bhoptimer/addons/sourcemod/configs/shavit-styles.cfg
shavit 5c22149b93 Deprecated halftime for timescale.
There's backwards compatibility of course. Untested but should work..
2018-10-16 22:24:34 +03:00

228 lines
6.1 KiB
INI

// This is the configuration file for styles.
// Start from 0 and increment every time. 0 is the default style.
//
// Strings settings are required!
// If you choose to not set anything else, you can remove the lines and they will be assigned as the default settings provided with this configuration file.
"Styles"
{
"0"
{
// Strings
"name" "Normal" // Style name.
"shortname" "NM" // Short style name.
"htmlcolor" "797FD4" // HUD style color (CS:GO only).
"command" "n; nm; normal" // Commands to register for style changing, leave empty for no command. use a semicolon as a delimiter - requires server restart.
"clantag" "N" // Short style name for the clantag, not exactly the same as shortname.
// Jumping settings
"autobhop" "1" // Enable autobhopping and +ds?
"easybhop" "1" // Enable easybhop (disable stamina reset)?
"prespeed" "0" // Allow prespeeding regardless of the prespeed server setting?
"velocity_limit" "0.0" // Velocity limit: set to 0.0 for unlimited, 400.00 for 400vel styles etc.
"bunnyhopping" "1" // Per-style sv_enablebunnyhopping. Leave as 1 if you want bunnyhopping to maintain player speed. This setting will override _strafe map settings.
// Physics
"airaccelerate" "1000.0" // sv_airaccelerate value for the style.
"runspeed" "260.00" // Running speed. Requires DHooks, shavit-misc and shavit_misc_staticprestrafe set to 1.
"gravity" "1.0" // Gravity setting, 1.0 for default. Standard for low gravity styles is 0.6.
"speed" "1.0" // Speed multiplier, 1.0 for default. Standard for slowmo styles is 0.5.
"timescale" "1.0" // Timing will scale with this setting.
"velocity" "1.0" // % of horizontal velocity to keep per jump. a value 0.9 will make the player lose 10% of their velocity per jump. Likewise, values above 1 will result in speed gains.
"bonus_velocity" "0.0" // Bonus velocity to gain per jump. If set to e.g. 100.0, the player will gain 100 bonus velocity per jump.
"min_velocity" "0.0" // Minimum amount of horizontal velocity to keep per jump. If set to 600.0, the player can't have less than 600 velocity per jump.
// Mode settings
"block_w" "0" // Block +forward (W).
"block_a" "0" // Block +moveleft (A).
"block_s" "0" // Block +back (S).
"block_d" "0" // Block +moveright (D).
"block_use" "0" // Block +use (E).
"force_hsw" "0" // Force half-sideways gameplay. 1 for regular HSW and 2 for surf-HSW.
"block_pleft" "0" // Block +left. 2 to stop timer.
"block_pright" "0" // Block +right. 2 to stop timer.
"block_pstrafe" "0" // Prevent button inconsistencies (including +pstrafe). May have false positives when players lag. Will prevent some strafe hacks too. Set this to 2 to also stop the timer.
// Feature excluding
"unranked" "0" // Unranked style. No ranking points and no records.
"noreplay" "0" // Disable replay bot for this style. Automatically included for unranked styles.
// Sync/strafes
"sync" "1" // Measure synchronization between strafes.
"strafe_count_w" "0" // Count W (+forward) for the strafe counter.
"strafe_count_a" "1" // Count A (+moveleft) for the strafe counter.
"strafe_count_s" "0" // Count S (+back) for the strafe counter.
"strafe_count_d" "1" // Count D (+moveright) for the strafe counter.
// Rankings
"rankingmultiplier" "1.0" // Rankings points multiplier. Don't use for unranked styles.
// Special flags
"special" "0" // For third-party modules. The core plugins will not need this setting.
"specialstring" "" // For modularity. Separated with semicolon. Built-in flags: "segments".
"permission" "" // Permission required. Syntax: "flag;override". For example "p;style_tas" to require the 'p' flag or the "style_tas" override.
}
"1"
{
"name" "Sideways"
"shortname" "SW"
"htmlcolor" "B54CB3"
"command" "sw; side; sideways"
"clantag" "SW"
"block_a" "1"
"block_d" "1"
"strafe_count_w" "1"
"strafe_count_a" "0"
"strafe_count_s" "1"
"strafe_count_d" "0"
"rankingmultiplier" "1.30"
}
"2"
{
"name" "W-Only"
"shortname" "W"
"htmlcolor" "9A59F0"
"command" "w; wonly"
"clantag" "W"
"block_a" "1"
"block_s" "1"
"block_d" "1"
"strafe_count_w" "1"
"strafe_count_a" "0"
"strafe_count_d" "0"
"rankingmultiplier" "1.33"
}
"3"
{
"name" "Scroll"
"shortname" "SCR"
"htmlcolor" "279BC2"
"command" "le; legit; scr; scroll"
"clantag" "LE"
"autobhop" "0"
"easybhop" "0"
"airaccelerate" "100.0"
"runspeed" "250.00"
"block_pleft" "1"
"block_pright" "1"
"block_pstrafe" "1"
"rankingmultiplier" "1.30"
}
"4"
{
"name" "400 Velocity"
"shortname" "400VEL"
"htmlcolor" "C9BB8B"
"command" "400; 400vel; vel"
"clantag" "400"
"autobhop" "0"
"easybhop" "0"
"velocity_limit" "400.00"
"airaccelerate" "100.0"
"runspeed" "250.00"
"block_pleft" "1"
"block_pright" "1"
"block_pstrafe" "1"
"rankingmultiplier" "1.50"
}
"5"
{
"name" "Half-Sideways"
"shortname" "HSW"
"htmlcolor" "B54CBB"
"command" "hsw; halfside; halfsideways"
"clantag" "HSW"
"force_hsw" "1"
"strafe_count_w" "1"
"strafe_count_a" "1"
"strafe_count_s" "0"
"strafe_count_d" "1"
"rankingmultiplier" "1.20"
}
"6"
{
"name" "D-Only"
"shortname" "D"
"htmlcolor" "9C5BBA"
"command" "d; donly"
"clantag" "D"
"autobhop" "1"
"easybhop" "1"
"airaccelerate" "1000.0"
"runspeed" "260.00"
"block_w" "1"
"block_a" "1"
"block_s" "1"
"strafe_count_w" "0"
"strafe_count_a" "0"
"strafe_count_s" "0"
"rankingmultiplier" "1.50"
}
"7"
{
"name" "Segmented"
"shortname" "SEG"
"htmlcolor" "FFFFFF"
"command" "sr; seg; segment; segmented"
"clantag" "SEG"
"rankingmultiplier" "0.0"
"specialstring" "segments"
}
"8"
{
"name" "Low Gravity"
"shortname" "LG"
"htmlcolor" "DB88C2"
"command" "lg; lowgrav"
"clantag" "LG"
"gravity" "0.6"
"unranked" "1"
}
"9"
{
"name" "Slow Motion"
"shortname" "SLOW"
"htmlcolor" "C288DB"
"command" "slow; slowmo"
"clantag" "SLOW"
"speed" "0.5"
"timescale" "0.5"
"unranked" "1"
}
}