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some closestpos debug prints
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@ -1868,6 +1868,11 @@ bool DefaultLoadReplay(frame_cache_t cache, int style, int track)
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if (gB_ClosestPos)
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{
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#if DEBUG
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PrintToServer("about to create closestpos handle with %d %d %d %d",
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gA_FrameCache[style][track].aFrames,
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0,
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gA_FrameCache[style][track].iPreFrames,
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gA_FrameCache[style][track].iFrameCount);
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Profiler p = new Profiler();
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p.Start();
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#endif
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@ -3744,7 +3749,7 @@ float GetClosestReplayTime(int client)
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#if DEBUG
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profiler.Stop();
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PrintToConsole(client, "iClosestFrame(%fs) = %d", client, profiler.Time, iClosestFrame);
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PrintToConsole(client, "iClosestFrame(%fs) = %d", profiler.Time, iClosestFrame);
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delete profiler;
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#endif
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