/* * shavit's Timer - Miscellaneous * by: shavit * * This file is part of shavit's Timer. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License, version 3.0, as published by the * Free Software Foundation. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . * */ #include #include #include #include #include #undef REQUIRE_EXTENSIONS #include #undef REQUIRE_PLUGIN #include #pragma newdecls required #pragma semicolon 1 #pragma dynamic 131072 // game specific EngineVersion gEV_Type = Engine_Unknown; int gI_Ammo = -1; char gS_RadioCommands[][] = {"coverme", "takepoint", "holdpos", "regroup", "followme", "takingfire", "go", "fallback", "sticktog", "getinpos", "stormfront", "report", "roger", "enemyspot", "needbackup", "sectorclear", "inposition", "reportingin", "getout", "negative", "enemydown", "compliment", "thanks", "cheer"}; // cache bool gB_Hide[MAXPLAYERS+1]; bool gB_Late = false; int gI_LastFlags[MAXPLAYERS+1]; ArrayList gA_Advertisements = null; int gI_AdvertisementsCycle = 0; // cvars ConVar gCV_GodMode = null; ConVar gCV_PreSpeed = null; ConVar gCV_HideTeamChanges = null; ConVar gCV_RespawnOnTeam = null; ConVar gCV_RespawnOnRestart = null; ConVar gCV_StartOnSpawn = null; ConVar gCV_PrespeedLimit = null; ConVar gCV_HideRadar = null; ConVar gCV_TeleportCommands = null; ConVar gCV_NoWeaponDrops = null; ConVar gCV_NoBlock = null; ConVar gCV_AutoRespawn = null; ConVar gCV_CreateSpawnPoints = null; ConVar gCV_DisableRadio = null; ConVar gCV_Scoreboard = null; ConVar gCV_WeaponCommands = null; ConVar gCV_PlayerOpacity = null; ConVar gCV_StaticPrestrafe = null; ConVar gCV_NoclipMe = null; ConVar gCV_AdvertisementInterval = null; // cached cvars int gI_GodMode = 3; int gI_PreSpeed = 3; bool gB_HideTeamChanges = true; bool gB_RespawnOnTeam = true; bool gB_RespawnOnRestart = true; bool gB_StartOnSpawn = true; float gF_PrespeedLimit = 280.00; bool gB_HideRadar = true; bool gB_TeleportCommands = true; bool gB_NoWeaponDrops = true; bool gB_NoBlock = true; float gF_AutoRespawn = 1.5; int gI_CreateSpawnPoints = 32; bool gB_DisableRadio = false; bool gB_Scoreboard = true; int gI_WeaponCommands = 2; int gI_PlayerOpacity = -1; bool gB_StaticPrestrafe = true; int gI_NoclipMe = true; float gF_AdvertisementInterval = 600.0; // dhooks Handle gH_GetPlayerMaxSpeed = null; // modules bool gB_Rankings = false; // timer settings char gS_StyleStrings[STYLE_LIMIT][STYLESTRINGS_SIZE][128]; any gA_StyleSettings[STYLE_LIMIT][STYLESETTINGS_SIZE]; // chat settings char gS_ChatStrings[CHATSETTINGS_SIZE][128]; public Plugin myinfo = { name = "[shavit] Miscellaneous", author = "shavit", description = "Miscellaneous stuff for shavit's bhop timer.", version = SHAVIT_VERSION, url = "https://github.com/shavitush/bhoptimer" } public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max) { gB_Late = late; return APLRes_Success; } public void OnAllPluginsLoaded() { gB_Rankings = LibraryExists("shavit-rankings"); } public void OnPluginStart() { // cache gEV_Type = GetEngineVersion(); // spectator list RegConsoleCmd("sm_specs", Command_Specs, "Show a list of spectators."); RegConsoleCmd("sm_spectators", Command_Specs, "Show a list of spectators."); // spec RegConsoleCmd("sm_spec", Command_Spec, "Moves you to the spectators' team. Usage: sm_spec [target]"); RegConsoleCmd("sm_spectate", Command_Spec, "Moves you to the spectators' team. Usage: sm_spectate [target]"); // hide RegConsoleCmd("sm_hide", Command_Hide, "Toggle players' hiding."); RegConsoleCmd("sm_unhide", Command_Hide, "Toggle players' hiding."); // tpto RegConsoleCmd("sm_tpto", Command_Teleport, "Teleport to another player. Usage: sm_tpto [target]"); RegConsoleCmd("sm_goto", Command_Teleport, "Teleport to another player. Usage: sm_goto [target]"); // weapons RegConsoleCmd("sm_usp", Command_Weapon, "Spawn a USP."); RegConsoleCmd("sm_glock", Command_Weapon, "Spawn a Glock."); RegConsoleCmd("sm_knife", Command_Weapon, "Spawn a knife."); gI_Ammo = FindSendPropInfo("CCSPlayer", "m_iAmmo"); // noclip RegConsoleCmd("sm_p", Command_Noclip, "Toggles noclip."); RegConsoleCmd("sm_prac", Command_Noclip, "Toggles noclip. (sm_p alias)"); RegConsoleCmd("sm_practice", Command_Noclip, "Toggles noclip. (sm_p alias)"); RegConsoleCmd("sm_nc", Command_Noclip, "Toggles noclip. (sm_p alias)"); RegConsoleCmd("sm_noclipme", Command_Noclip, "Toggles noclip. (sm_p alias)"); AddCommandListener(CommandListener_Noclip, "+noclip"); AddCommandListener(CommandListener_Noclip, "-noclip"); // hook teamjoins AddCommandListener(Command_Jointeam, "jointeam"); // hook radio commands instead of a global listener for(int i = 0; i < sizeof(gS_RadioCommands); i++) { AddCommandListener(Command_Radio, gS_RadioCommands[i]); } // hooks HookEvent("player_spawn", Player_Spawn); HookEvent("player_team", Player_Notifications, EventHookMode_Pre); HookEvent("player_death", Player_Notifications, EventHookMode_Pre); HookEvent("weapon_fire", Weapon_Fire); // phrases LoadTranslations("common.phrases"); // advertisements gA_Advertisements = new ArrayList(300); // cvars and stuff gCV_GodMode = CreateConVar("shavit_misc_godmode", "3", "Enable godmode for players?\n0 - Disabled\n1 - Only prevent fall/world damage.\n2 - Only prevent damage from other players.\n3 - Full godmode.", 0, true, 0.0, true, 3.0); gCV_PreSpeed = CreateConVar("shavit_misc_prespeed", "3", "Stop prespeed in startzone?\n0 - Disabled\n1 - Limit 280 speed.\n2 - Block bhopping in startzone\n3 - Limit 280 speed and block bhopping in startzone.", 0, true, 0.0, true, 3.0); gCV_HideTeamChanges = CreateConVar("shavit_misc_hideteamchanges", "1", "Hide team changes in chat?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_RespawnOnTeam = CreateConVar("shavit_misc_respawnonteam", "1", "Respawn whenever a player joins a team?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_RespawnOnRestart = CreateConVar("shavit_misc_respawnonrestart", "1", "Respawn a dead player if he uses the timer restart command?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_StartOnSpawn = CreateConVar("shavit_misc_startonspawn", "1", "Restart the timer for a player after he spawns?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_PrespeedLimit = CreateConVar("shavit_misc_prespeedlimit", "280.00", "Prespeed limitation in startzone.", 0, true, 10.0, false); gCV_HideRadar = CreateConVar("shavit_misc_hideradar", "1", "Should the plugin hide the in-game radar?", 0, true, 0.0, true, 1.0); gCV_TeleportCommands = CreateConVar("shavit_misc_tpcmds", "1", "Enable teleport-related commands? (sm_goto/sm_tpto)\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_NoWeaponDrops = CreateConVar("shavit_misc_noweapondrops", "1", "Remove every dropped weapon.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_NoBlock = CreateConVar("shavit_misc_noblock", "1", "Disable player collision?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_AutoRespawn = CreateConVar("shavit_misc_autorespawn", "1.5", "Seconds to wait before respawning player?\n0 - Disabled", 0, true, 0.0, true, 10.0); gCV_CreateSpawnPoints = CreateConVar("shavit_misc_createspawnpoints", "32", "Amount of spawn points to add for each team.\n0 - Disabled", 0, true, 0.0, true, 32.0); gCV_DisableRadio = CreateConVar("shavit_misc_disableradio", "0", "Block radio commands.\n0 - Disabled (radio commands work)\n1 - Enabled (radio commands are blocked)", 0, true, 0.0, true, 1.0); gCV_Scoreboard = CreateConVar("shavit_misc_scoreboard", "1", "Manipulate scoreboard so score is -{time} and deaths are {rank})?\nDeaths part requires shavit-rankings.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_WeaponCommands = CreateConVar("shavit_misc_weaponcommands", "2", "Enable sm_usp, sm_glock and sm_knife?\n0 - Disabled\n1 - Enabled\n2 - Also give infinite reserved ammo.", 0, true, 0.0, true, 2.0); gCV_PlayerOpacity = CreateConVar("shavit_misc_playeropacity", "-1", "Player opacity (alpha) to set on spawn.\n-1 - Disabled\nValue can go up to 255. 0 for invisibility.", 0, true, -1.0, true, 255.0); gCV_StaticPrestrafe = CreateConVar("shavit_misc_staticprestrafe", "1", "Force prestrafe for every pistol.\n250 is the default value and some styles will have 260.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0); gCV_NoclipMe = CreateConVar("shavit_misc_noclipme", "1", "Allow +noclip, sm_p and all the noclip commands?\n0 - Disabled\n1 - Enabled\n2 - requires 'noclipme' override or ADMFLAG_CHEATS flag.", 0, true, 0.0, true, 1.0); gCV_AdvertisementInterval = CreateConVar("shavit_misc_advertisementinterval", "600.0", "Interval between each chat advertisement.\nConfiguration file for those is configs/shavit-advertisements.\nSet to -1 to disable.", 0, true, -1.0); gCV_GodMode.AddChangeHook(OnConVarChanged); gCV_PreSpeed.AddChangeHook(OnConVarChanged); gCV_HideTeamChanges.AddChangeHook(OnConVarChanged); gCV_RespawnOnTeam.AddChangeHook(OnConVarChanged); gCV_RespawnOnRestart.AddChangeHook(OnConVarChanged); gCV_StartOnSpawn.AddChangeHook(OnConVarChanged); gCV_PrespeedLimit.AddChangeHook(OnConVarChanged); gCV_HideRadar.AddChangeHook(OnConVarChanged); gCV_TeleportCommands.AddChangeHook(OnConVarChanged); gCV_NoWeaponDrops.AddChangeHook(OnConVarChanged); gCV_NoBlock.AddChangeHook(OnConVarChanged); gCV_AutoRespawn.AddChangeHook(OnConVarChanged); gCV_CreateSpawnPoints.AddChangeHook(OnConVarChanged); gCV_DisableRadio.AddChangeHook(OnConVarChanged); gCV_Scoreboard.AddChangeHook(OnConVarChanged); gCV_WeaponCommands.AddChangeHook(OnConVarChanged); gCV_PlayerOpacity.AddChangeHook(OnConVarChanged); gCV_StaticPrestrafe.AddChangeHook(OnConVarChanged); gCV_NoclipMe.AddChangeHook(OnConVarChanged); gCV_AdvertisementInterval.AddChangeHook(OnConVarChanged); AutoExecConfig(); // crons CreateTimer(1.0, Timer_Scoreboard, 0, TIMER_REPEAT); if(LibraryExists("dhooks")) { Handle hGameData = LoadGameConfigFile("shavit.games"); if(hGameData != null) { int iOffset = GameConfGetOffset(hGameData, "GetPlayerMaxSpeed"); if(iOffset != -1) { gH_GetPlayerMaxSpeed = DHookCreate(iOffset, HookType_Entity, ReturnType_Float, ThisPointer_CBaseEntity, DHook_GetMaxPlayerSpeed); } else { SetFailState("Couldn't get the offset for \"GetPlayerMaxSpeed\" - make sure your gamedata is updated!"); } } delete hGameData; } // late load if(gB_Late) { for(int i = 1; i <= MaxClients; i++) { if(IsValidClient(i)) { OnClientPutInServer(i); } } } } public void Shavit_OnStyleConfigLoaded(int styles) { if(styles == -1) { styles = Shavit_GetStyleCount(); } for(int i = 0; i < styles; i++) { Shavit_GetStyleSettings(view_as(i), gA_StyleSettings[i]); Shavit_GetStyleStrings(view_as(i), sStyleName, gS_StyleStrings[i][sStyleName], 128); } } public void Shavit_OnChatConfigLoaded() { for(int i = 0; i < CHATSETTINGS_SIZE; i++) { Shavit_GetChatStrings(i, gS_ChatStrings[i], 128); } if(!LoadAdvertisementsConfig()) { SetFailState("Cannot open \"configs/shavit-advertisements.cfg\". Make sure this file exists and that the server has read permissions to it."); } } public void OnConVarChanged(ConVar convar, const char[] oldValue, const char[] newValue) { gI_GodMode = gCV_GodMode.IntValue; gI_PreSpeed = gCV_PreSpeed.IntValue; gB_HideTeamChanges = gCV_HideTeamChanges.BoolValue; gB_RespawnOnTeam = gCV_RespawnOnTeam.BoolValue; gB_RespawnOnRestart = gCV_RespawnOnRestart.BoolValue; gB_StartOnSpawn = gCV_StartOnSpawn.BoolValue; gF_PrespeedLimit = gCV_PrespeedLimit.FloatValue; gB_HideRadar = gCV_HideRadar.BoolValue; gB_TeleportCommands = gCV_TeleportCommands.BoolValue; gB_NoWeaponDrops = gCV_NoWeaponDrops.BoolValue; gB_NoBlock = gCV_NoBlock.BoolValue; gF_AutoRespawn = gCV_AutoRespawn.FloatValue; gI_CreateSpawnPoints = gCV_CreateSpawnPoints.IntValue; gB_DisableRadio = gCV_DisableRadio.BoolValue; gB_Scoreboard = gCV_Scoreboard.BoolValue; gI_WeaponCommands = gCV_WeaponCommands.IntValue; gI_PlayerOpacity = gCV_PlayerOpacity.IntValue; gB_StaticPrestrafe = gCV_StaticPrestrafe.BoolValue; gI_NoclipMe = gCV_NoclipMe.IntValue; gF_AdvertisementInterval = gCV_AdvertisementInterval.FloatValue; } public void OnMapStart() { if(gI_CreateSpawnPoints > 0) { int iEntity = -1; float fOrigin[3]; if((iEntity = FindEntityByClassname(-1, "info_player_terrorist")) != -1) { GetEntPropVector(iEntity, Prop_Send, "m_vecOrigin", fOrigin); } else if((iEntity = FindEntityByClassname(-1, "info_player_counterterrorist")) != -1) { GetEntPropVector(iEntity, Prop_Send, "m_vecOrigin", fOrigin); } if(iEntity != -1) { for(int i = 1; i <= gI_CreateSpawnPoints; i++) { for(int iTeam = 1; iTeam <= 2; iTeam++) { int iSpawnPoint = CreateEntityByName((iTeam == 1)? "info_player_terrorist":"info_player_counterterrorist"); if(DispatchSpawn(iSpawnPoint)) { TeleportEntity(iSpawnPoint, fOrigin, view_as({0.0, 0.0, 0.0}), NULL_VECTOR); } } } } } if(gB_Late) { Shavit_OnStyleConfigLoaded(-1); Shavit_OnChatConfigLoaded(); } CreateTimer(gF_AdvertisementInterval, Timer_Advertisement, 0, TIMER_FLAG_NO_MAPCHANGE); } public bool LoadAdvertisementsConfig() { gA_Advertisements.Clear(); char[] sPath = new char[PLATFORM_MAX_PATH]; BuildPath(Path_SM, sPath, PLATFORM_MAX_PATH, "configs/shavit-advertisements.cfg"); Dynamic dAdvertisements = Dynamic(); if(!dAdvertisements.ReadKeyValues(sPath)) { dAdvertisements.Dispose(); return false; } int iCount = dAdvertisements.MemberCount; for(int i = 0; i < iCount; i++) { char[] sID = new char[4]; IntToString(i, sID, 4); char[] sTempMessage = new char[300]; dAdvertisements.GetString(sID, sTempMessage, 300); PrintToServer("%d %s %s", i, sID, sTempMessage); // {text} {warning} {variable} {variable2} {style} ReplaceString(sTempMessage, 300, "{text}", gS_ChatStrings[sMessageText]); ReplaceString(sTempMessage, 300, "{warning}", gS_ChatStrings[sMessageWarning]); ReplaceString(sTempMessage, 300, "{variable}", gS_ChatStrings[sMessageVariable]); ReplaceString(sTempMessage, 300, "{variable2}", gS_ChatStrings[sMessageVariable2]); ReplaceString(sTempMessage, 300, "{style}", gS_ChatStrings[sMessageStyle]); gA_Advertisements.PushString(sTempMessage); } dAdvertisements.Dispose(true); return true; } public void OnLibraryAdded(const char[] name) { if(StrEqual(name, "shavit-rankings")) { gB_Rankings = true; } } public void OnLibraryRemoved(const char[] name) { if(StrEqual(name, "shavit-rankings")) { gB_Rankings = false; } } public Action Command_Jointeam(int client, const char[] command, int args) { if(!IsValidClient(client)) { return Plugin_Continue; } char[] arg1 = new char[8]; GetCmdArg(1, arg1, 8); int iTeam = StringToInt(arg1); bool bRespawn = false; switch(iTeam) { case CS_TEAM_T: { // if T spawns are available in the map if(FindEntityByClassname(-1, "info_player_terrorist") != -1) { bRespawn = true; CS_SwitchTeam(client, CS_TEAM_T); } } case CS_TEAM_CT: { // if CT spawns are available in the map if(FindEntityByClassname(-1, "info_player_counterterrorist") != -1) { bRespawn = true; CS_SwitchTeam(client, CS_TEAM_CT); } } // if they chose to spectate, i'll force them to join the spectators case CS_TEAM_SPECTATOR: { CS_SwitchTeam(client, CS_TEAM_SPECTATOR); } default: { bRespawn = true; CS_SwitchTeam(client, GetRandomInt(2, 3)); } } if(gB_RespawnOnTeam && bRespawn) { CS_RespawnPlayer(client); return Plugin_Handled; } return Plugin_Continue; } public Action Command_Radio(int client, const char[] command, int args) { if(gB_DisableRadio) { return Plugin_Handled; } return Plugin_Continue; } public MRESReturn DHook_GetMaxPlayerSpeed(int pThis, Handle hReturn) { if(!gB_StaticPrestrafe && !IsValidClient(pThis, true)) { return MRES_Ignored; } DHookSetReturn(hReturn, view_as(gA_StyleSettings[Shavit_GetBhopStyle(pThis)][fRunspeed])); return MRES_Override; } public Action Timer_Scoreboard(Handle Timer) { if(!gB_Scoreboard) { return Plugin_Continue; } for(int i = 1; i <= MaxClients; i++) { if(!IsValidClient(i) || IsFakeClient(i)) { continue; } UpdateScoreboard(i); } return Plugin_Continue; } public Action Timer_Advertisement(Handle Timer) { if(gF_AdvertisementInterval < 0.0) { return Plugin_Stop; } int iAdvertisement = (gI_AdvertisementsCycle++ % gA_Advertisements.Length); for(int i = 1; i <= MaxClients; i++) { if(IsClientConnected(i) && IsClientInGame(i)) { char[] sTempMessage = new char[300]; gA_Advertisements.GetString(iAdvertisement, sTempMessage, 300); char[] sName = new char[MAX_NAME_LENGTH]; GetClientName(i, sName, MAX_NAME_LENGTH); ReplaceString(sTempMessage, 300, "{name}", sName); Shavit_PrintToChat(i, "%s", sTempMessage); } } CreateTimer(gF_AdvertisementInterval, Timer_Advertisement); return Plugin_Stop; } public void UpdateScoreboard(int client) { float fPB = 0.0; Shavit_GetPlayerPB(client, view_as(0), fPB); int iScore = (fPB != 0.0 && fPB < 2000)? -RoundToFloor(fPB):-2000; if(gEV_Type == Engine_CSGO) { CS_SetClientContributionScore(client, iScore); } else { SetEntProp(client, Prop_Data, "m_iFrags", iScore); } if(gB_Rankings) { SetEntProp(client, Prop_Data, "m_iDeaths", Shavit_GetRank(client)); } } public Action OnPlayerRunCmd(int client, int &buttons) { if(!IsPlayerAlive(client) || IsFakeClient(client)) { return Plugin_Continue; } bool bInStart = Shavit_InsideZone(client, Zone_Start); bool bNoclipping = (GetEntityMoveType(client) == MOVETYPE_NOCLIP); if(bNoclipping && !bInStart && Shavit_GetTimerStatus(client) == Timer_Running) { Shavit_StopTimer(client); } // prespeed if(!gA_StyleSettings[Shavit_GetBhopStyle(client)][bPrespeed] && bInStart) { if((gI_PreSpeed == 2 || gI_PreSpeed == 3) && (gI_LastFlags[client] & FL_ONGROUND) == 0 && (GetEntityFlags(client) & FL_ONGROUND) > 0 && (buttons & IN_JUMP) > 0) { TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, view_as({0.0, 0.0, 0.0})); Shavit_PrintToChat(client, "Bunnyhopping in the %sstart zone%s is %snot allowed%s.", gS_ChatStrings[sMessageVariable], gS_ChatStrings[sMessageText], gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText]); gI_LastFlags[client] = GetEntityFlags(client); return Plugin_Continue; } if(gI_PreSpeed == 1 || gI_PreSpeed == 3) { float fSpeed[3]; GetEntPropVector(client, Prop_Data, "m_vecVelocity", fSpeed); float fSpeed_New = SquareRoot(Pow(fSpeed[0], 2.0) + Pow(fSpeed[1], 2.0)); float fScale = (gF_PrespeedLimit / fSpeed_New); if(bNoclipping) { fSpeed[2] = 0.0; } else if(fScale < 1.0) { ScaleVector(fSpeed, fScale); } TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, fSpeed); } } gI_LastFlags[client] = GetEntityFlags(client); return Plugin_Continue; } public void OnClientPutInServer(int client) { gB_Hide[client] = false; SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage); SDKHook(client, SDKHook_SetTransmit, OnSetTransmit); SDKHook(client, SDKHook_WeaponDrop, OnWeaponDrop); if(gH_GetPlayerMaxSpeed != null) { DHookEntity(gH_GetPlayerMaxSpeed, true, client); } } public Action OnTakeDamage(int victim, int attacker) { switch(gI_GodMode) { case 0: { return Plugin_Continue; } case 1: { // 0 - world/fall damage if(attacker == 0) { return Plugin_Handled; } } case 2: { if(IsValidClient(attacker, true)) { return Plugin_Handled; } } // else default: { return Plugin_Handled; } } return Plugin_Continue; } public void OnWeaponDrop(int client, int entity) { if(gB_NoWeaponDrops && IsValidEntity(entity)) { AcceptEntityInput(entity, "Kill"); } } // hide public Action OnSetTransmit(int entity, int client) { if(client != entity && gB_Hide[client]) { if(!IsClientObserver(client) || (GetEntProp(client, Prop_Send, "m_iObserverMode") != 6 && GetEntPropEnt(client, Prop_Send, "m_hObserverTarget") != entity)) { return Plugin_Handled; } } return Plugin_Continue; } public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs) { if(IsChatTrigger()) { // hide commands return Plugin_Handled; } else if(sArgs[0] == '!' || sArgs[0] == '/') { bool bUpper = false; for(int i = 0; i < strlen(sArgs); i++) { if(IsCharUpper(sArgs[i])) { bUpper = true; break; } } if(bUpper) { char[] sCopy = new char[32]; strcopy(sCopy, 32, sArgs[1]); FakeClientCommand(client, "sm_%s", sCopy); return Plugin_Stop; } } return Plugin_Continue; } public Action Command_Hide(int client, int args) { if(!IsValidClient(client)) { return Plugin_Handled; } gB_Hide[client] = !gB_Hide[client]; if(gB_Hide[client]) { Shavit_PrintToChat(client, "You are now %shiding%s players.", gS_ChatStrings[sMessageVariable], gS_ChatStrings[sMessageText]); } else { Shavit_PrintToChat(client, "You are now %snot hiding%s players.", gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText]); } return Plugin_Handled; } public Action Command_Spec(int client, int args) { if(!IsValidClient(client)) { return Plugin_Handled; } ChangeClientTeam(client, CS_TEAM_SPECTATOR); if(args > 0) { char[] sArgs = new char[MAX_TARGET_LENGTH]; GetCmdArgString(sArgs, MAX_TARGET_LENGTH); int iTarget = FindTarget(client, sArgs, false, false); if(iTarget == -1) { return Plugin_Handled; } SetEntPropEnt(client, Prop_Send, "m_hObserverTarget", iTarget); } return Plugin_Handled; } public Action Command_Teleport(int client, int args) { if(!IsValidClient(client)) { return Plugin_Handled; } if(!gB_TeleportCommands) { Shavit_PrintToChat(client, "This command is %sdisabled%s.", gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText]); return Plugin_Handled; } if(args > 0) { char[] sArgs = new char[MAX_TARGET_LENGTH]; GetCmdArgString(sArgs, MAX_TARGET_LENGTH); int iTarget = FindTarget(client, sArgs, false, false); if(iTarget == -1) { return Plugin_Handled; } Teleport(client, GetClientSerial(iTarget)); } else { Menu m = new Menu(MenuHandler_Teleport); m.SetTitle("Teleport to:"); for(int i = 1; i <= MaxClients; i++) { if(!IsValidClient(i, true) || i == client) { continue; } char[] serial = new char[16]; IntToString(GetClientSerial(i), serial, 16); char[] sName = new char[MAX_NAME_LENGTH]; GetClientName(i, sName, MAX_NAME_LENGTH); m.AddItem(serial, sName); } m.ExitButton = true; m.Display(client, 60); } return Plugin_Handled; } public int MenuHandler_Teleport(Menu menu, MenuAction action, int param1, int param2) { if(action == MenuAction_Select) { char[] info = new char[16]; menu.GetItem(param2, info, 16); if(Teleport(param1, StringToInt(info)) == -1) { Command_Teleport(param1, 0); } } else if(action == MenuAction_End) { delete menu; } return 0; } public int Teleport(int client, int targetserial) { if(!IsPlayerAlive(client)) { Shavit_PrintToChat(client, "You can teleport only if you are alive."); return -1; } int iTarget = GetClientFromSerial(targetserial); if(Shavit_InsideZone(client, Zone_Start) || Shavit_InsideZone(client, Zone_End)) { Shavit_PrintToChat(client, "You %scannot teleport%s inside the %sstart/end zones%s.", gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText], gS_ChatStrings[sMessageVariable], gS_ChatStrings[sMessageText]); return -1; } if(iTarget == 0) { Shavit_PrintToChat(client, "Invalid target."); return -1; } float vecPosition[3]; GetClientAbsOrigin(iTarget, vecPosition); Shavit_StopTimer(client); TeleportEntity(client, vecPosition, NULL_VECTOR, NULL_VECTOR); return 0; } public Action Command_Weapon(int client, int args) { if(!IsValidClient(client)) { return Plugin_Handled; } if(gI_WeaponCommands == 0) { Shavit_PrintToChat(client, "This command is %sdisabled%s.", gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText]); return Plugin_Handled; } if(!IsPlayerAlive(client)) { Shavit_PrintToChat(client, "You need to be %salive%s to spawn weapons.", gS_ChatStrings[sMessageVariable2], gS_ChatStrings[sMessageText]); return Plugin_Handled; } char[] sCommand = new char[16]; GetCmdArg(0, sCommand, 16); int iSlot = CS_SLOT_SECONDARY; char[] sWeapon = new char[32]; if(StrContains(sCommand, "usp", false) != -1) { strcopy(sWeapon, 32, (gEV_Type == Engine_CSS)? "weapon_usp":"weapon_usp_silencer"); } else if(StrContains(sCommand, "glock", false) != -1) { strcopy(sWeapon, 32, "weapon_glock"); } else { strcopy(sWeapon, 32, "weapon_knife"); iSlot = CS_SLOT_KNIFE; } int iWeapon = GetPlayerWeaponSlot(client, iSlot); if(iWeapon != -1) { RemovePlayerItem(client, iWeapon); AcceptEntityInput(iWeapon, "Kill"); } iWeapon = GivePlayerItem(client, sWeapon); FakeClientCommand(client, "use %s", sWeapon); if(iSlot != CS_SLOT_KNIFE) { SetWeaponAmmo(client, iWeapon); } return Plugin_Handled; } public void SetWeaponAmmo(int client, int weapon) { int iAmmo = GetEntProp(weapon, Prop_Send, "m_iPrimaryAmmoType"); SetEntData(client, gI_Ammo + (iAmmo * 4), 255, 4, true); if(gEV_Type == Engine_CSGO) { SetEntProp(weapon, Prop_Send, "m_iPrimaryReserveAmmoCount", 255); } } public Action Command_Noclip(int client, int args) { if(!IsValidClient(client)) { return Plugin_Handled; } if(gI_NoclipMe == 0) { Shavit_PrintToChat(client, "This feature is %sdisabled%s.", gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText]); return Plugin_Handled; } if(gI_NoclipMe == 2 && !CheckCommandAccess(client, "noclipme", ADMFLAG_CHEATS)) { Shavit_PrintToChat(client, "You're %slacking access%s to this command.", gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText]); return Plugin_Handled; } if(!IsPlayerAlive(client)) { Shavit_PrintToChat(client, "You have to be %salive%s to use this command.", gS_ChatStrings[sMessageVariable], gS_ChatStrings[sMessageText]); return Plugin_Handled; } if(GetEntityMoveType(client) != MOVETYPE_NOCLIP) { SetEntityMoveType(client, MOVETYPE_NOCLIP); } else { SetEntityMoveType(client, MOVETYPE_WALK); } return Plugin_Handled; } public Action CommandListener_Noclip(int client, const char[] command, int args) { if(!IsValidClient(client, true)) { return Plugin_Handled; } if((gI_NoclipMe == 1 || (gI_NoclipMe == 2 && CheckCommandAccess(client, "noclipme", ADMFLAG_CHEATS))) && command[0] == '+') { SetEntityMoveType(client, MOVETYPE_NOCLIP); } else if(GetEntityMoveType(client) == MOVETYPE_NOCLIP) { SetEntityMoveType(client, MOVETYPE_WALK); } return Plugin_Handled; } public Action Command_Specs(int client, int args) { if(!IsValidClient(client)) { return Plugin_Handled; } if(!IsPlayerAlive(client) && !IsClientObserver(client)) { Shavit_PrintToChat(client, "You should be alive or spectate someone to see your/their spectators."); return Plugin_Handled; } int iSpecTarget = client; if(IsClientObserver(client)) { iSpecTarget = GetEntPropEnt(client, Prop_Send, "m_hObserverTarget"); } if(args > 0) { char[] sTarget = new char[MAX_TARGET_LENGTH]; GetCmdArgString(sTarget, MAX_TARGET_LENGTH); int iNewTarget = FindTarget(client, sTarget, false, false); if(iNewTarget == -1) { return Plugin_Handled; } if(!IsPlayerAlive(iNewTarget)) { Shavit_PrintToChat(client, "You %scannot%s target a dead player.", gS_ChatStrings[sMessageWarning], gS_ChatStrings[sMessageText]); return Plugin_Handled; } iSpecTarget = iNewTarget; } int iCount; char[] sSpecs = new char[192]; for(int i = 1; i <= MaxClients; i++) { if(!IsValidClient(i) || IsFakeClient(i) || !IsClientObserver(i)) { continue; } if(GetEntPropEnt(i, Prop_Send, "m_hObserverTarget") == iSpecTarget) { iCount++; if(iCount == 1) { FormatEx(sSpecs, 192, "%s%N", gS_ChatStrings[sMessageVariable2], i); } else { Format(sSpecs, 192, "%s%s, %s%N", sSpecs, gS_ChatStrings[sMessageText], gS_ChatStrings[sMessageVariable2], i); } } } if(iCount > 0) { Shavit_PrintToChat(client, "%s%N%s has %s%d%s spectators: %s", gS_ChatStrings[sMessageVariable2], iSpecTarget, gS_ChatStrings[sMessageText], gS_ChatStrings[sMessageVariable], iCount, gS_ChatStrings[sMessageText], sSpecs); } else { Shavit_PrintToChat(client, "No one is spectating %s%N%s.", gS_ChatStrings[sMessageVariable2], iSpecTarget, gS_ChatStrings[sMessageText]); } return Plugin_Handled; } public void Shavit_OnWorldRecord(int client, BhopStyle style, float time, int jumps) { char[] sUpperCase = new char[64]; strcopy(sUpperCase, 64, gS_StyleStrings[style][sStyleName]); for(int i = 0; i < strlen(sUpperCase); i++) { if(!IsCharUpper(sUpperCase[i])) { sUpperCase[i] = CharToUpper(sUpperCase[i]); } } for(int i = 1; i <= 3; i++) { Shavit_PrintToChatAll("%sNEW %s WR!!!", gS_ChatStrings[sMessageWarning], sUpperCase); } } public void Shavit_OnRestart(int client) { if(!gB_RespawnOnRestart) { return; } if(!IsPlayerAlive(client)) { if(FindEntityByClassname(-1, "info_player_terrorist") != -1) { CS_SwitchTeam(client, CS_TEAM_T); } else { CS_SwitchTeam(client, CS_TEAM_CT); } CreateTimer(0.1, Respawn, GetClientSerial(client), TIMER_FLAG_NO_MAPCHANGE); } } public Action Respawn(Handle Timer, any data) { int client = GetClientFromSerial(data); if(IsValidClient(client) && !IsPlayerAlive(client) && GetClientTeam(client) >= CS_TEAM_T) { CS_RespawnPlayer(client); if(gB_RespawnOnRestart) { RestartTimer(client); } } return Plugin_Handled; } public void RestartTimer(int client) { if(Shavit_ZoneExists(Zone_Start)) { Shavit_RestartTimer(client); } } public void Player_Spawn(Event event, const char[] name, bool dontBroadcast) { int userid = event.GetInt("userid"); int client = GetClientOfUserId(userid); if(gB_HideRadar) { CreateTimer(0.0, RemoveRadar, GetClientSerial(client)); } if(gB_StartOnSpawn) { RestartTimer(client); } if(gB_NoBlock) { SetEntProp(client, Prop_Data, "m_CollisionGroup", 2); } if(gB_Scoreboard && !IsFakeClient(client)) { UpdateScoreboard(client); } if(gI_PlayerOpacity != -1 && FindSendPropInfo("CCSPlayer", "m_nRenderFX") != -1) { SetEntityRenderMode(client, RENDER_TRANSCOLOR); SetEntityRenderColor(client, 255, 255, 255, gI_PlayerOpacity); } } public Action RemoveRadar(Handle timer, any data) { int client = GetClientFromSerial(data); if(!IsValidClient(client)) { return Plugin_Stop; } if(gEV_Type == Engine_CSGO) { SetEntProp(client, Prop_Send, "m_iHideHUD", GetEntProp(client, Prop_Send, "m_iHideHUD") | (1 << 12)); // disables player radar } else { SetEntPropFloat(client, Prop_Send, "m_flFlashDuration", 3600.0); SetEntPropFloat(client, Prop_Send, "m_flFlashMaxAlpha", 0.5); } return Plugin_Stop; } public Action Player_Notifications(Event event, const char[] name, bool dontBroadcast) { if(gB_HideTeamChanges) { event.BroadcastDisabled = true; } if(gF_AutoRespawn > 0.0 && StrEqual(name, "player_death")) { int client = GetClientOfUserId(event.GetInt("userid")); if(!IsFakeClient(client)) { CreateTimer(gF_AutoRespawn, Respawn, GetClientSerial(client), TIMER_FLAG_NO_MAPCHANGE); } } return Plugin_Continue; } public void Weapon_Fire(Event event, const char[] name, bool dB) { if(gI_WeaponCommands < 2) { return; } char[] sWeapon = new char[16]; event.GetString("weapon", sWeapon, 16); if(StrContains(sWeapon, "usp") != -1 || StrContains(sWeapon, "hpk") != -1 || StrEqual(sWeapon, "glock")) { int client = GetClientOfUserId(event.GetInt("userid")); SetWeaponAmmo(client, GetEntPropEnt(client, Prop_Data, "m_hActiveWeapon")); } } public void Shavit_OnFinish(int client) { if(!gB_Scoreboard) { return; } UpdateScoreboard(client); }