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remove unused variable
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@ -944,8 +944,7 @@ public void Trans_OnRecordCompare(Database db, any data, int numQueries, DBResul
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int iSteamID = hPack.ReadCell();
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int client = 0;
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char szSteamid[32];
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// Just use the client index in the pack?
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// Check if the target is in game
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for(int index = 1; index <= MaxClients; index++)
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{
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if(IsValidClient(index) && !IsFakeClient(index))
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