Commit Graph

  • 7b493af742 css master arthurdead 2023-09-16 17:30:33 -0300
  • 09aa70e774 memset arthurdead 2023-03-05 04:03:48 -0300
  • a4cb9f5fec i merged the pr wrong arthurdead 2023-03-05 02:42:08 -0300
  • eefac413f7 Merge branch 'master' of https://github.com/arthurdead/proxysend.git arthurdead 2023-03-05 02:26:31 -0300
  • 5e73c21103 store refs as unsigned long instead of int, ignore hltv, replay servers and clients, fix opaque_ptr arthurdead 2023-03-05 02:25:40 -0300
  • 1240e21fff
    Merge pull request #3 from sapphonie/master Arthurdead 2023-03-05 02:22:34 -0300
  • db5b53b09e
    maintainer revert requests sappho 2023-03-05 00:21:11 -0500
  • 596e19892d comment so ppl know who to blame when something explodes somehow sappho 2023-03-04 06:33:32 -0500
  • 1a0bae1814 fix hooked edicts not getting set to FL_EDICT_CHANGED (fixes inconsistent proxy behavior), fix mismatched delete[], null init all vars sappho 2023-03-04 06:30:50 -0500
  • 5c1f39064b comment sv_parallel_sendsnapshot, detect string_t, mark edict as changed after hooking/unhooking arthurdead 2023-02-15 22:50:16 -0300
  • ea36957b1e only call IndexToReference inside SendTable_CalcDelta once arthurdead 2022-11-21 11:17:30 -0300
  • 849fc94958 support c++14 arthurdead 2022-11-19 05:57:59 -0300
  • ef14a08559 remove WriteDeltaEntities gamedata, add pre/post write_deltas and guess_prop_type to interface, fix SendTable_CalcDelta loop 0.1.0.6 arthurdead 2022-11-18 08:34:57 -0300
  • cc99f7246c add remove_serverclass_from_cache to interface, fix ehandle callback arthurdead 2022-11-15 17:44:40 -0300
  • df012b0585 up version arthurdead 2022-11-09 23:16:56 -0300
  • 4195cf9e84 check gamedata values arthurdead 2022-11-09 23:16:26 -0300
  • cba45e117e add pre_pack_entity in parallel_pack_listener arthurdead 2022-11-08 18:44:05 -0300
  • 6d7d7b3223 fix crash on unload 0.1.0.2 arthurdead 2022-10-11 13:57:08 -0300
  • 0df516b022 add callback for TFClassType arthurdead 2022-10-06 14:51:03 -0300
  • 7ae9b63e18 fix callback prop name missing last character arthurdead 2022-10-04 03:01:58 -0300
  • b67b47d9cf version 0.1.0.0 arthurdead 2022-09-23 09:02:34 -0300
  • d32c1db3f4 ignore null snapshots arthurdead 2022-09-16 15:53:33 -0300
  • 999f4e09d0 dont reallocate thread vars every time arthurdead 2022-09-13 21:42:42 -0300
  • 07855e5b58 dont unallocate thread vars, reset do_calc_delta every encode arthurdead 2022-09-11 19:34:57 -0300
  • eca8844723 use entity refs on packed data, remove reserve calls arthurdead 2022-09-04 02:03:02 -0300
  • eec3a001e7 add callback typedef for some enums arthurdead 2022-08-27 09:56:10 -0300
  • 4810adbca2 use PushStringEx arthurdead 2022-08-26 13:15:31 -0300
  • 9287e9c800 store the entity ref instead of index arthurdead 2022-08-26 05:55:59 -0300
  • 16c8bdd89f add build action arthurdead 2022-08-04 12:32:31 -0300
  • acd581c3a8 add wip support for tstring arthurdead 2022-08-01 16:37:22 -0300
  • c92fb41e2b remove std::unique_ptr from packed_entity_data_t, ignore connecting players, fix crash SendTable_CalcDelta when the entity_data vector was empty arthurdead 2022-07-30 13:49:36 -0300
  • 2ec732b0b2 add support for arrays, actually add the interface, fix the cache in the FindSendPropInfo func arthurdead 2022-07-27 10:41:17 -0300
  • 4cebf54416 add interface for other exts arthurdead 2022-07-26 09:09:16 -0300
  • 625bf2ed67 respect sv_stressbots arthurdead 2022-07-23 10:41:26 -0300
  • 41f66f5f07 mark natives as optional arthurdead 2022-07-15 03:07:41 -0300
  • d3d6c75d19 fix cond change callbacks not being called on hooked players arthurdead 2022-07-06 03:11:38 -0300
  • 673c8b7774 fix crash on unload and fix some props getting the wrong type arthurdead 2022-05-21 16:17:40 -0300
  • e6667807e1 fix some stuff arthurdead 2022-05-21 01:02:41 -0300
  • d2d8678821 reorder loops arthurdead 2022-05-15 13:08:55 -0300
  • 8b1dd86ef6 some fixes arthurdead 2022-05-10 10:30:01 -0300
  • 5f1107abf8 refactor arthurdead 2022-05-08 10:08:02 -0300
  • fc4b0b831a consider the snapshot index arthurdead 2022-05-05 12:12:31 -0300
  • 117e6c8b52 add stocks for conds, ignore bots, only collect client slots if theres a per-client hook, revert always change the edict state, fix a memory leak arthurdead 2022-05-05 10:40:55 -0300
  • 6183ec6fa8 disable color detection because it doenst work, fix per-client callbacks getting client -1, always change the edict state arthurdead 2022-05-01 22:44:35 -0300
  • 63ab4edb74 fix hooking of player conds, add support for ehandle, color32, bool, change the edict state after hooking and unhooking, only do the per-client code if theres any function that needs it arthurdead 2022-05-01 13:18:58 -0300
  • d306783285 init commit arthurdead 2022-04-29 01:23:17 -0300