* backup a lot of this zone_cache_t stuff since i'm going to do something else first
* AAAAAAAAAAAAAA
* add the sTarget checking
* this pr will get squashed so this message doesn't matter
* wip Shavit_RemoveZone
* wip ZF_Solid and TODO notes
* move hook thing
* do some zone insert stuff that doesn't reload *every* zone
* condense some zone editing global variables
* add some spaces to some ifs
* remove gV_MapZones
* remove random loop
* big change
* remove ClearZone()
* .
* ..
* add speed to zone beam settings
* add bhop_n0bs1_css stripper cfg for shit zone
* ...
* remove draw timer to OnConfigsExecuted because interval cvar
* change string for mapfixes print
* wew
* rename iSource to iForm and add sSource
* add Shavit_ReloadZones() and rename some source things
* add shavit-zones-http.sp
* add a getarray
* adjust the http api format slightly
* remove Shavit_GetStageZone() & fix zone inserts
* api update
* convar edits
* increase buf size
* wrong buf...
* normalize points inside Shavit_AddZone
* rename ZonesNotLocal to ZonesNotSQL
* small cleanup
* add the zone hooking menu stuff
* make the confirm menu Exit button STOP DRAWING!!!
* only try to draw trigger_multiples
* asdf
* typo
* improvements
* add distance to menu
* use PassesTriggerFilters like rngfix
* finish some docs
* make dist be meters
* more hooking tele things
* remove all this migration stuff
* add entity under crosshair
* shorten stage translation message
* Redo shavit_misc_resettargetname
Also changes the way event abuses are fixed
* Obsolete shavit_misc_resettargetname/classname cvars
Also few minor optimisations to the code
* Revert the deletion of shavit_misc_resettargetname/classname
* Move targetname/classname resets to OnStartPre() forward
* Rename shavit_misc_resettargetname cvar
* Move event reset code to shavit-zones
Also replaces PhysicsCheckForEntityUntouch() function call with PhysicsRemoveTouchedList()
* don't hook teleport on bots & some random code-style changes
* remove added whitespace
Co-authored-by: rtldg <55846624+rtldg@users.noreply.github.com>
* Add Convar to restrict noclip in start zone
* remove unused translation file
* Require the enum struct size to be passed to natives
This should hopefully prevent Invalid memory access from plugins compiled on older version of the timer. If an enum struct is changed then plugins compiled on older version of the timer will be forced to be recompiled to match the version they are using.
* Fix save states not tracking preframes
Misc. name changes for natives. And a somehow possible exception fixed when getting a record.
* Add hitbox/center mass cvar (#930)
* Add optional cvar for player center of mass/player hitbox for touching zones
* 2.5.7a Final Changes
fix spelling mistake
add missing optional native
tabify spaces
* Tick offsets, new timing method
Added the tick fraction system from Momentum Mod. Timer is now run within ProcessMovement
* Add StartReplay Native
* Remove debug code
* remove extra gamedata
* Change Hook To Post.
* Increment version
Co-authored-by: KiD Fearless <kidfearless1@gmail.com>
Co-authored-by: Nairda <38843773+Nairdaa@users.noreply.github.com>