Changed weapon removal method.

This commit is contained in:
shavit 2018-05-02 12:34:11 +03:00
parent 8c25086471
commit e357131299

View File

@ -1081,7 +1081,7 @@ void RemoveWeapon(any data)
{
if(IsValidEntity(data))
{
RemoveEntity(data);
AcceptEntityInput(data, "Kill");
}
}
@ -1164,7 +1164,7 @@ public void OnWeaponDrop(int client, int entity)
{
if(gB_NoWeaponDrops && IsValidEntity(entity))
{
RemoveEntity(entity);
AcceptEntityInput(entity, "Kill");
}
}