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https://github.com/shavitush/bhoptimer.git
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Fixed 'shavit_hud_ticksperupdate'.
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parent
9a49977e10
commit
5ba897e274
@ -46,7 +46,6 @@ int gI_Cycle = 0;
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int gI_GradientColors[3];
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int gI_GradientDirection = -1;
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int gI_Styles = 0;
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int gI_Tickrate = 0;
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Handle gH_HUDCookie = null;
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int gI_HUDSettings[MAXPLAYERS+1];
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@ -104,7 +103,6 @@ public void OnPluginStart()
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// game-specific
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gEV_Type = GetEngineVersion();
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gI_Tickrate = RoundToZero(1.0 / GetTickInterval());
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if(IsSource2013(gEV_Type))
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{
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@ -134,7 +132,7 @@ public void OnPluginStart()
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// plugin convars
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gCV_GradientStepSize = CreateConVar("shavit_hud_gradientstepsize", "15", "How fast should the start/end HUD gradient be?\nThe number is the amount of color change per 0.1 seconds.\nThe higher the number the faster the gradient.", 0, true, 1.0, true, 255.0);
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gCV_TicksPerUpdate = CreateConVar("shavit_hud_ticksperupdate", "20", "How often (in ticks) should the HUD update?\nPlay around with this value until you find the best for your server.\nThe maximum value is your tickrate.", 0, true, 1.0, true, float(gI_Tickrate));
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gCV_TicksPerUpdate = CreateConVar("shavit_hud_ticksperupdate", "20", "How often (in ticks) should the HUD update?\nPlay around with this value until you find the best for your server.\nThe maximum value is your tickrate.", 0, true, 1.0, true, (1.0 / GetTickInterval()));
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gCV_GradientStepSize.AddChangeHook(OnConVarChanged);
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gCV_TicksPerUpdate.AddChangeHook(OnConVarChanged);
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@ -483,7 +481,7 @@ public int MenuHandler_HUD(Menu menu, MenuAction action, int param1, int param2)
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public void OnGameFrame()
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{
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if(GetGameTickCount() % (gI_Tickrate / gI_TicksPerUpdate) == 0)
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if(GetGameTickCount() % gI_TicksPerUpdate == 0)
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{
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Cron();
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}
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