mirror of
https://github.com/shavitush/bhoptimer.git
synced 2025-12-06 18:08:26 +00:00
Fix static runspeed not applying
This commit is contained in:
parent
5dafe701b2
commit
0e84c0e19b
@ -230,7 +230,17 @@ public void OnPluginStart()
|
||||
|
||||
if(hGameData != null)
|
||||
{
|
||||
gH_GetPlayerMaxSpeed = DHookCreate(GameConfGetOffset(hGameData, "GetPlayerMaxSpeed"), HookType_Entity, ReturnType_Float, ThisPointer_CBaseEntity, DHook_GetMaxPlayerSpeed);
|
||||
int iOffset = GameConfGetOffset(hGameData, "GetPlayerMaxSpeed");
|
||||
|
||||
if(iOffset != -1)
|
||||
{
|
||||
gH_GetPlayerMaxSpeed = DHookCreate(iOffset, HookType_Entity, ReturnType_Float, ThisPointer_CBaseEntity, DHook_GetMaxPlayerSpeed);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
SetFailState("Couldn't get the offset for \"GetPlayerMaxSpeed\" - make sure your gamedata is updated!");
|
||||
}
|
||||
}
|
||||
|
||||
delete hGameData;
|
||||
|
||||
Loading…
Reference in New Issue
Block a user