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oops
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@ -1567,6 +1567,8 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
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{
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{
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gA_PlayerFrames[client].Set(gI_PlayerFrames[client], gF_HijackedAngles[client][0], 3);
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gA_PlayerFrames[client].Set(gI_PlayerFrames[client], gF_HijackedAngles[client][0], 3);
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gA_PlayerFrames[client].Set(gI_PlayerFrames[client], gF_HijackedAngles[client][1], 4);
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gA_PlayerFrames[client].Set(gI_PlayerFrames[client], gF_HijackedAngles[client][1], 4);
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gB_HijackFrame[client] = false;
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}
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}
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gA_PlayerFrames[client].Set(gI_PlayerFrames[client], buttons, 5);
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gA_PlayerFrames[client].Set(gI_PlayerFrames[client], buttons, 5);
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