mirror of
https://github.com/accelerator74/Cleaner.git
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GitHub Actions & ambuild
This commit is contained in:
parent
80bfa1bff3
commit
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162
.github/workflows/build.yml
vendored
Normal file
162
.github/workflows/build.yml
vendored
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@ -0,0 +1,162 @@
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name: build
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on:
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push:
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branches:
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- master
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paths-ignore:
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- LICENSE
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- README.md
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pull_request:
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paths-ignore:
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- LICENSE
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- README.md
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schedule:
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- cron: '30 03 01 */3 *' # Artifacts expire every 3 months
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jobs:
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build:
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name: build with sm${{ matrix.sm_version }} on ${{ matrix.os_short }}
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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os:
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- ubuntu-latest
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- windows-latest
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sm_version:
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- "1.10"
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mm_version:
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- "1.10"
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include:
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- mm_version: "1.10"
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mm_branch: "1.10-dev"
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- sm_version: "1.10"
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sm_branch: "1.10-dev"
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- os: ubuntu-latest
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os_short: linux
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- os: windows-latest
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os_short: win
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steps:
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- name: Prepare env
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shell: bash
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run: |
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echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
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- name: Install (Linux)
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if: runner.os == 'Linux'
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run: |
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sudo dpkg --add-architecture i386
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sudo apt-get update
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sudo apt-get install -y clang g++-multilib
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echo "CC=clang" >> $GITHUB_ENV
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echo "CXX=clang++" >> $GITHUB_ENV
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- name: Add msbuild to PATH (Windows)
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if: runner.os == 'Windows'
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uses: microsoft/setup-msbuild@v1.0.2
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- name: Install (Windows)
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if: runner.os == 'Windows'
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shell: cmd
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run: |
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:: See https://github.com/microsoft/vswhere/wiki/Find-VC
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for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
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call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x86 -host_arch=x64
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)
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:: Loop over all environment variables and make them global.
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for /f "delims== tokens=1,2" %%a in ('set') do (
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echo>>"%GITHUB_ENV%" %%a=%%b
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)
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- name: Checking out SourceMod
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/sourcemod
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ref: ${{ matrix.sm_branch }}
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path: sourcemod-${{ matrix.sm_version }}
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submodules: recursive
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- name: Checking out MM:Source
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/metamod-source
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ref: ${{ matrix.mm_branch }}
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path: metamod-${{ matrix.mm_version }}
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- name: Checking out AMBuild
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/ambuild
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path: ambuild
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- name: Setting up Python
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uses: actions/setup-python@v2
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with:
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python-version: '3.x'
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- name: Setting up ambuild
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working-directory: ambuild
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run: python setup.py install
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- name: Checking out hl2sdk-l4d2
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/hl2sdk
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ref: l4d2
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path: hl2sdk-l4d2
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- name: Checking out hl2sdk-l4d
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/hl2sdk
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ref: l4d
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path: hl2sdk-l4d
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- name: Checking out hl2sdk-css
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/hl2sdk
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ref: css
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path: hl2sdk-css
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- name: Checking out hl2sdk-tf2
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/hl2sdk
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ref: tf2
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path: hl2sdk-tf2
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- name: Checking out hl2sdk-csgo
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uses: actions/checkout@v2
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with:
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repository: alliedmodders/hl2sdk
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ref: csgo
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path: hl2sdk-csgo
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- name: Checking out own repository
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uses: actions/checkout@v2
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with:
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path: cleaner
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- name: Compiling Cleaner files
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working-directory: cleaner
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run: |
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mkdir build
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cd build
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python ../configure.py --enable-optimize --sm-path="${{ github.workspace }}/sourcemod-${{ matrix.sm_version }}" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}"
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ambuild
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- name: Uploading package
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uses: actions/upload-artifact@v2
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with:
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name: cleaner-sm${{ matrix.sm_version }}-${{ matrix.os_short }}-${{ env.GITHUB_SHA_SHORT }}
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path: cleaner/build/package
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499
AMBuildScript
Normal file
499
AMBuildScript
Normal file
@ -0,0 +1,499 @@
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import os
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import enum
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from typing import List
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class Platform(str, enum.Enum):
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"""Aliases for target platform from AMB2 builder"""
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WINDOWS = 'win'
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LINUX = 'linux'
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MAC = 'mac'
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def __str__(self):
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return self.name
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@classmethod
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def get(cls, name: str):
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return cls[name.upper()]
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class SourceEngine(enum.IntEnum):
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"""Source Engine
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Different games uses different Source Engine versions
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If you you want make compatible Extension with more than one SE
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you should use this codes to split engine-specific code
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Example:
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.. code-block:: cpp
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// SOURCE_ENGINE passed builder
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#if SOURCE_ENGINE >= SE_LEFT4DEAD2
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// Here you place code for Left4Dead2 or newer
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#else
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// Here older
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#endif
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"""
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TF2 = 11
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LEFT4DEAD = 12
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LEFT4DEAD2 = 15
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CSS = 6
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CSGO = 21
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def make_define(self):
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return f'SE_{self.name}={self.value}'
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@property
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def code(self):
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return self.value
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@classmethod
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def all_defines(cls):
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return [se.make_define() for se in cls.__members__.values()]
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class SDK:
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def __init__(
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self,
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short_name: str,
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envvar: str,
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engine: SourceEngine,
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platforms: List[Platform],
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):
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self.folder = 'hl2sdk-' + short_name
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self.envvar = envvar
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self.engine = engine
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self.platforms = platforms
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self.short_name = short_name
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self.path = None # Actual path
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def __repr__(self):
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return f'SDK(n:{self.short_name}, p:{[str(p) for p in self.platforms]})'
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WinOnly = [Platform.WINDOWS]
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WinLinux = [Platform.WINDOWS, Platform.LINUX]
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WinLinuxMac = WinLinux + [Platform.MAC]
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PossibleSDKs = [
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SDK('tf2', 'HL2SDKTF2', SourceEngine.TF2, WinLinuxMac),
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SDK('l4d', 'HL2SDKL4D', SourceEngine.LEFT4DEAD, WinLinuxMac),
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SDK('l4d2', 'HL2SDKL4D2', SourceEngine.LEFT4DEAD2, WinLinuxMac),
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SDK('csgo', 'HL2SDKCSGO', SourceEngine.CSGO, WinLinuxMac),
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SDK('css', 'HL2SDKCSS', SourceEngine.CSS, WinLinuxMac),
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]
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def ResolveEnvPath(env, folder):
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if env in os.environ:
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path = os.environ[env]
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if os.path.isdir(path):
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return path
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return None
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head = os.getcwd()
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oldhead = None
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while head != None and head != oldhead:
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path = os.path.join(head, folder)
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if os.path.isdir(path):
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return path
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oldhead = head
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head, tail = os.path.split(head)
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return None
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def Normalize(path):
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return os.path.abspath(os.path.normpath(path))
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class BuildInfo:
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def __init__(self, builder):
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self.builder = builder
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self.sdks = {}
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self.binaries = []
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self.extensions = []
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self.generated_headers = None
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self.mms_root = None
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self.sm_root = None
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@property
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def tag(self):
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if self.builder.options.debug == '1':
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return 'Debug'
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return 'Release'
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def detectSDKs(self):
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sdk_list = self.builder.options.sdks.split(',')
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use_all = sdk_list[0] == 'all'
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use_present = sdk_list[0] == 'present'
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target_platform = Platform.get(self.builder.target_platform)
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for sdk in PossibleSDKs:
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if target_platform not in sdk.platforms:
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continue
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if self.builder.options.hl2sdk_root:
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||||
sdk_path = os.path.join(self.builder.options.hl2sdk_root, sdk.folder)
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||||
else:
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sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
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||||
if sdk_path is None or not os.path.isdir(sdk_path):
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if use_all or sdk.short_name in sdk_list:
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raise RuntimeError('Could not find a valid path for {0}'.format(sdk.envvar))
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continue
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if use_all or use_present or sdk.short_name in sdk_list:
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sdk.path = Normalize(sdk_path)
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self.sdks[sdk.short_name] = sdk
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||||
if len(self.sdks) < 1:
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raise RuntimeError('At least one SDK must be available.')
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if self.builder.options.sm_path:
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self.sm_root = self.builder.options.sm_path
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else:
|
||||
self.sm_root = ResolveEnvPath('SOURCEMOD18', 'sourcemod-1.8')
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if not self.sm_root:
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self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod')
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if not self.sm_root:
|
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self.sm_root = ResolveEnvPath('SOURCEMOD_DEV', 'sourcemod-central')
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|
||||
if not self.sm_root or not os.path.isdir(self.sm_root):
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raise Exception('Could not find a source copy of SourceMod')
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self.sm_root = Normalize(self.sm_root)
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||||
if self.builder.options.mms_path:
|
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self.mms_root = self.builder.options.mms_path
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||||
else:
|
||||
self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
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if not self.mms_root:
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||||
self.mms_root = ResolveEnvPath('MMSOURCE', 'metamod-source')
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if not self.mms_root:
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||||
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
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||||
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||||
if not self.mms_root or not os.path.isdir(self.mms_root):
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raise Exception('Could not find a source copy of Metamod:Source')
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self.mms_root = Normalize(self.mms_root)
|
||||
|
||||
def configure(self):
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||||
cxx = self.builder.DetectCompilers()
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||||
|
||||
if cxx.like('gcc'):
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||||
self.configure_gcc(cxx)
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||||
elif cxx.vendor == 'msvc':
|
||||
self.configure_msvc(cxx)
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||||
|
||||
# Optimizaiton
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||||
if self.builder.options.opt == '1':
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||||
cxx.defines += ['NDEBUG']
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||||
|
||||
# Debugging
|
||||
if self.builder.options.debug == '1':
|
||||
cxx.defines += ['DEBUG', '_DEBUG']
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||||
|
||||
# Platform-specifics
|
||||
if self.builder.target_platform == 'linux':
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||||
self.configure_linux(cxx)
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||||
elif self.builder.target_platform == 'mac':
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||||
self.configure_mac(cxx)
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||||
elif self.builder.target_platform == 'windows':
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||||
self.configure_windows(cxx)
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||||
|
||||
# Finish up.
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||||
cxx.includes += [
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||||
os.path.join(self.sm_root, 'public'),
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||||
]
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||||
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def configure_gcc(self, cxx):
|
||||
cxx.defines += [
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||||
'stricmp=strcasecmp',
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||||
'_stricmp=strcasecmp',
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||||
'_snprintf=snprintf',
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||||
'_vsnprintf=vsnprintf',
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||||
'HAVE_STDINT_H',
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||||
'HAVE_STRING_H',
|
||||
'GNUC',
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||||
]
|
||||
cxx.cflags += [
|
||||
'-pipe',
|
||||
'-fno-strict-aliasing',
|
||||
'-Wall',
|
||||
'-Werror',
|
||||
'-Wno-unused',
|
||||
'-Wno-switch',
|
||||
'-Wno-array-bounds',
|
||||
'-msse',
|
||||
'-m32',
|
||||
'-fvisibility=hidden',
|
||||
]
|
||||
cxx.cxxflags += [
|
||||
'-std=c++14',
|
||||
'-fno-exceptions',
|
||||
'-fno-threadsafe-statics',
|
||||
'-Wno-non-virtual-dtor',
|
||||
'-Wno-overloaded-virtual',
|
||||
'-fvisibility-inlines-hidden',
|
||||
]
|
||||
cxx.linkflags += ['-m32']
|
||||
|
||||
have_gcc = cxx.vendor == 'gcc'
|
||||
have_clang = cxx.vendor == 'clang'
|
||||
if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0':
|
||||
cxx.cxxflags += ['-Wno-expansion-to-defined']
|
||||
if cxx.version >= 'clang-3.6':
|
||||
cxx.cxxflags += ['-Wno-inconsistent-missing-override']
|
||||
if have_clang or (cxx.version >= 'gcc-4.6'):
|
||||
cxx.cflags += ['-Wno-narrowing']
|
||||
if have_clang or (cxx.version >= 'gcc-4.7'):
|
||||
cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
|
||||
if cxx.version >= 'gcc-4.8':
|
||||
cxx.cflags += ['-Wno-unused-result']
|
||||
if cxx.version >= 'gcc-8.0':
|
||||
cxx.cxxflags += ['-Wno-class-memaccess']
|
||||
|
||||
if have_clang:
|
||||
cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
|
||||
if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
|
||||
cxx.cxxflags += ['-Wno-deprecated-register']
|
||||
else:
|
||||
cxx.cxxflags += ['-Wno-deprecated']
|
||||
cxx.cflags += ['-Wno-sometimes-uninitialized']
|
||||
|
||||
# Work around SDK warnings.
|
||||
if cxx.version >= 'clang-10.0':
|
||||
cxx.cflags += [
|
||||
'-Wno-implicit-int-float-conversion',
|
||||
'-Wno-tautological-overlap-compare',
|
||||
]
|
||||
|
||||
if have_gcc:
|
||||
cxx.cflags += ['-mfpmath=sse']
|
||||
|
||||
if self.builder.options.opt == '1':
|
||||
cxx.cflags += ['-O3']
|
||||
|
||||
def configure_msvc(self, cxx):
|
||||
if self.builder.options.debug == '1':
|
||||
cxx.cflags += ['/MTd']
|
||||
cxx.linkflags += ['/NODEFAULTLIB:libcmt']
|
||||
else:
|
||||
cxx.cflags += ['/MT']
|
||||
cxx.defines += [
|
||||
'_CRT_SECURE_NO_DEPRECATE',
|
||||
'_CRT_SECURE_NO_WARNINGS',
|
||||
'_CRT_NONSTDC_NO_DEPRECATE',
|
||||
'_ITERATOR_DEBUG_LEVEL=0',
|
||||
]
|
||||
cxx.cflags += [
|
||||
'/W3',
|
||||
]
|
||||
cxx.cxxflags += [
|
||||
'/EHsc',
|
||||
'/GR-',
|
||||
'/TP',
|
||||
]
|
||||
cxx.linkflags += [
|
||||
'/MACHINE:X86',
|
||||
'kernel32.lib',
|
||||
'user32.lib',
|
||||
'gdi32.lib',
|
||||
'winspool.lib',
|
||||
'comdlg32.lib',
|
||||
'advapi32.lib',
|
||||
'shell32.lib',
|
||||
'ole32.lib',
|
||||
'oleaut32.lib',
|
||||
'uuid.lib',
|
||||
'odbc32.lib',
|
||||
'odbccp32.lib',
|
||||
]
|
||||
|
||||
if self.builder.options.opt == '1':
|
||||
cxx.cflags += ['/Ox', '/Zo']
|
||||
cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
|
||||
|
||||
if self.builder.options.debug == '1':
|
||||
cxx.cflags += ['/Od', '/RTC1']
|
||||
|
||||
# This needs to be after our optimization flags which could otherwise disable it.
|
||||
# Don't omit the frame pointer.
|
||||
cxx.cflags += ['/Oy-']
|
||||
|
||||
def configure_linux(self, cxx):
|
||||
cxx.defines += ['_LINUX', 'POSIX']
|
||||
cxx.linkflags += ['-lm']
|
||||
if cxx.vendor == 'gcc':
|
||||
cxx.linkflags += ['-static-libgcc']
|
||||
elif cxx.vendor == 'clang':
|
||||
cxx.linkflags += ['-lgcc_eh']
|
||||
|
||||
def configure_mac(self, cxx):
|
||||
cxx.defines += ['OSX', '_OSX', 'POSIX']
|
||||
cxx.cflags += ['-mmacosx-version-min=10.5']
|
||||
cxx.linkflags += [
|
||||
'-mmacosx-version-min=10.5',
|
||||
'-arch', 'i386',
|
||||
'-lstdc++',
|
||||
'-stdlib=libc++',
|
||||
]
|
||||
cxx.cxxflags += ['-stdlib=libc++']
|
||||
|
||||
def configure_windows(self, cxx):
|
||||
cxx.defines += ['WIN32', '_WINDOWS']
|
||||
|
||||
def ConfigureForExtension(self, context, compiler):
|
||||
compiler.cxxincludes += [
|
||||
os.path.join(context.currentSourcePath),
|
||||
os.path.join(self.sm_root, 'public'),
|
||||
os.path.join(self.sm_root, 'public', 'extensions'),
|
||||
os.path.join(self.sm_root, 'sourcepawn', 'include'),
|
||||
os.path.join(self.sm_root, 'public', 'amtl', 'amtl'),
|
||||
os.path.join(self.sm_root, 'public', 'amtl'),
|
||||
]
|
||||
return compiler
|
||||
|
||||
def ConfigureForHL2(self, binary, sdk: SDK):
|
||||
compiler = binary.compiler
|
||||
|
||||
compiler.cxxincludes += [
|
||||
os.path.join(self.mms_root, 'core'),
|
||||
os.path.join(self.mms_root, 'core', 'sourcehook'),
|
||||
]
|
||||
|
||||
compiler.defines += SourceEngine.all_defines()
|
||||
|
||||
paths = [
|
||||
['public'],
|
||||
['public', 'engine'],
|
||||
['public', 'mathlib'],
|
||||
['public', 'vstdlib'],
|
||||
['public', 'tier0'],
|
||||
['public', 'tier1'],
|
||||
['public', 'game', 'server'],
|
||||
['public', 'toolframework'],
|
||||
['game', 'shared'],
|
||||
['common']
|
||||
]
|
||||
|
||||
compiler.defines += [f'SOURCE_ENGINE={sdk.engine.code}']
|
||||
|
||||
if compiler.like('msvc'):
|
||||
compiler.defines += ['COMPILER_MSVC', 'COMPILER_MSVC32']
|
||||
else:
|
||||
compiler.defines += ['COMPILER_GCC']
|
||||
|
||||
if sdk.short_name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota']:
|
||||
if self.builder.target_platform in ['linux', 'mac']:
|
||||
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
|
||||
|
||||
if sdk.short_name == 'csgo' and self.builder.target_platform == 'linux':
|
||||
compiler.linkflags += ['-lstdc++']
|
||||
|
||||
# For everything after Swarm, this needs to be defined for entity networking
|
||||
# to work properly with sendprop value changes.
|
||||
if sdk.short_name in ['blade', 'insurgency', 'doi', 'csgo']:
|
||||
compiler.defines += ['NETWORK_VARS_ENABLED']
|
||||
|
||||
for path in paths:
|
||||
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
|
||||
|
||||
if self.builder.target_platform == 'linux':
|
||||
if sdk.short_name == 'episode1':
|
||||
lib_folder = os.path.join(sdk.path, 'linux_sdk')
|
||||
elif sdk.short_name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
|
||||
elif self.builder.target_platform == 'mac':
|
||||
if sdk.short_name in ['sdk2013', 'bms']:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
|
||||
else:
|
||||
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
|
||||
|
||||
if self.builder.target_platform in ['linux', 'mac']:
|
||||
if sdk.short_name in ['sdk2013', 'bms']:
|
||||
compiler.postlink += [
|
||||
compiler.Dep(os.path.join(lib_folder, 'tier1.a')),
|
||||
compiler.Dep(os.path.join(lib_folder, 'mathlib.a'))
|
||||
]
|
||||
else:
|
||||
compiler.postlink += [
|
||||
compiler.Dep(os.path.join(lib_folder, 'tier1_i486.a')),
|
||||
compiler.Dep(os.path.join(lib_folder, 'mathlib_i486.a'))
|
||||
]
|
||||
|
||||
if sdk.short_name in ['blade', 'insurgency', 'csgo', 'dota']:
|
||||
compiler.postlink += [compiler.Dep(os.path.join(lib_folder, 'interfaces_i486.a'))]
|
||||
|
||||
dynamic_libs = []
|
||||
if self.builder.target_platform == 'linux':
|
||||
if sdk.short_name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency']:
|
||||
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
|
||||
elif sdk.short_name in ['l4d', 'blade', 'insurgency', 'csgo', 'dota']:
|
||||
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
|
||||
else:
|
||||
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
|
||||
|
||||
elif self.builder.target_platform == 'mac':
|
||||
compiler.linkflags.append('-liconv')
|
||||
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
|
||||
|
||||
elif self.builder.target_platform == 'windows':
|
||||
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
|
||||
if sdk.short_name in ['swarm', 'blade', 'insurgency', 'csgo', 'dota']:
|
||||
libs.append('interfaces')
|
||||
|
||||
for lib in libs:
|
||||
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
|
||||
compiler.linkflags.append(compiler.Dep(lib_path))
|
||||
|
||||
for library in dynamic_libs:
|
||||
source_path = os.path.join(lib_folder, library)
|
||||
output_path = os.path.join(binary.localFolder, library)
|
||||
|
||||
def make_linker(source_path, output_path):
|
||||
def link(context, binary):
|
||||
cmd_node, (output,) = context.AddSymlink(source_path, output_path)
|
||||
return output
|
||||
return link
|
||||
|
||||
linker = make_linker(source_path, output_path)
|
||||
compiler.linkflags.append(compiler.Dep(library, linker))
|
||||
|
||||
return binary
|
||||
|
||||
def HL2Library(self, context, name, sdk):
|
||||
binary = context.compiler.Library(name)
|
||||
self.ConfigureForExtension(context, binary.compiler)
|
||||
return self.ConfigureForHL2(binary, sdk)
|
||||
|
||||
def HL2Project(self, context, name):
|
||||
project = context.compiler.LibraryProject(name)
|
||||
self.ConfigureForExtension(context, project.compiler)
|
||||
return project
|
||||
|
||||
def HL2Config(self, project, name, sdk):
|
||||
binary = project.Configure(name, '{0} - {1}'.format(self.tag, sdk.short_name))
|
||||
return self.ConfigureForHL2(binary, sdk)
|
||||
|
||||
|
||||
build_info = BuildInfo(builder)
|
||||
build_info.detectSDKs()
|
||||
build_info.configure()
|
||||
|
||||
# Add additional buildscripts here
|
||||
BuildScripts = [
|
||||
'AMBuilder',
|
||||
]
|
||||
|
||||
if builder.backend == 'amb2':
|
||||
BuildScripts += [
|
||||
'PackageScript',
|
||||
]
|
||||
|
||||
builder.RunBuildScripts(BuildScripts, { 'build_info': build_info })
|
||||
35
AMBuilder
Normal file
35
AMBuilder
Normal file
@ -0,0 +1,35 @@
|
||||
import os.path
|
||||
|
||||
import typing
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from ambuild2.frontend.v2_2.context import BuildContext
|
||||
builder: BuildContext
|
||||
|
||||
|
||||
projectName = 'cleaner'
|
||||
|
||||
project = build_info.HL2Project(builder, projectName + '.ext')
|
||||
project.sources += [
|
||||
'extension.cpp',
|
||||
os.path.join(build_info.sm_root, 'public', 'smsdk_ext.cpp'),
|
||||
os.path.join(build_info.sm_root, 'public', 'CDetour', 'detours.cpp'),
|
||||
os.path.join(build_info.sm_root, 'public', 'asm', 'asm.c'),
|
||||
]
|
||||
|
||||
# sm1.10+
|
||||
libudis_folder = os.path.join(build_info.sm_root, 'public', 'libudis86')
|
||||
if os.path.isdir(libudis_folder):
|
||||
project.sources += [
|
||||
os.path.join(libudis_folder, 'decode.c'),
|
||||
os.path.join(libudis_folder, 'itab.c'),
|
||||
os.path.join(libudis_folder, 'syn-att.c'),
|
||||
os.path.join(libudis_folder, 'syn-intel.c'),
|
||||
os.path.join(libudis_folder, 'syn.c'),
|
||||
os.path.join(libudis_folder, 'udis86.c'),
|
||||
]
|
||||
|
||||
for sdk in build_info.sdks.values():
|
||||
build_info.HL2Config(project, projectName + '.ext.2.' + sdk.short_name, sdk)
|
||||
|
||||
build_info.extensions += builder.Add(project)
|
||||
@ -1,139 +0,0 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod
|
||||
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id: detourhelpers.h 248 2008-08-27 00:56:22Z pred $
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
|
||||
#define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
|
||||
|
||||
#if defined PLATFORM_POSIX
|
||||
#include <sys/mman.h>
|
||||
#ifndef PAGE_SIZE
|
||||
#define PAGE_SIZE 4096
|
||||
#endif
|
||||
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
|
||||
#define PAGE_EXECUTE_READWRITE PROT_READ|PROT_WRITE|PROT_EXEC
|
||||
#endif
|
||||
|
||||
#include <jit/x86/x86_macros.h>
|
||||
|
||||
struct patch_t
|
||||
{
|
||||
patch_t()
|
||||
{
|
||||
patch[0] = 0;
|
||||
bytes = 0;
|
||||
}
|
||||
unsigned char patch[20];
|
||||
size_t bytes;
|
||||
};
|
||||
|
||||
inline void ProtectMemory(void *addr, int length, int prot)
|
||||
{
|
||||
#if defined PLATFORM_POSIX
|
||||
void *addr2 = (void *)ALIGN(addr);
|
||||
mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
|
||||
#elif defined PLATFORM_WINDOWS
|
||||
DWORD old_prot;
|
||||
VirtualProtect(addr, length, prot, &old_prot);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void SetMemPatchable(void *address, size_t size)
|
||||
{
|
||||
ProtectMemory(address, (int)size, PAGE_EXECUTE_READWRITE);
|
||||
}
|
||||
|
||||
inline void PatchRelJump32(unsigned char *target, void *callback)
|
||||
{
|
||||
SetMemPatchable(target, 5);
|
||||
|
||||
// jmp <32-bit displacement>
|
||||
target[0] = IA32_JMP_IMM32;
|
||||
*(int32_t *)(&target[1]) = int32_t((unsigned char *)callback - (target + 5));
|
||||
}
|
||||
|
||||
inline void PatchAbsJump64(unsigned char *target, void *callback)
|
||||
{
|
||||
int i = 0;
|
||||
SetMemPatchable(target, 14);
|
||||
|
||||
// push <lower 32-bits> ; allocates 64-bit stack space on x64
|
||||
// mov [rsp+4], <upper 32-bits> ; unnecessary if upper bits are 0
|
||||
// ret ; jump to address on stack
|
||||
target[i++] = IA32_PUSH_IMM32;
|
||||
*(int32_t *)(&target[i]) = int32_t(int64_t(callback));
|
||||
i += 4;
|
||||
if ((int64_t(callback) >> 32) != 0)
|
||||
{
|
||||
target[i++] = IA32_MOV_RM_IMM32;
|
||||
target[i++] = ia32_modrm(MOD_DISP8, 0, kREG_SIB);
|
||||
target[i++] = ia32_sib(NOSCALE, kREG_NOIDX, kREG_ESP);
|
||||
target[i++] = 0x04;
|
||||
*(int32_t *)(&target[i]) = (int64_t(callback) >> 32);
|
||||
i += 4;
|
||||
}
|
||||
target[i] = IA32_RET;
|
||||
}
|
||||
|
||||
inline void DoGatePatch(unsigned char *target, void *callback)
|
||||
{
|
||||
#if defined(_WIN64) || defined(__x86_64__)
|
||||
int64_t diff = int64_t(callback) - (int64_t(target) + 5);
|
||||
int32_t upperBits = (diff >> 32);
|
||||
if (upperBits == 0 || upperBits == -1)
|
||||
PatchRelJump32(target, callback);
|
||||
else
|
||||
PatchAbsJump64(target, callback);
|
||||
#else
|
||||
PatchRelJump32(target, callback);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void ApplyPatch(void *address, int offset, const patch_t *patch, patch_t *restore)
|
||||
{
|
||||
ProtectMemory(address, 20, PAGE_EXECUTE_READWRITE);
|
||||
|
||||
unsigned char *addr = (unsigned char *)address + offset;
|
||||
if (restore)
|
||||
{
|
||||
for (size_t i=0; i<patch->bytes; i++)
|
||||
{
|
||||
restore->patch[i] = addr[i];
|
||||
}
|
||||
restore->bytes = patch->bytes;
|
||||
}
|
||||
|
||||
for (size_t i=0; i<patch->bytes; i++)
|
||||
{
|
||||
addr[i] = patch->patch[i];
|
||||
}
|
||||
}
|
||||
|
||||
#endif //_INCLUDE_SOURCEMOD_DETOURHELPERS_H_
|
||||
@ -1,287 +0,0 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod
|
||||
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $
|
||||
*/
|
||||
|
||||
#include "detours.h"
|
||||
#include <asm/asm.h>
|
||||
|
||||
ISourcePawnEngine *CDetourManager::spengine = NULL;
|
||||
IGameConfig *CDetourManager::gameconf = NULL;
|
||||
|
||||
// Push 64-bit value onto the stack using two instructions.
|
||||
//
|
||||
// Pushing 0xF00DF00DF00DF00D:
|
||||
// push 0xF00DF00D
|
||||
// mov [rsp+4], 0xF00DF00D
|
||||
static inline void X64_Push_Imm64(JitWriter *jit, jit_int64_t val)
|
||||
{
|
||||
jit->write_ubyte(IA32_PUSH_IMM32);
|
||||
jit->write_int32(jit_int32_t(val));
|
||||
if ((val >> 32) != 0)
|
||||
IA32_Mov_ESP_Disp8_Imm32(jit, 4, (val >> 32));
|
||||
}
|
||||
|
||||
// Jump to absolute 64-bit address using multiple instructions.
|
||||
//
|
||||
// Jumping to address 0xF00DF00DF00DF00D:
|
||||
// push 0xF00DF00D
|
||||
// mov [rsp+4], 0xF00DF00D
|
||||
// ret
|
||||
static inline void X64_Jump_Abs(JitWriter *jit, void *dest)
|
||||
{
|
||||
X64_Push_Imm64(jit, jit_int64_t(dest));
|
||||
IA32_Return(jit);
|
||||
}
|
||||
|
||||
static inline void RelativeJump32(JitWriter *jit, void *target)
|
||||
{
|
||||
jitoffs_t call = IA32_Jump_Imm32(jit, 0);
|
||||
IA32_Write_Jump32_Abs(jit, call, target);
|
||||
}
|
||||
|
||||
#if defined(_WIN64) || defined(__x86_64__)
|
||||
static inline bool IsShortJump(JitWriter *jit, void *target)
|
||||
{
|
||||
int64_t diff = int64_t(target) - (int64_t(jit->outbase) + jit->get_outputpos() + OP_JMP_SIZE);
|
||||
int32_t upperBits = (diff >> 32);
|
||||
return upperBits == 0 || upperBits == -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline void AbsJump(JitWriter *jit, void *target)
|
||||
{
|
||||
#if defined(_WIN64) || defined(__x86_64__)
|
||||
if (IsShortJump(jit, target))
|
||||
RelativeJump32(jit, target);
|
||||
else
|
||||
X64_Jump_Abs(jit, target);
|
||||
#else
|
||||
RelativeJump32(jit, target);
|
||||
#endif
|
||||
}
|
||||
|
||||
void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
||||
{
|
||||
CDetourManager::spengine = spengine;
|
||||
CDetourManager::gameconf = gameconf;
|
||||
}
|
||||
|
||||
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame)
|
||||
{
|
||||
CDetour *detour = new CDetour(callbackfunction, trampoline, signame);
|
||||
if (detour)
|
||||
{
|
||||
if (!detour->Init(spengine, gameconf))
|
||||
{
|
||||
delete detour;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return detour;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, void *pAddress)
|
||||
{
|
||||
CDetour *detour = new CDetour(callbackfunction, trampoline, pAddress);
|
||||
if (detour)
|
||||
{
|
||||
if (!detour->Init(spengine, gameconf))
|
||||
{
|
||||
delete detour;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return detour;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame)
|
||||
{
|
||||
enabled = false;
|
||||
detoured = false;
|
||||
detour_address = NULL;
|
||||
detour_trampoline = NULL;
|
||||
this->signame = signame;
|
||||
this->detour_callback = callbackfunction;
|
||||
spengine = NULL;
|
||||
gameconf = NULL;
|
||||
this->trampoline = trampoline;
|
||||
}
|
||||
|
||||
CDetour::CDetour(void*callbackfunction, void **trampoline, void *pAddress)
|
||||
{
|
||||
enabled = false;
|
||||
detoured = false;
|
||||
detour_address = pAddress;
|
||||
detour_trampoline = NULL;
|
||||
this->signame = NULL;
|
||||
this->detour_callback = callbackfunction;
|
||||
spengine = NULL;
|
||||
gameconf = NULL;
|
||||
this->trampoline = trampoline;
|
||||
}
|
||||
|
||||
bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
||||
{
|
||||
this->spengine = spengine;
|
||||
this->gameconf = gameconf;
|
||||
|
||||
if (!CreateDetour())
|
||||
{
|
||||
enabled = false;
|
||||
return enabled;
|
||||
}
|
||||
|
||||
enabled = true;
|
||||
|
||||
return enabled;
|
||||
}
|
||||
|
||||
void CDetour::Destroy()
|
||||
{
|
||||
DeleteDetour();
|
||||
delete this;
|
||||
}
|
||||
|
||||
bool CDetour::IsEnabled()
|
||||
{
|
||||
return enabled;
|
||||
}
|
||||
|
||||
bool CDetour::CreateDetour()
|
||||
{
|
||||
if (signame && !gameconf->GetMemSig(signame, &detour_address))
|
||||
{
|
||||
g_pSM->LogError(myself, "Could not locate %s - Disabling detour", signame);
|
||||
return false;
|
||||
}
|
||||
else if(!detour_address)
|
||||
{
|
||||
g_pSM->LogError(myself, "Invalid detour address passed - Disabling detour to prevent crashes");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!detour_address)
|
||||
{
|
||||
g_pSM->LogError(myself, "Sigscan for %s failed - Disabling detour to prevent crashes", signame);
|
||||
return false;
|
||||
}
|
||||
|
||||
#if defined(_WIN64) || defined(__x86_64__)
|
||||
int shortBytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE);
|
||||
detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, X64_ABS_SIZE);
|
||||
#else
|
||||
detour_restore.bytes = copy_bytes((unsigned char *)detour_address, NULL, OP_JMP_SIZE);
|
||||
#endif
|
||||
|
||||
JitWriter wr;
|
||||
JitWriter *jit = ≀
|
||||
jit_uint32_t CodeSize = 0;
|
||||
|
||||
wr.outbase = NULL;
|
||||
wr.outptr = NULL;
|
||||
|
||||
jit_rewind:
|
||||
|
||||
/* Patch old bytes in */
|
||||
if (wr.outbase != NULL)
|
||||
{
|
||||
#if defined(_WIN64) || defined(__x86_64__)
|
||||
wr.outptr += shortBytes;
|
||||
bool isShort = IsShortJump(jit, detour_address);
|
||||
wr.outptr -= shortBytes;
|
||||
if (isShort)
|
||||
detour_restore.bytes = shortBytes;
|
||||
#endif
|
||||
/* Save restore bits */
|
||||
memcpy(detour_restore.patch, detour_address, detour_restore.bytes);
|
||||
|
||||
copy_bytes((unsigned char *)detour_address, (unsigned char*)wr.outptr, detour_restore.bytes);
|
||||
}
|
||||
wr.outptr += detour_restore.bytes;
|
||||
|
||||
/* Return to the original function */
|
||||
AbsJump(jit, (unsigned char *)detour_address + detour_restore.bytes);
|
||||
|
||||
if (wr.outbase == NULL)
|
||||
{
|
||||
CodeSize = wr.get_outputpos();
|
||||
wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
|
||||
spengine->SetReadWrite(wr.outbase);
|
||||
wr.outptr = wr.outbase;
|
||||
detour_trampoline = wr.outbase;
|
||||
goto jit_rewind;
|
||||
}
|
||||
|
||||
spengine->SetReadExecute(wr.outbase);
|
||||
|
||||
*trampoline = detour_trampoline;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CDetour::DeleteDetour()
|
||||
{
|
||||
if (detoured)
|
||||
{
|
||||
DisableDetour();
|
||||
}
|
||||
|
||||
if (detour_trampoline)
|
||||
{
|
||||
/* Free the allocated trampoline memory */
|
||||
spengine->FreePageMemory(detour_trampoline);
|
||||
detour_trampoline = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void CDetour::EnableDetour()
|
||||
{
|
||||
if (!detoured)
|
||||
{
|
||||
DoGatePatch((unsigned char *)detour_address, detour_callback);
|
||||
detoured = true;
|
||||
}
|
||||
}
|
||||
|
||||
void CDetour::DisableDetour()
|
||||
{
|
||||
if (detoured)
|
||||
{
|
||||
/* Remove the patch */
|
||||
ApplyPatch(detour_address, 0, &detour_restore, NULL);
|
||||
detoured = false;
|
||||
}
|
||||
}
|
||||
@ -1,307 +0,0 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod
|
||||
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id: detours.h 257 2008-09-23 03:12:13Z pred $
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
#define _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
|
||||
#include "extension.h"
|
||||
#include <jit/jit_helpers.h>
|
||||
#include <jit/x86/x86_macros.h>
|
||||
#include "detourhelpers.h"
|
||||
|
||||
/**
|
||||
* CDetours class for SourceMod Extensions by pRED*
|
||||
* detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume).
|
||||
* asm.h/c from devmaster.net (thanks cybermind) edited by pRED* to handle gcc -fPIC thunks correctly
|
||||
* Concept by Nephyrin Zey (http://www.doublezen.net/) and Windows Detour Library (http://research.microsoft.com/sn/detours/)
|
||||
* Member function pointer ideas by Don Clugston (http://www.codeproject.com/cpp/FastDelegate.asp)
|
||||
*/
|
||||
|
||||
#define DETOUR_MEMBER_CALL(name) (this->*name##_Actual)
|
||||
#define DETOUR_STATIC_CALL(name) (name##_Actual)
|
||||
|
||||
#define DETOUR_DECL_STATIC0(name, ret) \
|
||||
ret (*name##_Actual)(void) = NULL; \
|
||||
ret name(void)
|
||||
|
||||
#define DETOUR_DECL_STATIC1(name, ret, p1type, p1name) \
|
||||
ret (*name##_Actual)(p1type) = NULL; \
|
||||
ret name(p1type p1name)
|
||||
|
||||
#define DETOUR_DECL_STATIC2(name, ret, p1type, p1name, p2type, p2name) \
|
||||
ret (*name##_Actual)(p1type, p2type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name)
|
||||
|
||||
#define DETOUR_DECL_STATIC3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name)
|
||||
|
||||
#define DETOUR_DECL_STATIC4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
||||
|
||||
#define DETOUR_DECL_STATIC5(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type, p4type, p5type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name)
|
||||
|
||||
#define DETOUR_DECL_STATIC6(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name)
|
||||
|
||||
#define DETOUR_DECL_STATIC7(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name)
|
||||
|
||||
#define DETOUR_DECL_STATIC8(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name) \
|
||||
ret (*name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type) = NULL; \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER0(name, ret) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(); \
|
||||
static ret (name##Class::* name##_Actual)(void); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(void) = NULL; \
|
||||
ret name##Class::name()
|
||||
|
||||
#define DETOUR_DECL_MEMBER1(name, ret, p1type, p1name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type) = NULL; \
|
||||
ret name##Class::name(p1type p1name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER2(name, ret, p1type, p1name, p2type, p2name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER5(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER6(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER7(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name)
|
||||
|
||||
#define DETOUR_DECL_MEMBER8(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name, p5type, p5name, p6type, p6name, p7type, p7name, p8type, p8name) \
|
||||
class name##Class \
|
||||
{ \
|
||||
public: \
|
||||
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name); \
|
||||
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type); \
|
||||
}; \
|
||||
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type, p5type, p6type, p7type, p8type) = NULL; \
|
||||
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name, p5type p5name, p6type p6name, p7type p7name, p8type p8name)
|
||||
|
||||
|
||||
#define GET_MEMBER_CALLBACK(name) (void *)GetCodeAddress(&name##Class::name)
|
||||
#define GET_MEMBER_TRAMPOLINE(name) (void **)(&name##Class::name##_Actual)
|
||||
|
||||
#define GET_STATIC_CALLBACK(name) (void *)&name
|
||||
#define GET_STATIC_TRAMPOLINE(name) (void **)&name##_Actual
|
||||
|
||||
#define DETOUR_CREATE_MEMBER(name, gamedata) CDetourManager::CreateDetour(GET_MEMBER_CALLBACK(name), GET_MEMBER_TRAMPOLINE(name), gamedata);
|
||||
#define DETOUR_CREATE_STATIC(name, gamedata) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), gamedata);
|
||||
|
||||
|
||||
class GenericClass {};
|
||||
typedef void (GenericClass::*VoidFunc)();
|
||||
|
||||
inline void *GetCodeAddr(VoidFunc mfp)
|
||||
{
|
||||
return *(void **)&mfp;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a member function pointer to a void pointer.
|
||||
* This relies on the assumption that the code address lies at mfp+0
|
||||
* This is the case for both g++ and later MSVC versions on non virtual functions but may be different for other compilers
|
||||
* Based on research by Don Clugston : http://www.codeproject.com/cpp/FastDelegate.asp
|
||||
*/
|
||||
#define GetCodeAddress(mfp) GetCodeAddr(reinterpret_cast<VoidFunc>(mfp))
|
||||
|
||||
class CDetourManager;
|
||||
|
||||
class CDetour
|
||||
{
|
||||
public:
|
||||
|
||||
bool IsEnabled();
|
||||
|
||||
/**
|
||||
* These would be somewhat self-explanatory I hope
|
||||
*/
|
||||
void EnableDetour();
|
||||
void DisableDetour();
|
||||
|
||||
void Destroy();
|
||||
|
||||
friend class CDetourManager;
|
||||
|
||||
protected:
|
||||
CDetour(void *callbackfunction, void **trampoline, const char *signame);
|
||||
CDetour(void*callbackfunction, void **trampoline, void *pAddress);
|
||||
|
||||
bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
||||
private:
|
||||
|
||||
/* These create/delete the allocated memory */
|
||||
bool CreateDetour();
|
||||
void DeleteDetour();
|
||||
|
||||
bool enabled;
|
||||
bool detoured;
|
||||
|
||||
patch_t detour_restore;
|
||||
/* Address of the detoured function */
|
||||
void *detour_address;
|
||||
/* Address of the allocated trampoline function */
|
||||
void *detour_trampoline;
|
||||
/* Address of the callback handler */
|
||||
void *detour_callback;
|
||||
/* The function pointer used to call our trampoline */
|
||||
void **trampoline;
|
||||
|
||||
const char *signame;
|
||||
ISourcePawnEngine *spengine;
|
||||
IGameConfig *gameconf;
|
||||
};
|
||||
|
||||
class CDetourManager
|
||||
{
|
||||
public:
|
||||
|
||||
static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
||||
|
||||
/**
|
||||
* Creates a new detour
|
||||
*
|
||||
* @param callbackfunction Void pointer to your detour callback function.
|
||||
* @param trampoline Address of the trampoline pointer
|
||||
* @param signame Section name containing a signature to fetch from the gamedata file.
|
||||
* @return A new CDetour pointer to control your detour.
|
||||
*
|
||||
* Example:
|
||||
*
|
||||
* CBaseServer::ConnectClient(netadr_s &, int, int, int, char const*, char const*, char const*, int)
|
||||
*
|
||||
* Define a new class with the required function and a member function pointer to the same type:
|
||||
*
|
||||
* class CBaseServerDetour
|
||||
* {
|
||||
* public:
|
||||
* bool ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
||||
* static bool (CBaseServerDetour::* ConnectClient_Actual)(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
||||
* }
|
||||
*
|
||||
* void *callbackfunc = GetCodeAddress(&CBaseServerDetour::ConnectClient);
|
||||
* void **trampoline = (void **)(&CBaseServerDetour::ConnectClient_Actual);
|
||||
*
|
||||
* Creation:
|
||||
* CDetourManager::CreateDetour(callbackfunc, trampoline, "ConnectClient");
|
||||
*
|
||||
* Usage:
|
||||
*
|
||||
* CBaseServerDetour::ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int)
|
||||
* {
|
||||
* //pre hook code
|
||||
* bool result = (this->*ConnectClient_Actual)(netaddr_s, rest of params);
|
||||
* //post hook code
|
||||
* return result;
|
||||
* }
|
||||
*
|
||||
* Note we changed the netadr_s reference into a void* to avoid needing to define the type
|
||||
*/
|
||||
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, const char *signame);
|
||||
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, void *pAddress);
|
||||
|
||||
friend class CBlocker;
|
||||
friend class CDetour;
|
||||
|
||||
private:
|
||||
static ISourcePawnEngine *spengine;
|
||||
static IGameConfig *gameconf;
|
||||
};
|
||||
|
||||
#endif // _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||
198
Makefile
198
Makefile
@ -1,198 +0,0 @@
|
||||
# (C)2004-2008 SourceMod Development Team
|
||||
# Makefile written by David "BAILOPAN" Anderson
|
||||
|
||||
SMSDK = ../sourcemod
|
||||
HL2SDK_ORIG = ../hl2sdk
|
||||
HL2SDK_OB = ../hl2sdk-ob
|
||||
HL2SDK_CSS = ../hl2sdk-css
|
||||
HL2SDK_OB_VALVE = ../hl2sdk-tf2
|
||||
HL2SDK_L4D = ../hl2sdk-l4d
|
||||
HL2SDK_L4D2 = ../hl2sdk-l4d2
|
||||
HL2SDK_CSGO = ../hl2sdk-csgo
|
||||
MMSOURCE19 = ../mmsource
|
||||
|
||||
#####################################
|
||||
### EDIT BELOW FOR OTHER PROJECTS ###
|
||||
#####################################
|
||||
|
||||
PROJECT = cleaner
|
||||
OBJECTS = smsdk_ext.cpp extension.cpp CDetour/detours.cpp
|
||||
|
||||
##############################################
|
||||
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
|
||||
##############################################
|
||||
|
||||
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
|
||||
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
|
||||
C_GCC4_FLAGS = -fvisibility=hidden
|
||||
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
|
||||
CPP = clang
|
||||
|
||||
override ENGSET = false
|
||||
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
|
||||
override ENGSET = true
|
||||
endif
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2SDK = $(HL2SDK_ORIG)
|
||||
CFLAGS += -DSOURCE_ENGINE=1
|
||||
GAMEFIX = 1.ep1
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangebox"
|
||||
HL2SDK = $(HL2SDK_OB)
|
||||
CFLAGS += -DSOURCE_ENGINE=3
|
||||
GAMEFIX = 2.ep2
|
||||
endif
|
||||
ifeq "$(ENGINE)" "css"
|
||||
HL2SDK = $(HL2SDK_CSS)
|
||||
CFLAGS += -DSOURCE_ENGINE=6
|
||||
GAMEFIX = 2.css
|
||||
endif
|
||||
ifeq "$(ENGINE)" "orangeboxvalve"
|
||||
HL2SDK = $(HL2SDK_OB_VALVE)
|
||||
CFLAGS += -DSOURCE_ENGINE=7
|
||||
GAMEFIX = 2.ep2v
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead"
|
||||
HL2SDK = $(HL2SDK_L4D)
|
||||
CFLAGS += -DSOURCE_ENGINE=8
|
||||
GAMEFIX = 2.l4d
|
||||
endif
|
||||
ifeq "$(ENGINE)" "left4dead2"
|
||||
HL2SDK = $(HL2SDK_L4D2)
|
||||
CFLAGS += -DSOURCE_ENGINE=9
|
||||
GAMEFIX = 2.l4d2
|
||||
endif
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
HL2SDK = $(HL2SDK_CSGO)
|
||||
CFLAGS += -DSOURCE_ENGINE=12
|
||||
GAMEFIX = 2.csgo
|
||||
endif
|
||||
|
||||
HL2PUB = $(HL2SDK)/public
|
||||
|
||||
ifeq "$(ENGINE)" "original"
|
||||
INCLUDE += -I$(HL2SDK)/public/dlls
|
||||
METAMOD = $(MMSOURCE19)/core-legacy
|
||||
else
|
||||
INCLUDE += -I$(HL2SDK)/public/game/server
|
||||
METAMOD = $(MMSOURCE19)/core
|
||||
endif
|
||||
|
||||
OS := $(shell uname -s)
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
LIB_EXT = dylib
|
||||
HL2LIB = $(HL2SDK)/lib/mac
|
||||
else
|
||||
LIB_EXT = so
|
||||
ifeq "$(ENGINE)" "original"
|
||||
HL2LIB = $(HL2SDK)/linux_sdk
|
||||
else
|
||||
HL2LIB = $(HL2SDK)/lib/linux
|
||||
endif
|
||||
endif
|
||||
|
||||
# if ENGINE is original or OB
|
||||
ifneq (,$(filter original orangebox,$(ENGINE)))
|
||||
LIB_SUFFIX = _i486.$(LIB_EXT)
|
||||
else
|
||||
LIB_PREFIX = lib
|
||||
ifneq (,$(filter orangeboxvalve css left4dead2,$(ENGINE)))
|
||||
ifneq "$(OS)" "Darwin"
|
||||
LIB_SUFFIX = _srv.$(LIB_EXT)
|
||||
else
|
||||
LIB_SUFFIX = .$(LIB_EXT)
|
||||
endif
|
||||
else
|
||||
LIB_SUFFIX = .$(LIB_EXT)
|
||||
endif
|
||||
endif
|
||||
|
||||
INCLUDE += -I. -I.. -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 \
|
||||
-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
|
||||
-I$(SMSDK)/public/amtl -I$(SMSDK)/public/amtl/amtl -I$(SMSDK)/sourcepawn/include
|
||||
|
||||
LINK += $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
|
||||
|
||||
ifeq "$(ENGINE)" "csgo"
|
||||
LINK += $(HL2LIB)/interfaces_i486.a
|
||||
endif
|
||||
|
||||
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
|
||||
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
|
||||
-DSE_PORTAL2=11 -DSE_CSGO=12
|
||||
|
||||
LINK += -m32 -ldl -lm
|
||||
|
||||
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
|
||||
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC \
|
||||
-Wno-switch -Wall -Werror -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
|
||||
CPPFLAGS += -Wno-non-virtual-dtor -Wno-unused -fno-exceptions -fno-rtti -fno-threadsafe-statics -std=c++14
|
||||
|
||||
################################################
|
||||
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
|
||||
################################################
|
||||
|
||||
BINARY = $(PROJECT).ext.$(GAMEFIX).$(LIB_EXT)
|
||||
|
||||
ifeq "$(DEBUG)" "true"
|
||||
BIN_DIR = Debug
|
||||
CFLAGS += $(C_DEBUG_FLAGS)
|
||||
else
|
||||
BIN_DIR = Release
|
||||
CFLAGS += $(C_OPT_FLAGS)
|
||||
endif
|
||||
|
||||
ifeq "$(OS)" "Darwin"
|
||||
CPP = $(CPP_OSX)
|
||||
LIB_EXT = dylib
|
||||
CFLAGS += -DOSX -D_OSX
|
||||
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
|
||||
else
|
||||
LIB_EXT = so
|
||||
CFLAGS += -D_LINUX
|
||||
LINK += -static-libgcc -shared
|
||||
endif
|
||||
|
||||
GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
|
||||
ifeq "$(GCC_VERSION)" "4"
|
||||
CFLAGS += $(C_GCC4_FLAGS)
|
||||
CPPFLAGS += $(CPP_GCC4_FLAGS)
|
||||
endif
|
||||
|
||||
OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
|
||||
|
||||
$(BIN_DIR)/%.o: %.cpp
|
||||
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
|
||||
|
||||
$(BIN_DIR)/CDetour/%.o: CDetour/%.cpp
|
||||
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
|
||||
|
||||
all: check
|
||||
ln -sf $(SMSDK)/public/smsdk_ext.cpp
|
||||
mkdir -p $(BIN_DIR)/CDetour
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
|
||||
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
|
||||
$(MAKE) -f Makefile extension
|
||||
|
||||
check:
|
||||
if [ "$(ENGSET)" = "false" ]; then \
|
||||
echo "You must supply one of the following values for ENGINE:"; \
|
||||
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
|
||||
exit 1; \
|
||||
fi
|
||||
|
||||
extension: check $(OBJ_LINUX)
|
||||
$(CPP) $(INCLUDE) $(OBJ_LINUX) asm/asm.c $(LINK) -o $(BIN_DIR)/$(BINARY)
|
||||
|
||||
debug:
|
||||
$(MAKE) -f Makefile all DEBUG=true
|
||||
|
||||
default: all
|
||||
|
||||
clean: check
|
||||
rm -rf $(BIN_DIR)/*.o
|
||||
rm -rf $(BIN_DIR)/CDetour/*.o
|
||||
rm -rf $(BIN_DIR)/asm/*.o
|
||||
rm -rf $(BIN_DIR)/$(BINARY)
|
||||
46
PackageScript
Normal file
46
PackageScript
Normal file
@ -0,0 +1,46 @@
|
||||
import os.path
|
||||
import typing
|
||||
|
||||
|
||||
if typing.TYPE_CHECKING:
|
||||
from ambuild2.frontend.v2_2.context import BuildContext
|
||||
builder: BuildContext
|
||||
|
||||
|
||||
# This is where the files will be output to
|
||||
# package is the default
|
||||
# noinspection PyUnboundLocalVariable
|
||||
builder.SetBuildFolder('package')
|
||||
|
||||
# Add any folders you need to this list
|
||||
folder_list = [
|
||||
'addons',
|
||||
'addons/sourcemod/extensions',
|
||||
'addons/sourcemod/configs',
|
||||
]
|
||||
|
||||
# Create the distribution folder hierarchy
|
||||
folder_map = {}
|
||||
for folder in folder_list:
|
||||
norm_folder = os.path.normpath(folder)
|
||||
folder_map[folder] = builder.AddFolder(norm_folder)
|
||||
|
||||
|
||||
# Do all straight-up file copies from the source tree
|
||||
def CopyFiles(src, dest, files):
|
||||
if not dest:
|
||||
dest = src
|
||||
dest_entry = folder_map[dest]
|
||||
for source_file in files:
|
||||
source_path = os.path.join(builder.sourcePath, src, source_file)
|
||||
builder.AddCopy(source_path, dest_entry)
|
||||
|
||||
|
||||
# Copy extension
|
||||
for cxx_task in build_info.extensions:
|
||||
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
|
||||
|
||||
CopyFiles('sourcemod/extensions', 'addons/sourcemod/extensions', ['cleaner.autoload'])
|
||||
|
||||
# Config file
|
||||
CopyFiles('sourcemod/configs', 'addons/sourcemod/configs', ['cleaner.cfg'])
|
||||
@ -6,7 +6,7 @@ different types of spam messages that are normal, but provide no useful info.
|
||||
|
||||
## Installation
|
||||
|
||||
1. Choose the correct .dll (Windows) or .so (linux) file from the `Release` folder.
|
||||
2. Download and put it into your servers `addons/sourcemod/extensions` folder.
|
||||
1. Download latest build from [Build Workflows](https://github.com/Accelerator74/Cleaner/actions)
|
||||
2. Extract and put it into your servers `addons/sourcemod/extensions` folder.
|
||||
3. Copy the contents of the `sourcemod` folder into your servers sourcemod folder.
|
||||
4. (Optional) Modify `addons/sourcemod/configs/cleaner.cfg` with more strings you want removed.
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
420
asm/asm.c
420
asm/asm.c
@ -1,420 +0,0 @@
|
||||
#include "asm.h"
|
||||
|
||||
#ifndef WIN32
|
||||
#define _GNU_SOURCE
|
||||
#include <dlfcn.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#define REG_EAX 0
|
||||
#define REG_ECX 1
|
||||
#define REG_EDX 2
|
||||
#define REG_EBX 3
|
||||
|
||||
#define IA32_MOV_REG_IMM 0xB8 // encoding is +r <imm32>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks if a call to a fpic thunk has just been written into dest.
|
||||
* If found replaces it with a direct mov that sets the required register to the value of pc.
|
||||
*
|
||||
* @param dest Destination buffer where a call opcode + addr (5 bytes) has just been written.
|
||||
* @param pc The program counter value that needs to be set (usually the next address from the source).
|
||||
* @noreturn
|
||||
*/
|
||||
void check_thunks(unsigned char *dest, unsigned char *pc)
|
||||
{
|
||||
#ifndef WIN32
|
||||
/* Step write address back 4 to the start of the function address */
|
||||
unsigned char *writeaddr = dest - 4;
|
||||
unsigned char *calloffset = *(unsigned char **)writeaddr;
|
||||
unsigned char *calladdr = (unsigned char *)(dest + (unsigned int)calloffset);
|
||||
|
||||
/* Lookup name of function being called */
|
||||
if ((*calladdr == 0x8B) && (*(calladdr+2) == 0x24) && (*(calladdr+3) == 0xC3))
|
||||
{
|
||||
//a thunk maybe?
|
||||
char movByte = IA32_MOV_REG_IMM;
|
||||
|
||||
/* Calculate the correct mov opcode */
|
||||
switch (*(calladdr+1))
|
||||
{
|
||||
case 0x04:
|
||||
{
|
||||
movByte += REG_EAX;
|
||||
break;
|
||||
}
|
||||
case 0x1C:
|
||||
{
|
||||
movByte += REG_EBX;
|
||||
break;
|
||||
}
|
||||
case 0x0C:
|
||||
{
|
||||
movByte += REG_ECX;
|
||||
break;
|
||||
}
|
||||
case 0x14:
|
||||
{
|
||||
movByte += REG_EDX;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
printf("Unknown thunk: %c\n", *(calladdr+1));
|
||||
#ifndef NDEBUG
|
||||
abort();
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Move our write address back one to where the call opcode was */
|
||||
writeaddr--;
|
||||
|
||||
|
||||
/* Write our mov */
|
||||
*writeaddr = movByte;
|
||||
writeaddr++;
|
||||
|
||||
/* Write the value - The provided program counter value */
|
||||
*(void **)writeaddr = (void *)pc;
|
||||
writeaddr += 4;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
//if dest is NULL, returns minimum number of bytes needed to be copied
|
||||
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
||||
//http://www.devmaster.net/forums/showthread.php?t=2311
|
||||
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len) {
|
||||
int bytecount = 0;
|
||||
|
||||
while(bytecount < required_len && *func != 0xCC)
|
||||
{
|
||||
// prefixes F0h, F2h, F3h, 66h, 67h, D8h-DFh, 2Eh, 36h, 3Eh, 26h, 64h and 65h
|
||||
int operandSize = 4;
|
||||
int FPU = 0;
|
||||
int twoByte = 0;
|
||||
unsigned char opcode = 0x90;
|
||||
unsigned char modRM = 0xFF;
|
||||
while(*func == 0xF0 ||
|
||||
*func == 0xF2 ||
|
||||
*func == 0xF3 ||
|
||||
(*func & 0xFC) == 0x64 ||
|
||||
(*func & 0xF8) == 0xD8 ||
|
||||
(*func & 0x7E) == 0x62)
|
||||
{
|
||||
if(*func == 0x66)
|
||||
{
|
||||
operandSize = 2;
|
||||
}
|
||||
else if((*func & 0xF8) == 0xD8)
|
||||
{
|
||||
FPU = *func;
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
break;
|
||||
}
|
||||
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// two-byte opcode byte
|
||||
if(*func == 0x0F)
|
||||
{
|
||||
twoByte = 1;
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// opcode byte
|
||||
opcode = *func++;
|
||||
if (dest) *dest++ = opcode;
|
||||
bytecount++;
|
||||
|
||||
// mod R/M byte
|
||||
modRM = 0xFF;
|
||||
if(FPU)
|
||||
{
|
||||
if((opcode & 0xC0) != 0xC0)
|
||||
{
|
||||
modRM = opcode;
|
||||
}
|
||||
}
|
||||
else if(!twoByte)
|
||||
{
|
||||
if((opcode & 0xC4) == 0x00 ||
|
||||
((opcode & 0xF4) == 0x60 && ((opcode & 0x0A) == 0x02 || (opcode & 0x09) == 0x09)) ||
|
||||
(opcode & 0xF0) == 0x80 ||
|
||||
((opcode & 0xF8) == 0xC0 && (opcode & 0x0E) != 0x02) ||
|
||||
(opcode & 0xFC) == 0xD0 ||
|
||||
(opcode & 0xF6) == 0xF6)
|
||||
{
|
||||
modRM = *func++;
|
||||
if (dest) *dest++ = modRM;
|
||||
bytecount++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(((opcode & 0xF0) == 0x00 && (opcode & 0x0F) >= 0x04 && (opcode & 0x0D) != 0x0D) ||
|
||||
(opcode & 0xF0) == 0x30 ||
|
||||
opcode == 0x77 ||
|
||||
(opcode & 0xF0) == 0x80 ||
|
||||
((opcode & 0xF0) == 0xA0 && (opcode & 0x07) <= 0x02) ||
|
||||
(opcode & 0xF8) == 0xC8)
|
||||
{
|
||||
// No mod R/M byte
|
||||
}
|
||||
else
|
||||
{
|
||||
modRM = *func++;
|
||||
if (dest) *dest++ = modRM;
|
||||
bytecount++;
|
||||
}
|
||||
}
|
||||
|
||||
// SIB
|
||||
if((modRM & 0x07) == 0x04 &&
|
||||
(modRM & 0xC0) != 0xC0)
|
||||
{
|
||||
if (dest)
|
||||
*dest++ = *func++; //SIB
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// mod R/M displacement
|
||||
|
||||
// Dword displacement, no base
|
||||
if((modRM & 0xC5) == 0x05) {
|
||||
if (dest) {
|
||||
*(unsigned int*)dest = *(unsigned int*)func;
|
||||
dest += 4;
|
||||
}
|
||||
func += 4;
|
||||
bytecount += 4;
|
||||
}
|
||||
|
||||
// Byte displacement
|
||||
if((modRM & 0xC0) == 0x40) {
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
|
||||
// Dword displacement
|
||||
if((modRM & 0xC0) == 0x80) {
|
||||
if (dest) {
|
||||
*(unsigned int*)dest = *(unsigned int*)func;
|
||||
dest += 4;
|
||||
}
|
||||
func += 4;
|
||||
bytecount += 4;
|
||||
}
|
||||
|
||||
// immediate
|
||||
if(FPU)
|
||||
{
|
||||
// Can't have immediate operand
|
||||
}
|
||||
else if(!twoByte)
|
||||
{
|
||||
if((opcode & 0xC7) == 0x04 ||
|
||||
(opcode & 0xFE) == 0x6A || // PUSH/POP/IMUL
|
||||
(opcode & 0xF0) == 0x70 || // Jcc
|
||||
opcode == 0x80 ||
|
||||
opcode == 0x83 ||
|
||||
(opcode & 0xFD) == 0xA0 || // MOV
|
||||
opcode == 0xA8 || // TEST
|
||||
(opcode & 0xF8) == 0xB0 || // MOV
|
||||
(opcode & 0xFE) == 0xC0 || // RCL
|
||||
opcode == 0xC6 || // MOV
|
||||
opcode == 0xCD || // INT
|
||||
(opcode & 0xFE) == 0xD4 || // AAD/AAM
|
||||
(opcode & 0xF8) == 0xE0 || // LOOP/JCXZ
|
||||
opcode == 0xEB ||
|
||||
(opcode == 0xF6 && (modRM & 0x30) == 0x00)) // TEST
|
||||
{
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
bytecount++;
|
||||
}
|
||||
else if((opcode & 0xF7) == 0xC2) // RET
|
||||
{
|
||||
if (dest) {
|
||||
*(unsigned short*)dest = *(unsigned short*)func;
|
||||
dest += 2;
|
||||
}
|
||||
func += 2;
|
||||
bytecount += 2;
|
||||
}
|
||||
else if((opcode & 0xFC) == 0x80 ||
|
||||
(opcode & 0xC7) == 0x05 ||
|
||||
(opcode & 0xF8) == 0xB8 ||
|
||||
(opcode & 0xFE) == 0xE8 || // CALL/Jcc
|
||||
(opcode & 0xFE) == 0x68 ||
|
||||
(opcode & 0xFC) == 0xA0 ||
|
||||
(opcode & 0xEE) == 0xA8 ||
|
||||
opcode == 0xC7 ||
|
||||
(opcode == 0xF7 && (modRM & 0x30) == 0x00))
|
||||
{
|
||||
if (dest) {
|
||||
//Fix CALL/JMP offset
|
||||
if ((opcode & 0xFE) == 0xE8) {
|
||||
if (operandSize == 4)
|
||||
{
|
||||
*(long*)dest = ((func + *(long*)func) - dest);
|
||||
|
||||
//pRED* edit. func is the current address of the call address, +4 is the next instruction, so the value of $pc
|
||||
check_thunks(dest+4, func+4);
|
||||
}
|
||||
else
|
||||
*(short*)dest = ((func + *(short*)func) - dest);
|
||||
|
||||
} else {
|
||||
if (operandSize == 4)
|
||||
*(unsigned long*)dest = *(unsigned long*)func;
|
||||
else
|
||||
*(unsigned short*)dest = *(unsigned short*)func;
|
||||
}
|
||||
dest += operandSize;
|
||||
}
|
||||
func += operandSize;
|
||||
bytecount += operandSize;
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(opcode == 0xBA || // BT
|
||||
opcode == 0x0F || // 3DNow!
|
||||
(opcode & 0xFC) == 0x70 || // PSLLW
|
||||
(opcode & 0xF7) == 0xA4 || // SHLD
|
||||
opcode == 0xC2 ||
|
||||
opcode == 0xC4 ||
|
||||
opcode == 0xC5 ||
|
||||
opcode == 0xC6)
|
||||
{
|
||||
if (dest)
|
||||
*dest++ = *func++;
|
||||
else
|
||||
func++;
|
||||
}
|
||||
else if((opcode & 0xF0) == 0x80) // Jcc -i
|
||||
{
|
||||
if (dest) {
|
||||
if (operandSize == 4)
|
||||
*(unsigned long*)dest = *(unsigned long*)func;
|
||||
else
|
||||
*(unsigned short*)dest = *(unsigned short*)func;
|
||||
|
||||
dest += operandSize;
|
||||
}
|
||||
func += operandSize;
|
||||
bytecount += operandSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return bytecount;
|
||||
}
|
||||
|
||||
//insert a specific JMP instruction at the given location
|
||||
void inject_jmp(void* src, void* dest) {
|
||||
*(unsigned char*)src = OP_JMP;
|
||||
*(long*)((unsigned char*)src+1) = (long)((unsigned char*)dest - ((unsigned char*)src + OP_JMP_SIZE));
|
||||
}
|
||||
|
||||
//fill a given block with NOPs
|
||||
void fill_nop(void* src, unsigned int len) {
|
||||
unsigned char* src2 = (unsigned char*)src;
|
||||
while (len) {
|
||||
*src2++ = OP_NOP;
|
||||
--len;
|
||||
}
|
||||
}
|
||||
|
||||
void* eval_jump(void* src) {
|
||||
unsigned char* addr = (unsigned char*)src;
|
||||
|
||||
if (!addr) return 0;
|
||||
|
||||
//import table jump
|
||||
if (addr[0] == OP_PREFIX && addr[1] == OP_JMP_SEG) {
|
||||
addr += 2;
|
||||
addr = *(unsigned char**)addr;
|
||||
//TODO: if addr points into the IAT
|
||||
return *(void**)addr;
|
||||
}
|
||||
|
||||
//8bit offset
|
||||
else if (addr[0] == OP_JMP_BYTE) {
|
||||
addr = &addr[OP_JMP_BYTE_SIZE] + *(char*)&addr[1];
|
||||
//mangled 32bit jump?
|
||||
if (addr[0] == OP_JMP) {
|
||||
addr = addr + *(int*)&addr[1];
|
||||
}
|
||||
return addr;
|
||||
}
|
||||
/*
|
||||
//32bit offset
|
||||
else if (addr[0] == OP_JMP) {
|
||||
addr = &addr[OP_JMP_SIZE] + *(int*)&addr[1];
|
||||
}
|
||||
*/
|
||||
|
||||
return addr;
|
||||
}
|
||||
/*
|
||||
from ms detours package
|
||||
static bool detour_is_imported(PBYTE pbCode, PBYTE pbAddress)
|
||||
{
|
||||
MEMORY_BASIC_INFORMATION mbi;
|
||||
VirtualQuery((PVOID)pbCode, &mbi, sizeof(mbi));
|
||||
__try {
|
||||
PIMAGE_DOS_HEADER pDosHeader = (PIMAGE_DOS_HEADER)mbi.AllocationBase;
|
||||
if (pDosHeader->e_magic != IMAGE_DOS_SIGNATURE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
PIMAGE_NT_HEADERS pNtHeader = (PIMAGE_NT_HEADERS)((PBYTE)pDosHeader +
|
||||
pDosHeader->e_lfanew);
|
||||
if (pNtHeader->Signature != IMAGE_NT_SIGNATURE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pbAddress >= ((PBYTE)pDosHeader +
|
||||
pNtHeader->OptionalHeader
|
||||
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress) &&
|
||||
pbAddress < ((PBYTE)pDosHeader +
|
||||
pNtHeader->OptionalHeader
|
||||
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].VirtualAddress +
|
||||
pNtHeader->OptionalHeader
|
||||
.DataDirectory[IMAGE_DIRECTORY_ENTRY_IAT].Size)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
__except(EXCEPTION_EXECUTE_HANDLER) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
*/
|
||||
40
asm/asm.h
40
asm/asm.h
@ -1,40 +0,0 @@
|
||||
#ifndef __ASM_H__
|
||||
#define __ASM_H__
|
||||
|
||||
#define OP_JMP 0xE9
|
||||
#define OP_JMP_SIZE 5
|
||||
|
||||
#define OP_NOP 0x90
|
||||
#define OP_NOP_SIZE 1
|
||||
|
||||
#define OP_PREFIX 0xFF
|
||||
#define OP_JMP_SEG 0x25
|
||||
|
||||
#define OP_JMP_BYTE 0xEB
|
||||
#define OP_JMP_BYTE_SIZE 2
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
void check_thunks(unsigned char *dest, unsigned char *pc);
|
||||
|
||||
//if dest is NULL, returns minimum number of bytes needed to be copied
|
||||
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
||||
//http://www.devmaster.net/forums/showthread.php?t=2311
|
||||
int copy_bytes(unsigned char *func, unsigned char* dest, int required_len);
|
||||
|
||||
//insert a specific JMP instruction at the given location
|
||||
void inject_jmp(void* src, void* dest);
|
||||
|
||||
//fill a given block with NOPs
|
||||
void fill_nop(void* src, unsigned int len);
|
||||
|
||||
//evaluate a JMP at the target
|
||||
void* eval_jump(void* src);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif //__ASM_H__
|
||||
21
configure.py
Normal file
21
configure.py
Normal file
@ -0,0 +1,21 @@
|
||||
# vim: set sts=2 ts=8 sw=2 tw=99 et:
|
||||
import sys
|
||||
from ambuild2 import run
|
||||
|
||||
builder = run.PrepareBuild(sourcePath = sys.path[0])
|
||||
|
||||
builder.options.add_option('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
|
||||
help='Root search folder for HL2SDKs')
|
||||
builder.options.add_option('--mms-path', type=str, dest='mms_path', default=None,
|
||||
help='Path to Metamod:Source')
|
||||
builder.options.add_option('--sm-path', type=str, dest='sm_path', default=None,
|
||||
help='Path to SourceMod')
|
||||
builder.options.add_option('--enable-debug', action='store_const', const='1', dest='debug',
|
||||
help='Enable debugging symbols')
|
||||
builder.options.add_option('--enable-optimize', action='store_const', const='1', dest='opt',
|
||||
help='Enable optimization')
|
||||
builder.options.add_option('-s', '--sdks', default='all', dest='sdks',
|
||||
help='Build against specified SDKs; valid args are "all", "present", or '
|
||||
'comma-delimited list of engine names (default: %default)')
|
||||
|
||||
builder.Configure()
|
||||
@ -1,80 +0,0 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sdk", "sdk.vcxproj", "{B3E797CF-4E77-4C9D-B8A8-7589B6902206}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug - CSGO|Win32 = Debug - CSGO|Win32
|
||||
Debug - Alien Swarm|Win32 = Debug - Alien Swarm|Win32
|
||||
Debug - CSS|Win32 = Debug - CSS|Win32
|
||||
Debug - Dark Messiah|Win32 = Debug - Dark Messiah|Win32
|
||||
Debug - Episode 1|Win32 = Debug - Episode 1|Win32
|
||||
Debug - Left 4 Dead 2|Win32 = Debug - Left 4 Dead 2|Win32
|
||||
Debug - Left 4 Dead|Win32 = Debug - Left 4 Dead|Win32
|
||||
Debug - Old Metamod|Win32 = Debug - Old Metamod|Win32
|
||||
Debug - Orange Box Valve|Win32 = Debug - Orange Box Valve|Win32
|
||||
Debug - Orange Box|Win32 = Debug - Orange Box|Win32
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release - CSGO|Win32 = Release - CSGO|Win32
|
||||
Release - CSS|Win32 = Release - CSS|Win32
|
||||
Release - Alien Swarm|Win32 = Release - Alien Swarm|Win32
|
||||
Release - Dark Messiah|Win32 = Release - Dark Messiah|Win32
|
||||
Release - Episode 1|Win32 = Release - Episode 1|Win32
|
||||
Release - Left 4 Dead 2|Win32 = Release - Left 4 Dead 2|Win32
|
||||
Release - Left 4 Dead|Win32 = Release - Left 4 Dead|Win32
|
||||
Release - Old Metamod|Win32 = Release - Old Metamod|Win32
|
||||
Release - Orange Box Valve|Win32 = Release - Orange Box Valve|Win32
|
||||
Release - Orange Box|Win32 = Release - Orange Box|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.ActiveCfg = Debug - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Alien Swarm|Win32.Build.0 = Debug - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CSGO|Win32.ActiveCfg = Debug - CSGO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CSGO|Win32.Build.0 = Debug - CSGO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CSS|Win32.ActiveCfg = Debug - CSS|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - CSS|Win32.Build.0 = Debug - CSS|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.ActiveCfg = Debug - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Dark Messiah|Win32.Build.0 = Debug - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.ActiveCfg = Debug - Episode 1|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Episode 1|Win32.Build.0 = Debug - Episode 1|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.ActiveCfg = Debug - Left 4 Dead 2|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead 2|Win32.Build.0 = Debug - Left 4 Dead 2|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.ActiveCfg = Debug - Left 4 Dead|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Left 4 Dead|Win32.Build.0 = Debug - Left 4 Dead|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.ActiveCfg = Debug - Old Metamod|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Old Metamod|Win32.Build.0 = Debug - Old Metamod|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.ActiveCfg = Debug - Orange Box Valve|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box Valve|Win32.Build.0 = Debug - Orange Box Valve|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.ActiveCfg = Debug - Orange Box|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug - Orange Box|Win32.Build.0 = Debug - Orange Box|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.ActiveCfg = Release - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Alien Swarm|Win32.Build.0 = Release - Alien Swarm|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.ActiveCfg = Release - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Dark Messiah|Win32.Build.0 = Release - Dark Messiah|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CSGO|Win32.ActiveCfg = Release - CSGO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CSGO|Win32.Build.0 = Release - CSGO|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CSS|Win32.ActiveCfg = Release - CSS|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - CSS|Win32.Build.0 = Release - CSS|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.ActiveCfg = Release - Episode 1|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Episode 1|Win32.Build.0 = Release - Episode 1|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.ActiveCfg = Release - Left 4 Dead 2|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead 2|Win32.Build.0 = Release - Left 4 Dead 2|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead|Win32.ActiveCfg = Release - Left 4 Dead|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Left 4 Dead|Win32.Build.0 = Release - Left 4 Dead|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.ActiveCfg = Release - Old Metamod|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Old Metamod|Win32.Build.0 = Release - Old Metamod|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.ActiveCfg = Release - Orange Box Valve|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box Valve|Win32.Build.0 = Release - Orange Box Valve|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.ActiveCfg = Release - Orange Box|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release - Orange Box|Win32.Build.0 = Release - Orange Box|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{B3E797CF-4E77-4C9D-B8A8-7589B6902206}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
1164
msvc10/sdk.vcxproj
1164
msvc10/sdk.vcxproj
File diff suppressed because it is too large
Load Diff
@ -1,57 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="SourceMod SDK">
|
||||
<UniqueIdentifier>{31958233-BB2D-4e41-A8F9-CE8A4684F436}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\asm\asm.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\CDetour\detours.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\extension.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\smsdk_ext.cpp">
|
||||
<Filter>SourceMod SDK</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\asm\asm.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CDetour\detourhelpers.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\CDetour\detours.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\extension.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\sigs.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\smsdk_config.h">
|
||||
<Filter>SourceMod SDK</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\smsdk_ext.h">
|
||||
<Filter>SourceMod SDK</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Loading…
Reference in New Issue
Block a user