/** * vim: set ts=4 : * ============================================================================= * SourceMod Sample Extension * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved. * ============================================================================= * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * * As a special exception, AlliedModders LLC gives you permission to link the * code of this program (as well as its derivative works) to "Half-Life 2," the * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software * by the Valve Corporation. You must obey the GNU General Public License in * all respects for all other code used. Additionally, AlliedModders LLC grants * this exception to all derivative works. AlliedModders LLC defines further * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), * or . * * Version: $Id$ */ //#define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "CDetour/detours.h" #include "extension.h" #include "extensionHelper.h" // voice packets are sent over unreliable netchannel //#define NET_MAX_DATAGRAM_PAYLOAD 4000 // = maximum unreliable payload size // voice packetsize = 64 | netchannel overflows at >4000 bytes // 2009 Games with 22050 samplerate and 512 frames per packet -> 23.22ms per packet // Newer games with 44100 samplerate and 512 frames per packet -> 11.60ms per packet // 2009 Games SVC_VoiceData overhead = 5 bytes // 2009 Games sensible limit of 8 packets per frame = 552 bytes -> 185.76ms of voice data per frame // Newer games sensible limit of 8 packets per frame = 552 bytes -> 82.80ms of voice data per frame #define NET_MAX_VOICE_BYTES_FRAME (8 * (5 + 64)) ConVar *g_SvLogging = CreateConVar("sm_voice_logging", "0", FCVAR_NOTIFY, "Log client connections"); ConVar *g_SmVoiceAddr = CreateConVar("sm_voice_addr", "127.0.0.1", FCVAR_PROTECTED, "Voice server listen ip address [0.0.0.0 for docker]"); ConVar *g_SmVoicePort = CreateConVar("sm_voice_port", "27020", FCVAR_PROTECTED, "Voice server listen port [1025 - 65535]", true, 1025.0, true, 65535.0); ConVar *g_SvSampleRateHz = CreateConVar("sm_voice_sample_rate_hz", "22050", FCVAR_NOTIFY, "Sample rate in Hertz [11050 - 48000]", true, 11050.0, true, 48000.0); ConVar *g_SvBitRateKbps = CreateConVar("sm_voice_bit_rate_kbps", "64", FCVAR_NOTIFY, "Bit rate in kbps for one channel [24 - 128]", true, 24.0, true, 128.0); ConVar *g_SvFrameSize = CreateConVar("sm_voice_frame_size", "512", FCVAR_NOTIFY, "Frame size per packet"); ConVar *g_SvPacketSize = CreateConVar("sm_voice_packet_size", "64", FCVAR_NOTIFY, "Packet size for voice data"); ConVar *g_SvComplexity = CreateConVar("sm_voice_complexity", "10", FCVAR_NOTIFY, "Encoder complexity [0 - 10]", true, 0.0, true, 10.0); ConVar *g_SvCallOriginalBroadcast = CreateConVar("sm_voice_call_original_broadcast", "1", FCVAR_NOTIFY, "Call the original broadcast, set to 0 for debug purposes"); ConVar *g_SvTestDataHex = CreateConVar("sm_voice_debug_celt_data", "", FCVAR_NOTIFY, "Debug only, celt data in HEX to send instead of incoming data"); /** * @file extension.cpp * @brief Implement extension code here. */ template inline T min(T a, T b) { return a> 4]); output.push_back(hex_digits[c & 15]); } return output; } int hex_value(unsigned char hex_digit) { static const signed char hex_values[256] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, 10, 11, 12, 13, 14, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, 11, 12, 13, 14, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, }; int value = hex_values[hex_digit]; if (value == -1) throw std::invalid_argument("invalid hex digit"); return value; } std::string hex_to_string(const std::string& input) { const auto len = input.length(); if (len & 1) throw std::invalid_argument("odd length"); std::string output; output.reserve(len / 2); for (auto it = input.begin(); it != input.end(); ) { int hi = hex_value(*it++); int lo = hex_value(*it++); output.push_back(hi << 4 | lo); } return output; } void PrintCCLCMsg_VoiceData(const char *funcName, int client, const CCLCMsg_VoiceData &msg, bool drop) { g_pSM->LogMessage(myself, "===START=======%s=============", funcName); g_pSM->LogMessage(myself, "client %d", client); g_pSM->LogMessage(myself, "drop %d", drop); if (msg.xuid()) g_pSM->LogMessage(myself, "Msg XUID: %" PRId64, msg.xuid()); g_pSM->LogMessage(myself, "Msg Format: %d", msg.format()); g_pSM->LogMessage(myself, "Msg sequence_bytes %d", msg.sequence_bytes()); if (msg.has_data()) { g_pSM->LogMessage(myself, "Msg Data Size: %d", msg.data().size()); g_pSM->LogMessage(myself, "Msg Data Size: %zu", msg.data().size()); g_pSM->LogMessage(myself, "Msg Data Length: %d", msg.data().length()); g_pSM->LogMessage(myself, "Msg Data Length: %zu", msg.data().length()); g_pSM->LogMessage(myself, "Msg Data: %s", msg.data().c_str()); std::string hex_value = string_to_hex(msg.data().c_str()); g_pSM->LogMessage(myself, "Msg Data: %s", hex_value.c_str()); } g_pSM->LogMessage(myself, "Msg section_number %d", msg.section_number()); g_pSM->LogMessage(myself, "Msg uncompressed_sample_offset %d", msg.uncompressed_sample_offset()); g_pSM->LogMessage(myself, "Msg uncompressed_sample_offset PRId32 %" PRId32, msg.uncompressed_sample_offset()); g_pSM->LogMessage(myself, "===END=======%s================", funcName); } DETOUR_DECL_STATIC3(SV_BroadcastVoiceData_CSGO, int, IClient *, pClient, const CCLCMsg_VoiceData &, msg, bool, drop) { if (g_SvLogging->GetInt()) PrintCCLCMsg_VoiceData("SV_BroadcastVoiceData_CSGO", pClient->GetPlayerSlot() + 1, msg, drop); if (g_Interface.OnBroadcastVoiceData(pClient, msg.data().size(), (char*)msg.data().c_str())) return DETOUR_STATIC_CALL(SV_BroadcastVoiceData_CSGO)(pClient, msg, drop); // Return CSVCMsg_VoiceData::~CSVCMsg_VoiceData((CSVCMsg_VoiceData *)v48); but return value not used in // bool CGameClient::CLCMsg_VoiceData( const CCLCMsg_VoiceData& msg ) so wtf ??? return 1; } DETOUR_DECL_STATIC4(SV_BroadcastVoiceData, void, IClient *, pClient, int, nBytes, char *, data, int64, xuid) { if (g_Interface.OnBroadcastVoiceData(pClient, nBytes, data)) DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, data, xuid); } #ifdef _WIN32 DETOUR_DECL_STATIC2(SV_BroadcastVoiceData_LTCG, void, char *, data, int64, xuid) { IClient *pClient = NULL; int nBytes = 0; __asm mov pClient, ecx; __asm mov nBytes, edx; bool ret = g_Interface.OnBroadcastVoiceData(pClient, nBytes, data); __asm mov ecx, pClient; __asm mov edx, nBytes; if (ret) DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)(data, xuid); } #endif double getTime() { struct timespec tv; if(clock_gettime(CLOCK_REALTIME, &tv) != 0) return 0; return (tv.tv_sec + (tv.tv_nsec / 1000000000.0)); } void OnGameFrame(bool simulating) { g_Interface.OnGameFrame(simulating); } CVoice::CVoice() { m_ListenSocket = -1; m_PollFds = 0; for(int i = 1; i < 1 + MAX_CLIENTS; i++) m_aPollFds[i].fd = -1; for(int i = 0; i < MAX_CLIENTS; i++) m_aClients[i].m_Socket = -1; m_AvailableTime = 0.0; m_pMode = NULL; m_pCodec = NULL; m_VoiceDetour = NULL; } class SpeakingEndTimer : public ITimedEvent { public: ResultType OnTimer(ITimer *pTimer, void *pData) { int client = (int)(intptr_t)pData; if ((gpGlobals->curtime - g_fLastVoiceData[client]) > 0.1) { g_pEndSpeakingForward->PushCell(client); g_pEndSpeakingForward->Execute(); if (g_SvLogging->GetInt()) g_pSM->LogMessage(myself, "Player Speaking End (client=%d)", client); return Pl_Stop; } return Pl_Continue; } void OnTimerEnd(ITimer *pTimer, void *pData) { g_pTimerSpeaking[(int)(intptr_t)pData] = NULL; } } s_SpeakingEndTimer; bool CVoice::SDK_OnLoad(char *error, size_t maxlength, bool late) { char conf_error[255] = ""; if(!gameconfs->LoadGameConfigFile("voice.games", &g_pGameConf, conf_error, sizeof(conf_error))) { if(conf_error[0]) { snprintf(error, maxlength, "Could not read voice.games.txt: %s\n", conf_error); } return false; } // Setup voice detour. CDetourManager::Init(g_pSM->GetScriptingEngine(), g_pGameConf); #if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_INSURGENCY #ifdef _WIN32 m_VoiceDetour = DETOUR_CREATE_STATIC(SV_BroadcastVoiceData_LTCG, "SV_BroadcastVoiceData"); #else m_VoiceDetour = DETOUR_CREATE_STATIC(SV_BroadcastVoiceData_CSGO, "SV_BroadcastVoiceData"); #endif #else #ifdef _WIN32 m_VoiceDetour = DETOUR_CREATE_STATIC(SV_BroadcastVoiceData, "SV_BroadcastVoiceData"); #else m_VoiceDetour = DETOUR_CREATE_STATIC(SV_BroadcastVoiceData, "SV_BroadcastVoiceData"); #endif #endif if (!m_VoiceDetour) { g_SMAPI->Format(error, maxlength, "SV_BroadcastVoiceData detour failed."); return false; } m_VoiceDetour->EnableDetour(); g_pSpeakingForward = g_pForwards->CreateForward("OnClientSpeaking", ET_Event, 1, NULL, Param_Cell); g_pStartSpeakingForward = g_pForwards->CreateForward("OnClientSpeakingStart", ET_Event, 1, NULL, Param_Cell); g_pEndSpeakingForward = g_pForwards->CreateForward("OnClientSpeakingEnd", ET_Event, 1, NULL, Param_Cell); AutoExecConfig(g_pCVar, true); if (g_SvLogging->GetInt()) { g_pSM->LogMessage(myself, "== Voice Encoder Settings =="); g_pSM->LogMessage(myself, "SampleRateHertzKbps: %d", g_SvSampleRateHz->GetInt()); g_pSM->LogMessage(myself, "BitRate: %d", g_SvBitRateKbps->GetInt()); g_pSM->LogMessage(myself, "FrameSize: %d", g_SvFrameSize->GetInt()); g_pSM->LogMessage(myself, "PacketSize: %d", g_SvPacketSize->GetInt()); g_pSM->LogMessage(myself, "Complexity: %d", g_SvComplexity->GetInt()); } // Encoder settings m_EncoderSettings.SampleRate_Hz = g_SvSampleRateHz->GetInt(); m_EncoderSettings.TargetBitRate_Kbps = g_SvBitRateKbps->GetInt(); m_EncoderSettings.FrameSize = g_SvFrameSize->GetInt(); // samples m_EncoderSettings.PacketSize = g_SvPacketSize->GetInt(); m_EncoderSettings.Complexity = g_SvComplexity->GetInt(); // 0 - 10 m_EncoderSettings.FrameTime = (double)m_EncoderSettings.FrameSize / (double)m_EncoderSettings.SampleRate_Hz; // Init CELT encoder int theError; m_pMode = celt_mode_create(m_EncoderSettings.SampleRate_Hz, m_EncoderSettings.FrameSize, &theError); if(!m_pMode) { g_SMAPI->Format(error, maxlength, "celt_mode_create error: %d", theError); SDK_OnUnload(); return false; } m_pCodec = celt_encoder_create_custom(m_pMode, 1, &theError); if(!m_pCodec) { g_SMAPI->Format(error, maxlength, "celt_encoder_create_custom error: %d", theError); SDK_OnUnload(); return false; } celt_encoder_ctl(m_pCodec, CELT_RESET_STATE_REQUEST, NULL); celt_encoder_ctl(m_pCodec, CELT_SET_BITRATE(m_EncoderSettings.TargetBitRate_Kbps * 1000)); celt_encoder_ctl(m_pCodec, CELT_SET_COMPLEXITY(m_EncoderSettings.Complexity)); return true; } bool CVoice::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late) { GET_V_IFACE_CURRENT(GetEngineFactory, g_pCVar, ICvar, CVAR_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetServerFactory, hltvdirector, IHLTVDirector, INTERFACEVERSION_HLTVDIRECTOR); gpGlobals = ismm->GetCGlobals(); ConVar_Register(0, this); return true; } bool CVoice::RegisterConCommandBase(ConCommandBase *pVar) { /* Always call META_REGCVAR instead of going through the engine. */ return META_REGCVAR(pVar); } cell_t IsClientTalking(IPluginContext *pContext, const cell_t *params) { int client = params[1]; if(client < 1 || client > SM_MAXPLAYERS) { return pContext->ThrowNativeError("Client index %d is invalid", client); } double d = gpGlobals->curtime - g_fLastVoiceData[client]; if(d < 0) // mapchange return false; if(d > 0.33) return false; return true; } const sp_nativeinfo_t MyNatives[] = { { "IsClientTalking", IsClientTalking }, { NULL, NULL } }; static void ListenSocketAction(void *pData) { CVoice *pThis = (CVoice *)pData; pThis->ListenSocket(); } void CVoice::SDK_OnAllLoaded() { sharesys->AddNatives(myself, MyNatives); sharesys->RegisterLibrary(myself, "Voice"); SM_GET_LATE_IFACE(SDKTOOLS, g_pSDKTools); if(g_pSDKTools == NULL) { smutils->LogError(myself, "SDKTools interface not found"); SDK_OnUnload(); return; } iserver = g_pSDKTools->GetIServer(); if(iserver == NULL) { smutils->LogError(myself, "Failed to get IServer interface from SDKTools!"); SDK_OnUnload(); return; } // Init tcp server m_ListenSocket = socket(AF_INET, SOCK_STREAM, 0); if(m_ListenSocket < 0) { smutils->LogError(myself, "Failed creating socket."); SDK_OnUnload(); return; } int yes = 1; if(setsockopt(m_ListenSocket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) < 0) { smutils->LogError(myself, "Failed setting SO_REUSEADDR on socket."); SDK_OnUnload(); return; } // ... delay starting listen server to next frame smutils->AddFrameAction(ListenSocketAction, this); } void CVoice::ListenSocket() { if(m_PollFds > 0) return; sockaddr_in bindAddr; memset(&bindAddr, 0, sizeof(bindAddr)); bindAddr.sin_family = AF_INET; inet_aton(g_SmVoiceAddr->GetString(), &bindAddr.sin_addr); bindAddr.sin_port = htons(g_SmVoicePort->GetInt()); smutils->LogMessage(myself, "Binding to %s:%d!\n", g_SmVoiceAddr->GetString(), g_SmVoicePort->GetInt()); if(bind(m_ListenSocket, (sockaddr *)&bindAddr, sizeof(sockaddr_in)) < 0) { smutils->LogError(myself, "Failed binding to socket (%d '%s').", errno, strerror(errno)); SDK_OnUnload(); return; } if(listen(m_ListenSocket, MAX_CLIENTS) < 0) { smutils->LogError(myself, "Failed listening on socket."); SDK_OnUnload(); return; } m_aPollFds[0].fd = m_ListenSocket; m_aPollFds[0].events = POLLIN; m_PollFds++; smutils->AddGameFrameHook(::OnGameFrame); } void CVoice::SDK_OnUnload() { smutils->RemoveGameFrameHook(::OnGameFrame); if (m_VoiceDetour) { m_VoiceDetour->Destroy(); m_VoiceDetour = NULL; } g_pForwards->ReleaseForward(g_pSpeakingForward); g_pForwards->ReleaseForward(g_pStartSpeakingForward); g_pForwards->ReleaseForward(g_pEndSpeakingForward); if(m_ListenSocket != -1) { close(m_ListenSocket); m_ListenSocket = -1; } for (int Client = 0; Client < MAX_CLIENTS; Client++) { if(m_aClients[Client].m_Socket != -1) { close(m_aClients[Client].m_Socket); m_aClients[Client].m_Socket = -1; } } if (m_pCodec) { celt_encoder_destroy(m_pCodec); m_pCodec = NULL; } if (m_pMode) { celt_mode_destroy(m_pMode); m_pMode = NULL; } } void CVoice::OnGameFrame(bool simulating) { HandleNetwork(); HandleVoiceData(); // Reset per-client voice byte counter to 0 every frame. memset(g_aFrameVoiceBytes, 0, sizeof(g_aFrameVoiceBytes)); } bool CVoice::OnBroadcastVoiceData(IClient *pClient, int nBytes, char *data) { // Reject empty packets if(nBytes < 1) return false; int client = pClient->GetPlayerSlot() + 1; // Reject voice packet if we'd send more than NET_MAX_VOICE_BYTES_FRAME voice bytes from this client in the current frame. // 5 = SVC_VoiceData header/overhead g_aFrameVoiceBytes[client] += 5 + nBytes; #if SOURCE_ENGINE != SE_CSGO && SOURCE_ENGINE == SE_INSURGENCY if (g_aFrameVoiceBytes[client] > NET_MAX_VOICE_BYTES_FRAME) return false; #endif g_fLastVoiceData[client] = gpGlobals->curtime; if (g_pTimerSpeaking[client] == NULL) { g_pTimerSpeaking[client] = timersys->CreateTimer(&s_SpeakingEndTimer, 0.3f, (void *)(intptr_t)client, 1); g_pStartSpeakingForward->PushCell(client); g_pStartSpeakingForward->Execute(); if (g_SvLogging->GetInt()) g_pSM->LogMessage(myself, "Player Speaking Start (client=%d)", client); } return true; } void CVoice::HandleNetwork() { if(m_ListenSocket == -1) return; int PollRes = poll(m_aPollFds, m_PollFds, 0); if(PollRes <= 0) return; // Accept new clients if(m_aPollFds[0].revents & POLLIN) { // Find slot int Client; for(Client = 0; Client < MAX_CLIENTS; Client++) { if(m_aClients[Client].m_Socket == -1) break; } // no free slot if(Client != MAX_CLIENTS) { sockaddr_in addr; size_t size = sizeof(sockaddr_in); int Socket = accept(m_ListenSocket, (sockaddr *)&addr, &size); m_aClients[Client].m_Socket = Socket; m_aClients[Client].m_BufferWriteIndex = 0; m_aClients[Client].m_LastLength = 0; m_aClients[Client].m_LastValidData = 0.0; m_aClients[Client].m_New = true; m_aClients[Client].m_UnEven = false; m_aPollFds[m_PollFds].fd = Socket; m_aPollFds[m_PollFds].events = POLLIN | POLLHUP; m_aPollFds[m_PollFds].revents = 0; m_PollFds++; if (g_SvLogging->GetInt()) smutils->LogMessage(myself, "Client %d connected!\n", Client); } } bool CompressPollFds = false; for(int PollFds = 1; PollFds < m_PollFds; PollFds++) { int Client = -1; for(Client = 0; Client < MAX_CLIENTS; Client++) { if(m_aClients[Client].m_Socket == m_aPollFds[PollFds].fd) break; } if(Client == -1) continue; CClient *pClient = &m_aClients[Client]; // Connection shutdown prematurely ^C // Make sure to set SO_LINGER l_onoff = 1, l_linger = 0 if(m_aPollFds[PollFds].revents & POLLHUP) { if (pClient->m_Socket != -1) close(pClient->m_Socket); pClient->m_Socket = -1; m_aPollFds[PollFds].fd = -1; CompressPollFds = true; if (g_SvLogging->GetInt()) smutils->LogMessage(myself, "Client %d disconnected!(2)\n", Client); continue; } // Data available? if(!(m_aPollFds[PollFds].revents & POLLIN)) continue; size_t BytesAvailable; if(ioctl(pClient->m_Socket, FIONREAD, &BytesAvailable) == -1) continue; if(pClient->m_New) { pClient->m_BufferWriteIndex = m_Buffer.GetReadIndex(); pClient->m_New = false; } m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex); // Don't recv() when we can't fit data into the ringbuffer unsigned char aBuf[32768]; if(min(BytesAvailable, sizeof(aBuf)) > m_Buffer.CurrentFree() * sizeof(int16_t)) continue; // Edge case: previously received data is uneven and last recv'd byte has to be prepended int Shift = 0; if(pClient->m_UnEven) { Shift = 1; aBuf[0] = pClient->m_Remainder; pClient->m_UnEven = false; } ssize_t Bytes = recv(pClient->m_Socket, &aBuf[Shift], sizeof(aBuf) - Shift, 0); if(Bytes <= 0) { if (pClient->m_Socket != -1) close(pClient->m_Socket); pClient->m_Socket = -1; m_aPollFds[PollFds].fd = -1; CompressPollFds = true; if (g_SvLogging->GetInt()) smutils->LogMessage(myself, "Client %d disconnected!(1)\n", Client); continue; } Bytes += Shift; // Edge case: data received is uneven (can't be divided by two) // store last byte, drop it here and prepend it right before the next recv if(Bytes & 1) { pClient->m_UnEven = true; pClient->m_Remainder = aBuf[Bytes - 1]; Bytes -= 1; } // Got data! OnDataReceived(pClient, (int16_t *)aBuf, Bytes / sizeof(int16_t)); pClient->m_LastLength = m_Buffer.CurrentLength(); pClient->m_BufferWriteIndex = m_Buffer.GetWriteIndex(); } if(CompressPollFds) { for(int PollFds = 1; PollFds < m_PollFds; PollFds++) { if(m_aPollFds[PollFds].fd != -1) continue; for(int PollFds_ = PollFds; PollFds_ < 1 + MAX_CLIENTS; PollFds_++) m_aPollFds[PollFds_].fd = m_aPollFds[PollFds_ + 1].fd; PollFds--; m_PollFds--; } } } void CVoice::OnDataReceived(CClient *pClient, int16_t *pData, size_t Samples) { // Check for empty input ssize_t DataStartsAt = -1; for(size_t i = 0; i < Samples; i++) { if(pData[i] == 0) continue; DataStartsAt = i; break; } // Discard empty data if last vaild data was more than a second ago. if(pClient->m_LastValidData + 1.0 < getTime()) { // All empty if(DataStartsAt == -1) return; // Data starts here pData += DataStartsAt; Samples -= DataStartsAt; } if(!m_Buffer.Push(pData, Samples)) { smutils->LogError(myself, "Buffer push failed!!! Samples: %u, Free: %u\n", Samples, m_Buffer.CurrentFree()); return; } pClient->m_LastValidData = getTime(); } void CVoice::HandleVoiceData() { int SamplesPerFrame = m_EncoderSettings.FrameSize; int PacketSize = m_EncoderSettings.PacketSize; int FramesAvailable = m_Buffer.TotalLength() / SamplesPerFrame; float TimeAvailable = (float)m_Buffer.TotalLength() / (float)m_EncoderSettings.SampleRate_Hz; if(!FramesAvailable) return; // Before starting playback we want at least 100ms in the buffer if(m_AvailableTime < getTime() && TimeAvailable < 0.1) return; // let the clients have no more than 500ms if(m_AvailableTime > getTime() + 0.5) return; // 5 = max frames per packet FramesAvailable = min(FramesAvailable, 5); // Get SourceTV Index if (!hltv) { #if SOURCE_ENGINE >= SE_CSGO hltv = hltvdirector->GetHLTVServer(0); #else hltv = hltvdirector->GetHLTVServer(); #endif } int iSourceTVIndex = 0; if (hltv) iSourceTVIndex = hltv->GetHLTVSlot(); IClient *pClient = iserver->GetClient(iSourceTVIndex); if(!pClient) { smutils->LogError(myself, "Couldnt get client with id %d (SourceTV)\n", iSourceTVIndex); return; } for(int Frame = 0; Frame < FramesAvailable; Frame++) { // Get data into buffer from ringbuffer. int16_t aBuffer[SamplesPerFrame]; size_t OldReadIdx = m_Buffer.m_ReadIndex; size_t OldCurLength = m_Buffer.CurrentLength(); size_t OldTotalLength = m_Buffer.TotalLength(); if(!m_Buffer.Pop(aBuffer, SamplesPerFrame)) { printf("Buffer pop failed!!! Samples: %u, Length: %u\n", SamplesPerFrame, m_Buffer.TotalLength()); return; } // Encode it! unsigned char aFinal[PacketSize]; int FinalSize = 0; FinalSize = celt_encode(m_pCodec, aBuffer, SamplesPerFrame, aFinal, sizeof(aFinal)); if(FinalSize <= 0) { smutils->LogError(myself, "Compress returned %d\n", FinalSize); return; } // Check for buffer underruns for(int Client = 0; Client < MAX_CLIENTS; Client++) { CClient *pClient = &m_aClients[Client]; if(pClient->m_Socket == -1 || pClient->m_New == true) continue; m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex); if(m_Buffer.CurrentLength() > pClient->m_LastLength) { pClient->m_BufferWriteIndex = m_Buffer.GetReadIndex(); m_Buffer.SetWriteIndex(pClient->m_BufferWriteIndex); pClient->m_LastLength = m_Buffer.CurrentLength(); } } BroadcastVoiceData(pClient, FinalSize, aFinal); } if(m_AvailableTime < getTime()) m_AvailableTime = getTime(); m_AvailableTime += (double)FramesAvailable * m_EncoderSettings.FrameTime; } void CVoice::BroadcastVoiceData(IClient *pClient, size_t nBytes, unsigned char *pData) { if (!g_Interface.OnBroadcastVoiceData(pClient, nBytes, (char*)pData)) return; #if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_INSURGENCY #ifdef _WIN32 __asm mov ecx, pClient; __asm mov edx, nBytes; DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)((char *)pData, 0); #else bool drop = false; // if (!pDestClient->IsSplitScreenUser() && (!drop || !IsReplay/IsHLTV()) static ::google::protobuf::int32 sequence_bytes = 0; static ::google::protobuf::uint32 section_number = 0; static ::google::protobuf::uint32 uncompressed_sample_offset = 0; int client = pClient->GetPlayerSlot() + 1; if (g_pTimerSpeaking[client] == NULL) { section_number++; sequence_bytes = 0; uncompressed_sample_offset = 0; } CCLCMsg_VoiceData msg; msg.set_xuid(0); // steamID64 set to 0 because hltv is a BOT if (strcmp(g_SvTestDataHex->GetString(), "") == 0) { sequence_bytes += nBytes; msg.set_data((char*)pData, nBytes); } else { ::std::string testing = hex_to_string(g_SvTestDataHex->GetString()); sequence_bytes += nBytes; msg.set_data(testing.c_str(), testing.size()); } uncompressed_sample_offset += m_EncoderSettings.FrameSize; msg.set_format(VOICEDATA_FORMAT_ENGINE); msg.set_sequence_bytes(sequence_bytes); // These two values set to 0 will make it them ignored msg.set_section_number(0); msg.set_uncompressed_sample_offset(0); if (g_SvLogging->GetInt()) PrintCCLCMsg_VoiceData("BroadcastVoiceData", client, msg, drop); if (g_SvCallOriginalBroadcast->GetInt()) DETOUR_STATIC_CALL(SV_BroadcastVoiceData_CSGO)(pClient, msg, drop); #endif #else #ifdef _WIN32 __asm mov ecx, pClient; __asm mov edx, nBytes; DETOUR_STATIC_CALL(SV_BroadcastVoiceData_LTCG)((char *)pData, 0); #else DETOUR_STATIC_CALL(SV_BroadcastVoiceData)(pClient, nBytes, (char *)pData, 0); #endif #endif }