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Moved fBonusVelocity before fMinVelocity
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@ -711,15 +711,15 @@ public void Player_Jump(Event event, const char[] name, bool dontBroadcast)
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RequestFrame(ApplyNewVelocity, GetClientSerial(client));
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}
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if(view_as<float>(gA_StyleSettings[gBS_Style[client]][fMinVelocity]) != 0.0)
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{
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RequestFrame(MinimumVelocity, GetClientSerial(client));
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}
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if(view_as<float>(gA_StyleSettings[gBS_Style[client]][fBonusVelocity]) != 0.0)
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{
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RequestFrame(AddBonusVelocity, GetClientSerial(client));
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}
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if(view_as<float>(gA_StyleSettings[gBS_Style[client]][fMinVelocity]) != 0.0)
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{
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RequestFrame(MinimumVelocity, GetClientSerial(client));
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}
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}
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void ApplyNewVelocity(int data)
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