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add futiles to mapfixes because the antijump speedmods are a bit annoying when we clear the events so it doesn't let the player jump again
sorry for when i broke the player_speedmods button disabling in 3.0.8 lol
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@ -26,6 +26,14 @@
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{
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"shavit_misc_resettargetname_main" "activator_boost"
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}
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"bhop_futile"
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{
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"shavit_misc_resettargetname" "0"
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}
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"bhop_futile_fix"
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{
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"shavit_misc_resettargetname" "0"
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}
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"bhop_horseshit_5"
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{
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"shavit_misc_resettargetname_main" "last"
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