* Update shavit-misc.phrases.txt
* Update shavit-misc.sp
* remove debug lines
* Update shavit-misc.phrases.txt
* Update shavit-misc.sp
* Works.
deadwinter Today at 17:44
i fixed it myself
so
it is safe to merge now
@KiD
* Add forward for when checkpoints are deleted
* Adjust OnTeleport forward to match other checkpoint natives
* Create function for DeleteCheckpoint. Added documentation.
Co-authored-by: KiD Fearless <kidfearless1@gmail.com>
* add hud perf settings
added option to enable/disable perf ratio from scroll styles
TODO later:
- add an option to move perf ratio from right hud to main hud.
* Update shavit-hud.sp
* Update shavit-hud.sp
* fix tabbing
Co-authored-by: KiD Fearless <kidfearless1@gmail.com>
* Add Convar to restrict noclip in start zone
* remove unused translation file
* Require the enum struct size to be passed to natives
This should hopefully prevent Invalid memory access from plugins compiled on older version of the timer. If an enum struct is changed then plugins compiled on older version of the timer will be forced to be recompiled to match the version they are using.
* Fix save states not tracking preframes
Misc. name changes for natives. And a somehow possible exception fixed when getting a record.
* Add hitbox/center mass cvar (#930)
* Add optional cvar for player center of mass/player hitbox for touching zones
* 2.5.7a Final Changes
fix spelling mistake
add missing optional native
tabify spaces
* Tick offsets, new timing method
Added the tick fraction system from Momentum Mod. Timer is now run within ProcessMovement
* Add StartReplay Native
* Remove debug code
* remove extra gamedata
* Change Hook To Post.
* Increment version
Co-authored-by: KiD Fearless <kidfearless1@gmail.com>
Co-authored-by: Nairda <38843773+Nairdaa@users.noreply.github.com>
* Add Convar to restrict noclip in start zone
* remove unused translation file
* Require the enum struct size to be passed to natives
This should hopefully prevent Invalid memory access from plugins compiled on older version of the timer. If an enum struct is changed then plugins compiled on older version of the timer will be forced to be recompiled to match the version they are using.
* Fix save states not tracking preframes
Misc. name changes for natives. And a somehow possible exception fixed when getting a record.
* Add hitbox/center mass cvar (#930)
* Add optional cvar for player center of mass/player hitbox for touching zones
* 2.5.7a Final Changes
fix spelling mistake
add missing optional native
tabify spaces
Co-authored-by: Nairda <38843773+Nairdaa@users.noreply.github.com>
* Update shavit-misc.sp
* Update shavit-replay.sp
* Update shavit.inc
* Update shavit-misc.sp
* tested... my ass
fuck you sourcemod
* award goes to deadwinter again
L 06/03/2020 - 00:30:18: [SM] Exception reported: Invalid index 47081 (count: 3743)
L 06/03/2020 - 00:30:18: [SM] Blaming: shavit-replay.smx
L 06/03/2020 - 00:30:18: [SM] Call stack trace:
L 06/03/2020 - 00:30:18: [SM] [0] ArrayList.Get
L 06/03/2020 - 00:30:18: [SM] [1] Line 1806, D:\steamcmd\css\cstrike\addons\sourcemod\scripting\shavit-replay.sp::OnPlayerRunCmd
Bug fixed.
* oops
* even more bugs ok
* Update shavit-hud.sp
> just merge it, trust me im clueless
- Nairda