* useless pr, but KiD asked for it
added braces
* yesn't
updated to match the solid very good yes coding style
also, added extra two empty lines at the bottom just in case anything breaks
* csgo menu fix
* Update shavit-misc.sp
* csgo menu fix
works according to GAMMACASE
* Update shavit-misc.sp
* editing shit via git website is cancer
* Update shavit-misc.sp
* cleanup GetTrackName()
* a few more changes to change mod_zone_bonus & add Track_Bonus_Last
* fix undefined symbol sTrack
* fixup !bwr for multiple bonuses
* fix GetTrackName() after I broke it
* add bonus number param to help text of sm_bwr
* fix !wr after I broke it adding !bwr [bonus number]
* ignore checkpoint zones for now because nothing is ready for them
* update points for bonus #2 through #8 at same time
so instead of something like `9 (track count) * 22 (style count)` queries, it'll do `3 (main, bonus1, rest of bonuses) * 22 (style count)` queries and the rest of the bonuses on the recalc all in the same query
dynamic time difference is now disabled by default, and will be using a shortened convar name. it is reccomended that if you do use the cheap method to set it to 2 or 3 as not having an early reference point was the main cause for time skipping.
"this breaks the parsing and it always parses CS:S section"
made a PR on behalf of GAMMACASE
also removed the useless " \t \n \r " cus it's already in there defined as hex, pointless to have it defined twice
* make !wr say map not found when map not found...
* use translation string for 'map was not found'
* stockify GuessBestMapName() and also use in sm_tier
* fix formatting
Co-authored-by: KiD Fearless <kidfearless1@gmail.com>
"Also, when you go back to startzone (not with !r) your dynamic time is not back to 0 when you have more than 10 seconds on the timer (you can have even 30 on it, walk back to startzone, walk out and it will show -10 sec on dynamic timer right away)."