shavit
4f34901613
Fix for replay saving.
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Some replays would not overwrite because of disrepancy between record time and frame count. This commit makes it so the replay saves as long as it contains less frames than the old one, which usually results in less time spent running.
2017-12-24 23:39:50 +02:00
shavit
09dee3ce29
Fix issue where new replays get saved even if done with CPs.
2017-12-18 22:57:57 +02:00
shavit
990bbb802d
Added slide zones ( #558 )
2017-12-16 10:27:02 +02:00
shavit
cfde142e92
Added TF2 support. ( #549 )
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Tested most of the things in-game, should be good to go!
2017-12-10 09:30:08 +02:00
shavit
a5a026e8c9
another oops
2017-12-10 01:54:43 +02:00
shavit
3710bfe170
Adjusted replay length.
2017-12-10 01:06:28 +02:00
shavit
1d8d43638b
oops
2017-12-10 00:40:03 +02:00
shavit
b5181473b0
Fixed potential memory leak.
2017-12-10 00:39:03 +02:00
shavit
70c2c8e73e
Workaround for WR deletion when rounding issues happen.
2017-12-10 00:34:31 +02:00
shavit
712afbbf20
Reimplemented Native_GetReplayLength
2017-11-25 11:59:11 +02:00
shavit
d0075a6115
Update WR deletion to properly delete new format replays.
2017-11-22 18:16:34 +02:00
shavit
42ee76c742
Added new natives and complete replay bots. ( #537 )
2017-11-21 12:24:21 +02:00
shavit
d20839218c
New replay bot format ( #434 ) and some of #537
2017-11-21 11:28:57 +02:00
shavit
47c69d1621
Added Shavit_ReloadReplay and Shavit_ReloadReplays ( #528 )
2017-11-17 07:29:29 +02:00
shavit
6f42a78416
Fixed issues with replay playback ( #521 )
2017-11-12 20:09:02 +02:00
shavitush
70e885c25f
Restructured files.
2017-10-24 01:05:09 +03:00