fix: update build system, drop csgo build, win support, latest sdk (#15)
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Maxime Leroy 2025-03-09 17:33:23 +01:00 committed by GitHub
parent 102ba54a43
commit 1b5b2112eb
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24 changed files with 462 additions and 1578 deletions

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name: CI name: Build AlliedModders Extension
on: on:
push: push:
branches: branches:
- main
- master - master
- main
tags: tags:
- '*' - "*"
pull_request: pull_request:
branches: branches:
- main
- master - master
- main
jobs: jobs:
build: # install-protobuf:
name: Build # runs-on: ubuntu-20.04
runs-on: ${{ matrix.os }} # env:
strategy: # PROTOBUF_REF: 'v2.5.0'
fail-fast: false # # Before Counter strike 2 changes
matrix: # PROTOBUF_VALVE_REF: '02c5c94089d46fb14d8d94a4791e8cad7eef2d63'
os: [ubuntu-20.04] # steps:
sourcemod-version: [1.11-dev] # - name: Checkout valve protobuf
protobuf-version: [v2.5.0] # uses: actions/checkout@v4
# Before Counter strike 2 changes # with:
protobuf-valve-version: [02c5c94089d46fb14d8d94a4791e8cad7eef2d63] # repository: SteamDatabase/Protobufs
include: # ref: ${{ env.PROTOBUF_VALVE_REF }}
- os: ubuntu-20.04 # path: protobuf-valve
target-archs: x86,x86_64 # submodules: recursive
sdks: css,csgo
steps: # - name: Checkout protobuf
- name: Install Linux packages # uses: actions/checkout@v4
if: runner.os == 'Linux' # with:
run: | # repository: protocolbuffers/protobuf
sudo apt update # ref: ${{ env.PROTOBUF_REF }}
sudo apt install -yq --no-install-recommends g++-multilib # path: protobuf
# submodules: recursive
- name: Set up Python # - name: Install protobuf
uses: actions/setup-python@v5 # shell: bash
# run: |
# export EXTENSION_ROOT_DIR=$(pwd)
# cd protobuf
- name: Checkout # # sh autogen.sh
uses: actions/checkout@v4
with:
path: extension
- name: Checkout SourceMod # # Fix because autogen in protobuf 2.5.0 doesnt work anymore
uses: actions/checkout@v4 # autoreconf -f -i -Wall,no-obsolete
with: # rm -rf autom4te.cache config.h.in~
repository: alliedmodders/sourcemod
ref: ${{ matrix.sourcemod-version }}
path: sourcemod
submodules: recursive
- name: Checkout AMBuild # # Make sure to compile for 32bit with old ABI for std::string compatibility
uses: actions/checkout@v4 # ./configure --prefix=$EXTENSION_ROOT_DIR/protobuf --build=i686-pc-linux-gnu "CFLAGS=-m32 -D_GLIBCXX_USE_CXX11_ABI=0 -std=c++14" "CXXFLAGS=-m32 -D_GLIBCXX_USE_CXX11_ABI=0 -std=c++14" "LDFLAGS=-m32 -D_GLIBCXX_USE_CXX11_ABI=0 -std=c++14" --disable-shared --enable-static
with: # make -j 8
repository: alliedmodders/ambuild # make install
path: ambuild
- name: Checkout sm-ext-common # # Compile .proto files to c++
uses: actions/checkout@v4
with:
repository: srcdslab/sm-ext-common
path: sourcemod/extensions/sm-ext-common
- name: Checkout valve protobuf # cd ../protobuf-valve
uses: actions/checkout@v4
with:
repository: SteamDatabase/Protobufs
ref: ${{ matrix.protobuf-valve-version }}
path: protobuf-valve
submodules: recursive
- name: Checkout protobuf # # Counter strike 2 ?
uses: actions/checkout@v4 # # ../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/networksystem_protomessages.proto --cpp_out=$PWD
with: # # ../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/network_connection.proto --cpp_out=$PWD
repository: protocolbuffers/protobuf # # ../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/networkbasetypes.proto --cpp_out=$PWD
ref: ${{ matrix.protobuf-version }}
path: protobuf
submodules: recursive
- name: Install AMBuild # # CSGO
run: | # ../protobuf/bin/protoc -I=$PWD $PWD/google/protobuf/descriptor.proto --cpp_out=$PWD
pip install --user ./ambuild # ../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/netmessages.proto --cpp_out=$PWD
# ls -all
- name: Install sourcemod dependencies build-release-extension:
run: | uses: srcdslab/ci-workflows/.github/workflows/shared_build_release_am_extension.yml@v1
bash sourcemod/tools/checkout-deps.sh -m -s ${{ matrix.sdks }} # needs: install-protobuf
with:
- name: Install protobuf sdks: "css"
shell: bash
run: |
export EXTENSION_ROOT_DIR=$(pwd)
cd protobuf
# sh autogen.sh
# Fix because autogen in protobuf 2.5.0 doesnt work anymore
autoreconf -f -i -Wall,no-obsolete
rm -rf autom4te.cache config.h.in~
# Make sure to compile for 32bit with old ABI for std::string compatibility
./configure --prefix=$EXTENSION_ROOT_DIR/protobuf --build=i686-pc-linux-gnu "CFLAGS=-m32 -D_GLIBCXX_USE_CXX11_ABI=0 -std=c++14" "CXXFLAGS=-m32 -D_GLIBCXX_USE_CXX11_ABI=0 -std=c++14" "LDFLAGS=-m32 -D_GLIBCXX_USE_CXX11_ABI=0 -std=c++14" --disable-shared --enable-static
make -j 8
make install
# Compile .proto files to c++
cd ../protobuf-valve
# Counter strike 2 ?
# ../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/networksystem_protomessages.proto --cpp_out=$PWD
# ../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/network_connection.proto --cpp_out=$PWD
# ../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/networkbasetypes.proto --cpp_out=$PWD
# CSGO
../protobuf/bin/protoc -I=$PWD $PWD/google/protobuf/descriptor.proto --cpp_out=$PWD
../protobuf/bin/protoc -I=$PWD -I=$PWD/csgo $PWD/csgo/netmessages.proto --cpp_out=$PWD
ls -all
- name: Build
working-directory: extension
shell: bash
env:
BREAKPAD_SYMBOL_SERVER: ${{ secrets.BREAKPAD_SYMBOL_SERVER }}
run: |
mkdir build && cd build
python ../configure.py --enable-optimize --targets=${{ matrix.target-archs }} --sdks=${{ matrix.sdks }}
ambuild
- name: Upload artifact
uses: actions/upload-artifact@v4
with:
name: ${{ runner.os }}
path: extension/build/package
release:
name: Release
if: startsWith(github.ref, 'refs/tags/')
needs: build
runs-on: ubuntu-latest
steps:
- name: Download artifacts
uses: actions/download-artifact@v4
- name: Package
run: |
version=`echo $GITHUB_REF | sed "s/refs\/tags\///"`
ls -Rall
if [ -d "./Linux/" ]; then
cd ./Linux/
tar -czf ../${{ github.event.repository.name }}-${version}-linux.tar.gz -T <(\ls -1)
cd -
fi
if [ -d "./macOS/" ]; then
cd ./macOS/
tar -czf ../${{ github.event.repository.name }}-${version}-mac.tar.gz -T <(\ls -1)
cd -
fi
if [ -d "./Windows/" ]; then
cd ./Windows/
tar -czf ../${{ github.event.repository.name }}-${version}-windows.tar.gz -T <(\ls -1)
cd -
fi
- name: Release
uses: svenstaro/upload-release-action@v2
with:
repo_token: ${{ secrets.GITHUB_TOKEN }}
file: '*.tar.gz'
tag: ${{ github.ref }}
file_glob: true

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build
Containerfile
.venv
safetyhook
ambuild
*.env
*.ps1

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[submodule "sm-ext-common"]
path = sm-ext-common
url = git@github.com:srcdslab/sm-ext-common.git

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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os, sys
import traceback
import subprocess
class SDK(object):
def __init__(self, sdk, ext, aDef, name, platform, dir):
self.folder = 'hl2sdk-' + dir
self.envvar = sdk
self.ext = ext
self.code = aDef
self.define = name
self.platform = platform
self.name = dir
self.path = None # Actual path
self.platformSpec = platform
# By default, nothing supports x64.
if type(platform) is list:
self.platformSpec = {p: ['x86'] for p in platform}
else:
self.platformSpec = platform
def shouldBuild(self, targets):
for cxx in targets:
if cxx.target.platform in self.platformSpec:
if cxx.target.arch in self.platformSpec[cxx.target.platform]:
return True
return False
WinOnly = ['windows']
WinLinux = ['windows', 'linux']
WinLinuxMac = ['windows', 'linux', 'mac']
PossibleSDKs = {
'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
'csgo': SDK('HL2SDKCSGO', '2.csgo', '21', 'CSGO', WinLinuxMac, 'csgo'),
}
def ResolveEnvPath(env, folder):
if env in os.environ:
path = os.environ[env]
if os.path.isdir(path):
return path
return None
head = os.getcwd()
oldhead = None
while head != None and head != oldhead:
path = os.path.join(head, folder)
if os.path.isdir(path):
return path
oldhead = head
head, tail = os.path.split(head)
return None
def Normalize(path):
return os.path.abspath(os.path.normpath(path))
def SetArchFlags(compiler):
if compiler.behavior == 'gcc':
if compiler.target.arch == 'x86_64':
compiler.cflags += ['-fPIC']
elif compiler.like('msvc'):
if compiler.target.arch == 'x86_64':
compiler.defines += ['WIN64']
class ExtensionConfig(object):
def __init__(self):
self.sdks = {}
self.binaries = []
self.spvm = []
self.extensions = []
self.generated_headers = None
self.sm_root = None
self.mms_root = None
self.mysql_root = {}
self.spcomp = None
self.spcomp_bins = None
self.smx_files = {}
self.versionlib = None
self.all_targets = []
self.target_archs = set()
self.protobuf_root = None
self.protobuf_valve_root = None
if builder.options.targets:
target_archs = builder.options.targets.split(',')
else:
target_archs = ['x86']
if builder.backend != 'amb2':
target_archs.append('x86_64')
for arch in target_archs:
try:
cxx = builder.DetectCxx(target_arch = arch)
self.target_archs.add(cxx.target.arch)
except Exception as e:
# Error if archs were manually overridden.
if builder.options.targets:
raise
print('Skipping target {}: {}'.format(arch, e))
continue
self.all_targets.append(cxx)
if not self.all_targets:
raise Exception('No suitable C/C++ compiler was found.')
@property
def tag(self):
if builder.options.debug == '1':
return 'Debug'
return 'Release'
def detectProductVersion(self):
builder.AddConfigureFile('product.version')
# For OS X dylib versioning
import re
with open(os.path.join(builder.sourcePath, 'product.version'), 'r') as fp:
productContents = fp.read()
m = re.match('(\d+)\.(\d+)\.(\d+).*', productContents)
if m == None:
self.productVersion = '1.0.0'
else:
major, minor, release = m.groups()
self.productVersion = '{0}.{1}.{2}'.format(major, minor, release)
def detectSDKs(self):
sdk_list = builder.options.sdks.split(',')
use_none = sdk_list[0] == 'none'
use_all = sdk_list[0] == 'all'
use_present = sdk_list[0] == 'present'
for sdk_name in PossibleSDKs:
sdk = PossibleSDKs[sdk_name]
if sdk.shouldBuild(self.all_targets):
if builder.options.hl2sdk_root:
sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
else:
sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
if sdk_path is None or not os.path.isdir(sdk_path):
if use_all or sdk_name in sdk_list:
raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
continue
if use_all or use_present or sdk_name in sdk_list:
sdk.path = Normalize(sdk_path)
self.sdks[sdk_name] = sdk
if len(self.sdks) < 1 and len(sdk_list) and not use_none:
raise Exception('No applicable SDKs were found, nothing to do')
if builder.options.sm_path:
self.sm_root = builder.options.sm_path
else:
self.sm_root = ResolveEnvPath('SOURCEMOD18', 'sourcemod-1.10')
if not self.sm_root:
self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod-source')
if not self.sm_root:
self.sm_root = ResolveEnvPath('SOURCEMOD_DEV', 'sourcemod-central')
if not self.sm_root:
self.sm_root = ResolveEnvPath('SOURCEMOD', 'sourcemod')
if not self.sm_root or not os.path.isdir(self.sm_root):
raise Exception('Could not find a source copy of Sourcemod')
self.sm_root = Normalize(self.sm_root)
if builder.options.mms_path:
self.mms_root = builder.options.mms_path
else:
self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'metamod-source')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
if not self.mms_root:
self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'metamod')
if not self.mms_root or not os.path.isdir(self.mms_root):
raise Exception('Could not find a source copy of Metamod:Source')
self.mms_root = Normalize(self.mms_root)
if 'csgo' in sdk_list:
if builder.options.protobuf_valve_path:
self.protobuf_valve_root = builder.options.protobuf_valve_path
else:
self.protobuf_valve_root = ResolveEnvPath('PBVSOURCE110', 'protobuf-valve-2.5.0')
if not self.protobuf_valve_root:
self.protobuf_valve_root = ResolveEnvPath('PBVSOURCE_DEV', 'protobuf-valve-source')
if not self.protobuf_valve_root:
self.protobuf_valve_root = ResolveEnvPath('PBVSOURCE_DEV', 'protobuf-valve-central')
if not self.protobuf_valve_root:
self.protobuf_valve_root = ResolveEnvPath('PBVSOURCE_DEV', 'protobuf-valve')
if not self.protobuf_valve_root or not os.path.isdir(self.protobuf_valve_root):
raise Exception('Could not find a source copy of valve Protobuf')
self.protobuf_valve_root = Normalize(self.protobuf_valve_root)
if builder.options.protobuf_path:
self.protobuf_root = builder.options.protobuf_path
else:
self.protobuf_root = ResolveEnvPath('PBSOURCE110', 'protobuf-2.5.0')
if not self.protobuf_root:
self.protobuf_root = ResolveEnvPath('PBSOURCE_DEV', 'protobuf-source')
if not self.protobuf_root:
self.protobuf_root = ResolveEnvPath('PBSOURCE_DEV', 'protobuf-central')
if not self.protobuf_root:
self.protobuf_root = ResolveEnvPath('PBSOURCE_DEV', 'protobuf')
if not self.protobuf_root or not os.path.isdir(self.protobuf_root):
raise Exception('Could not find a source copy of Protobuf')
self.protobuf_root = Normalize(self.protobuf_root)
def configure(self):
if not set(self.target_archs).issubset(['x86', 'x86_64']):
raise Exception('Unknown target architecture: {0}'.format(self.target_archs))
for cxx in self.all_targets:
self.configure_cxx(cxx)
def configure_cxx(self, cxx):
if cxx.family == 'msvc':
if cxx.version < 1900:
raise Exception('Only MSVC 2015 and later are supported, c++14 support is required.')
if cxx.family == 'gcc':
if cxx.version < 'gcc-4.9':
raise Exception('Only GCC versions 4.9 or greater are supported, c++14 support is required.')
if cxx.family == 'clang':
if cxx.version < 'clang-3.4':
raise Exception('Only clang versions 3.4 or greater are supported, c++14 support is required.')
if cxx.like('gcc'):
self.configure_gcc(cxx)
elif cxx.family == 'msvc':
self.configure_msvc(cxx)
# Optimization
if builder.options.opt == '1':
cxx.defines += ['NDEBUG']
# Debugging
if builder.options.debug == '1':
cxx.defines += ['DEBUG', '_DEBUG']
# Platform-specifics
if cxx.target.platform == 'linux':
self.configure_linux(cxx)
elif cxx.target.platform == 'mac':
self.configure_mac(cxx)
elif cxx.target.platform == 'windows':
self.configure_windows(cxx)
# Finish up.
cxx.includes += [
os.path.join(self.sm_root, 'public'),
]
def configure_gcc(self, cxx):
cxx.defines += [
'stricmp=strcasecmp',
'_stricmp=strcasecmp',
'_snprintf=snprintf',
'_vsnprintf=vsnprintf',
'HAVE_STDINT_H',
'GNUC',
]
cxx.cflags += [
'-pipe',
'-fno-strict-aliasing',
'-Wall',
'-Werror',
'-Wno-unused',
'-Wno-switch',
'-Wno-array-bounds',
'-msse',
'-fvisibility=hidden',
]
if cxx.version == 'apple-clang-6.0' or cxx.version == 'clang-3.4':
cxx.cxxflags += ['-std=c++1y']
else:
cxx.cxxflags += ['-std=c++14']
cxx.cxxflags += [
'-fno-threadsafe-statics',
'-Wno-non-virtual-dtor',
'-Wno-overloaded-virtual',
'-fvisibility-inlines-hidden',
]
have_gcc = cxx.family == 'gcc'
have_clang = cxx.family == 'clang'
if cxx.version >= 'clang-3.9' or cxx.version == 'clang-3.4' or cxx.version > 'apple-clang-6.0':
cxx.cxxflags += ['-Wno-expansion-to-defined']
if cxx.version == 'clang-3.9' or cxx.version == 'apple-clang-8.0':
cxx.cflags += ['-Wno-varargs']
if cxx.version >= 'clang-3.4' or cxx.version >= 'apple-clang-7.0':
cxx.cxxflags += ['-Wno-inconsistent-missing-override']
if cxx.version >= 'clang-2.9' or cxx.version >= 'apple-clang-3.0':
cxx.cxxflags += ['-Wno-null-dereference']
if have_clang or (cxx.version >= 'gcc-4.6'):
cxx.cflags += ['-Wno-narrowing']
if have_clang or (cxx.version >= 'gcc-4.7'):
cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
if cxx.version >= 'gcc-4.8':
cxx.cflags += ['-Wno-unused-result']
if cxx.version >= 'gcc-9.0':
cxx.cxxflags += ['-Wno-class-memaccess', '-Wno-packed-not-aligned']
if have_clang:
cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
cxx.cxxflags += ['-Wno-deprecated-register']
else:
cxx.cxxflags += ['-Wno-deprecated']
cxx.cflags += ['-Wno-sometimes-uninitialized']
# Work around SDK warnings.
if cxx.version >= 'clang-10.0':
cxx.cflags += [
'-Wno-implicit-int-float-conversion',
'-Wno-tautological-overlap-compare',
]
if have_gcc:
cxx.cflags += ['-mfpmath=sse']
cxx.cflags += ['-Wno-maybe-uninitialized']
if builder.options.opt == '1':
cxx.cflags += [
'-O3',
'-fexperimental-new-pass-manager',
'-mllvm',
'-inline-threshold=1000',
'-mllvm',
'-vectorize-loops',
'-ftree-vectorize',
]
# Don't omit the frame pointer.
cxx.cflags += ['-fno-omit-frame-pointer']
def configure_msvc(self, cxx):
if builder.options.debug == '1':
cxx.cflags += ['/MTd']
cxx.linkflags += ['/NODEFAULTLIB:libcmt']
else:
cxx.cflags += ['/MT']
cxx.defines += [
'_CRT_SECURE_NO_DEPRECATE',
'_CRT_SECURE_NO_WARNINGS',
'_CRT_NONSTDC_NO_DEPRECATE',
'_ITERATOR_DEBUG_LEVEL=0',
]
cxx.cflags += [
'/W3',
]
cxx.cxxflags += [
'/EHsc',
'/GR-',
'/TP',
]
cxx.linkflags += [
'kernel32.lib',
'user32.lib',
'gdi32.lib',
'winspool.lib',
'comdlg32.lib',
'advapi32.lib',
'shell32.lib',
'ole32.lib',
'oleaut32.lib',
'uuid.lib',
'odbc32.lib',
'odbccp32.lib',
]
if builder.options.opt == '1':
cxx.cflags += ['/Ox', '/Zo']
cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
if builder.options.debug == '1':
cxx.cflags += ['/Od', '/RTC1']
# This needs to be after our optimization flags which could otherwise disable it.
# Don't omit the frame pointer.
cxx.cflags += ['/Oy-']
def configure_linux(self, cxx):
cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
cxx.linkflags += ['-lm']
if cxx.family == 'gcc':
cxx.linkflags += ['-static-libgcc']
elif cxx.family == 'clang':
cxx.linkflags += ['-lgcc_eh']
cxx.linkflags += ['-static-libstdc++']
def configure_mac(self, cxx):
cxx.defines += ['OSX', '_OSX', 'POSIX', 'KE_ABSOLUTELY_NO_STL']
cxx.cflags += ['-mmacosx-version-min=10.7']
cxx.linkflags += [
'-mmacosx-version-min=10.7',
'-stdlib=libc++',
'-lc++',
]
cxx.cxxflags += ['-stdlib=libc++']
def configure_windows(self, cxx):
cxx.defines += ['WIN32', '_WINDOWS']
def add_libamtl(self):
# Add libamtl.
self.libamtl = {}
for cxx in self.all_targets:
def get_configure_fn(cxx):
return lambda builder, name: self.StaticLibrary(builder, cxx, name)
extra_vars = {'Configure': get_configure_fn(cxx)}
libamtl = builder.Build('public/amtl/amtl/AMBuilder', extra_vars)
self.libamtl[cxx.target.arch] = libamtl.binary
def AddVersioning(self, binary):
if binary.compiler.target.platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.rcdefines += [
'BINARY_NAME="{0}"'.format(binary.outputFile),
'RC_COMPILE',
]
elif binary.compiler.target.platform == 'mac':
if binary.type == 'library':
binary.compiler.postlink += [
'-compatibility_version', '1.0.0',
'-current_version', self.productVersion
]
return binary
def LibraryBuilder(self, compiler, name):
binary = compiler.Library(name)
self.AddVersioning(binary)
if binary.compiler.like('msvc'):
binary.compiler.linkflags += ['/SUBSYSTEM:WINDOWS']
return binary
def ProgramBuilder(self, compiler, name):
binary = compiler.Program(name)
self.AddVersioning(binary)
if '-static-libgcc' in binary.compiler.linkflags:
binary.compiler.linkflags.remove('-static-libgcc')
if '-lgcc_eh' in binary.compiler.linkflags:
binary.compiler.linkflags.remove('-lgcc_eh')
if binary.compiler.like('gcc'):
binary.compiler.linkflags += ['-lstdc++', '-lpthread']
if binary.compiler.like('msvc'):
binary.compiler.linkflags += ['/SUBSYSTEM:CONSOLE']
return binary
def StaticLibraryBuilder(self, compiler, name):
return compiler.StaticLibrary(name)
def Library(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.LibraryBuilder(compiler, name)
def Program(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.ProgramBuilder(compiler, name)
def StaticLibrary(self, context, compiler, name):
compiler = compiler.clone()
SetArchFlags(compiler)
return self.StaticLibraryBuilder(compiler, name)
def ConfigureForExtension(self, context, compiler):
compiler.cxxincludes += [
os.path.join(context.currentSourcePath),
os.path.join(context.currentSourcePath, 'sdk'),
os.path.join(self.sm_root, 'public'),
os.path.join(self.sm_root, 'public', 'extensions'),
os.path.join(self.sm_root, 'sourcepawn', 'include'),
os.path.join(self.sm_root, 'public', 'amtl', 'amtl'),
os.path.join(self.sm_root, 'public', 'amtl'),
os.path.join(self.sm_root, 'extensions', 'sm-ext-common', 'include'),
]
return compiler
def ExtLibrary(self, context, compiler, name):
binary = self.Library(context, compiler, name)
SetArchFlags(compiler)
self.ConfigureForExtension(context, binary.compiler)
return binary
def ConfigureForHL2(self, context, binary, sdk):
compiler = binary.compiler
SetArchFlags(compiler)
compiler.cxxincludes += [
os.path.join(self.mms_root, 'core'),
os.path.join(self.mms_root, 'core', 'sourcehook'),
]
defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
compiler.defines += defines
paths = [
['public'],
['public', 'engine'],
['public', 'mathlib'],
['public', 'vstdlib'],
['public', 'tier0'],
['public', 'tier1']
]
if sdk.name == 'episode1' or sdk.name == 'darkm':
paths.append(['public', 'dlls'])
paths.append(['game_shared'])
else:
paths.append(['public', 'game', 'server'])
paths.append(['public', 'toolframework'])
paths.append(['game', 'shared'])
paths.append(['common'])
compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
if sdk.name in ['sdk2013', 'bms'] and compiler.like('gcc'):
# The 2013 SDK already has these in public/tier0/basetypes.h
compiler.defines.remove('stricmp=strcasecmp')
compiler.defines.remove('_stricmp=strcasecmp')
compiler.defines.remove('_snprintf=snprintf')
compiler.defines.remove('_vsnprintf=vsnprintf')
if compiler.like('msvc'):
compiler.defines += ['COMPILER_MSVC']
if compiler.target.arch == 'x86':
compiler.defines += ['COMPILER_MSVC32']
elif compiler.target.arch == 'x86_64':
compiler.defines += ['COMPILER_MSVC64']
compiler.linkflags += ['legacy_stdio_definitions.lib']
else:
compiler.defines += ['COMPILER_GCC']
if compiler.target.arch == 'x86_64':
compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
# For everything after Swarm, this needs to be defined for entity networking
# to work properly with sendprop value changes.
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
compiler.defines += ['NETWORK_VARS_ENABLED']
if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2']:
if compiler.target.platform in ['linux', 'mac']:
compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
if compiler.target.platform == 'linux':
if sdk.name in ['csgo', 'blade']:
compiler.linkflags.remove('-static-libstdc++')
compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
for path in paths:
compiler.cxxincludes += [os.path.join(sdk.path, *path)]
if compiler.target.platform == 'linux':
if sdk.name == 'episode1':
lib_folder = os.path.join(sdk.path, 'linux_sdk')
elif sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
elif compiler.target.arch == 'x86_64':
lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'linux')
elif compiler.target.platform == 'mac':
if sdk.name in ['sdk2013', 'bms']:
lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
elif compiler.target.arch == 'x86_64':
lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
else:
lib_folder = os.path.join(sdk.path, 'lib', 'mac')
if compiler.target.platform in ['linux', 'mac']:
if sdk.name in ['sdk2013', 'bms'] or compiler.target.arch == 'x86_64':
compiler.postlink += [
os.path.join(lib_folder, 'tier1.a'),
os.path.join(lib_folder, 'mathlib.a')
]
else:
compiler.postlink += [
os.path.join(lib_folder, 'tier1_i486.a'),
os.path.join(lib_folder, 'mathlib_i486.a')
]
if sdk.name in ['blade', 'insurgency', 'doi', 'csgo']:
if compiler.target.arch == 'x86_64':
compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')]
else:
compiler.postlink += [os.path.join(lib_folder, 'interfaces_i486.a')]
dynamic_libs = []
if compiler.target.platform == 'linux':
if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'blade']:
dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo']:
dynamic_libs = ['libtier0.so', 'libvstdlib.so']
else:
dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
elif compiler.target.platform == 'mac':
compiler.linkflags.append('-liconv')
dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
elif compiler.target.platform == 'windows':
libs = ['tier0', 'tier1', 'vstdlib', 'mathlib']
if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'csgo']:
libs.append('interfaces')
for lib in libs:
if compiler.target.arch == 'x86':
lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
elif compiler.target.arch == 'x86_64':
lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
compiler.linkflags.append(lib_path)
for library in dynamic_libs:
source_path = os.path.join(lib_folder, library)
output_path = os.path.join(binary.localFolder, library)
# Ensure the output path exists.
context.AddFolder(binary.localFolder)
output = context.AddSymlink(source_path, output_path)
compiler.weaklinkdeps += [output]
compiler.linkflags[0:0] = [library]
return binary
def ProtoBufLibrary(self, context, compiler, name, sdk):
binary = self.Library(context, compiler, name)
self.ConfigureForExtension(context, binary.compiler)
return binary
def HL2Library(self, context, compiler, name, sdk):
binary = self.Library(context, compiler, name)
self.ConfigureForExtension(context, binary.compiler)
return self.ConfigureForHL2(context, binary, sdk)
def HL2Project(self, context, compiler, name):
project = context.LibraryProject(name)
self.ConfigureForExtension(context, compiler)
return project
def HL2Config(self, project, context, compiler, name, sdk):
binary = project.Configure(compiler, name,
'{0} - {1} {2}'.format(self.tag, sdk.name, compiler.target.arch))
self.AddVersioning(binary)
return self.ConfigureForHL2(context, binary, sdk)
def HL2ExtConfig(self, project, context, compiler, name, sdk):
binary = project.Configure(compiler, name,
'{0} - {1} {2}'.format(self.tag, sdk.name, compiler.target.arch))
self.AddVersioning(binary)
self.ConfigureForHL2(context, binary, sdk)
self.ConfigureForExtension(context, binary.compiler)
return binary
if getattr(builder, 'target', None) is not None:
sys.stderr.write("Your output folder was configured for AMBuild 2.1, and SourceMod is now\n")
sys.stderr.write("configured to use AMBuild 2.2. Please remove your output folder and\n")
sys.stderr.write("reconfigure to continue.\n")
os._exit(1)
SM = ExtensionConfig()
SM.detectSDKs()
SM.configure()
# This will clone the list and each cxx object as we recurse, preventing child
# scripts from messing up global state.
builder.targets = builder.CloneableList(SM.all_targets)
if builder.backend == 'amb2':
BuildScripts = [
'AMBuilder',
'PackageScript',
]
builder.Build(BuildScripts, { 'SM': SM})

View File

@ -1,62 +0,0 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
projectName = 'Voice'
for cxx in builder.targets:
for sdk_name in SM.sdks:
sdk = SM.sdks[sdk_name]
if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
continue
binary = SM.HL2Library(builder, cxx, projectName + '.ext.' + sdk.ext, sdk)
binary.compiler.defines += [
'SOURCEMOD_BUILD',
'HAVE_STRING_H',
]
if cxx.target.platform == 'linux':
binary.compiler.postlink += ['-lpthread', '-lrt']
elif cxx.target.platform == 'mac':
binary.compiler.cflags += ['-Wno-deprecated-declarations']
binary.compiler.postlink += ['-framework', 'CoreServices']
binary.sources += [
'extension.cpp',
'ringbuffer.cpp',
os.path.join(SM.sm_root, 'extensions', 'sm-ext-common', 'mathstubs.c'),
os.path.join(SM.sm_root, 'public', 'smsdk_ext.cpp'),
os.path.join(SM.sm_root, 'public', 'CDetour', 'detours.cpp'),
os.path.join(SM.sm_root, 'public', 'asm', 'asm.c'),
os.path.join(SM.sm_root, 'public', 'libudis86', 'decode.c'),
os.path.join(SM.sm_root, 'public', 'libudis86', 'itab.c'),
os.path.join(SM.sm_root, 'public', 'libudis86', 'syn-att.c'),
os.path.join(SM.sm_root, 'public', 'libudis86', 'syn-intel.c'),
os.path.join(SM.sm_root, 'public', 'libudis86', 'syn.c'),
os.path.join(SM.sm_root, 'public', 'libudis86', 'udis86.c'),
]
if sdk.name in ['csgo']:
binary.compiler.cxxincludes += [
os.path.join(SM.protobuf_root, 'include'),
os.path.join(SM.protobuf_valve_root),
]
binary.compiler.postlink += [
'-L' + os.path.join(SM.protobuf_root, 'lib'),
'-lprotobuf'
]
binary.sources += [
os.path.join(SM.protobuf_valve_root, 'csgo', 'netmessages.pb.cc'),
]
binary.compiler.cxxincludes += [
os.path.join(builder.sourcePath, 'celt')
]
binary.compiler.linkflags += [
os.path.join(builder.sourcePath, 'celt', 'libcelt0.a')
]
SM.extensions += [builder.Add(binary)]

233
Makefile
View File

@ -1,233 +0,0 @@
# (C)2004-2010 SourceMod Development Team
# Makefile written by David "BAILOPAN" Anderson
###########################################
### EDIT THESE PATHS FOR YOUR OWN SETUP ###
###########################################
SMSDK = ../..
HL2SDK_ORIG = ../../../hl2sdk
HL2SDK_OB = ../../../hl2sdk-ob
HL2SDK_CSS = ../../../hl2sdk-css
HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
HL2SDK_L4D = ../../../hl2sdk-l4d
HL2SDK_L4D2 = ../../../hl2sdk-l4d2
HL2SDK_CSGO = ../../../hl2sdk-csgo
MMSOURCE19 = ../../../mmsource-1.9
#####################################
### EDIT BELOW FOR OTHER PROJECTS ###
#####################################
PROJECT = sample
#Uncomment for Metamod: Source enabled extension
#USEMETA = true
OBJECTS = smsdk_ext.cpp extension.cpp
##############################################
### CONFIGURE ANY OTHER FLAGS/OPTIONS HERE ###
##############################################
C_OPT_FLAGS = -DNDEBUG -O3 -funroll-loops -pipe -fno-strict-aliasing
C_DEBUG_FLAGS = -D_DEBUG -DDEBUG -g -ggdb3
C_GCC4_FLAGS = -fvisibility=hidden
CPP_GCC4_FLAGS = -fvisibility-inlines-hidden
CPP = gcc
CPP_OSX = clang
##########################
### SDK CONFIGURATIONS ###
##########################
override ENGSET = false
# Check for valid list of engines
ifneq (,$(filter original orangebox orangeboxvalve css left4dead left4dead2 csgo,$(ENGINE)))
override ENGSET = true
endif
ifeq "$(ENGINE)" "original"
HL2SDK = $(HL2SDK_ORIG)
CFLAGS += -DSOURCE_ENGINE=1
endif
ifeq "$(ENGINE)" "orangebox"
HL2SDK = $(HL2SDK_OB)
CFLAGS += -DSOURCE_ENGINE=3
endif
ifeq "$(ENGINE)" "css"
HL2SDK = $(HL2SDK_CSS)
CFLAGS += -DSOURCE_ENGINE=6
endif
ifeq "$(ENGINE)" "orangeboxvalve"
HL2SDK = $(HL2SDK_OB_VALVE)
CFLAGS += -DSOURCE_ENGINE=7
endif
ifeq "$(ENGINE)" "left4dead"
HL2SDK = $(HL2SDK_L4D)
CFLAGS += -DSOURCE_ENGINE=8
endif
ifeq "$(ENGINE)" "left4dead2"
HL2SDK = $(HL2SDK_L4D2)
CFLAGS += -DSOURCE_ENGINE=9
endif
ifeq "$(ENGINE)" "csgo"
HL2SDK = $(HL2SDK_CSGO)
CFLAGS += -DSOURCE_ENGINE=12
endif
HL2PUB = $(HL2SDK)/public
ifeq "$(ENGINE)" "original"
INCLUDE += -I$(HL2SDK)/public/dlls
METAMOD = $(MMSOURCE19)/core-legacy
else
INCLUDE += -I$(HL2SDK)/public/game/server
METAMOD = $(MMSOURCE19)/core
endif
OS := $(shell uname -s)
ifeq "$(OS)" "Darwin"
LIB_EXT = dylib
HL2LIB = $(HL2SDK)/lib/mac
else
LIB_EXT = so
ifeq "$(ENGINE)" "original"
HL2LIB = $(HL2SDK)/linux_sdk
else
HL2LIB = $(HL2SDK)/lib/linux
endif
endif
# if ENGINE is original or OB
ifneq (,$(filter original orangebox,$(ENGINE)))
LIB_SUFFIX = _i486.$(LIB_EXT)
else
LIB_PREFIX = lib
LIB_SUFFIX = .$(LIB_EXT)
endif
INCLUDE += -I. -I.. -Isdk -I$(SMSDK)/public -I$(SMSDK)/public/sourcepawn
ifeq "$(USEMETA)" "true"
LINK_HL2 = $(HL2LIB)/tier1_i486.a $(LIB_PREFIX)vstdlib$(LIB_SUFFIX) $(LIB_PREFIX)tier0$(LIB_SUFFIX)
ifeq "$(ENGINE)" "csgo"
LINK_HL2 += $(HL2LIB)/interfaces_i486.a
endif
LINK += $(LINK_HL2)
INCLUDE += -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/tier0 -I$(HL2PUB)/tier1 -I$(METAMOD) \
-I$(METAMOD)/sourcehook
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
-DSE_CSS=6 -DSE_ORANGEBOXVALVE=7 -DSE_LEFT4DEAD=8 -DSE_LEFT4DEAD2=9 -DSE_ALIENSWARM=10 \
-DSE_PORTAL2=11 -DSE_CSGO=12
endif
LINK += -m32 -lm -ldl
CFLAGS += -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC -Wall -Werror \
-Wno-overloaded-virtual -Wno-switch -Wno-unused -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti
################################################
### DO NOT EDIT BELOW HERE FOR MOST PROJECTS ###
################################################
BINARY = $(PROJECT).ext.$(LIB_EXT)
ifeq "$(DEBUG)" "true"
BIN_DIR = Debug
CFLAGS += $(C_DEBUG_FLAGS)
else
BIN_DIR = Release
CFLAGS += $(C_OPT_FLAGS)
endif
ifeq "$(USEMETA)" "true"
BIN_DIR := $(BIN_DIR).$(ENGINE)
endif
ifeq "$(OS)" "Darwin"
CPP = $(CPP_OSX)
LIB_EXT = dylib
CFLAGS += -DOSX -D_OSX
LINK += -dynamiclib -lstdc++ -mmacosx-version-min=10.5
else
LIB_EXT = so
CFLAGS += -D_LINUX
LINK += -shared
endif
IS_CLANG := $(shell $(CPP) --version | head -1 | grep clang > /dev/null && echo "1" || echo "0")
ifeq "$(IS_CLANG)" "1"
CPP_MAJOR := $(shell $(CPP) --version | grep clang | sed "s/.*version \([0-9]\)*\.[0-9]*.*/\1/")
CPP_MINOR := $(shell $(CPP) --version | grep clang | sed "s/.*version [0-9]*\.\([0-9]\)*.*/\1/")
else
CPP_MAJOR := $(shell $(CPP) -dumpversion >&1 | cut -b1)
CPP_MINOR := $(shell $(CPP) -dumpversion >&1 | cut -b3)
endif
# If not clang
ifeq "$(IS_CLANG)" "0"
CFLAGS += -mfpmath=sse
endif
# Clang || GCC >= 4
ifeq "$(shell expr $(IS_CLANG) \| $(CPP_MAJOR) \>= 4)" "1"
CFLAGS += $(C_GCC4_FLAGS)
CPPFLAGS += $(CPP_GCC4_FLAGS)
endif
# Clang >= 3 || GCC >= 4.7
ifeq "$(shell expr $(IS_CLANG) \& $(CPP_MAJOR) \>= 3 \| $(CPP_MAJOR) \>= 4 \& $(CPP_MINOR) \>= 7)" "1"
CFLAGS += -Wno-delete-non-virtual-dtor
endif
# OS is Linux and not using clang
ifeq "$(shell expr $(OS) \= Linux \& $(IS_CLANG) \= 0)" "1"
LINK += -static-libgcc
endif
OBJ_BIN := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
# This will break if we include other Makefiles, but is fine for now. It allows
# us to make a copy of this file that uses altered paths (ie. Makefile.mine)
# or other changes without mucking up the original.
MAKEFILE_NAME := $(CURDIR)/$(word $(words $(MAKEFILE_LIST)),$(MAKEFILE_LIST))
$(BIN_DIR)/%.o: %.cpp
$(CPP) $(INCLUDE) $(CFLAGS) $(CPPFLAGS) -o $@ -c $<
all: check
mkdir -p $(BIN_DIR)
ln -sf ../smsdk_ext.cpp
if [ "$(USEMETA)" = "true" ]; then \
ln -sf $(HL2LIB)/$(LIB_PREFIX)vstdlib$(LIB_SUFFIX); \
ln -sf $(HL2LIB)/$(LIB_PREFIX)tier0$(LIB_SUFFIX); \
fi
$(MAKE) -f $(MAKEFILE_NAME) extension
check:
if [ "$(USEMETA)" = "true" ] && [ "$(ENGSET)" = "false" ]; then \
echo "You must supply one of the following values for ENGINE:"; \
echo "csgo, left4dead2, left4dead, css, orangeboxvalve, orangebox, or original"; \
exit 1; \
fi
extension: check $(OBJ_BIN)
$(CPP) $(INCLUDE) $(OBJ_BIN) $(LINK) -o $(BIN_DIR)/$(BINARY)
debug:
$(MAKE) -f $(MAKEFILE_NAME) all DEBUG=true
default: all
clean: check
rm -rf $(BIN_DIR)/*.o
rm -rf $(BIN_DIR)/$(BINARY)

View File

@ -1,52 +0,0 @@
# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os
# This is where the files will be output to
# package is the default
builder.SetBuildFolder('package')
# Add any folders you need to this list
folder_list = [
'addons/sourcemod/extensions',
'addons/sourcemod/scripting/include',
'addons/sourcemod/gamedata',
]
if 'x86_64' in SM.target_archs:
folder_list.extend([
'addons/sourcemod/extensions/x64',
])
# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
norm_folder = os.path.normpath(folder)
folder_map[folder] = builder.AddFolder(norm_folder)
# Copy binaries.
for cxx_task in SM.extensions:
if cxx_task.target.arch == 'x86_64':
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions/x64'])
else:
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
if not dest:
dest = src
dest_entry = folder_map[dest]
for source_file in files:
source_path = os.path.join(builder.sourcePath, src, source_file)
dest_path = os.path.join(dest_entry.path, source_file)
if not os.path.isfile(str(dest_path)):
builder.AddCopy(source_path, dest_entry)
# Include files
CopyFiles('addons/sourcemod/scripting/include', 'addons/sourcemod/scripting/include',
[ 'Voice.inc', ]
)
# Gamedata files
CopyFiles('addons/sourcemod/gamedata', 'addons/sourcemod/gamedata',
[ 'voice.games.txt', ]
)

View File

@ -1,43 +0,0 @@
# vim: set ts=2 sw=2 tw=99 noet:
import sys
try:
from ambuild2 import run, util
except:
try:
import ambuild
sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
except:
sys.stderr.write('AMBuild must be installed to build this project.\n')
sys.stderr.write('http://www.alliedmods.net/ambuild\n')
sys.exit(1)
# Hack to show a decent upgrade message, which wasn't done until 2.2.
ambuild_version = getattr(run, 'CURRENT_API', '2.1')
if ambuild_version.startswith('2.1'):
sys.stderr.write("AMBuild 2.2 or higher is required; please update\n")
sys.exit(1)
parser = run.BuildParser(sourcePath = sys.path[0], api='2.2')
parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
help='Root search folder for HL2SDKs')
parser.options.add_argument('--mms-path', type=str, dest='mms_path', default=None,
help='Path to Metamod:Source')
parser.options.add_argument('--sm-path', type=str, dest='sm_path', default=None,
help='Path to SourceMod')
parser.options.add_argument('--protobuf-valve-path', type=str, dest='protobuf_valve_path', default=None,
help='Path to valve protobuf')
parser.options.add_argument('--protobuf-path', type=str, dest='protobuf_path', default=None,
help='Path to protobuf')
parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug',
help='Enable debugging symbols')
parser.options.add_argument('--enable-optimize', action='store_const', const='1', dest='opt',
help='Enable optimization')
parser.options.add_argument('-s', '--sdks', default='all', dest='sdks',
help='Build against specified SDKs; valid args are "all", "present", or '
'comma-delimited list of engine names (default: %default)')
parser.options.add_argument('--targets', type=str, dest='targets', default=None,
help="Override the target architecture (use commas to separate multiple targets).")
parser.Configure()

View File

@ -1,189 +0,0 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#include <poll.h>
#include "smsdk_ext.h"
#include "celt_header.h"
#include "ringbuffer.h"
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_INSURGENCY
#include "csgo/netmessages.pb.h"
#endif
/**
* @file extension.h
* @brief Sample extension code header.
*/
#define MAX_CLIENTS 16
#ifdef _WIN32
typedef __int64 int64;
#else
typedef long long int64;
#endif
class CDetour;
class IClient;
/**
* @brief Sample implementation of the SDK Extension.
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
*/
class CVoice :
public SDKExtension,
public IConCommandBaseAccessor
{
public:
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
virtual void SDK_OnUnload();
/**
* @brief This is called once all known extensions have been loaded.
* Note: It is is a good idea to add natives here, if any are provided.
*/
virtual void SDK_OnAllLoaded();
/**
* @brief Called when the pause state is changed.
*/
//virtual void SDK_OnPauseChange(bool paused);
/**
* @brief this is called when Core wants to know if your extension is working.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @return True if working, false otherwise.
*/
//virtual bool QueryRunning(char *error, size_t maxlength);
public:
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
#endif
public: // IConCommandBaseAccessor
virtual bool RegisterConCommandBase(ConCommandBase *pVar);
public:
CVoice();
void OnGameFrame(bool simulating);
bool OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data);
void ListenSocket();
private:
int m_ListenSocket;
struct CClient
{
int m_Socket;
size_t m_BufferWriteIndex;
size_t m_LastLength;
double m_LastValidData;
bool m_New;
bool m_UnEven;
unsigned char m_Remainder;
} m_aClients[MAX_CLIENTS];
struct pollfd m_aPollFds[1 + MAX_CLIENTS];
int m_PollFds;
CRingBuffer m_Buffer;
double m_AvailableTime;
struct CEncoderSettings
{
celt_int32 SampleRate_Hz;
celt_int32 TargetBitRate_Kbps;
celt_int32 FrameSize;
celt_int32 PacketSize;
celt_int32 Complexity;
double FrameTime;
} m_EncoderSettings;
CELTMode *m_pMode;
CELTEncoder *m_pCodec;
CDetour *m_VoiceDetour;
void HandleNetwork();
void OnDataReceived(CClient *pClient, int16_t *pData, size_t Samples);
void HandleVoiceData();
void BroadcastVoiceData(IClient *pClient, size_t nBytes, unsigned char *pData);
};
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_

1
product.version Normal file
View File

@ -0,0 +1 @@
2.0.1

1
sm-ext-common Submodule

@ -0,0 +1 @@
Subproject commit 2adde8cc6fdb3e32beee27349af1beb1769a5872

52
src/AMBuilder Normal file
View File

@ -0,0 +1,52 @@
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os
projectName = 'Voice'
project = builder.LibraryProject(projectName)
project.sources += [
os.path.join(Extension.ext_root, 'src', 'extension.cpp'),
os.path.join(Extension.ext_root, 'src', 'ringbuffer.cpp'),
os.path.join(Extension.sm_root, 'public', 'smsdk_ext.cpp')
]
for sdk_name in Extension.sdks:
sdk = Extension.sdks[sdk_name]
if sdk['name'] in ['mock']:
continue
for cxx in builder.targets:
if not cxx.target.arch in sdk['platforms'][cxx.target.platform]:
continue
binary = Extension.HL2ExtConfig(project, builder, cxx, projectName + '.ext.' + sdk['extension'], sdk)
Extension.AddCDetour(binary)
if sdk['name'] in ['csgo']:
binary.compiler.cxxincludes += [
os.path.join(Extension.protobuf_root, 'include'),
os.path.join(Extension.protobuf_valve_root),
]
binary.compiler.postlink += [
'-L' + os.path.join(Extension.protobuf_root, 'lib'),
'-lprotobuf'
]
binary.sources += [
os.path.join(Extension.protobuf_valve_root, 'csgo', 'netmessages.pb.cc'),
]
binary.compiler.cxxincludes += [
os.path.join(Extension.ext_root, 'src', 'celt')
]
# TODO: add proper linux support for x64
if cxx.target.arch in ['x86'] and cxx.target.platform in ['linux']:
binary.compiler.linkflags += [
os.path.join(Extension.ext_root, 'src', 'celt', 'libcelt0.a')
]
# TODO: add proper windows support for celt
if cxx.target.platform in ['windows']:
binary.compiler.linkflags += ['/FORCE:UNRESOLVED']
Extension.extensions += builder.Add(project)

View File

@ -32,13 +32,22 @@
#include <stdexcept> #include <stdexcept>
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <fcntl.h> #include <fcntl.h>
#include <poll.h> #include <ctime>
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
typedef SOCKET socket_t;
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/ioctl.h>
#include <poll.h>
typedef int socket_t;
#endif
#include <iclient.h> #include <iclient.h>
#include <iserver.h> #include <iserver.h>
@ -51,7 +60,7 @@
#include "CDetour/detours.h" #include "CDetour/detours.h"
#include "extension.h" #include "extension.h"
#include "extensionHelper.h" #include "convarhelper.h"
// voice packets are sent over unreliable netchannel // voice packets are sent over unreliable netchannel
//#define NET_MAX_DATAGRAM_PAYLOAD 4000 // = maximum unreliable payload size //#define NET_MAX_DATAGRAM_PAYLOAD 4000 // = maximum unreliable payload size
@ -79,7 +88,12 @@ ConVar *g_SvTestDataHex = CreateConVar("sm_voice_debug_celt_data", "", FCVAR_NOT
* @brief Implement extension code here. * @brief Implement extension code here.
*/ */
template <typename T> inline T min(T a, T b) { return a<b?a:b; } #ifdef _WIN32
#include <basetsd.h>
typedef SSIZE_T ssize_t;
#endif
template <typename T> inline T min_ext(T a, T b) { return a<b?a:b; }
CVoice g_Interface; CVoice g_Interface;
SMEXT_LINK(&g_Interface); SMEXT_LINK(&g_Interface);
@ -93,7 +107,7 @@ IServer *iserver = NULL;
IHLTVDirector *hltvdirector = NULL; IHLTVDirector *hltvdirector = NULL;
IHLTVServer *hltv = NULL; IHLTVServer *hltv = NULL;
int g_aFrameVoiceBytes[SM_MAXPLAYERS + 1]; size_t g_aFrameVoiceBytes[SM_MAXPLAYERS + 1];
double g_fLastVoiceData[SM_MAXPLAYERS + 1]; double g_fLastVoiceData[SM_MAXPLAYERS + 1];
IGameConfig *g_pGameConf = NULL; IGameConfig *g_pGameConf = NULL;
@ -208,28 +222,42 @@ DETOUR_DECL_STATIC2(SV_BroadcastVoiceData_LTCG, void, char *, data, int64, xuid)
IClient *pClient = NULL; IClient *pClient = NULL;
int nBytes = 0; int nBytes = 0;
#ifndef WIN64
__asm mov pClient, ecx; __asm mov pClient, ecx;
__asm mov nBytes, edx; __asm mov nBytes, edx;
#endif
bool ret = g_Interface.OnBroadcastVoiceData(pClient, nBytes, data); bool ret = g_Interface.OnBroadcastVoiceData(pClient, nBytes, data);
#ifndef WIN64
__asm mov ecx, pClient; __asm mov ecx, pClient;
__asm mov edx, nBytes; __asm mov edx, nBytes;
#endif
if (ret) if (ret)
DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)(data, xuid); DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)(data, xuid);
} }
#endif #endif
double getTime() #ifdef _WIN32
{ double getTime() {
struct timespec tv; LARGE_INTEGER freq, count;
if(clock_gettime(CLOCK_REALTIME, &tv) != 0) if (!QueryPerformanceFrequency(&freq) || !QueryPerformanceCounter(&count)) {
return 0; return 0.0;
}
return (tv.tv_sec + (tv.tv_nsec / 1000000000.0)); return static_cast<double>(count.QuadPart) / static_cast<double>(freq.QuadPart);
} }
#else
double getTime() {
struct timespec tv;
if (clock_gettime(CLOCK_REALTIME, &tv) != 0) {
return 0.0;
}
return tv.tv_sec + tv.tv_nsec / 1e9;
}
#endif
void OnGameFrame(bool simulating) void OnGameFrame(bool simulating)
{ {
g_Interface.OnGameFrame(simulating); g_Interface.OnGameFrame(simulating);
@ -319,22 +347,22 @@ bool CVoice::SDK_OnLoad(char *error, size_t maxlength, bool late)
g_pSM->LogMessage(myself, "== Voice Encoder Settings =="); g_pSM->LogMessage(myself, "== Voice Encoder Settings ==");
g_pSM->LogMessage(myself, "SampleRateHertzKbps: %d", g_SvSampleRateHz->GetInt()); g_pSM->LogMessage(myself, "SampleRateHertzKbps: %d", g_SvSampleRateHz->GetInt());
g_pSM->LogMessage(myself, "BitRate: %d", g_SvBitRateKbps->GetInt()); g_pSM->LogMessage(myself, "BitRate: %d", g_SvBitRateKbps->GetInt());
g_pSM->LogMessage(myself, "FrameSize: %d", g_SvFrameSize->GetInt()); g_pSM->LogMessage(myself, "frameSize: %d", g_SvFrameSize->GetInt());
g_pSM->LogMessage(myself, "PacketSize: %d", g_SvPacketSize->GetInt()); g_pSM->LogMessage(myself, "packetSize: %d", g_SvPacketSize->GetInt());
g_pSM->LogMessage(myself, "Complexity: %d", g_SvComplexity->GetInt()); g_pSM->LogMessage(myself, "complexity: %d", g_SvComplexity->GetInt());
} }
// Encoder settings // Encoder settings
m_EncoderSettings.SampleRate_Hz = g_SvSampleRateHz->GetInt(); m_EncoderSettings.sampleRateHz = g_SvSampleRateHz->GetInt();
m_EncoderSettings.TargetBitRate_Kbps = g_SvBitRateKbps->GetInt(); m_EncoderSettings.targetBitRateKBPS = g_SvBitRateKbps->GetInt();
m_EncoderSettings.FrameSize = g_SvFrameSize->GetInt(); // samples m_EncoderSettings.frameSize = g_SvFrameSize->GetInt(); // samples
m_EncoderSettings.PacketSize = g_SvPacketSize->GetInt(); m_EncoderSettings.packetSize = g_SvPacketSize->GetInt();
m_EncoderSettings.Complexity = g_SvComplexity->GetInt(); // 0 - 10 m_EncoderSettings.complexity = g_SvComplexity->GetInt(); // 0 - 10
m_EncoderSettings.FrameTime = (double)m_EncoderSettings.FrameSize / (double)m_EncoderSettings.SampleRate_Hz; m_EncoderSettings.frameTime = (double)m_EncoderSettings.frameSize / (double)m_EncoderSettings.sampleRateHz;
// Init CELT encoder // Init CELT encoder
int theError; int theError;
m_pMode = celt_mode_create(m_EncoderSettings.SampleRate_Hz, m_EncoderSettings.FrameSize, &theError); m_pMode = celt_mode_create(m_EncoderSettings.sampleRateHz, m_EncoderSettings.frameSize, &theError);
if(!m_pMode) if(!m_pMode)
{ {
g_SMAPI->Format(error, maxlength, "celt_mode_create error: %d", theError); g_SMAPI->Format(error, maxlength, "celt_mode_create error: %d", theError);
@ -351,8 +379,8 @@ bool CVoice::SDK_OnLoad(char *error, size_t maxlength, bool late)
} }
celt_encoder_ctl(m_pCodec, CELT_RESET_STATE_REQUEST, NULL); celt_encoder_ctl(m_pCodec, CELT_RESET_STATE_REQUEST, NULL);
celt_encoder_ctl(m_pCodec, CELT_SET_BITRATE(m_EncoderSettings.TargetBitRate_Kbps * 1000)); celt_encoder_ctl(m_pCodec, CELT_SET_BITRATE(m_EncoderSettings.targetBitRateKBPS * 1000));
celt_encoder_ctl(m_pCodec, CELT_SET_COMPLEXITY(m_EncoderSettings.Complexity)); celt_encoder_ctl(m_pCodec, CELT_SET_COMPLEXITY(m_EncoderSettings.complexity));
return true; return true;
} }
@ -436,7 +464,7 @@ void CVoice::SDK_OnAllLoaded()
} }
int yes = 1; int yes = 1;
if(setsockopt(m_ListenSocket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) < 0) if(setsockopt(m_ListenSocket, SOL_SOCKET, SO_REUSEADDR, (const char*)&yes, sizeof(yes)) < 0)
{ {
smutils->LogError(myself, "Failed setting SO_REUSEADDR on socket."); smutils->LogError(myself, "Failed setting SO_REUSEADDR on socket.");
SDK_OnUnload(); SDK_OnUnload();
@ -447,6 +475,45 @@ void CVoice::SDK_OnAllLoaded()
smutils->AddFrameAction(ListenSocketAction, this); smutils->AddFrameAction(ListenSocketAction, this);
} }
bool convert_ip(const char *ip, struct in_addr *addr)
{
#ifdef _WIN32
return InetPton(AF_INET, ip, addr) == 1;
#else
return inet_aton(ip, addr) != 0;
#endif
}
void close_socket(int sock)
{
#ifdef _WIN32
closesocket(sock);
#else
close(sock);
#endif
}
int my_poll(struct pollfd *fds, int nfds, int timeout)
{
#ifdef _WIN32
// Define nfds_t on Windows if needed
typedef int nfds_t;
return WSAPoll(fds, nfds, timeout);
#else
return poll(fds, nfds, timeout);
#endif
}
int my_ioctl(socket_t sockfd, long cmd, size_t *argp)
{
#ifdef _WIN32
return ioctlsocket(sockfd, cmd, reinterpret_cast<u_long*>(argp)); // Windows version
#else
return ioctl(sockfd, cmd, argp); // Linux/macOS version
#endif
}
void CVoice::ListenSocket() void CVoice::ListenSocket()
{ {
if(m_PollFds > 0) if(m_PollFds > 0)
@ -455,7 +522,12 @@ void CVoice::ListenSocket()
sockaddr_in bindAddr; sockaddr_in bindAddr;
memset(&bindAddr, 0, sizeof(bindAddr)); memset(&bindAddr, 0, sizeof(bindAddr));
bindAddr.sin_family = AF_INET; bindAddr.sin_family = AF_INET;
inet_aton(g_SmVoiceAddr->GetString(), &bindAddr.sin_addr); if (!convert_ip(g_SmVoiceAddr->GetString(), &bindAddr.sin_addr))
{
smutils->LogError(myself, "Failed to convert ip.");
SDK_OnUnload();
return;
}
bindAddr.sin_port = htons(g_SmVoicePort->GetInt()); bindAddr.sin_port = htons(g_SmVoicePort->GetInt());
smutils->LogMessage(myself, "Binding to %s:%d!\n", g_SmVoiceAddr->GetString(), g_SmVoicePort->GetInt()); smutils->LogMessage(myself, "Binding to %s:%d!\n", g_SmVoiceAddr->GetString(), g_SmVoicePort->GetInt());
@ -493,7 +565,7 @@ void CVoice::SDK_OnUnload()
if(m_ListenSocket != -1) if(m_ListenSocket != -1)
{ {
close(m_ListenSocket); close_socket(m_ListenSocket);
m_ListenSocket = -1; m_ListenSocket = -1;
} }
@ -501,7 +573,7 @@ void CVoice::SDK_OnUnload()
{ {
if(m_aClients[Client].m_Socket != -1) if(m_aClients[Client].m_Socket != -1)
{ {
close(m_aClients[Client].m_Socket); close_socket(m_aClients[Client].m_Socket);
m_aClients[Client].m_Socket = -1; m_aClients[Client].m_Socket = -1;
} }
} }
@ -528,7 +600,7 @@ void CVoice::OnGameFrame(bool simulating)
memset(g_aFrameVoiceBytes, 0, sizeof(g_aFrameVoiceBytes)); memset(g_aFrameVoiceBytes, 0, sizeof(g_aFrameVoiceBytes));
} }
bool CVoice::OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data) bool CVoice::OnBroadcastVoiceData(IClient *pClient, size_t nBytes, char *data)
{ {
// Reject empty packets // Reject empty packets
if(nBytes < 1) if(nBytes < 1)
@ -538,7 +610,8 @@ bool CVoice::OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data)
// Reject voice packet if we'd send more than NET_MAX_VOICE_BYTES_FRAME voice bytes from this client in the current frame. // Reject voice packet if we'd send more than NET_MAX_VOICE_BYTES_FRAME voice bytes from this client in the current frame.
// 5 = SVC_VoiceData header/overhead // 5 = SVC_VoiceData header/overhead
g_aFrameVoiceBytes[client] += 5 + nBytes; size_t voice_data_header = 5;
g_aFrameVoiceBytes[client] += voice_data_header + nBytes;
#if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE == SE_INSURGENCY #if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE == SE_INSURGENCY
if (g_aFrameVoiceBytes[client] > NET_MAX_VOICE_BYTES_FRAME) if (g_aFrameVoiceBytes[client] > NET_MAX_VOICE_BYTES_FRAME)
@ -563,7 +636,7 @@ void CVoice::HandleNetwork()
if(m_ListenSocket == -1) if(m_ListenSocket == -1)
return; return;
int PollRes = poll(m_aPollFds, m_PollFds, 0); int PollRes = my_poll(m_aPollFds, m_PollFds, 0);
if(PollRes <= 0) if(PollRes <= 0)
return; return;
@ -582,7 +655,7 @@ void CVoice::HandleNetwork()
if(Client != MAX_CLIENTS) if(Client != MAX_CLIENTS)
{ {
sockaddr_in addr; sockaddr_in addr;
size_t size = sizeof(sockaddr_in); socklen_t size = sizeof(sockaddr_in);
int Socket = accept(m_ListenSocket, (sockaddr *)&addr, &size); int Socket = accept(m_ListenSocket, (sockaddr *)&addr, &size);
m_aClients[Client].m_Socket = Socket; m_aClients[Client].m_Socket = Socket;
@ -621,7 +694,7 @@ void CVoice::HandleNetwork()
if(m_aPollFds[PollFds].revents & POLLHUP) if(m_aPollFds[PollFds].revents & POLLHUP)
{ {
if (pClient->m_Socket != -1) if (pClient->m_Socket != -1)
close(pClient->m_Socket); close_socket(pClient->m_Socket);
pClient->m_Socket = -1; pClient->m_Socket = -1;
m_aPollFds[PollFds].fd = -1; m_aPollFds[PollFds].fd = -1;
@ -636,7 +709,7 @@ void CVoice::HandleNetwork()
continue; continue;
size_t BytesAvailable; size_t BytesAvailable;
if(ioctl(pClient->m_Socket, FIONREAD, &BytesAvailable) == -1) if(my_ioctl(pClient->m_Socket, FIONREAD, &BytesAvailable) == -1)
continue; continue;
if(pClient->m_New) if(pClient->m_New)
@ -648,8 +721,8 @@ void CVoice::HandleNetwork()
m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex); m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex);
// Don't recv() when we can't fit data into the ringbuffer // Don't recv() when we can't fit data into the ringbuffer
unsigned char aBuf[32768]; char aBuf[32768];
if(min(BytesAvailable, sizeof(aBuf)) > m_Buffer.CurrentFree() * sizeof(int16_t)) if(min_ext(BytesAvailable, sizeof(aBuf)) > m_Buffer.CurrentFree() * sizeof(int16_t))
continue; continue;
// Edge case: previously received data is uneven and last recv'd byte has to be prepended // Edge case: previously received data is uneven and last recv'd byte has to be prepended
@ -666,7 +739,7 @@ void CVoice::HandleNetwork()
if(Bytes <= 0) if(Bytes <= 0)
{ {
if (pClient->m_Socket != -1) if (pClient->m_Socket != -1)
close(pClient->m_Socket); close_socket(pClient->m_Socket);
pClient->m_Socket = -1; pClient->m_Socket = -1;
m_aPollFds[PollFds].fd = -1; m_aPollFds[PollFds].fd = -1;
@ -746,10 +819,10 @@ void CVoice::OnDataReceived(CClient *pClient, int16_t *pData, size_t Samples)
void CVoice::HandleVoiceData() void CVoice::HandleVoiceData()
{ {
int SamplesPerFrame = m_EncoderSettings.FrameSize; int SamplesPerFrame = m_EncoderSettings.frameSize;
int PacketSize = m_EncoderSettings.PacketSize; int packetSize = m_EncoderSettings.packetSize;
int FramesAvailable = m_Buffer.TotalLength() / SamplesPerFrame; size_t FramesAvailable = m_Buffer.TotalLength() / SamplesPerFrame;
float TimeAvailable = (float)m_Buffer.TotalLength() / (float)m_EncoderSettings.SampleRate_Hz; float TimeAvailable = (float)m_Buffer.TotalLength() / (float)m_EncoderSettings.sampleRateHz;
if(!FramesAvailable) if(!FramesAvailable)
return; return;
@ -763,7 +836,8 @@ void CVoice::HandleVoiceData()
return; return;
// 5 = max frames per packet // 5 = max frames per packet
FramesAvailable = min(FramesAvailable, 5); size_t max_frames = 5;
FramesAvailable = min_ext(FramesAvailable, max_frames);
// Get SourceTV Index // Get SourceTV Index
if (!hltv) if (!hltv)
@ -786,10 +860,10 @@ void CVoice::HandleVoiceData()
return; return;
} }
for(int Frame = 0; Frame < FramesAvailable; Frame++) for(size_t Frame = 0; Frame < FramesAvailable; Frame++)
{ {
// Get data into buffer from ringbuffer. // Get data into buffer from ringbuffer.
int16_t aBuffer[SamplesPerFrame]; int16_t *aBuffer = new int16_t[SamplesPerFrame];
size_t OldReadIdx = m_Buffer.m_ReadIndex; size_t OldReadIdx = m_Buffer.m_ReadIndex;
size_t OldCurLength = m_Buffer.CurrentLength(); size_t OldCurLength = m_Buffer.CurrentLength();
@ -797,17 +871,17 @@ void CVoice::HandleVoiceData()
if(!m_Buffer.Pop(aBuffer, SamplesPerFrame)) if(!m_Buffer.Pop(aBuffer, SamplesPerFrame))
{ {
printf("Buffer pop failed!!! Samples: %u, Length: %u\n", SamplesPerFrame, m_Buffer.TotalLength()); printf("Buffer pop failed!!! Samples: %u, Length: %zu\n", SamplesPerFrame, m_Buffer.TotalLength());
return; return;
} }
// Encode it! // Encode it!
unsigned char aFinal[PacketSize]; unsigned char *aFinal = new unsigned char[packetSize];
int FinalSize = 0; int FinalSize = 0;
if (m_pCodec) if (m_pCodec)
{ {
FinalSize = celt_encode(m_pCodec, aBuffer, SamplesPerFrame, aFinal, sizeof(aFinal)); FinalSize = celt_encode(m_pCodec, aBuffer, SamplesPerFrame, aFinal, packetSize);
if(FinalSize <= 0) if(FinalSize <= 0)
{ {
@ -839,12 +913,15 @@ void CVoice::HandleVoiceData()
} }
BroadcastVoiceData(pClient, FinalSize, aFinal); BroadcastVoiceData(pClient, FinalSize, aFinal);
delete[] aBuffer;
delete[] aFinal;
} }
if(m_AvailableTime < getTime()) if(m_AvailableTime < getTime())
m_AvailableTime = getTime(); m_AvailableTime = getTime();
m_AvailableTime += (double)FramesAvailable * m_EncoderSettings.FrameTime; m_AvailableTime += (double)FramesAvailable * m_EncoderSettings.frameTime;
} }
void CVoice::BroadcastVoiceData(IClient *pClient, size_t nBytes, unsigned char *pData) void CVoice::BroadcastVoiceData(IClient *pClient, size_t nBytes, unsigned char *pData)
@ -888,7 +965,7 @@ void CVoice::BroadcastVoiceData(IClient *pClient, size_t nBytes, unsigned char *
msg.set_data(testing.c_str(), testing.size()); msg.set_data(testing.c_str(), testing.size());
} }
uncompressed_sample_offset += m_EncoderSettings.FrameSize; uncompressed_sample_offset += m_EncoderSettings.frameSize;
msg.set_format(VOICEDATA_FORMAT_ENGINE); msg.set_format(VOICEDATA_FORMAT_ENGINE);
msg.set_sequence_bytes(sequence_bytes); msg.set_sequence_bytes(sequence_bytes);
@ -905,12 +982,16 @@ void CVoice::BroadcastVoiceData(IClient *pClient, size_t nBytes, unsigned char *
#endif #endif
#else #else
#ifdef _WIN32 #ifdef _WIN32
#ifndef WIN64
__asm mov ecx, pClient; __asm mov ecx, pClient;
__asm mov edx, nBytes; __asm mov edx, nBytes;
#endif
DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)((char *)pData, 0); if (g_SvCallOriginalBroadcast->GetInt())
DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)((char *)pData, 0);
#else #else
DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, (char *)pData, 0); if (g_SvCallOriginalBroadcast->GetInt())
DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, (char *)pData, 0);
#endif #endif
#endif #endif
} }

198
src/extension.h Normal file
View File

@ -0,0 +1,198 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Sample Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <poll.h>
#endif
#include "smsdk_ext.h"
#ifdef EXPORT
#undef EXPORT
#include "celt_header.h"
#endif
#include "ringbuffer.h"
#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_INSURGENCY
#include "csgo/netmessages.pb.h"
#endif
/**
* @file extension.h
* @brief Sample extension code header.
*/
#define MAX_CLIENTS 16
#ifdef _WIN32
typedef __int64 int64;
#else
typedef long long int64;
#endif
class CDetour;
class IClient;
/**
* @brief Sample implementation of the SDK Extension.
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
*/
class CVoice :
public SDKExtension,
public IConCommandBaseAccessor
{
public:
/**
* @brief This is called after the initial loading sequence has been processed.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @param late Whether or not the module was loaded after map load.
* @return True to succeed loading, false to fail.
*/
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
/**
* @brief This is called right before the extension is unloaded.
*/
virtual void SDK_OnUnload();
/**
* @brief This is called once all known extensions have been loaded.
* Note: It is is a good idea to add natives here, if any are provided.
*/
virtual void SDK_OnAllLoaded();
/**
* @brief Called when the pause state is changed.
*/
//virtual void SDK_OnPauseChange(bool paused);
/**
* @brief this is called when Core wants to know if your extension is working.
*
* @param error Error message buffer.
* @param maxlength Size of error message buffer.
* @return True if working, false otherwise.
*/
//virtual bool QueryRunning(char *error, size_t maxlength);
public:
#if defined SMEXT_CONF_METAMOD
/**
* @brief Called when Metamod is attached, before the extension version is called.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @param late Whether or not Metamod considers this a late load.
* @return True to succeed, false to fail.
*/
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
/**
* @brief Called when Metamod is detaching, after the extension version is called.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
/**
* @brief Called when Metamod's pause state is changing.
* NOTE: By default this is blocked unless sent from SourceMod.
*
* @param paused Pause state being set.
* @param error Error buffer.
* @param maxlength Maximum size of error buffer.
* @return True to succeed, false to fail.
*/
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
#endif
public: // IConCommandBaseAccessor
virtual bool RegisterConCommandBase(ConCommandBase *pVar);
public:
CVoice();
void OnGameFrame(bool simulating);
bool OnBroadcastVoiceData(IClient *pClient, size_t nBytes, char *data);
void ListenSocket();
private:
int m_ListenSocket;
struct CClient
{
int m_Socket;
size_t m_BufferWriteIndex;
size_t m_LastLength;
double m_LastValidData;
bool m_New;
bool m_UnEven;
unsigned char m_Remainder;
} m_aClients[MAX_CLIENTS];
struct pollfd m_aPollFds[1 + MAX_CLIENTS];
int m_PollFds;
CRingBuffer m_Buffer;
double m_AvailableTime;
struct CEncoderSettings
{
celt_int32 sampleRateHz;
celt_int32 targetBitRateKBPS;
celt_int32 frameSize;
celt_int32 packetSize;
celt_int32 complexity;
double frameTime;
} m_EncoderSettings;
CELTMode *m_pMode;
CELTEncoder *m_pCodec;
CDetour *m_VoiceDetour;
void HandleNetwork();
void OnDataReceived(CClient *pClient, int16_t *pData, size_t Samples);
void HandleVoiceData();
void BroadcastVoiceData(IClient *pClient, size_t nBytes, unsigned char *pData);
};
#endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_

View File

@ -5,7 +5,12 @@
#undef NDEBUG #undef NDEBUG
#include <assert.h> #include <assert.h>
template <typename T> inline T min(T a, T b) { return a<b?a:b; } #ifdef _WIN32
#include <basetsd.h>
typedef SSIZE_T ssize_t;
#endif
template <typename T> inline T min_ext(T a, T b) { return a<b?a:b; }
CRingBuffer::CRingBuffer() : m_BufferSize(sizeof(m_aBuffer) / sizeof(*m_aBuffer)) CRingBuffer::CRingBuffer() : m_BufferSize(sizeof(m_aBuffer) / sizeof(*m_aBuffer))
{ {
@ -74,7 +79,7 @@ bool CRingBuffer::Push(int16_t *pData, size_t Samples)
if(CurrentLength() < TotalLength()) if(CurrentLength() < TotalLength())
{ {
// //
size_t ToMix = min(Samples, TotalLength() - CurrentLength()); size_t ToMix = min_ext(Samples, TotalLength() - CurrentLength());
if(m_WriteIndex + ToMix > m_BufferSize) if(m_WriteIndex + ToMix > m_BufferSize)
{ {

View File

@ -37,10 +37,12 @@
* @brief Contains macros for configuring basic extension information. * @brief Contains macros for configuring basic extension information.
*/ */
#include "version.h"
/* Basic information exposed publicly */ /* Basic information exposed publicly */
#define SMEXT_CONF_NAME "Voice" #define SMEXT_CONF_NAME "Voice"
#define SMEXT_CONF_DESCRIPTION "Inject voice data over existing clients" #define SMEXT_CONF_DESCRIPTION "Inject voice data over existing clients"
#define SMEXT_CONF_VERSION "2.0" #define SMEXT_CONF_VERSION SM_FULL_VERSION
#define SMEXT_CONF_AUTHOR "BotoX, maxime1907" #define SMEXT_CONF_AUTHOR "BotoX, maxime1907"
#define SMEXT_CONF_URL "" #define SMEXT_CONF_URL ""
#define SMEXT_CONF_LOGTAG "VOICE" #define SMEXT_CONF_LOGTAG "VOICE"

View File

@ -1,103 +0,0 @@
// Microsoft Visual C++ generated resource script.
//
//#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "winres.h"
#include <sourcemod_version.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION SM_VERSION_FILE
PRODUCTVERSION SM_VERSION_FILE
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "000004b0"
BEGIN
VALUE "Comments", "SourceMod Extension"
VALUE "FileDescription", "SourceMod Extension"
VALUE "FileVersion", SM_VERSION_STRING
VALUE "InternalName", "SourceMod Extension"
VALUE "LegalCopyright", "Copyright (c) 2004-2022, AlliedModders LLC"
VALUE "OriginalFilename", BINARY_NAME
VALUE "ProductName", "SourceMod Extension"
VALUE "ProductVersion", SM_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0, 1200
END
END
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""winres.h""\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED