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Fix damage (#1051)
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@ -1505,7 +1505,7 @@ void ResetCheckpoints(int client)
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gI_CurrentCheckpoint[client] = 0;
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gI_CurrentCheckpoint[client] = 0;
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}
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}
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public Action OnTakeDamage(int victim, int attacker)
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public Action OnTakeDamage(int victim, int& attacker)
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{
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{
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if(gB_Hide[victim] || gCV_GodMode.IntValue >= 2)
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if(gB_Hide[victim] || gCV_GodMode.IntValue >= 2)
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{
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{
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