From 11137e940706c4a0c1383c6f432923e9449b6cd6 Mon Sep 17 00:00:00 2001 From: rtldg <55846624+rtldg@users.noreply.github.com> Date: Wed, 7 Jul 2021 02:47:27 +0000 Subject: [PATCH] move zone modifier stuff around so they don't reset --- addons/sourcemod/scripting/shavit-zones.sp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/addons/sourcemod/scripting/shavit-zones.sp b/addons/sourcemod/scripting/shavit-zones.sp index 2e554020..4e1a5ba5 100644 --- a/addons/sourcemod/scripting/shavit-zones.sp +++ b/addons/sourcemod/scripting/shavit-zones.sp @@ -1241,6 +1241,11 @@ public void OnClientPutInServer(int client) } Reset(client); + + gF_Modifier[client] = 16.0; + gI_GridSnap[client] = 16; + gB_SnapToWall[client] = false; + gB_CursorTracing[client] = true; } void GetStartPosition(int client) @@ -2164,11 +2169,7 @@ public int MenuHandler_SelectZoneType(Menu menu, MenuAction action, int param1, void Reset(int client) { gI_ZoneTrack[client] = Track_Main; - gF_Modifier[client] = 16.0; gI_MapStep[client] = 0; - gI_GridSnap[client] = 16; - gB_SnapToWall[client] = false; - gB_CursorTracing[client] = true; gI_ZoneFlags[client] = 0; gI_ZoneData[client] = 0; gI_ZoneDatabaseID[client] = -1;