||||
def configure_mac(self, cxx):
|
||||
cxx.defines += ['OSX', '_OSX', 'POSIX']
|
||||
cxx.cflags += ['-mmacosx-version-min=10.5']
|
||||
cxx.defines += ['OSX', '_OSX', 'POSIX', 'KE_ABSOLUTELY_NO_STL']
|
||||
cxx.cflags += ['-mmacosx-version-min=10.7']
|
||||
cxx.linkflags += [
|
||||
'-mmacosx-version-min=10.5',
|
||||
'-arch', 'i386',
|
||||
'-lstdc++',
|
||||
'-mmacosx-version-min=10.7',
|
||||
'-stdlib=libc++',
|
||||
'-lc++',
|
||||
]
|
||||
cxx.cxxflags += ['-stdlib=libc++']
|
||||
|
||||
def configure_windows(self, cxx):
|
||||
cxx.defines += ['WIN32', '_WINDOWS']
|
||||
|
||||
def LibraryBuilder(self, compiler, name):
|
||||
binary = compiler.Library(name)
|
||||
if binary.compiler.like('msvc'):
|
||||
binary.compiler.linkflags += ['/SUBSYSTEM:WINDOWS']
|
||||
return binary
|
||||
|
||||
def ProgramBuilder(self, compiler, name):
|
||||
binary = compiler.Program(name)
|
||||
if '-static-libgcc' in binary.compiler.linkflags:
|
||||
binary.compiler.linkflags.remove('-static-libgcc')
|
||||
if '-lgcc_eh' in binary.compiler.linkflags:
|
||||
binary.compiler.linkflags.remove('-lgcc_eh')
|
||||
if binary.compiler.like('gcc'):
|
||||
binary.compiler.linkflags += ['-lstdc++', '-lpthread']
|
||||
if binary.compiler.like('msvc'):
|
||||
binary.compiler.linkflags += ['/SUBSYSTEM:CONSOLE']
|
||||
return binary
|
||||
|
||||
def StaticLibraryBuilder(self, compiler, name):
|
||||
return compiler.StaticLibrary(name)
|
||||
|
||||
def Library(self, context, compiler, name):
|
||||
compiler = compiler.clone()
|
||||
SetArchFlags(compiler)
|
||||
return self.LibraryBuilder(compiler, name)
|
||||
|
||||
def Program(self, context, compiler, name):
|
||||
compiler = compiler.clone()
|
||||
SetArchFlags(compiler)
|
||||
return self.ProgramBuilder(compiler, name)
|
||||
|
||||
def StaticLibrary(self, context, compiler, name):
|
||||
compiler = compiler.clone()
|
||||
SetArchFlags(compiler)
|
||||
return self.StaticLibraryBuilder(compiler, name)
|
||||
|
||||
def ConfigureForExtension(self, context, compiler):
|
||||
compiler.cxxincludes += [
|
||||
os.path.join(context.currentSourcePath),
|
||||
os.path.join(self.sm_root, 'public'),
|
||||
os.path.join(context.currentSourcePath, 'sdk'),
|
||||
os.path.join(self.sm_root, 'public', 'extensions'),
|
||||
os.path.join(self.sm_root, 'sourcepawn', 'include'),
|
||||
os.path.join(self.sm_root, 'public', 'amtl', 'amtl'),
|
||||
@ -362,15 +416,23 @@ class BuildInfo:
|
||||
]
|
||||
return compiler
|
||||
|
||||
def ConfigureForHL2(self, binary, sdk: SDK):
|
||||
def ExtLibrary(self, context, compiler, name):
|
||||
binary = self.Library(context, compiler, name)
|
||||
SetArchFlags(compiler)
|
||||
self.ConfigureForExtension(context, binary.compiler)
|
||||
return binary
|
||||
|
||||
def ConfigureForHL2(self, context, binary, sdk):
|
||||
compiler = binary.compiler
|
||||
SetArchFlags(compiler)
|
||||
|
||||
compiler.cxxincludes += [
|
||||
os.path.join(self.mms_root, 'core'),
|
||||
os.path.join(self.mms_root, 'core', 'sourcehook'),
|
||||
]
|
||||
|
||||
compiler.defines += SourceEngine.all_defines()
|
||||
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
|
||||
compiler.defines += defines
|
||||
|
||||
paths = [
|
||||
['public'],
|
||||
@ -378,118 +440,157 @@ class BuildInfo:
|
||||
['public', 'mathlib'],
|
||||
['public', 'vstdlib'],
|
||||
['public', 'tier0'],
|
||||
['public', 'tier1'],
|
||||
['public', 'game', 'server'],
|
||||
['public', 'toolframework'],
|
||||
['game', 'shared'],
|
||||
['common']
|
||||
['public', 'tier1']
|
||||
]
|
||||
if sdk.name == 'episode1' or sdk.name == 'darkm':
|
||||
paths.append(['public', 'dlls'])
|
||||
paths.append(['game_shared'])
|
||||
else:
|
||||
paths.append(['public', 'game', 'server'])
|
||||
paths.append(['public', 'toolframework'])
|
||||
paths.append(['game', 'shared'])
|
||||
paths.append(['common'])
|
||||
|
||||
compiler.defines += [f'SOURCE_ENGINE={sdk.engine.code}']
|
||||
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
|
||||
|
||||
if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
|
||||
# The 2013 SDK already has these in public/tier0/basetypes.h
|
||||
compiler.defines.remove('stricmp=strcasecmp')
|
||||
compiler.defines.remove('_stricmp=strcasecmp')
|
||||
compiler.defines.remove('_snprintf=snprintf')
|
||||
compiler.defines.remove('_vsnprintf=vsnprintf')
|
||||
|
||||
if compiler.like('msvc'):
|
||||
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
|
||||
compiler.defines += ['COMPILER_MSVC']
|
||||
if compiler.target.arch == 'x86':
|
||||
compiler.defines += ['COMPILER_MSVC32']
|
||||
elif compiler.target.arch == 'x86_64':
|
||||
compiler.defines += ['COMPILER_MSVC64']
|
||||
compiler.linkflags += ['legacy_stdio_definitions.lib']
|
||||
else:
|
||||
compiler.defines += ['COMPILER_GCC']
|
||||
|
||||
if sdk.short_name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
|
||||
if self.builder.target_platform in ['linux', 'mac']:
|
||||
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
|
||||
|
||||
if sdk.short_name == 'csgo' and self.builder.target_platform == 'linux':
|
||||
compiler.linkflags += ['-lstdc++']
|
||||
if compiler.target.arch == 'x86_64':
|
||||
compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
|
||||
|
||||
# For everything after Swarm, this needs to be defined for entity networking
|
||||
# to work properly with sendprop value changes.
|
||||
if sdk.short_name in ['blade', 'insurgency', 'doi', 'csgo']:
|
||||
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
|
||||
compiler.defines += ['NETWORK_VARS_ENABLED']
|
||||
|
||||
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2']:
|
||||
if compiler.target.platform in ['linux', 'mac']:
|
||||
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
|
||||
|
||||
if compiler.target.platform == 'linux':
|
||||
if sdk.name in ['csgo', 'blade']:
|
||||
compiler.linkflags.remove('-static-libstdc++')
|
||||
compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
|
||||
|
||||
for path in paths:
|
||||
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
|
||||
|
||||
if self.builder.target_platform == 'linux':
|
||||
if sdk.short_name == 'episode1':
|
||||
if compiler.target.platform == 'linux':
|
||||
if sdk.name == 'episode1':
|
||||
lib_folder = os.path.join(sdk.path, 'linux_sdk')
|
||||
elif sdk.short_name in ['sdk2013', 'bms']:
|
||||
elif sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
|
||||
elif compiler.target.arch == 'x86_64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
|
||||
elif self.builder.target_platform == 'mac':
|
||||
if sdk.short_name in ['sdk2013', 'bms']:
|
||||
elif compiler.target.platform == 'mac':
|
||||
if sdk.name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
|
||||
elif compiler.target.arch == 'x86_64':
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
|
||||
|
||||
if self.builder.target_platform in ['linux', 'mac']:
|
||||
if sdk.short_name in ['sdk2013', 'bms']:
|
||||
if compiler.target.platform in ['linux', 'mac']:
|
||||
if sdk.name in ['sdk2013', 'bms'] or compiler.target.arch == 'x86_64':
|
||||
compiler.postlink += [
|
||||
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
|
||||
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
|
||||
os.path.join(lib_folder, 'tier1.a'),
|
||||
os.path.join(lib_folder, 'mathlib.a')
|
||||
]
|
||||
else:
|
||||
compiler.postlink += [
|
||||
compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
|
||||
compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
|
||||
os.path.join(lib_folder, 'tier1_i486.a'),
|
||||
os.path.join(lib_folder, 'mathlib_i486.a')
|
||||
]
|
||||
|
||||
if sdk.short_name in ['blade', 'insurgency', 'csgo', 'dota']:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
|
||||
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
|
||||
if compiler.target.arch == 'x86_64':
|
||||
compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')]
|
||||
else:
|
||||
compiler.postlink += [os.path.join(lib_folder, 'interfaces_i486.a')]
|
||||
|
||||
dynamic_libs = []
|
||||
if self.builder.target_platform == 'linux':
|
||||
if sdk.short_name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency']:
|
||||
if compiler.target.platform == 'linux':
|
||||
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
|
||||
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
|
||||
elif sdk.short_name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
|
||||
elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'blade']:
|
||||
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
|
||||
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo']:
|
||||
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
|
||||
else:
|
||||
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
|
||||
|
||||
elif self.builder.target_platform == 'mac':
|
||||
elif compiler.target.platform == 'mac':
|
||||
compiler.linkflags.append('-liconv')
|
||||
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
|
||||
|
||||
elif self.builder.target_platform == 'windows':
|
||||
elif compiler.target.platform == 'windows':
|
||||
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
|
||||
if sdk.short_name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
|
||||
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo']:
|
||||
libs.append('interfaces')
|
||||
|
||||
for lib in libs:
|
||||
if compiler.target.arch == 'x86':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
|
||||
compiler.linkflags.append(compiler.Dep(lib_path))
|
||||
elif compiler.target.arch == 'x86_64':
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
|
||||
compiler.linkflags.append(lib_path)
|
||||
|
||||
for library in dynamic_libs:
|
||||
source_path = os.path.join(lib_folder, library)
|
||||
output_path = os.path.join(binary.localFolder, library)
|
||||
|
||||
def make_linker(source_path, output_path):
|
||||
def link(context, binary):
|
||||
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
|
||||
return output
|
||||
return link
|
||||
# Ensure the output path exists.
|
||||
context.AddFolder(binary.localFolder)
|
||||
output = context.AddSymlink(source_path, output_path)
|
||||
|
||||
linker = make_linker(source_path, output_path)
|
||||
compiler.linkflags.append(compiler.Dep(library, linker))
|
||||
compiler.weaklinkdeps += [output]
|
||||
compiler.linkflags[0:0] = [library]
|
||||
|
||||
return binary
|
||||
|
||||
def HL2Library(self, context, name, sdk):
|
||||
binary = context.compiler.Library(name)
|
||||
def HL2Library(self, context, compiler, name, sdk):
|
||||
binary = self.Library(context, compiler, name)
|
||||
self.ConfigureForExtension(context, binary.compiler)
|
||||
return self.ConfigureForHL2(binary, sdk)
|
||||
return self.ConfigureForHL2(context, binary, sdk)
|
||||
|
||||
def HL2Project(self, context, name):
|
||||
project = context.compiler.LibraryProject(name)
|
||||
self.ConfigureForExtension(context, project.compiler)
|
||||
return project
|
||||
def HL2Config(self, project, context, compiler, name, sdk):
|
||||
binary = project.Configure(compiler, name,
|
||||
'{0} - {1} {2}'.format(self.tag, sdk.name, compiler.target.arch))
|
||||
return self.ConfigureForHL2(context, binary, sdk)
|
||||
|
||||
def HL2Config(self, project, name, sdk):
|
||||
binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.short_name))
|
||||
return self.ConfigureForHL2(binary, sdk)
|
||||
def HL2ExtConfig(self, project, context, compiler, name, sdk):
|
||||
binary = project.Configure(compiler, name,
|
||||
'{0} - {1} {2}'.format(self.tag, sdk.name, compiler.target.arch))
|
||||
self.ConfigureForHL2(context, binary, sdk)
|
||||
self.ConfigureForExtension(context, binary.compiler)
|
||||
return binary
|
||||
|
||||
if getattr(builder, 'target', None) is not None:
|
||||
sys.stderr.write("Your output folder was configured for AMBuild 2.1.\n")
|
||||
sys.stderr.write("Please remove your output folder and reconfigure to continue.\n")
|
||||
os._exit(1)
|
||||
|
||||
build_info = BuildInfo(builder)
|
||||
build_info.detectSDKs()
|
||||
build_info.configure()
|
||||
Extension = ExtensionConfig()
|
||||
Extension.detectSDKs()
|
||||
Extension.configure()
|
||||
|
||||
# This will clone the list and each cxx object as we recurse, preventing child
|
||||
# scripts from messing up global state.
|
||||
builder.targets = builder.CloneableList(Extension.all_targets)
|
||||
|
||||
# Add additional buildscripts here
|
||||
BuildScripts = [
|
||||
@ -501,4 +602,4 @@ if builder.backend == 'amb2':
|
||||
'PackageScript',
|
||||
]
|
||||
|
||||
builder.RunBuildScripts(BuildScripts, { 'build_info': build_info })
|
||||
builder.Build(BuildScripts, { 'Extension': Extension })
|
||||
|
||||
34
AMBuilder
34
AMBuilder
@ -1,24 +1,16 @@
|
||||
import os.path
|
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
|
||||
import os
|
||||
|
||||
import typing
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from ambuild2.frontend.v2_2.context import BuildContext
|
||||
builder: BuildContext
|
||||
|
||||
|
||||
projectName = 'cleaner'
|
||||
|
||||
project = build_info.HL2Project(builder, projectName + '.ext')
|
||||
project = builder.LibraryProject('cleaner')
|
||||
project.sources += [
|
||||
'extension.cpp',
|
||||
os.path.join(build_info.sm_root, 'public', 'smsdk_ext.cpp'),
|
||||
os.path.join(build_info.sm_root, 'public', 'CDetour', 'detours.cpp'),
|
||||
os.path.join(build_info.sm_root, 'public', 'asm', 'asm.c'),
|
||||
os.path.join(Extension.sm_root, 'public', 'smsdk_ext.cpp'),
|
||||
os.path.join(Extension.sm_root, 'public', 'CDetour', 'detours.cpp'),
|
||||
os.path.join(Extension.sm_root, 'public', 'asm', 'asm.c'),
|
||||
]
|
||||
|
||||
# sm1.10+
|
||||
libudis_folder = os.path.join(build_info.sm_root, 'public', 'libudis86')
|
||||
libudis_folder = os.path.join(Extension.sm_root, 'public', 'libudis86')
|
||||
if os.path.isdir(libudis_folder):
|
||||
project.sources += [
|
||||
os.path.join(libudis_folder, 'decode.c'),
|
||||
@ -29,7 +21,13 @@ if os.path.isdir(libudis_folder):
|
||||
os.path.join(libudis_folder, 'udis86.c'),
|
||||
]
|
||||
|
||||
for sdk in build_info.sdks.values():
|
||||
build_info.HL2Config(project, projectName + '.ext.2.' + sdk.short_name, sdk)
|
||||
for sdk_name in Extension.sdks:
|
||||
sdk = Extension.sdks[sdk_name]
|
||||
|
||||
build_info.extensions += builder.Add(project)
|
||||
for cxx in builder.targets:
|
||||
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
|
||||
continue
|
||||
|
||||
binary = Extension.HL2ExtConfig(project, builder, cxx, 'cleaner.ext.' + sdk.ext, sdk)
|
||||
|
||||
Extension.extensions += builder.Add(project)
|
||||
|
||||
@ -1,15 +1,8 @@
|
||||
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
|
||||
import os.path
|
||||
import typing
|
||||
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from ambuild2.frontend.v2_2.context import BuildContext
|
||||
builder: BuildContext
|
||||
|
||||
|
||||
# This is where the files will be output to
|
||||
# package is the default
|
||||
# noinspection PyUnboundLocalVariable
|
||||
builder.SetBuildFolder('package')
|
||||
|
||||
# Add any folders you need to this list
|
||||
@ -19,13 +12,17 @@ folder_list = [
|
||||
'addons/sourcemod/configs',
|
||||
]
|
||||
|
||||
if 'x86_64' in Extension.target_archs:
|
||||
folder_list.extend([
|
||||
'addons/sourcemod/extensions/x64',
|
||||
])
|
||||
|
||||
# Create the distribution folder hierarchy
|
||||
folder_map = {}
|
||||
for folder in folder_list:
|
||||
norm_folder = os.path.normpath(folder)
|
||||
folder_map[folder] = builder.AddFolder(norm_folder)
|
||||
|
||||
|
||||
# Do all straight-up file copies from the source tree
|
||||
def CopyFiles(src, dest, files):
|
||||
if not dest:
|
||||
@ -35,9 +32,11 @@ def CopyFiles(src, dest, files):
|
||||
source_path = os.path.join(builder.sourcePath, src, source_file)
|
||||
builder.AddCopy(source_path, dest_entry)
|
||||
|
||||
|
||||
# Copy extension
|
||||
for cxx_task in build_info.extensions:
|
||||
for cxx_task in Extension.extensions:
|
||||
if cxx_task.target.arch == 'x86_64':
|
||||
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions/x64'])
|
||||
else:
|
||||
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
|
||||
|
||||
CopyFiles('sourcemod/extensions', 'addons/sourcemod/extensions', ['cleaner.autoload'])
|
||||
|
||||
42
configure.py
42
configure.py
@ -1,21 +1,37 @@
|
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et:
|
||||
# vim: set ts=2 sw=2 tw=99 noet:
|
||||
import sys
|
||||
from ambuild2 import run
|
||||
try:
|
||||
from ambuild2 import run, util
|
||||
except:
|
||||
try:
|
||||
import ambuild
|
||||
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
|
||||
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
|
||||
except:
|
||||
sys.stderr.write('AMBuild must be installed to build this project.\n')
|
||||
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
|
||||
sys.exit(1)
|
||||
|
||||
builder = run.PrepareBuild(sourcePath = sys.path[0])
|
||||
# Hack to show a decent upgrade message, which wasn't done until 2.2.
|
||||
ambuild_version = getattr(run, 'CURRENT_API', '2.1')
|
||||
if ambuild_version.startswith('2.1'):
|
||||
sys.stderr.write("AMBuild 2.2 or higher is required; please update\n")
|
||||
sys.exit(1)
|
||||
|
||||
builder.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
|
||||
parser = run.BuildParser(sourcePath=sys.path[0], api='2.2')
|
||||
parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
|
||||
help='Root search folder for HL2SDKs')
|
||||
builder.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
|
||||
parser.options.add_argument('--mms-path', type=str, dest='mms_path', default=None,
|
||||
help='Path to Metamod:Source')
|
||||
builder.options.add_option('--sm-path', type=str, dest='sm_path', default=None,
|
||||
parser.options.add_argument('--sm-path', type=str, dest='sm_path', default=None,
|
||||
help='Path to SourceMod')
|
||||
builder.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
|
||||
parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug',
|
||||
help='Enable debugging symbols')
|
||||
builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
|
||||
parser.options.add_argument('--enable-optimize', action='store_const', const='1', dest='opt',
|
||||
help='Enable optimization')
|
||||
builder.options.add_option('-s', '--sdks', default='all', dest='sdks',
|
||||
help='Build against specified SDKs; valid args are "all", "present", or '
|
||||
'comma-delimited list of engine names (default: %default)')
|
||||
|
||||
builder.Configure()
|
||||
parser.options.add_argument('-s', '--sdks', default='present', dest='sdks',
|
||||
help='Build against specified SDKs; valid args are "none", "all", "present",'
|
||||
' or comma-delimited list of engine names')
|
||||
parser.options.add_argument('--targets', type=str, dest='targets', default=None,
|
||||
help="Override the target architecture (use commas to separate multiple targets).")
|
||||
parser.Configure()
|
||||
Loading…
Reference in New Issue
Block a user