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Merge remote-tracking branch 'origin/master'
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@ -30,6 +30,6 @@ Including a records system, map zones (start/end marks etc), bonuses, HUD with u
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Refer to the [wiki page](https://github.com/shavitush/bhoptimer/wiki/1.-Installation).
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# Required plugins:
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`shavit-core` - compeletely required.
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`shavit-zones` - compeletely required.
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`shavit-core` - completely required.
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`shavit-zones` - completely required.
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`shavit-wr` - required for `shavit-stats`, `shavit-replay`, `shavit-rankings` and `shavit-sounds`.
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@ -37,7 +37,7 @@ enum CheatType(+=1)
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*
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* @param client Client index.
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* @param onground True if the jump key will do anything for the player when tapped.
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* @param perfcct Was the jump perfectly timed?
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* @param perfect Was the jump perfectly timed?
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* @noreturn
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*/
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forward void Bunnyhop_OnJumpPressed(int client, bool onground, bool perfect);
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@ -292,7 +292,7 @@ stock void FormatSeconds(float time, char[] newtime, int newtimesize, bool preci
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* @param client Client index.
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* @param buttons Buttons sent in the usercmd.
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* @param impulse Impulse sent in the usercmd.
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* @param vel A vector that contain's the player's desired movement. vel[0] is forwardmove, vel[1] is sidemove.
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* @param vel A vector that contains the player's desired movement. vel[0] is forwardmove, vel[1] is sidemove.
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* @param angles The player's requested viewangles. They will not necessarily be applied as SRCDS itself won't accept every value.
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* @param status The player's timer status.
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* @param track The player's timer track.
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@ -492,7 +492,7 @@ forward void Shavit_OnChatConfigLoaded();
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* @param type Zone type.
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* @param track Zone track.
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* @param id Zone ID. 0 for native zones.
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* @param entity Zone entity iD.
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* @param entity Zone trigger entity index.
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* @noreturn
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*/
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forward void Shavit_OnEnterZone(int client, int type, int track, int id, int entity);
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@ -504,7 +504,7 @@ forward void Shavit_OnEnterZone(int client, int type, int track, int id, int ent
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* @param type Zone type.
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* @param track Zone track.
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* @param id Zone ID. 0 for native zones.
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* @param entity Zone entity iD.
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* @param entity Zone trigger entity index.
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* @noreturn
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*/
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forward void Shavit_OnLeaveZone(int client, int type, int track, int id, int entity);
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@ -984,7 +984,7 @@ native int Shavit_GetHUDSettings(int client);
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* Intended to be used by checkpoints.
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*
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* @param client Client index.
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* @param practice Enable or disable practice modce.
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* @param practice Enable or disable practice mode.
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* @param alert Alert the client about practice mode?
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* @noreturn
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*/
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@ -22,7 +22,7 @@
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// Rank 1 per map/style/track gets ((points per tier * tier) * 1.5) + (rank 1 time in seconds / 15.0) points.
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// Records below rank 1 get points% relative to their time in comparison to rank 1.
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//
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// Bonus track gets a 0.25* final mutliplier for points and is treated as tier 1.
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// Bonus track gets a 0.25* final multiplier for points and is treated as tier 1.
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//
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// Points for all styles are combined to promote competitive and fair gameplay.
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// A player that gets good times at all styles should be ranked high.
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@ -103,7 +103,7 @@
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}
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"ZoneDeleteAllSuccessful"
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{
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"en" "Deleted all map zones succesfully"
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"en" "Deleted all map zones successfully"
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}
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"ZoneFirst"
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{
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