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Fix an issue where !rank may show points of another player.
I hope this won't be a bad solution, but I commented the code with a solution just in-case!
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@ -868,8 +868,10 @@ void UpdatePlayerRank(int client)
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if(GetClientAuthId(client, AuthId_Steam3, sAuthID, 32))
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if(GetClientAuthId(client, AuthId_Steam3, sAuthID, 32))
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{
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{
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// if there's any issue with this query,
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// add "ORDER BY points DESC " before "LIMIT 1"
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char[] sQuery = new char[512];
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char[] sQuery = new char[512];
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FormatEx(sQuery, 512, "SELECT COUNT(*) rank, points FROM %susers WHERE points >= (SELECT points FROM %susers WHERE auth = '%s' LIMIT 1) ORDER BY points DESC LIMIT 1;",
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FormatEx(sQuery, 512, "SELECT COUNT(*) rank, p.points FROM %susers u JOIN (SELECT points FROM %susers WHERE auth = '%s' LIMIT 1) p WHERE u.points >= p.points LIMIT 1;",
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gS_MySQLPrefix, gS_MySQLPrefix, sAuthID);
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gS_MySQLPrefix, gS_MySQLPrefix, sAuthID);
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gH_SQL.Query(SQL_UpdatePlayerRank_Callback, sQuery, GetClientSerial(client), DBPrio_Low);
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gH_SQL.Query(SQL_UpdatePlayerRank_Callback, sQuery, GetClientSerial(client), DBPrio_Low);
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