removed the debug lines

they were only for you to see what I did to test the stuff
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Nairda 2020-04-21 03:12:48 +02:00 committed by GitHub
parent 17f563c54f
commit 606e3e70c0
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@ -3058,11 +3058,11 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
{
int iDifference = (gI_TickCount - gA_Timers[client].iLandingTick);
if(1 <= iDifference <= 8)
if(0 <= iDifference <= 10)
{
gA_Timers[client].iMeasuredJumps++;
if(iDifference == 1)
if(iDifference <= 1)
{
gA_Timers[client].iPerfectJumps++;
}