rtldg
9c344ee225
a few more mapname buffers adjusted to PLATFORM_MAX_PATH
2021-08-08 15:55:16 +00:00
rtldg
845223bf6f
reduce some more loops
2021-08-08 15:55:16 +00:00
rtldg
525e7a93c1
make {styletag} & {style} work for !replay bots again
2021-08-08 15:55:16 +00:00
rtldg
aa5aaf9f6a
change some wr stuff around again
2021-08-08 15:55:16 +00:00
rtldg
b4d1d8a8c0
fix some checkpoint/gravity/timescale/speed related stuff
2021-08-08 15:55:16 +00:00
rtldg
2d168ddb1f
add missing parameters to function declaration
2021-08-08 15:55:16 +00:00
rtldg
d112d3dbd0
add dumb shavit_misc_resettargetname_main and shavit_misc_resettargetname_bonus
2021-08-08 15:55:15 +00:00
rtldg
c873f218a6
also make loadunzonedmap use lowercase
2021-08-08 15:55:15 +00:00
rtldg
1bb38a1a2c
reopen replay-menu only if still open
2021-08-08 15:55:15 +00:00
rtldg
eba15ccf72
trim lines in convar_class so potentially remove erring crlfs
2021-08-08 15:55:15 +00:00
rtldg
6c5be61344
try to consistently use lowercase mapnames and PLATFORM_MAX_PATH for mapname buffers
2021-08-08 15:55:09 +00:00
rtldg
b68aba6fd2
reorganize some things to stop looping so much when a player joins
2021-08-01 18:07:06 +00:00
rtldg
a64a29263d
make sm_loadunzonedmap use valve-virtual-fs
2021-07-31 07:53:02 +00:00
rtldg
202a2e642a
fix shavit-sounds ArrayList sizes
2021-07-31 06:02:37 +00:00
rtldg
8a8db13c4a
gH_SQL might be null in OnMapEnd after server-restart
2021-07-31 05:50:56 +00:00
rtldg
176dc76267
remove duplicate GetString from HasStyleSetting
2021-07-30 11:39:18 +00:00
rtldg
32658a029d
bump to 3.0.1 and touch convar_class.inc & dhooks.inc so they reindex
2021-07-30 08:27:53 +00:00
rtldg
fea39ce643
make Shavit_OnDatabaseLoaded run after migration like it's supposed to and attempt to use it for things
2021-07-30 08:17:31 +00:00
rtldg
65f4cf6827
fix shavit_misc_hideteamchanges on css
2021-07-30 07:12:37 +00:00
rtldg
13c60c6b52
update eventqueuefix header
2021-07-29 21:38:15 +00:00
rtldg
9adf78d311
make prespeed checkpoints better and not use noclip
2021-07-29 19:53:41 +00:00
rtldg
7dea02e513
fix replay bots spawning glocks with burst fire... again
2021-07-29 14:52:45 +00:00
rtldg
506076723f
try to improve timer accuracy by using ticks*tickinterval instead of time+=gameframetime
2021-07-29 00:25:02 +00:00
rtldg
fdc5c1e82e
add more DEBUG profiler to shavit-replay closestpos stuff
2021-07-28 20:13:36 +00:00
rtldg
6c2a48aec5
cleanup some timescaling code
2021-07-28 12:56:19 +00:00
rtldg
8f4e29ddee
type typo
2021-07-28 11:52:37 +00:00
rtldg
37b0d9a031
move shavit-misc late-load stuff around so I can reload the plugin and have the checkpoints menu pop back up on segmented
2021-07-28 08:19:05 +00:00
rtldg
88f716b767
refresh checkpoints menu on sm_save
2021-07-28 07:51:58 +00:00
rtldg
aff3f95813
add shavit_misc_experimental_segmented_eyeangle_fix
2021-07-28 06:11:16 +00:00
rtldg
da9144f1b5
also have sm_recalcall zero-out all users points
2021-07-27 08:12:03 +00:00
rtldg
0ddf5f5c70
move shavit-misc config stuff and mapfixes stuff around
2021-07-27 08:12:03 +00:00
rtldg
7b75eea957
add Shavit_OnStartPre and ignore Shavit_OnStart return value
2021-07-27 08:12:03 +00:00
rtldg
f2d304a918
some pause movement related stuff
2021-07-27 08:11:58 +00:00
rtldg
3de6f38f7d
add cvar shavit_rankings_wrranks
2021-07-27 07:17:56 +00:00
rtldg
2c374eb924
make sm_recalcall wipe ALL points first
2021-07-26 11:42:42 +00:00
rtldg
4f23ec8791
stop spectators from getting aimpunched
2021-07-26 09:34:14 +00:00
rtldg
1f3502a708
use SwapAt instead of GetArray/SetArray -rellog
2021-07-26 08:35:53 +00:00
rtldg
c57479a8a1
adjust iFrameCount for preframes
2021-07-26 07:34:14 +00:00
rtldg
eb5d4cfc5d
shift preframes down instead of creating a new arraylist
2021-07-26 07:13:57 +00:00
rtldg
1f2cc6a003
some comment updates
2021-07-25 19:30:50 +00:00
rtldg
99c3a7cc5e
actually for real fix bots sometimes not doing a jump animation
2021-07-25 18:03:25 +00:00
rtldg
f1751fe74b
remove debugging PrintToConsole
2021-07-25 16:38:09 +00:00
rtldg
374f4e6c04
fix bots sometimes not doing a jump animation
2021-07-25 16:36:32 +00:00
rtldg
e6de599808
replay changes. renamed natives, version bump, implementation changes
...
>Renames:
framecache_t -> frame_cache_t
Shavit_GetReplayBotFirstFrame -> Shavit_GetReplayBotFirstFrameTime
Shavit_GetReplayPreFrame -> Shavit_GetReplayPreFrames
Shavit_GetReplayPostFrame -> Shavit_GetReplayPostFrames
Shavit_GetReplayCachePreFrame -> Shavit_GetReplayCachePreFrames
Shavit_GetReplayCachePostFrame -> Shavit_GetReplayCachePostFrames
Shavit_GetPlayerPreFrame -> Shavit_GetPlayerPreFrames
>Removed:
Shavit_GetPlayerTimerFrame
Shavit_SetPlayerTimerFrame
cp_cache_t.iTimerPreFrames
Replay format version bumped to distinguish old replays that had a bad iFrameCount from postframes.
Some unnecessary ArrayList writing in SaveReplay() has been removed.
shavit-replay.sp:Shavit_OnStart should be more readable now and will also hopefully now prevent some situations where script-execution could time-out due to wiping lots of frames.
Replay bots will now freeze at the end of a replay more smoothly now and not teleport for the last frame.
2021-07-25 16:29:29 +00:00
rtldg
7fc001be0e
do weaponsspawngood stuff in touch hook
2021-07-25 14:52:39 +00:00
rtldg
08c8c00f53
change UnpackSignedShorts sign-extending
2021-07-25 10:47:41 +00:00
rtldg
c584b859d4
hopefully stop index errors from popping up in GetClosestReplayTime again
2021-07-25 06:06:39 +00:00
rtldg
b99f2de1f6
try to remove some sm1.11 unused-parameter errors
2021-07-24 12:50:28 +00:00
GAMMACASE
090c2bed5b
Remove practice mode check for target/classname reset ( #1061 )
2021-07-23 16:59:02 +00:00
rtldg
e1dac1697a
have Shavit_OnTopLeftHUD run even when there's no WR
2021-07-23 16:20:18 +00:00