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easier way to find GetPlayerMaxSpeed offset on CSGO that nuko told me
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@ -38,7 +38,7 @@
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{
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"Offsets"
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{
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// search string "#SFUI_Notice_SprayPaint_TooClose" to find IsAbleToApplySpray and then go to the next function to find GetPlayerMaxSpeed. Then calculate the vtable offset.
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// search string: "start %f %f %f" and then check the function call offsets above it and convert them to vtable offsets (divide by 4 most likely or whatever)
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"CCSPlayer::GetPlayerMaxSpeed"
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{
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"windows" "506"
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