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shavit-stats.sp - fix error due to IsPlayerAlive() being called on disconnected client (#1245)
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@ -436,7 +436,7 @@ void SavePlaytime222(int client, float now, Transaction&trans, int style, int iS
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if (gI_CurrentStyle[client] == style && gF_PlaytimeStyleStart[client] != 0.0)
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if (gI_CurrentStyle[client] == style && gF_PlaytimeStyleStart[client] != 0.0)
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{
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{
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diff += now - gF_PlaytimeStyleStart[client];
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diff += now - gF_PlaytimeStyleStart[client];
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gF_PlaytimeStyleStart[client] = IsPlayerAlive(client) ? now : 0.0;
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gF_PlaytimeStyleStart[client] = IsClientInGame(client) ? IsPlayerAlive(client) ? now : 0.0 : 0.0;
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}
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}
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gF_PlaytimeStyleSum[client][style] = 0.0;
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gF_PlaytimeStyleSum[client][style] = 0.0;
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