after playing for a while i noticed how useless was this

This commit is contained in:
Shavitush 2015-09-30 08:51:45 +03:00
parent 70cfdef47b
commit 8cfe5a99ca

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@ -453,9 +453,7 @@ public void Player_Jump(Handle event, const char[] name, bool dontBroadcast)
gI_Jumps[client]++;
}
/* I'm just gonna let server owners do it within the .cfg file.
SetEntPropFloat(client, Prop_Send, "m_flStamina", 0.0);
*/
}
public void Player_Death(Handle event, const char[] name, bool dontBroadcast)