bhoptimer/addons/sourcemod/scripting/shavit-timelimit.sp
Isaac Boaz f4cd4e9e6a
Add translation for !extend & update m_iRoundTime | Feat/extensionqol (#1172)
* Add extension translation

* Set currents coreboard roundtime
2022-09-15 11:33:51 +00:00

478 lines
13 KiB
SourcePawn

/*
* shavit's Timer - Dynamic Timelimits
* by: shavit, Nickelony, Sirhephaestus, rtldg
*
* This file is part of shavit's Timer (https://github.com/shavitush/bhoptimer)
*
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// original idea from ckSurf.
#include <sourcemod>
#include <convar_class>
#include <dhooks>
#include <shavit/core>
#include <shavit/wr>
#undef REQUIRE_PLUGIN
#undef REQUIRE_EXTENSIONS
#include <cstrike>
#pragma newdecls required
#pragma semicolon 1
// #define DEBUG
// database handle
Database gH_SQL = null;
// base cvars
ConVar mp_do_warmup_period = null;
ConVar mp_freezetime = null;
ConVar mp_ignore_round_win_conditions = null;
ConVar mp_timelimit = null;
ConVar mp_roundtime = null;
// cvars
Convar gCV_Config = null;
Convar gCV_DefaultLimit = null;
Convar gCV_DynamicTimelimits = null;
Convar gCV_MinimumLimit = null;
Convar gCV_MaximumLimit = null;
Convar gCV_ForceMapEnd = null;
Convar gCV_MinimumTimes = null;
Convar gCV_PlayerAmount = null;
Convar gCV_Style = null;
Convar gCV_GameStartFix = null;
Convar gCV_InstantMapChange = null;
Convar gCV_Enabled = null;
Convar gCV_HideCvarChanges = null;
Convar gCV_Hide321CountDown = null;
// misc cache
bool gB_BlockRoundEndEvent = false;
bool gB_AlternateZeroPrint = false;
Handle gH_Timer = null;
EngineVersion gEV_Type = Engine_Unknown;
chatstrings_t gS_ChatStrings;
Handle gH_Forwards_OnCountdownStart = null;
// table prefix
char gS_MySQLPrefix[32];
bool gB_Late = false;
public Plugin myinfo =
{
name = "[shavit] Dynamic Timelimits",
author = "shavit, Nickelony, Sirhephaestus, rtldg",
description = "Sets a dynamic value of mp_timelimit and mp_roundtime, based on average map times on the server.",
version = SHAVIT_VERSION,
url = "https://github.com/shavitush/bhoptimer"
}
public APLRes AskPluginLoad2(Handle plugin, bool late, char[] error, int maxlength)
{
gB_Late = late;
return APLRes_Success;
}
public void OnPluginStart()
{
gEV_Type = GetEngineVersion();
gH_Forwards_OnCountdownStart = CreateGlobalForward("Shavit_OnCountdownStart", ET_Event);
LoadTranslations("shavit-common.phrases");
mp_do_warmup_period = FindConVar("mp_do_warmup_period");
mp_freezetime = FindConVar("mp_freezetime");
mp_ignore_round_win_conditions = FindConVar("mp_ignore_round_win_conditions");
mp_timelimit = FindConVar("mp_timelimit");
mp_roundtime = FindConVar("mp_roundtime");
if(mp_roundtime != null)
{
mp_roundtime.SetBounds(ConVarBound_Upper, false);
}
HookEventEx("server_cvar", Hook_ServerCvar, EventHookMode_Pre);
gCV_Config = new Convar("shavit_timelimit_config", "1", "Enables the following game settings:\n\"mp_do_warmup_period\" \"0\"\n\"mp_freezetime\" \"0\"\n\"mp_ignore_round_win_conditions\" \"1\"", 0, true, 0.0, true, 1.0);
gCV_DefaultLimit = new Convar("shavit_timelimit_default", "60.0", "Default timelimit to use in case there isn't an average.", 0);
gCV_DynamicTimelimits = new Convar("shavit_timelimit_dynamic", "1", "Use dynamic timelimits.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
gCV_MinimumLimit = new Convar("shavit_timelimit_minimum", "20.0", "Minimum timelimit to use.\nREQUIRES \"shavit_timelimit_dynamic\" TO BE ENABLED!", 0);
gCV_MaximumLimit = new Convar("shavit_timelimit_maximum", "120.0", "Maximum timelimit to use.\nREQUIRES \"shavit_timelimit_dynamic\" TO BE ENABLED!\n0 - No maximum", 0);
gCV_ForceMapEnd = new Convar("shavit_timelimit_forcemapend", "1", "Force the map to end after the timelimit.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
gCV_MinimumTimes = new Convar("shavit_timelimit_minimumtimes", "5", "Minimum amount of times required to calculate an average.\nREQUIRES \"shavit_timelimit_dynamic\" TO BE ENABLED!", 0, true, 1.0);
gCV_PlayerAmount = new Convar("shavit_timelimit_playertime", "25", "Limited amount of times to grab from the database to calculate an average.\nREQUIRES \"shavit_timelimit_dynamic\" TO BE ENABLED!\nSet to 0 to have it \"unlimited\".", 0);
gCV_Style = new Convar("shavit_timelimit_style", "1", "If set to 1, calculate an average only from times that the first (default: forwards) style was used to set.\nREQUIRES \"shavit_timelimit_dynamic\" TO BE ENABLED!", 0, true, 0.0, true, 1.0);
gCV_GameStartFix = new Convar("shavit_timelimit_gamestartfix", "1", "If set to 1, will block the round from ending because another player joined. Useful for single round servers.", 0, true, 0.0, true, 1.0);
gCV_Enabled = new Convar("shavit_timelimit_enabled", "1", "Enables/Disables functionality of the plugin.", 0, true, 0.0, true, 1.0);
gCV_InstantMapChange = new Convar("shavit_timelimit_instantmapchange", "1", "If set to 1 then it will changelevel to the next map after the countdown. Requires the 'nextmap' to be set.", 0, true, 0.0, true, 1.0);
gCV_HideCvarChanges = new Convar("shavit_timelimit_hidecvarchange", "0", "Whether to hide changes to mp_timelimit & mp_roundtime from chat.", 0, true, 0.0, true, 1.0);
gCV_Hide321CountDown = new Convar("shavit_timelimt_hide321countdown", "0", "Whether to hide 3.. 2.. 1.. countdown messages.", 0, true, 0.0, true, 1.0);
gCV_ForceMapEnd.AddChangeHook(OnConVarChanged);
gCV_Enabled.AddChangeHook(OnConVarChanged);
Convar.AutoExecConfig();
RegAdminCmd("sm_extend", Command_Extend, ADMFLAG_CHANGEMAP, "Admin command for extending map");
RegAdminCmd("sm_extendmap", Command_Extend, ADMFLAG_CHANGEMAP, "Admin command for extending map");
HookEvent("round_end", round_end, EventHookMode_Pre);
GetTimerSQLPrefix(gS_MySQLPrefix, 32);
gH_SQL = GetTimerDatabaseHandle();
if(gB_Late)
Shavit_OnChatConfigLoaded();
}
public void OnMapStart()
{
gB_BlockRoundEndEvent = false;
}
public void OnConVarChanged(ConVar convar, const char[] oldValue, const char[] newValue)
{
if(view_as<bool>(StringToInt(newValue)) && gEV_Type != Engine_TF2)
{
delete gH_Timer;
gH_Timer = CreateTimer(1.0, Timer_PrintToChat, 0, TIMER_REPEAT|TIMER_FLAG_NO_MAPCHANGE);
}
else
{
delete gH_Timer;
}
}
public Action Hook_ServerCvar(Event event, const char[] name, bool dontBroadcast)
{
if (gCV_HideCvarChanges.BoolValue)
{
char cvarname[32];
GetEventString(event, "cvarname", cvarname, sizeof(cvarname));
if (StrEqual(cvarname, "mp_timelimit", true) || StrEqual(cvarname, "mp_roundtime", true))
{
event.BroadcastDisabled = true;
return Plugin_Changed;
}
}
return Plugin_Continue;
}
public void OnConfigsExecuted()
{
if(!gCV_Enabled.BoolValue)
{
return;
}
if(gCV_Config.BoolValue)
{
if(mp_do_warmup_period != null)
{
mp_do_warmup_period.BoolValue = false;
}
if(mp_freezetime != null)
{
mp_freezetime.IntValue = 0;
}
if(mp_ignore_round_win_conditions != null)
{
mp_ignore_round_win_conditions.BoolValue = true;
}
}
if(gCV_DynamicTimelimits.BoolValue)
{
StartCalculating();
}
else
{
SetLimit(RoundToNearest(gCV_DefaultLimit.FloatValue));
}
if(gCV_ForceMapEnd.BoolValue && gH_Timer == null && gEV_Type != Engine_TF2)
{
gH_Timer = CreateTimer(1.0, Timer_PrintToChat, 0, TIMER_REPEAT);
}
}
public void Shavit_OnChatConfigLoaded()
{
Shavit_GetChatStringsStruct(gS_ChatStrings);
}
void StartCalculating()
{
char sMap[PLATFORM_MAX_PATH];
GetLowercaseMapName(sMap);
char sQuery[512];
FormatEx(sQuery, 512, "SELECT COUNT(*), SUM(t.time) FROM (SELECT r.time, r.style FROM %splayertimes r WHERE r.map = '%s' AND r.track = 0 %sORDER BY r.time LIMIT %d) t;", gS_MySQLPrefix, sMap, (gCV_Style.BoolValue)? "AND style = 0 ":"", gCV_PlayerAmount.IntValue);
#if defined DEBUG
PrintToServer("%s", sQuery);
#endif
QueryLog(gH_SQL, SQL_GetMapTimes, sQuery, 0, DBPrio_Low);
}
public void SQL_GetMapTimes(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (TIMELIMIT time selection) SQL query failed. Reason: %s", error);
return;
}
results.FetchRow();
int iRows = results.FetchInt(0);
if(iRows >= gCV_MinimumTimes.IntValue)
{
float fTimeSum = results.FetchFloat(1);
float fAverage = (fTimeSum / 60 / gCV_MinimumTimes.IntValue);
if(fAverage <= 1)
{
fAverage *= 10;
}
else if(fAverage <= 2)
{
fAverage *= 9;
}
else if(fAverage <= 4)
{
fAverage *= 8;
}
else if(fAverage <= 8)
{
fAverage *= 7;
}
else if(fAverage <= 10)
{
fAverage *= 6;
}
else
{
fAverage *= 5;
}
fAverage += 5; // I give extra 5 minutes, so players can actually retry the map until they get a good time.
if(fAverage < gCV_MinimumLimit.FloatValue)
{
fAverage = gCV_MinimumLimit.FloatValue;
}
else if(fAverage > gCV_MaximumLimit.FloatValue)
{
fAverage = gCV_MaximumLimit.FloatValue;
}
SetLimit(RoundToCeil(fAverage / 10) * 10);
}
else
{
SetLimit(RoundToNearest(gCV_DefaultLimit.FloatValue));
}
}
void SetLimit(int time)
{
mp_timelimit.IntValue = time;
if(mp_roundtime != null)
{
mp_roundtime.IntValue = time;
GameRules_SetProp("m_iRoundTime", time * 60);
}
}
public Action Timer_PrintToChat(Handle timer)
{
if(!gCV_Enabled.BoolValue)
{
return Plugin_Continue;
}
int timelimit = 0;
if(!GetMapTimeLimit(timelimit) || timelimit == 0)
{
return Plugin_Continue;
}
int timeleft = 0;
GetMapTimeLeft(timeleft);
if (gCV_InstantMapChange.BoolValue && timeleft <= 5)
{
if (timeleft)
{
if (timeleft == 5)
{
Call_StartForward(gH_Forwards_OnCountdownStart);
Call_Finish();
}
if (1 <= timeleft <= 3 && !gCV_Hide321CountDown.BoolValue)
{
Shavit_StopChatSound();
Shavit_PrintToChatAll("%d..", timeleft);
}
if (timeleft == 1)
{
CreateTimer(0.9001, Timer_ChangeMap, 0, TIMER_FLAG_NO_MAPCHANGE);
}
}
return Plugin_Continue;
}
if(timeleft <= 0 && timeleft >= -3)
{
Shavit_StopChatSound();
}
char timebuf[12];
switch(timeleft)
{
case 3600, 1800, 1200, 600, 300, 120:
{
IntToString(timeleft/60, timebuf, sizeof(timebuf));
Shavit_StopChatSound();
Shavit_PrintToChatAll("%T", "Minutes", LANG_SERVER, timebuf);
}
case 60, 30, 15:
{
IntToString(timeleft, timebuf, sizeof(timebuf));
Shavit_PrintToChatAll("%T", "Seconds", LANG_SERVER, timebuf);
}
case 0: // case 0 is hit twice....
{
if (!gB_AlternateZeroPrint)
{
Call_StartForward(gH_Forwards_OnCountdownStart);
Call_Finish();
}
Shavit_PrintToChatAll("%d..", gB_AlternateZeroPrint ? 4 : 5);
gB_AlternateZeroPrint = !gB_AlternateZeroPrint;
}
case -1:
{
Shavit_PrintToChatAll("3..");
}
case -2:
{
Shavit_PrintToChatAll("2..");
if (gEV_Type != Engine_CSGO)
{
gB_BlockRoundEndEvent = true;
// needs to be when timeleft is under 0 otherwise the round will restart and the map won't change
CS_TerminateRound(0.0, CSRoundEnd_Draw, true);
}
}
case -3:
{
Shavit_PrintToChatAll("1..");
if (gEV_Type == Engine_CSGO)
{
gB_BlockRoundEndEvent = true;
// needs to be when timeleft is under 0 otherwise the round will restart and the map won't change
CS_TerminateRound(0.0, CSRoundEnd_Draw, true);
}
}
}
return Plugin_Continue;
}
public Action Timer_ChangeMap(Handle timer, any data)
{
char map[PLATFORM_MAX_PATH];
if (GetNextMap(map, sizeof(map)))
{
ForceChangeLevel(map, "bhoptimer instant map change after timelimit");
}
return Plugin_Stop;
}
public Action CS_OnTerminateRound(float &fDelay, CSRoundEndReason &iReason)
{
if(gCV_Enabled.BoolValue && gCV_GameStartFix.BoolValue && iReason == CSRoundEnd_GameStart)
{
return Plugin_Handled;
}
return Plugin_Continue;
}
public Action round_end(Event event, const char[] name, bool dontBroadcast)
{
if (gB_BlockRoundEndEvent)
{
event.BroadcastDisabled = true; // stop the "Event.RoundDraw" sound from playing client-side
return Plugin_Changed;
}
return Plugin_Continue;
}
public Action Command_Extend(int client, int args)
{
int extendtime = 10 * 60;
if (args > 0)
{
char sArg[8];
GetCmdArg(1, sArg, sizeof(sArg));
extendtime = RoundFloat(StringToFloat(sArg) * 60);
}
else
{
ConVar smc_mapvote_extend_time = FindConVar("smc_mapvote_extend_time");
if (smc_mapvote_extend_time)
{
extendtime = RoundFloat(smc_mapvote_extend_time.FloatValue * 60.0);
}
}
ExtendMapTimeLimit(extendtime);
Shavit_PrintToChatAll("%T", "Extended", LANG_SERVER, gS_ChatStrings.sVariable2, client, gS_ChatStrings.sText, gS_ChatStrings.sVariable, extendtime / 60, gS_ChatStrings.sText);
return Plugin_Handled;
}