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https://github.com/shavitush/bhoptimer.git
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Removal of timer from players upon spawn
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@ -25,6 +25,7 @@
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#define USES_STYLE_NAMES
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#define USES_STYLE_NAMES
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#define USES_STYLE_PROPERTIES
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#define USES_STYLE_PROPERTIES
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#define HIDE_RADAR 1<<12
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#include <shavit>
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#include <shavit>
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#undef REQUIRE_EXTENSIONS
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#undef REQUIRE_EXTENSIONS
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@ -689,10 +690,16 @@ public void Player_Spawn(Handle event, const char[] name, bool dontBroadcast)
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int userid = GetEventInt(event, "userid");
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int userid = GetEventInt(event, "userid");
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int client = GetClientOfUserId(userid);
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int client = GetClientOfUserId(userid);
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CreateTimer(0.0, RemoveRadar, client);
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RestartTimer(client);
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RestartTimer(client);
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}
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}
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public Action RemoveRadar(Handle timer, any client)
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{
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SetEntProp(client, Prop_Send, "m_iHideHUD", GetEntProp(client, Prop_Send, "m_iHideHUD") | HIDE_RADAR);
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}
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public Action Player_Team(Handle event, const char[] name, bool dontBroadcast)
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public Action Player_Team(Handle event, const char[] name, bool dontBroadcast)
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{
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{
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if(gCV_HideTeamChanges.BoolValue)
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if(gCV_HideTeamChanges.BoolValue)
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