improvements to unranked styles and API updates

This commit is contained in:
shavitush 2016-07-31 02:53:31 +03:00
parent 356e83acb4
commit 9674c21d27
4 changed files with 70 additions and 31 deletions

View File

@ -146,6 +146,7 @@ Sounds **(NEW!)**
- [x] On new #1.
- [x] On personal best.
- [x] On map finish.
- [ ] Add support for 'sound for X map rank'.
Rankings **(NEW!)**
--

View File

@ -29,7 +29,7 @@
#define PREFIX "\x04[Timer]\x01"
#define MAX_STYLES 6
#define MAX_STYLES 7
#define MAX_ZONES 8
// game types
@ -82,6 +82,7 @@ enum ReplayStatus(+=1)
#define STYLE_PRESPEED (1 << 10) // allow prespeeding regardless of the prespeed setting
#define STYLE_HSW_ONLY (1 << 11) // force half-sideways
#define STYLE_100AA (1 << 12) // force 100 airacclerate for the style
#define STYLE_LOWGRAV (1 << 13) // 0.6x gravity
int gI_StyleProperties[MAX_STYLES] =
{
@ -90,7 +91,8 @@ int gI_StyleProperties[MAX_STYLES] =
STYLE_AUTOBHOP|STYLE_EASYBHOP|STYLE_BLOCK_A|STYLE_BLOCK_D|STYLE_BLOCK_S, // W-Only
STYLE_EASYBHOP, // Scroll
STYLE_VEL_LIMIT, // 400 Velocity
STYLE_AUTOBHOP|STYLE_EASYBHOP|STYLE_HSW_ONLY // HSW
STYLE_AUTOBHOP|STYLE_EASYBHOP|STYLE_HSW_ONLY, // HSW
STYLE_AUTOBHOP|STYLE_EASYBHOP|STYLE_LOWGRAV|STYLE_UNRANKED // Low gravity
};
#endif
@ -132,7 +134,8 @@ char gS_StyleHTMLColors[MAX_STYLES][] =
"9A59F0",
"279BC2",
"C9BB8B",
"B54CBB"
"B54CBB",
"DB88C2"
};
#endif
@ -145,7 +148,8 @@ char gS_ShortBhopStyles[MAX_STYLES][] =
"W",
"LEGIT",
"400VEL",
"HSW"
"HSW",
"LG"
};
#endif
@ -158,7 +162,8 @@ float gI_RankingMultipliers[MAX_STYLES] =
1.33, // W-Only
1.30, // Scroll
1.50, // 400 Velocity
1.20 // HSW
1.20, // HSW
0.00 // Low gravity
};
#endif
@ -319,9 +324,12 @@ forward void Shavit_OnFinish(int client, BhopStyle style, float time, int jumps,
* @param style Style the record was done on.
* @param time Record time.
* @param jumps Jumps amount.
* @param strafes Amount of strafes.
* @param sync Sync percentage (0.0 to 100.0).
* @param rank Rank on map.
* @noreturn
*/
forward void Shavit_OnFinish_Post(int client, BhopStyle style, float time, int jumps);
forward void Shavit_OnFinish_Post(int client, BhopStyle style, float time, int jumps, int strafes, float sync, int rank);
/**
* Called when there's a new WR on the map.
@ -330,9 +338,11 @@ forward void Shavit_OnFinish_Post(int client, BhopStyle style, float time, int j
* @param style Style the record was done on.
* @param time Record time.
* @param jumps Jumps amount.
* @param strafes Amount of strafes.
* @param sync Sync percentage (0.0 to 100.0).
* @noreturn
*/
forward void Shavit_OnWorldRecord(int client, BhopStyle style, float time, int jumps);
forward void Shavit_OnWorldRecord(int client, BhopStyle style, float time, int jumps, int strafes, float sync);
/**
* Called when an admin deletes a WR.

View File

@ -542,6 +542,11 @@ public void Player_Jump(Event event, const char[] name, bool dontBroadcast)
{
SetEntPropFloat(client, Prop_Send, "m_flStamina", 0.0);
}
if(gI_StyleProperties[gBS_Style[client]] & STYLE_LOWGRAV)
{
SetEntityGravity(client, 0.6);
}
}
public void Player_Death(Event event, const char[] name, bool dontBroadcast)
@ -725,7 +730,7 @@ public void StartTimer(int client)
gF_PauseTotalTime[client] = 0.0;
gB_ClientPaused[client] = false;
SetEntityGravity(client, 0.0);
SetEntityGravity(client, (gI_StyleProperties[gBS_Style[client]] & STYLE_LOWGRAV)? 0.6:0.0);
SetEntPropFloat(client, Prop_Data, "m_flLaggedMovementValue", 1.0);
}

View File

@ -111,8 +111,8 @@ public void OnPluginStart()
#endif
// forwards
gH_OnWorldRecord = CreateGlobalForward("Shavit_OnWorldRecord", ET_Event, Param_Cell, Param_Cell, Param_Cell, Param_Cell);
gH_OnFinish_Post = CreateGlobalForward("Shavit_OnFinish_Post", ET_Event, Param_Cell, Param_Cell, Param_Cell, Param_Cell);
gH_OnWorldRecord = CreateGlobalForward("Shavit_OnWorldRecord", ET_Event, Param_Cell, Param_Cell, Param_Cell, Param_Cell, Param_Cell, Param_Cell);
gH_OnFinish_Post = CreateGlobalForward("Shavit_OnFinish_Post", ET_Event, Param_Cell, Param_Cell, Param_Cell, Param_Cell, Param_Cell, Param_Cell, Param_Cell);
gH_OnWRDeleted = CreateGlobalForward("Shavit_OnWRDeleted", ET_Event, Param_Cell, Param_Cell);
// player commands
@ -336,6 +336,11 @@ public void SQL_UpdateWRCache_Callback(Database db, DBResultSet results, const c
// reset cache
for(int i = 0; i < MAX_STYLES; i++)
{
if(gI_StyleProperties[i] & STYLE_UNRANKED)
{
continue;
}
strcopy(gS_WRName[i], MAX_NAME_LENGTH, "invalid");
gF_WRTime[i] = 0.0;
gI_RecordAmount[i] = 0;
@ -1360,25 +1365,17 @@ public void Shavit_OnFinish(int client, BhopStyle style, float time, int jumps,
char[] sTime = new char[32];
FormatSeconds(time, sTime, 32);
// k people I made this forward so I'll use it to make cool text messages on WR (check shavit-misc soon) EDIT: implemented into shavit-misc ages ago lmao why is this line still here :o
if(!(gI_StyleProperties[style] & STYLE_UNRANKED) && time < gF_WRTime[style] || gF_WRTime[style] == 0.0) // WR?
{
Call_StartForward(gH_OnWorldRecord);
Call_PushCell(client);
Call_PushCell(style);
Call_PushCell(time);
Call_PushCell(jumps);
Call_Finish();
UpdateWRCache();
}
// 0 - no query
// 1 - insert
// 2 - update
int overwrite = 0;
if(gF_PlayerRecord[client][style] == 0.0)
if(gI_StyleProperties[style] & STYLE_UNRANKED)
{
overwrite = 0; // ugly way of not writing to database
}
else if(gF_PlayerRecord[client][style] == 0.0)
{
overwrite = 1;
}
@ -1388,9 +1385,20 @@ public void Shavit_OnFinish(int client, BhopStyle style, float time, int jumps,
overwrite = 2;
}
else if(gI_StyleProperties[style] & STYLE_UNRANKED)
int iRank = GetRankForTime(style, time);
if(overwrite > 0 && (time < gF_WRTime[style] || gF_WRTime[style] == 0.0)) // WR?
{
overwrite = 0; // ugly way of not writing to database
Call_StartForward(gH_OnWorldRecord);
Call_PushCell(client);
Call_PushCell(style);
Call_PushCell(time);
Call_PushCell(jumps);
Call_PushCell(strafes);
Call_PushCell(sync);
Call_Finish();
UpdateWRCache();
}
float fDifference = (gF_PlayerRecord[client][style] - time) * -1.0;
@ -1411,12 +1419,12 @@ public void Shavit_OnFinish(int client, BhopStyle style, float time, int jumps,
{
if(sGame == Game_CSS)
{
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07D490CF%s\x01 (\x077585E0#%d\x01) with %d jump%s, %d strafe%s @ \x07B590D4%.02f%%\x01.", client, gS_BhopStyles[style], sTime, GetRankForTime(style, time), jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync);
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07D490CF%s\x01 (\x077585E0#%d\x01) with %d jump%s, %d strafe%s @ \x07B590D4%.02f%%\x01.", client, gS_BhopStyles[style], sTime, iRank, jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync);
}
else
{
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07%s\x01 (\x05#%d\x01) with %d jump%s, %d strafe%s @ \x06%.02f%%\x01.", client, gS_BhopStyles[style], sTime, GetRankForTime(style, time), jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync);
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07%s\x01 (\x05#%d\x01) with %d jump%s, %d strafe%s @ \x06%.02f%%\x01.", client, gS_BhopStyles[style], sTime, iRank, jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync);
}
// prevent duplicate records in case there's a long enough lag for the mysql server between two map finishes
@ -1433,12 +1441,12 @@ public void Shavit_OnFinish(int client, BhopStyle style, float time, int jumps,
{
if(sGame == Game_CSS)
{
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07D490CF%s\x01 (\x077585E0#%d\x01) with %d jump%s, %d strafe%s @ \x07B590D4%.02f%%\x01. \x07AD3BA6(%s)", client, gS_BhopStyles[style], sTime, GetRankForTime(style, time), jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync, sDifference);
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07D490CF%s\x01 (\x077585E0#%d\x01) with %d jump%s, %d strafe%s @ \x07B590D4%.02f%%\x01. \x07AD3BA6(%s)", client, gS_BhopStyles[style], sTime, iRank, jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync, sDifference);
}
else
{
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07%s\x01 (\x05#%d\x01) with %d jump%s, %d strafe%s @ \x06%.02f%%\x01. \x0C(%s)", client, gS_BhopStyles[style], sTime, GetRankForTime(style, time), jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync, sDifference);
Shavit_PrintToChatAll("\x03%N\x01 finished (%s) in \x07%s\x01 (\x05#%d\x01) with %d jump%s, %d strafe%s @ \x06%.02f%%\x01. \x0C(%s)", client, gS_BhopStyles[style], sTime, iRank, jumps, (jumps != 1)? "s":"", strafes, (strafes != 1)? "s":"", sync, sDifference);
}
FormatEx(sQuery, 512, "UPDATE %splayertimes SET time = %.03f, jumps = %d, date = %d, strafes = %d, sync = %.02f WHERE map = '%s' AND auth = '%s' AND style = '%d';", gS_MySQLPrefix, time, jumps, GetTime(), strafes, sync, gS_Map, sAuthID, style);
@ -1458,6 +1466,9 @@ public void Shavit_OnFinish(int client, BhopStyle style, float time, int jumps,
Call_PushCell(style);
Call_PushCell(time);
Call_PushCell(jumps);
Call_PushCell(strafes);
Call_PushCell(sync);
Call_PushCell(iRank);
Call_Finish();
}
@ -1532,11 +1543,23 @@ public void SQL_UpdateLeaderboards_Callback(Database db, DBResultSet results, co
while(results.FetchRow())
{
gA_LeaderBoard[results.FetchInt(0)].Push(results.FetchFloat(1));
BhopStyle style = view_as<BhopStyle>(results.FetchInt(0));
if(gI_StyleProperties[style] & STYLE_UNRANKED)
{
continue;
}
gA_LeaderBoard[style].Push(results.FetchFloat(1));
}
for(int i = 0; i < MAX_STYLES; i++)
{
if(gI_StyleProperties[i] & STYLE_UNRANKED)
{
continue;
}
SortADTArray(gA_LeaderBoard[i], Sort_Ascending, Sort_Float);
gI_RecordAmount[i] = gA_LeaderBoard[i].Length;
}