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Force sv_disable_immunity_alpha. (#419)
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@ -19,7 +19,6 @@ Including a records system, map zones (start/end marks etc), HUD with useful inf
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* [SourceMod 1.8 or above](http://www.sourcemod.net/downloads.php)
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# Optional requirements:
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* `sv_disable_immunity_alpha` set to 1 in CS:GO for the `shavit_misc_playeropacity` setting to work.
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* [DHooks](http://users.alliedmods.net/~drifter/builds/dhooks/2.0/) - required for 250/260 runspeed for all weapons.
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* [Bunnyhop Statistics](https://forums.alliedmods.net/showthread.php?t=286135) - to show amount of scrolls for non-auto styles in the key display. CS:S only!
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* [SteamWorks](https://forums.alliedmods.net/showthread.php?t=229556) - for the `{serverip}` advertisement variable.
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@ -67,6 +67,7 @@ enum
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};
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// cache
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ConVar sv_disable_immunity_alpha;
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bool gB_Hide[MAXPLAYERS+1];
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bool gB_Late = false;
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int gI_GroundEntity[MAXPLAYERS+1];
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@ -179,6 +180,7 @@ public void OnPluginStart()
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// cache
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gEV_Type = GetEngineVersion();
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sv_disable_immunity_alpha = FindConVar("sv_disable_immunity_alpha");
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// spectator list
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RegConsoleCmd("sm_specs", Command_Specs, "Show a list of spectators.");
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@ -438,6 +440,15 @@ public void OnConVarChanged(ConVar convar, const char[] oldValue, const char[] n
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gB_ClanTag = !StrEqual(gS_ClanTag, "0");
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}
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public void OnConfigsExecuted()
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{
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if(sv_disable_immunity_alpha != null)
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{
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sv_disable_immunity_alpha.BoolValue = true;
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delete sv_disable_immunity_alpha;
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}
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}
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public void OnMapStart()
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{
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GetCurrentMap(gS_CurrentMap, 192);
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