remove an unnecessary parameter

This commit is contained in:
rtldg 2021-06-18 20:07:06 +00:00
parent dad25f97cb
commit 13eff3574c

View File

@ -567,10 +567,7 @@ public void OnConfigsExecuted()
public void OnMapStart()
{
if (gH_IsSpawnPointValid != null)
{
gH_IsSpawnPointValid.HookGamerules(Hook_Post, Hook_IsSpawnPointValid);
}
gH_IsSpawnPointValid.HookGamerules(Hook_Post, Hook_IsSpawnPointValid);
GetCurrentMap(gS_CurrentMap, 192);
GetMapDisplayName(gS_CurrentMap, gS_CurrentMap, 192);
@ -2669,7 +2666,7 @@ void LoadCheckpointCache(int client, cp_cache_t cpcache, bool isPersistentData)
}
}
bool DeleteCheckpoint(int client, int index, bool force=false, bool eraseIndex=true)
bool DeleteCheckpoint(int client, int index, bool force=false)
{
if (index < 1 || index > gA_Checkpoints[client].Length)
{
@ -2693,13 +2690,9 @@ bool DeleteCheckpoint(int client, int index, bool force=false, bool eraseIndex=t
cp_cache_t cpcache;
gA_Checkpoints[client].GetArray(index-1, cpcache);
gA_Checkpoints[client].Erase(index-1);
DeleteCheckpointCache(cpcache);
if (eraseIndex)
{
gA_Checkpoints[client].Erase(index-1);
}
return true;
}
@ -3560,7 +3553,7 @@ public any Native_SetCheckpoint(Handle plugin, int numParams)
position = gI_CurrentCheckpoint[client];
}
DeleteCheckpoint(client, position, true, true);
DeleteCheckpoint(client, position, true);
gA_Checkpoints[client].SetArray(position-1, cpcache);
return true;