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add shavit_timelimt_hide321countdown
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parent
6b2f709320
commit
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@ -59,6 +59,7 @@ Convar gCV_GameStartFix = null;
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Convar gCV_InstantMapChange = null;
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Convar gCV_Enabled = null;
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Convar gCV_HideCvarChanges = null;
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Convar gCV_Hide321CountDown = null;
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// misc cache
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bool gB_BlockRoundEndEvent = false;
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@ -122,6 +123,7 @@ public void OnPluginStart()
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gCV_Enabled = new Convar("shavit_timelimit_enabled", "1", "Enables/Disables functionality of the plugin.", 0, true, 0.0, true, 1.0);
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gCV_InstantMapChange = new Convar("shavit_timelimit_instantmapchange", "1", "If set to 1 then it will changelevel to the next map after the countdown. Requires the 'nextmap' to be set.", 0, true, 0.0, true, 1.0);
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gCV_HideCvarChanges = new Convar("shavit_timelimit_hidecvarchange", "0", "Whether to hide changes to mp_timelimit & mp_roundtime from chat.", 0, true, 0.0, true, 1.0);
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gCV_Hide321CountDown = new Convar("shavit_timelimt_hide321countdown", "0", "Whether to hide 3.. 2.. 1.. countdown messages.", 0, true, 0.0, true, 1.0);
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gCV_ForceMapEnd.AddChangeHook(OnConVarChanged);
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gCV_Enabled.AddChangeHook(OnConVarChanged);
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@ -331,7 +333,7 @@ public Action Timer_PrintToChat(Handle timer)
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Call_Finish();
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}
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if (1 <= timeleft <= 3)
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if (1 <= timeleft <= 3 && !gCV_Hide321CountDown.BoolValue)
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{
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Shavit_StopChatSound();
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Shavit_PrintToChatAll("%d..", timeleft);
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