mirror of
https://github.com/shavitush/bhoptimer.git
synced 2025-12-07 18:38:26 +00:00
remove stylesettings_t and break 3rd party plugins
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6e410dedb7
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cb39acc33b
@ -62,7 +62,6 @@ enum //ReplayStatus
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enum //ReplayBotType
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{
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Replay_Central,
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Replay_Legacy, // TODO: REMOVE
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Replay_Looping, // these are the ones that loop styles, tracks, and (eventually) stages...
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Replay_Dynamic, // these are bots that spawn on !replay when the central bot is taken
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Replay_Prop, // A prop entity that is being used as a replay...
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@ -156,49 +155,6 @@ enum struct stylestrings_t
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char sStylePermission[64];
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}
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//TODO:REMOVE IN 3.0
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enum struct stylesettings_t
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{
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bool bAutobhop;
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bool bEasybhop;
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int iPrespeed;
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float fVelocityLimit;
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bool bEnableBunnyhopping;
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float fAiraccelerate;
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float fRunspeed;
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float fGravityMultiplier;
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float fSpeedMultiplier;
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float fTimescale;
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float fVelocity;
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float fBonusVelocity;
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float fMinVelocity;
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bool bBlockW;
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bool bBlockA;
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bool bBlockS;
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bool bBlockD;
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bool bBlockUse;
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int iForceHSW;
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int iBlockPLeft;
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int iBlockPRight;
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int iBlockPStrafe;
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bool bUnranked;
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bool bNoReplay;
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bool bSync;
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bool bStrafeCountW;
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bool bStrafeCountA;
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bool bStrafeCountS;
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bool bStrafeCountD;
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float fRankingMultiplier;
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int iSpecial;
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int iOrdering;
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bool bInaccessible;
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int iEnabled;
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bool bKZCheckpoints;
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bool bForceKeysOnGround;
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float fJumpMultiplier;
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float fJumpBonus;
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}
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enum struct chatstrings_t
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{
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char sPrefix[64];
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@ -550,11 +506,10 @@ stock int GetSpectatorTarget(int client, int fallback = -1)
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* @param status The player's timer status.
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* @param track The player's timer track.
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* @param style The player's bhop style.
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* @param stylesettings A stylesettings_t struct that contains the player's bhop style's settings.
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* @param mouse Mouse direction (x, y).
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* @return Plugin_Continue to let shavit-core keep doing what it does, Plugin_Changed to pass different values.
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*/
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forward Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style, stylesettings_t stylesettings, int mouse[2]);
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forward Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style, int mouse[2]);
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/**
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* Called just before shavit-core adds time to a player's timer.
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@ -564,10 +519,9 @@ forward Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float
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* @param client Client index.
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* @param snapshot A snapshot with the player's current timer. You cannot manipulate it here.
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* @param time The time to be added to the player's timer.
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* @param stylesettings A stylesettings_t struct that contains the player's bhop style's settings.
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* @noreturn
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*/
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forward void Shavit_OnTimeIncrement(int client, timer_snapshot_t snapshot, float &time, stylesettings_t stylesettings);
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forward void Shavit_OnTimeIncrement(int client, timer_snapshot_t snapshot, float &time);
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/**
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* Called just before shavit-core adds time to a player's timer.
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@ -577,10 +531,9 @@ forward void Shavit_OnTimeIncrement(int client, timer_snapshot_t snapshot, float
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* @param client Client index.
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* @param snapshot A snapshot with the player's current timer. Read above in shavit.inc for more information.
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* @param time The time to be added to the player's timer.
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* @param stylesettings A stylesettings_t struct that contains the player's bhop style's settings.
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* @noreturn
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*/
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forward void Shavit_OnTimeIncrementPost(int client, float time, stylesettings_t stylesettings);
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forward void Shavit_OnTimeIncrementPost(int client, float time);
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/**
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* Called when a player's timer starts.
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@ -1065,23 +1018,6 @@ forward void Shavit_OnProcessMovement(int client);
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*/
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forward void Shavit_OnProcessMovementPost(int client);
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/**
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* Returns the game type the server is running.
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*
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* @return Game type. (See "enum ServerGame")
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*/
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#pragma deprecated Use GetEngineVersion() instead.
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native EngineVersion Shavit_GetGameType();
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/**
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* Returns the database handle the timer is using.
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*
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* @param hSQL Handle to store the database on.
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* @noreturn
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*/
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#pragma deprecated Use Shavit_GetDatabase() instead.
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native void Shavit_GetDB(Database &hSQL);
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/**
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* Returns bhoptimer's database handle.
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* Call within Shavit_OnDatabaseLoaded. Safety is not guaranteed anywhere else!
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@ -1197,19 +1133,6 @@ native bool Shavit_ChangeClientStyle(int client, int style, bool force = false,
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*/
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native void Shavit_FinishMap(int client, int track);
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/**
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* Stores the player's timer stats on variables
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*
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* @param client Client index.
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* @param time Time passed since the player started.
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* @param jumps How many times the player jumped since he started.
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* @param style Style, check "enum BhopStyle"
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* @param started Timer started?
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* @noreturn
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*/
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#pragma deprecated Use different natives or Shavit_SaveSnapshot instead.
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native void Shavit_GetTimer(int client, float &time, int &jumps, int &style, bool &started);
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/**
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* Retrieve a client's current time.
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*
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@ -1286,17 +1209,6 @@ native float Shavit_GetPerfectJumps(int client);
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*/
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native float Shavit_GetSync(int client);
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/**
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* Saves the WR time for the current map on a variable.
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*
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* @param style Style to get the WR for.
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* @param time Reference to the time variable. 0.0 will be returned if no records.
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* @param track Timer track.
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* @noreturn
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*/
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#pragma deprecated Use Shavit_GetWorldRecord() instead.
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native void Shavit_GetWRTime(int style, float &time, int track);
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/**
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* Retrieves the world record for the given style/track.
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*
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@ -1335,18 +1247,6 @@ native void Shavit_GetWRRecordID(int style, int &recordid, int track);
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*/
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native void Shavit_GetWRName(int style, char[] wrname, int wrmaxlength, int track);
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/**
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* Saves the player's personal best time on a variable.
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*
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* @param client Client index.
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* @param style Style to get the PB for.
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* @param time Reference to the time variable. 0.0 will be returned if no personal record.
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* @param track Timer track.
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* @noreturn
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*/
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#pragma deprecated Use Shavit_GetClientPB() instead.
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native void Shavit_GetPlayerPB(int client, int style, float &time, int track);
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/**
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* Retrieves the best time of a player.
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*
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@ -1833,17 +1733,6 @@ native bool Shavit_SetStyleSettingBool(int style, const char[] key, bool value,
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*/
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native bool Shavit_SetStyleSettingInt(int style, const char[] key, int value, bool replace = true);
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/**
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* Saves the style settings on `any` references.
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*
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* @param style Style index.
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* @param StyleSettings Reference to the settings array.
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* @param size Size of the StyleSettings buffer, e.g sizeof(stylesettings_t)
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* @return SP_ERROR_NONE on success, anything else on failure.
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*/
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#pragma deprecated Use different natives or Shavit_GetStyleSetting instead.
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native int Shavit_GetStyleSettings(int style, any[] StyleSettings, int size = sizeof(stylesettings_t));
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/**
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* Saves the style related strings on string references.
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*
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@ -2423,13 +2312,11 @@ public void __pl_shavit_SetNTVOptional()
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MarkNativeAsOptional("Shavit_GetClientTime");
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MarkNativeAsOptional("Shavit_GetClientTrack");
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MarkNativeAsOptional("Shavit_GetDatabase");
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MarkNativeAsOptional("Shavit_GetDB");
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MarkNativeAsOptional("Shavit_GetHUDSettings");
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MarkNativeAsOptional("Shavit_GetMapTier");
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MarkNativeAsOptional("Shavit_GetMapTiers");
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MarkNativeAsOptional("Shavit_GetOrderedStyles");
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MarkNativeAsOptional("Shavit_GetPerfectJumps");
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MarkNativeAsOptional("Shavit_GetPlayerPB");
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MarkNativeAsOptional("Shavit_GetPoints");
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MarkNativeAsOptional("Shavit_GetRank");
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MarkNativeAsOptional("Shavit_GetRankedPlayers");
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@ -2457,13 +2344,11 @@ public void __pl_shavit_SetNTVOptional()
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MarkNativeAsOptional("Shavit_GetStyleSettingInt");
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MarkNativeAsOptional("Shavit_GetStyleSettingFloat");
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MarkNativeAsOptional("Shavit_HasStyleSetting");
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MarkNativeAsOptional("Shavit_GetStyleSettings");
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MarkNativeAsOptional("Shavit_GetStyleStrings");
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MarkNativeAsOptional("Shavit_GetSync");
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MarkNativeAsOptional("Shavit_GetTimeOffset");
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MarkNativeAsOptional("Shavit_GetDistanceOffset");
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MarkNativeAsOptional("Shavit_GetTimeForRank");
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MarkNativeAsOptional("Shavit_GetTimer");
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MarkNativeAsOptional("Shavit_GetTimerStatus");
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MarkNativeAsOptional("Shavit_GetWorldRecord");
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MarkNativeAsOptional("Shavit_GetWRCount");
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@ -2471,7 +2356,6 @@ public void __pl_shavit_SetNTVOptional()
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MarkNativeAsOptional("Shavit_GetWRHolderRank");
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MarkNativeAsOptional("Shavit_GetWRName");
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MarkNativeAsOptional("Shavit_GetWRRecordID");
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MarkNativeAsOptional("Shavit_GetWRTime");
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MarkNativeAsOptional("Shavit_GetZoneData");
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MarkNativeAsOptional("Shavit_GetZoneFlags");
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MarkNativeAsOptional("Shavit_HasStyleAccess");
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@ -162,7 +162,6 @@ ConVar sv_enablebunnyhopping = null;
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bool gB_Registered = false;
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int gI_Styles = 0;
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int gI_OrderedStyles[STYLE_LIMIT];
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stylesettings_t gA_StyleSettings[STYLE_LIMIT];
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StringMap gSM_StyleKeys[STYLE_LIMIT];
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int gI_CurrentParserIndex = 0;
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@ -207,8 +206,6 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
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CreateNative("Shavit_GetClientTime", Native_GetClientTime);
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CreateNative("Shavit_GetClientTrack", Native_GetClientTrack);
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CreateNative("Shavit_GetDatabase", Native_GetDatabase);
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CreateNative("Shavit_GetDB", Native_GetDB);
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CreateNative("Shavit_GetGameType", Native_GetGameType);
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CreateNative("Shavit_GetOrderedStyles", Native_GetOrderedStyles);
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CreateNative("Shavit_GetPerfectJumps", Native_GetPerfectJumps);
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CreateNative("Shavit_GetStrafeCount", Native_GetStrafeCount);
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@ -218,12 +215,10 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
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CreateNative("Shavit_GetStyleSettingBool", Native_GetStyleSettingBool);
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CreateNative("Shavit_GetStyleSettingFloat", Native_GetStyleSettingFloat);
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CreateNative("Shavit_HasStyleSetting", Native_HasStyleSetting);
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CreateNative("Shavit_GetStyleSettings", Native_GetStyleSettings);
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CreateNative("Shavit_GetStyleStrings", Native_GetStyleStrings);
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CreateNative("Shavit_GetSync", Native_GetSync);
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CreateNative("Shavit_GetTimeOffset", Native_GetTimeOffset);
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CreateNative("Shavit_GetDistanceOffset", Native_GetTimeOffsetDistance);
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CreateNative("Shavit_GetTimer", Native_GetTimer);
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CreateNative("Shavit_GetTimerStatus", Native_GetTimerStatus);
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CreateNative("Shavit_HasStyleAccess", Native_HasStyleAccess);
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CreateNative("Shavit_IsKZMap", Native_IsKZMap);
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@ -1448,11 +1443,6 @@ public void Player_Death(Event event, const char[] name, bool dontBroadcast)
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StopTimer(client);
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}
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public int Native_GetGameType(Handle handler, int numParams)
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{
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return view_as<int>(gEV_Type);
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}
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public int Native_GetOrderedStyles(Handle handler, int numParams)
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{
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return SetNativeArray(1, gI_OrderedStyles, GetNativeCell(2));
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@ -1463,23 +1453,6 @@ public int Native_GetDatabase(Handle handler, int numParams)
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return view_as<int>(CloneHandle(gH_SQL, handler));
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}
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public int Native_GetDB(Handle handler, int numParams)
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{
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SetNativeCellRef(1, gH_SQL);
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}
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public int Native_GetTimer(Handle handler, int numParams)
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{
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// 1 - client
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int client = GetNativeCell(1);
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// 2 - time
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SetNativeCellRef(2, gA_Timers[client].fTimer);
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SetNativeCellRef(3, gA_Timers[client].iJumps);
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SetNativeCellRef(4, gA_Timers[client].iStyle);
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SetNativeCellRef(5, gA_Timers[client].bEnabled);
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}
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public int Native_GetClientTime(Handle handler, int numParams)
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{
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return view_as<int>(gA_Timers[GetNativeCell(1)].fTimer);
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@ -1899,19 +1872,6 @@ public int Native_GetStyleCount(Handle handler, int numParams)
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return (gI_Styles > 0)? gI_Styles:-1;
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}
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public int Native_GetStyleSettings(Handle handler, int numParams)
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{
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LogError("Shavit_GetStyleSettings is deprecated and will be removed in 3.0. Use Shavit_GetStyleSetting instead");
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if(GetNativeCell(3) != sizeof(stylesettings_t))
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{
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return ThrowNativeError(200, "stylesettings_t does not match latest(got %i expected %i). Please update your includes and recompile your plugins",
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GetNativeCell(3), sizeof(stylesettings_t));
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}
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return SetNativeArray(2, gA_StyleSettings[GetNativeCell(1)], sizeof(stylesettings_t));
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}
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public int Native_GetStyleStrings(Handle handler, int numParams)
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{
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int style = GetNativeCell(1);
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@ -2582,75 +2542,6 @@ bool LoadStyles()
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parser.ParseFile(sPath);
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delete parser;
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// TODO: REMOVE IN 3.0
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// These are being left in as a backwards compatibility for the forwards using the style settings struct.
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// Forwards seem to be fairly safe but will eventually be deprecated in favor of removing enum struct api usage.
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KeyValues kv = new KeyValues("shavit-styles");
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if(!kv.ImportFromFile(sPath) || !kv.GotoFirstSubKey())
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{
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delete kv;
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return false;
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}
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int i = 0;
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do
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{
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gA_StyleSettings[i].bAutobhop = view_as<bool>(kv.GetNum("autobhop", 1));
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gA_StyleSettings[i].bEasybhop = view_as<bool>(kv.GetNum("easybhop", 1));
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gA_StyleSettings[i].iPrespeed = view_as<bool>(kv.GetNum("prespeed", 0));
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gA_StyleSettings[i].fVelocityLimit = kv.GetFloat("velocity_limit", 0.0);
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gA_StyleSettings[i].fAiraccelerate = kv.GetFloat("airaccelerate", 1000.0);
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gA_StyleSettings[i].bEnableBunnyhopping = view_as<bool>(kv.GetNum("bunnyhopping", 1));
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gA_StyleSettings[i].fRunspeed = kv.GetFloat("runspeed", 260.00);
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gA_StyleSettings[i].fGravityMultiplier = kv.GetFloat("gravity", 1.0);
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gA_StyleSettings[i].fSpeedMultiplier = kv.GetFloat("speed", 1.0);
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gA_StyleSettings[i].fTimescale = view_as<bool>(kv.GetNum("halftime", 0))? 0.5:kv.GetFloat("timescale", 1.0); // backwards compat for old halftime settig
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gA_StyleSettings[i].fVelocity = kv.GetFloat("velocity", 1.0);
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gA_StyleSettings[i].fBonusVelocity = kv.GetFloat("bonus_velocity", 0.0);
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gA_StyleSettings[i].fMinVelocity = kv.GetFloat("min_velocity", 0.0);
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gA_StyleSettings[i].fJumpMultiplier = kv.GetFloat("jump_multiplier", 0.0);
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gA_StyleSettings[i].fJumpBonus = kv.GetFloat("jump_bonus", 0.0);
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gA_StyleSettings[i].bBlockW = view_as<bool>(kv.GetNum("block_w", 0));
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gA_StyleSettings[i].bBlockA = view_as<bool>(kv.GetNum("block_a", 0));
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gA_StyleSettings[i].bBlockS = view_as<bool>(kv.GetNum("block_s", 0));
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gA_StyleSettings[i].bBlockD = view_as<bool>(kv.GetNum("block_d", 0));
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gA_StyleSettings[i].bBlockUse = view_as<bool>(kv.GetNum("block_use", 0));
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gA_StyleSettings[i].iForceHSW = kv.GetNum("force_hsw", 0);
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gA_StyleSettings[i].iBlockPLeft = kv.GetNum("block_pleft", 0);
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gA_StyleSettings[i].iBlockPRight = kv.GetNum("block_pright", 0);
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gA_StyleSettings[i].iBlockPStrafe = kv.GetNum("block_pstrafe", 0);
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gA_StyleSettings[i].bUnranked = view_as<bool>(kv.GetNum("unranked", 0));
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gA_StyleSettings[i].bNoReplay = view_as<bool>(kv.GetNum("noreplay", 0));
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gA_StyleSettings[i].bSync = view_as<bool>(kv.GetNum("sync", 1));
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gA_StyleSettings[i].bStrafeCountW = view_as<bool>(kv.GetNum("strafe_count_w", false));
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gA_StyleSettings[i].bStrafeCountA = view_as<bool>(kv.GetNum("strafe_count_a", true));
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gA_StyleSettings[i].bStrafeCountS = view_as<bool>(kv.GetNum("strafe_count_s", false));
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gA_StyleSettings[i].bStrafeCountD = view_as<bool>(kv.GetNum("strafe_count_d", true));
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gA_StyleSettings[i].fRankingMultiplier = kv.GetFloat("rankingmultiplier", 1.00);
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gA_StyleSettings[i].iSpecial = kv.GetNum("special", 0);
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gA_StyleSettings[i].iOrdering = kv.GetNum("ordering", i);
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gA_StyleSettings[i].bInaccessible = view_as<bool>(kv.GetNum("inaccessible", false));
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gA_StyleSettings[i].iEnabled = kv.GetNum("enabled", 1);
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gA_StyleSettings[i].bKZCheckpoints = view_as<bool>(kv.GetNum("kzcheckpoints", 0));
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gA_StyleSettings[i].bForceKeysOnGround = view_as<bool>(kv.GetNum("force_groundkeys", 0));
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// if this style is disabled, we will force certain settings
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if(gA_StyleSettings[i].iEnabled <= 0)
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{
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gA_StyleSettings[i].bNoReplay = true;
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gA_StyleSettings[i].fRankingMultiplier = 0.0;
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gA_StyleSettings[i].bInaccessible = true;
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}
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}
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||||
while(kv.GotoNextKey());
|
||||
|
||||
delete kv;
|
||||
|
||||
gB_Registered = true;
|
||||
|
||||
SortCustom1D(gI_OrderedStyles, gI_Styles, SortAscending_StyleOrder);
|
||||
@ -2779,7 +2670,7 @@ public SMCResult OnStyleLeaveSection(SMCParser smc)
|
||||
char sName[64];
|
||||
gSM_StyleKeys[gI_CurrentParserIndex].GetString("name", sName, 64);
|
||||
|
||||
if(!gB_Registered && strlen(sStyleCommand) > 0 && !gA_StyleSettings[gI_CurrentParserIndex].bInaccessible)
|
||||
if(!gB_Registered && strlen(sStyleCommand) > 0 && !GetStyleSettingBool(gI_CurrentParserIndex, "inaccessible"))
|
||||
{
|
||||
char sStyleCommands[32][32];
|
||||
int iCommands = ExplodeString(sStyleCommand, ";", sStyleCommands, 32, 32, false);
|
||||
@ -3480,9 +3371,6 @@ public MRESReturn DHook_ProcessMovementPost(Handle hParams)
|
||||
Call_PushCell(client);
|
||||
Call_PushArray(snapshot, sizeof(timer_snapshot_t));
|
||||
Call_PushCellRef(time);
|
||||
//TODO:REMOVE IN 3.0
|
||||
Call_PushArray(gA_StyleSettings[gA_Timers[client].iStyle], sizeof(stylesettings_t));
|
||||
// Call_PushArray(NULL_VECTOR, sizeof(NULL_VECTOR));
|
||||
Call_Finish();
|
||||
|
||||
gA_Timers[client].fTimer += time;
|
||||
@ -3490,9 +3378,6 @@ public MRESReturn DHook_ProcessMovementPost(Handle hParams)
|
||||
Call_StartForward(gH_Forwards_OnTimerIncrementPost);
|
||||
Call_PushCell(client);
|
||||
Call_PushCell(time);
|
||||
//TODO:REMOVE IN 3.0
|
||||
// Call_PushArray(NULL_VECTOR, sizeof(NULL_VECTOR));
|
||||
Call_PushArray(gA_StyleSettings[gA_Timers[client].iStyle], sizeof(stylesettings_t));
|
||||
Call_Finish();
|
||||
|
||||
return MRES_Ignored;
|
||||
@ -3626,9 +3511,6 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
|
||||
Call_PushCell(GetTimerStatus(client));
|
||||
Call_PushCell(gA_Timers[client].iTrack);
|
||||
Call_PushCell(gA_Timers[client].iStyle);
|
||||
//TODO:REMOVE IN 3.0
|
||||
Call_PushArray(gA_StyleSettings[gA_Timers[client].iStyle], sizeof(stylesettings_t));
|
||||
// Call_PushArray(NULL_VECTOR, sizeof(NULL_VECTOR));
|
||||
Call_PushArrayEx(mouse, 2, SM_PARAM_COPYBACK);
|
||||
Call_Finish(result);
|
||||
|
||||
|
||||
@ -400,7 +400,7 @@ void MakeAngleDiff(int client, float newAngle)
|
||||
gF_AngleDiff[client] = fAngleDiff - 360.0 * RoundToFloor((fAngleDiff + 180.0) / 360.0);
|
||||
}
|
||||
|
||||
public Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style, stylesettings_t stylsettings)
|
||||
public Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style)
|
||||
{
|
||||
gI_Buttons[client] = buttons;
|
||||
MakeAngleDiff(client, angles[1]);
|
||||
|
||||
@ -1090,7 +1090,7 @@ void RemoveRagdoll(int client)
|
||||
}
|
||||
}
|
||||
|
||||
public Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style, stylesettings_t stylesettings)
|
||||
public Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style)
|
||||
{
|
||||
bool bNoclip = (GetEntityMoveType(client) == MOVETYPE_NOCLIP);
|
||||
bool bInStart = Shavit_InsideZone(client, Zone_Start, track);
|
||||
|
||||
@ -102,7 +102,6 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
|
||||
// natives
|
||||
CreateNative("Shavit_GetClientPB", Native_GetClientPB);
|
||||
CreateNative("Shavit_SetClientPB", Native_SetClientPB);
|
||||
CreateNative("Shavit_GetPlayerPB", Native_GetPlayerPB);
|
||||
CreateNative("Shavit_GetClientCompletions", Native_GetClientCompletions);
|
||||
CreateNative("Shavit_GetRankForTime", Native_GetRankForTime);
|
||||
CreateNative("Shavit_GetRecordAmount", Native_GetRecordAmount);
|
||||
@ -110,7 +109,6 @@ public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max
|
||||
CreateNative("Shavit_GetWorldRecord", Native_GetWorldRecord);
|
||||
CreateNative("Shavit_GetWRName", Native_GetWRName);
|
||||
CreateNative("Shavit_GetWRRecordID", Native_GetWRRecordID);
|
||||
CreateNative("Shavit_GetWRTime", Native_GetWRTime);
|
||||
CreateNative("Shavit_ReloadLeaderboards", Native_ReloadLeaderboards);
|
||||
CreateNative("Shavit_WR_DeleteMap", Native_WR_DeleteMap);
|
||||
CreateNative("Shavit_DeleteWR", Native_DeleteWR);
|
||||
@ -565,11 +563,6 @@ public int Native_GetWorldRecord(Handle handler, int numParams)
|
||||
return view_as<int>(gF_WRTime[GetNativeCell(1)][GetNativeCell(2)]);
|
||||
}
|
||||
|
||||
public int Native_GetWRTime(Handle handler, int numParams)
|
||||
{
|
||||
SetNativeCellRef(2, gF_WRTime[GetNativeCell(1)][GetNativeCell(3)]);
|
||||
}
|
||||
|
||||
public int Native_ReloadLeaderboards(Handle handler, int numParams)
|
||||
{
|
||||
//UpdateLeaderboards(); // Called by UpdateWRCache->SQL_UpdateWRCache_Callback
|
||||
|
||||
@ -2356,7 +2356,7 @@ public bool TraceFilter_World(int entity, int contentsMask)
|
||||
return (entity == 0);
|
||||
}
|
||||
|
||||
public Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style, stylesettings_t stylesettings)
|
||||
public Action Shavit_OnUserCmdPre(int client, int &buttons, int &impulse, float vel[3], float angles[3], TimerStatus status, int track, int style)
|
||||
{
|
||||
if(gI_MapStep[client] > 0 && gI_MapStep[client] != 3)
|
||||
{
|
||||
|
||||
Loading…
Reference in New Issue
Block a user