Fixed memory leak with Shavit_SetReplayData.

This commit is contained in:
shavit 2018-05-01 22:25:29 +03:00
parent 66a2820808
commit 99335a54f2

View File

@ -374,6 +374,7 @@ public int Native_SetReplayData(Handle handler, int numParams)
int client = GetNativeCell(1);
ArrayList frames = view_as<ArrayList>(CloneHandle(GetNativeCell(2), handler));
delete gA_PlayerFrames[client];
gA_PlayerFrames[client] = frames.Clone();
delete frames;