Added Shavit_OnPlaySound and shavit_sounds_enabled

This commit is contained in:
KiD Fearless 2020-08-05 18:36:26 -06:00
parent 533f3bccc9
commit bcc63e13b1
2 changed files with 50 additions and 3 deletions

View File

@ -844,7 +844,7 @@ forward void Shavit_OnTimescaleChanged(int client, float oldtimescale, float new
forward Action Shavit_OnCheckPointMenuMade(int client, bool segmented);
/**
* Called when before a selection is processed in the main checkpoint menu.
* Called before a selection is processed in the main checkpoint menu.
*
* @param client Client index.
* @param param2 Second parameter in the callback, usually the item selected.
@ -856,6 +856,18 @@ forward Action Shavit_OnCheckPointMenuMade(int client, bool segmented);
*/
forward Action Shavit_OnCheckpointMenuSelect(int client, int param2, char[] info, int maxlength, int currentCheckpoint, int maxCPs);
/**
* Called before a sound is played by shavit-sounds.
*
* @param client Index of the client that triggered the sound event.
* @param sound Reference to the sound that will be played.
* @param maxlength Length of the sound buffer, always PLATFORM_MAX_PATH.
* @param clients Reference to the array of clients to receive the sound, maxsize of MaxClients.
* @param count Reference to the number of clients to receive the sound.
* @return Plugin_Handled or Plugin_Stop to block the sound from being played. Anything else to continue the operation.
*/
forward Action Shavit_OnPlaySound(int client, char[] sound, int maxlength, int[] clients, int &count);
/**
* Returns the game type the server is running.
*

View File

@ -39,6 +39,9 @@ StringMap gSM_RankSounds = null;
// cvars
Convar gCV_MinimumWorst = null;
Convar gCV_Enabled = null;
Handle gH_OnPlaySound = null;
public Plugin myinfo =
{
@ -80,8 +83,11 @@ public void OnPluginStart()
// cvars
gCV_MinimumWorst = new Convar("shavit_sounds_minimumworst", "10", "Minimum amount of records to be saved for a \"worst\" sound to play.", 0, true, 1.0);
gCV_Enabled = new Convar("shavit_sounds_enabled", "1", "Enables/Disables functionality of the plugin", 0, true, 0.0, true, 1.0);
Convar.AutoExecConfig();
gH_OnPlaySound = CreateGlobalForward("Shavit_OnPlaySound", ET_Event, Param_Cell, Param_String, Param_Cell, Param_Array, Param_CellByRef);
}
public void OnLibraryAdded(const char[] name)
@ -114,7 +120,7 @@ public void OnMapStart()
File fFile = OpenFile(sFile, "r"); // readonly, unless i implement in-game editing
if(fFile == null)
if(fFile == null && gCV_Enabled.BoolValue)
{
SetFailState("Cannot open \"configs/shavit-sounds.cfg\". Make sure this file exists and that the server has read permissions to it.");
}
@ -186,6 +192,11 @@ public void OnMapStart()
public void Shavit_OnFinish(int client, int style, float time, int jumps, int strafes, float sync, int track, float oldtime, float perfs)
{
if(!gCV_Enabled.BoolValue)
{
return;
}
if(oldtime != 0.0 && time > oldtime && gA_NoImprovementSounds.Length != 0)
{
char sSound[PLATFORM_MAX_PATH];
@ -197,6 +208,11 @@ public void Shavit_OnFinish(int client, int style, float time, int jumps, int st
public void Shavit_OnFinish_Post(int client, int style, float time, int jumps, int strafes, float sync, int rank, int overwrite, int track)
{
if(!gCV_Enabled.BoolValue)
{
return;
}
float fOldTime = Shavit_GetClientPB(client, style, track);
char sSound[PLATFORM_MAX_PATH];
@ -235,6 +251,11 @@ public void Shavit_OnFinish_Post(int client, int style, float time, int jumps, i
public void Shavit_OnWorstRecord(int client, int style, float time, int jumps, int strafes, float sync, int track)
{
if(!gCV_Enabled.BoolValue)
{
return;
}
if(gA_WorstSounds.Length != 0 && Shavit_GetRecordAmount(style, track) >= gCV_MinimumWorst.IntValue)
{
char sSound[PLATFORM_MAX_PATH];
@ -247,7 +268,7 @@ public void Shavit_OnWorstRecord(int client, int style, float time, int jumps, i
}
}
void PlayEventSound(int client, bool everyone, char[] sound)
void PlayEventSound(int client, bool everyone, char sound[PLATFORM_MAX_PATH])
{
int[] clients = new int[MaxClients];
int count = 0;
@ -275,6 +296,20 @@ void PlayEventSound(int client, bool everyone, char[] sound)
}
}
Action result = Plugin_Continue;
Call_StartForward(gH_OnPlaySound);
Call_PushCell(client);
Call_PushStringEx(sound, PLATFORM_MAX_PATH, SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
Call_PushArrayEx(clients, MaxClients, SM_PARAM_COPYBACK);
Call_PushCellRef(count);
Call_Finish(result);
if(result != Plugin_Continue && result != Plugin_Changed)
{
return;
}
if(count > 0)
{
EmitSound(clients, count, sound);