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make zone height match at all times (csgo #111)
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@ -1457,10 +1457,13 @@ public Action Timer_Draw(Handle Timer, any data)
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float vPoints[8][3];
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vPoints[0] = gV_Point1[client];
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vPoints[0][2] += 2.0;
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vPoints[7] = vOrigin;
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vPoints[7][2] += 2.0;
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if(gSG_Type == Game_CSS)
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{
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vPoints[0][2] += 2.0;
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vPoints[7][2] += 2.0;
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}
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CreateZonePoints(vPoints, gF_RotateAngle[client], gV_Fix1[client], gV_Fix2[client], PLACEHOLDER, false, true);
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DrawZone(vPoints, gI_BeamSprite, gI_HaloSprite, gI_Colors[gMZ_Type[client]], 0.1);
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