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more time stopping stuff for times that are too low
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@ -1782,8 +1782,9 @@ public int Native_FinishMap(Handle handler, int numParams)
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CalculateRunTime(gA_Timers[client], true);
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if (gA_Timers[client].fCurrentTime <= 0.0)
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if (gA_Timers[client].fCurrentTime <= 0.11)
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{
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StopTimer(client);
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return;
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}
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@ -2347,6 +2348,8 @@ void StopTimer(int client)
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gA_Timers[client].bTimerEnabled = false;
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gA_Timers[client].iJumps = 0;
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gA_Timers[client].fCurrentTime = 0.0;
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gA_Timers[client].iFullTicks = 0;
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gA_Timers[client].iFractionalTicks = 0;
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gA_Timers[client].bClientPaused = false;
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gA_Timers[client].iStrafes = 0;
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gA_Timers[client].iTotalMeasures = 0;
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