diff --git a/CHANGELOG.md b/CHANGELOG.md index d558c01e..def323c9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -17,6 +17,7 @@ Note: Dates are UTC+0. - you can now hook trigger_multiples, func_buttons, and trigger_teleports by their hammerids or by `targetname` (trigger_multiple/func_button) / `target` (trigger_teleport). - trigger_teleports should usually be hooked by hammerid because hooking by target is a bit iffy. - there's a menu that shows all the hookable things and the player's distance to them. also a menu option to hook the thing the player is looking at... + - oh yeah, it's `sm_hookzone` and also in the Timer Commands menu - `shavit-zones-http.sp` added. maybe sourcejump can use it or something. - this plugin is also a good example of how to use the new APIs for adding zones from other plugins. - The dependencies & headers (sm-json & ripext) for this plugin are not included in the bhoptimer repo. You'll have to retrieve them yourself for now if you intend to compile this. @@ -30,7 +31,7 @@ Note: Dates are UTC+0. - `MAX_ZONES` 64->128. `MAX_STAGES` 51->69. ## everything else -- added an option to use an duplicate other players' checkpoints (#1142) @Ciallo-Ani https://github.com/shavitush/bhoptimer/commit/487e3db9d09d704b67f66e928fcd36adfd990abf +- added an option to use an duplicate other players' checkpoints (#1142) @sh4hrazad https://github.com/shavitush/bhoptimer/commit/487e3db9d09d704b67f66e928fcd36adfd990abf - You can toggle this with `shavit_checkpoints_useothers` (default: 1) - new parameters added to `Shavit_OnTeleportPre`, `Shavit_OnTeleport`, `Shavit_OnSavePre`, `Shavit_OnSave`, `Shavit_OnCheckpointMenuSelect`, and `Shavit_TeleportToCheckpoint` - changed czone settings to let all zone types be configurable. made the settings for bonuses apply to every bonus https://github.com/shavitush/bhoptimer/commit/ab73e36a15bc426f4edeec13b8d44e8dffacd522