mirror of
https://github.com/shavitush/bhoptimer.git
synced 2025-12-07 18:38:26 +00:00
document tas style settings
This commit is contained in:
parent
fbdfc7bbea
commit
18a4e1e306
@ -39,8 +39,6 @@
|
||||
"speed" "1.0" // Speed multiplier, 1.0 for default. Standard for slowmo styles is 0.5. This a multiplier for m_flLaggedMovementValue.
|
||||
"timescale" "1.0" // Timing will scale with this setting. This is a multiplier for m_flLaggedMovementValue but also affects the timer increase speed.
|
||||
|
||||
"tas_timescale" "0" // TAS-like timescaling. 0 = Disabled. -1 = User can edit the timescale (TAS menu, sm_ts, sm_tsplus, sm_tsminus). >0 = Fixed tas-timescale value for the style (e.g. 0.5 for a fixed timescale). Total time-increase-rate for the player = timescale * tas_timescale
|
||||
|
||||
"force_timescale" "0" // Force the timescale every jump? Default is 0 for normal timescales.
|
||||
"velocity" "1.0" // % of horizontal velocity to keep per jump. a value 0.9 will make the player lose 10% of their velocity per jump. Likewise, values above 1 will result in speed gains.
|
||||
"bonus_velocity" "0.0" // Bonus velocity to gain per jump. If set to e.g. 100.0, the player will gain 100 bonus velocity per jump.
|
||||
@ -85,6 +83,14 @@
|
||||
"specialstring" "" // For modularity. Separated with semicolon. Built-in flags: "segments".
|
||||
"permission" "" // Permission required. Syntax: "flag;override". For example "p;style_tas" to require the 'p' flag or the "style_tas" override.
|
||||
"ordering" "0" // Ordering in menus where styles appear. If this value is not present, style ID will be used instead.
|
||||
|
||||
// TAS Settings
|
||||
"tas" "0" // 0 = Do nothing. 1 = Currently sets the following keys unless they are explicity disabled: `tas_timescale -1`, `autostrafe 1`, `autoprestrafe 1`, `edgejump 1`, and `autojumponstart 1`
|
||||
"tas_timescale" "0" // TAS-like timescaling. 0 = Disabled. -1 = User can edit the timescale (TAS menu, sm_ts, sm_tsplus, sm_tsminus). >0 = Fixed tas-timescale value for the style (e.g. 0.5 for a fixed timescale). Total time-increase-rate for the player = timescale * tas_timescale
|
||||
"autostrafe" "0" // 0 = Disabled. 1 = 1tick autostrafer. 2 = velocity/autogain. 3 = velocity/autogain (no speed loss). -1 = Lets players toggle between 1tick and velocity/autogain.
|
||||
"autoprestrafe" "0" // 0 = Disabled. 1 = Enables TAS prestrafer on the ground to reach.
|
||||
"edgejump" "0" // 0 = Disabled. 1 = Automatically jumps when the player will fall off a ledge next tick.
|
||||
"autojumponstart" "0" // 0 = Disabled. 1 = Automatically jumps when the player will leave the start zone.
|
||||
}
|
||||
|
||||
"1"
|
||||
@ -253,9 +259,8 @@
|
||||
"command" "tas"
|
||||
"clantag" "TAS"
|
||||
|
||||
"tas_timescale" "-1"
|
||||
"tas" "1"
|
||||
"segments" "1"
|
||||
"tas" "-1"
|
||||
"specialstring" "bash_bypass; oryx_bypass"
|
||||
|
||||
"rankingmultiplier" "0.5"
|
||||
|
||||
Loading…
Reference in New Issue
Block a user