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add some notes deleting some handles returned from natives
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@ -52,14 +52,14 @@ forward void SMC_OnSuccesfulRTV();
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/**
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/**
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* Returns the ArrayList of maps currently on rotation.
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* Returns the ArrayList of maps currently on rotation.
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*
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*
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* @return The ArrayList of Maps
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* @return The ArrayList of Maps. Don't delete this handle.
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*/
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*/
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native ArrayList Shavit_GetMapsArrayList();
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native ArrayList Shavit_GetMapsArrayList();
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/**
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/**
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* Returns the StringMap of maps currently on rotation.
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* Returns the StringMap of maps currently on rotation.
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*
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*
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* @return the StringMap of maps
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* @return the StringMap of maps. Don't delete this handle.
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*/
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*/
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native StringMap Shavit_GetMapsStringMap();
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native StringMap Shavit_GetMapsStringMap();
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@ -215,7 +215,8 @@ native int Shavit_GetReplayCachePostFrames(int bot);
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* @param style Style.
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* @param style Style.
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* @param track Track.
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* @param track Track.
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* @param cheapCloneHandle False means we duplicate the frames (ArrayList.Clone). True means we clone the handle to the frames (CloneHandle).
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* @param cheapCloneHandle False means we duplicate the frames (ArrayList.Clone). True means we clone the handle to the frames (CloneHandle).
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* @return ArrayList with proper replay data, or null if there is no recorded data.
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*
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* @return ArrayList with proper replay data, or null if there is no recorded data. Delete this handle when you're done with it.
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*/
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*/
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native ArrayList Shavit_GetReplayFrames(int style, int track, bool cheapCloneHandle=false);
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native ArrayList Shavit_GetReplayFrames(int style, int track, bool cheapCloneHandle=false);
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@ -121,7 +121,7 @@ native void Shavit_SetReplayData(int client, ArrayList data, bool cheapCloneHand
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* @param client Client index.
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* @param client Client index.
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* @param cheapCloneHandle False means we duplicate the frames (Arraylist.Clone). True means we clone the handle to the frames (CloneHandle). This is going to be used for peristent-data in shavit-misc so we don't allocate duplicate memory needlessly.
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* @param cheapCloneHandle False means we duplicate the frames (Arraylist.Clone). True means we clone the handle to the frames (CloneHandle). This is going to be used for peristent-data in shavit-misc so we don't allocate duplicate memory needlessly.
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*
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*
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* @return ArrayList with proper replay data, or null if the player has no recorded data.
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* @return ArrayList with proper replay data, or null if the player has no recorded data. Delete this handle when you're done with it.
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*/
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*/
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native ArrayList Shavit_GetReplayData(int client, bool cheapCloneHandle=false);
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native ArrayList Shavit_GetReplayData(int client, bool cheapCloneHandle=false);
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@ -2315,10 +2315,10 @@ void DebugPrint(const char[] message, any ...)
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public any Native_GetMapsArrayList(Handle plugin, int numParams)
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public any Native_GetMapsArrayList(Handle plugin, int numParams)
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{
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{
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return CloneHandle(g_aMapList, plugin);
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return g_aMapList;
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}
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}
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public any Native_GetMapsStringMap(Handle plugin, int numParams)
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public any Native_GetMapsStringMap(Handle plugin, int numParams)
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{
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{
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return CloneHandle(g_mMapList, plugin);
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return g_mMapList;
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}
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}
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@ -821,8 +821,6 @@ public void OpenStatsMenu_Mapchooser_Callback(Database db, DBResultSet results,
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maps_and_completions[blah][track>0?1:0] += 1;
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maps_and_completions[blah][track>0?1:0] += 1;
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}
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}
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delete mapchooser_maps;
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data.WriteCell(maps_and_completions[0][0], true);
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data.WriteCell(maps_and_completions[0][0], true);
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data.WriteCell(maps_and_completions[0][1], true);
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data.WriteCell(maps_and_completions[0][1], true);
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data.WriteCell(maps_and_completions[1][0], true);
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data.WriteCell(maps_and_completions[1][0], true);
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@ -1271,8 +1269,6 @@ public void ShowMapsCallback(Database db, DBResultSet results, const char[] erro
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menu.AddItem(sRecordID, sDisplay);
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menu.AddItem(sRecordID, sDisplay);
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}
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}
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delete mapchooser_maps;
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if(gI_MapType[client] == MAPSDONE)
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if(gI_MapType[client] == MAPSDONE)
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{
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{
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menu.SetTitle("%T (%s)", "MapsDoneFor", client, gS_StyleStrings[gI_Style[client]].sShortName, gS_TargetName[client], rows, sTrack);
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menu.SetTitle("%T (%s)", "MapsDoneFor", client, gS_StyleStrings[gI_Style[client]].sShortName, gS_TargetName[client], rows, sTrack);
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