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Fix style changing breaking timers with teleportptostart disabled (#265)
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4198548463
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904ca69f96
@ -615,8 +615,6 @@ public void ChangeClientStyle(int client, BhopStyle style)
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Call_StartForward(gH_Forwards_OnRestart);
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Call_PushCell(client);
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Call_Finish();
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StartTimer(client);
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}
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char[] sStyle = new char[4];
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@ -719,12 +717,7 @@ public int Native_GetTimerStatus(Handle handler, int numParams)
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public int Native_StartTimer(Handle handler, int numParams)
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{
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int client = GetNativeCell(1);
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if(!IsFakeClient(client))
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{
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StartTimer(client);
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}
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StartTimer(GetNativeCell(1));
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}
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public int Native_StopTimer(Handle handler, int numParams)
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@ -2136,6 +2136,8 @@ public void Shavit_OnRestart(int client)
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{
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if(gB_TeleportToStart && !IsFakeClient(client) && !EmptyZone(gV_MapZones[Zone_Start][0]) && !EmptyZone(gV_MapZones[Zone_Start][1]))
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{
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Shavit_StartTimer(client);
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if(!EmptyZone(gF_CustomSpawn))
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{
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TeleportEntity(client, gF_CustomSpawn, NULL_VECTOR, view_as<float>({0.0, 0.0, 0.0}));
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@ -2145,14 +2147,10 @@ public void Shavit_OnRestart(int client)
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{
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float vCenter[3];
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MakeVectorFromPoints(gV_MapZones[0][0], gV_MapZones[0][1], vCenter);
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// calculate center
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vCenter[0] /= 2.0;
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vCenter[1] /= 2.0;
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// i could also use ScaleVector() by 0.5f I guess? dunno which is more resource intensive, so i'll do it manually.
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AddVectors(gV_MapZones[0][0], vCenter, vCenter);
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vCenter[2] = gV_MapZones[0][0][2];
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TeleportEntity(client, vCenter, NULL_VECTOR, view_as<float>({0.0, 0.0, 0.0}));
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@ -2166,13 +2164,10 @@ public void Shavit_OnEnd(int client)
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{
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float vCenter[3];
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MakeVectorFromPoints(gV_MapZones[1][0], gV_MapZones[1][1], vCenter);
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// calculate center
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vCenter[0] /= 2.0;
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vCenter[1] /= 2.0;
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AddVectors(gV_MapZones[1][0], vCenter, vCenter);
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vCenter[2] = gV_MapZones[1][0][2];
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TeleportEntity(client, vCenter, NULL_VECTOR, view_as<float>({0.0, 0.0, 0.0}));
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