mirror of
https://github.com/shavitush/bhoptimer.git
synced 2025-12-07 02:18:26 +00:00
250 lines
5.8 KiB
SourcePawn
250 lines
5.8 KiB
SourcePawn
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#include <sourcemod>
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#include <sdktools>
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#include <cstrike>
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#include <convar_class>
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#pragma newdecls required
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#pragma semicolon 1
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float g_flAirSpeedCap = 30.0;
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float g_flOldYawAngle[MAXPLAYERS + 1];
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ConVar g_ConVar_sv_airaccelerate;
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int g_iSurfaceFrictionOffset;
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float g_fMaxMove = 400.0;
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EngineVersion g_Game;
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bool g_bEnabled[MAXPLAYERS + 1];
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int g_iType[MAXPLAYERS + 1];
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float g_fPower[MAXPLAYERS + 1] = {1.0, ...};
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bool g_bTASEnabled;
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Convar g_ConVar_AutoFind_Offset;
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public Plugin myinfo =
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{
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name = "Perfect autostrafe",
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author = "xutaxkamay",
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description = "",
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version = "1.2",
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url = "https://steamcommunity.com/id/xutaxkamay/"
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};
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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{
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CreateNative("SetXutaxStrafe", Native_SetAutostrafe);
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CreateNative("GetXutaxStrafe", Native_GetAutostrafe);
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CreateNative("SetXutaxType", Native_SetType);
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CreateNative("GetXutaxType", Native_GetType);
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CreateNative("SetXutaxPower", Native_SetPower);
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CreateNative("GetXutaxPower", Native_GetPower);
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RegPluginLibrary("xutax-strafe");
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return APLRes_Success;
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}
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public void OnPluginStart()
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{
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g_Game = GetEngineVersion();
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g_ConVar_sv_airaccelerate = FindConVar("sv_airaccelerate");
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GameData gamedata = new GameData("KiD-TAS.games");
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g_iSurfaceFrictionOffset = gamedata.GetOffset("m_surfaceFriction");
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delete gamedata;
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if(g_iSurfaceFrictionOffset == -1)
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{
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LogError("[XUTAX] Invalid offset supplied, defaulting friction values");
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}
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if(g_Game == Engine_CSGO)
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{
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g_fMaxMove = 450.0;
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ConVar sv_air_max_wishspeed = FindConVar("sv_air_max_wishspeed");
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sv_air_max_wishspeed.AddChangeHook(OnWishSpeedChanged);
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g_flAirSpeedCap = sv_air_max_wishspeed.FloatValue;
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if (g_iSurfaceFrictionOffset != -1)
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{
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g_iSurfaceFrictionOffset = FindSendPropInfo("CBasePlayer", "m_ubEFNoInterpParity") - g_iSurfaceFrictionOffset;
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}
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}
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else if(g_Game == Engine_CSS)
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{
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if (g_iSurfaceFrictionOffset != -1)
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{
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g_iSurfaceFrictionOffset += FindSendPropInfo("CBasePlayer", "m_szLastPlaceName");
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}
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}
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else
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{
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SetFailState("This plugin is for CSGO/CSS only.");
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}
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RegAdminCmd("sm_xutax_scan", Command_ScanOffsets, ADMFLAG_CHEATS, "Scan for possible offset locations");
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g_ConVar_AutoFind_Offset = new Convar("xutax_find_offsets", "1", "Attempt to autofind offsets", _, true, 0.0, true, 1.0);
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Convar.AutoExecConfig();
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}
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// doesn't exist in css so we have to cache the value
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public void OnWishSpeedChanged(ConVar convar, const char[] oldValue, const char[] newValue)
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{
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g_flAirSpeedCap = StringToFloat(newValue);
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}
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public void OnClientConnected(int client)
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{
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g_bEnabled[client] = false;
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g_iType[client] = Type_SurfOverride;
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g_fPower[client] = 1.0;
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}
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public Action OnPlayerRunCmd(int client, int& buttons, int& impulse, float vel[3], float angles[3], int& weapon, int& subtype, int& cmdnum, int& tickcount, int& seed, int mouse[2])
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{
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if (!g_bEnabled[client])
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{
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return Plugin_Continue;
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}
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if (!Shavit_ShouldProcessFrame(client))
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{
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return Plugin_Continue;
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}
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static int s_iOnGroundCount[MAXPLAYERS+1] = {1, ...};
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if (GetEntPropEnt(client, Prop_Send, "m_hGroundEntity") != -1)
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{
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s_iOnGroundCount[client]++;
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}
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else
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{
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s_iOnGroundCount[client] = 0;
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}
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if (IsPlayerAlive(client)
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&& s_iOnGroundCount[client] <= 1
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&& !(GetEntityMoveType(client) & MOVETYPE_LADDER)
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&& (GetEntProp(client, Prop_Data, "m_nWaterLevel") <= 1))
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{
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if (!!(buttons & (IN_FORWARD | IN_BACK)))
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{
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return Plugin_Continue;
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}
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if (!!(buttons & (IN_MOVERIGHT | IN_MOVELEFT)))
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{
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if (g_iType[client] == Type_Override)
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{
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return Plugin_Continue;
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}
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else if (g_iType[client] == Type_SurfOverride && IsSurfing(client))
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{
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return Plugin_Continue;
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}
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}
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}
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g_flOldYawAngle[client] = angles[1];
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return Plugin_Continue;
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}
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stock void FindNewFrictionOffset(int client, bool logOnly = false)
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{
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if(g_Game == Engine_CSGO)
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{
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int startingOffset = FindSendPropInfo("CBasePlayer", "m_ubEFNoInterpParity");
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for (int i = 16; i >= -128; --i)
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{
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float friction = GetEntDataFloat(client, startingOffset + i);
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if (friction == 0.25 || friction == 1.0)
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{
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if (logOnly)
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{
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PrintToConsole(client, "Found offset canidate: %i", i * -1);
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}
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else
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{
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g_iSurfaceFrictionOffset = startingOffset - i;
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LogError("[XUTAX] Current offset is out of date. Please update to new offset: %i", i * -1);
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}
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}
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}
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}
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else
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{
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int startingOffset = FindSendPropInfo("CBasePlayer", "m_szLastPlaceName");
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for (int i = 1; i <= 128; ++i)
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{
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float friction = GetEntDataFloat(client, startingOffset + i);
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if (friction == 0.25 || friction == 1.0)
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{
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if(logOnly)
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{
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PrintToConsole(client, "Found offset canidate: %i", i);
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}
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else
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{
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g_iSurfaceFrictionOffset = startingOffset + i;
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LogError("[XUTAX] Current offset is out of date. Please update to new offset: %i", i);
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}
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}
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}
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}
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}
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public Action Command_ScanOffsets(int client, int args)
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{
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FindNewFrictionOffset(client, .logOnly = true);
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return Plugin_Handled;
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}
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// natives
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public any Native_SetAutostrafe(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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bool value = GetNativeCell(2);
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g_bEnabled[client] = value;
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return 0;
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}
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public any Native_GetAutostrafe(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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return g_bEnabled[client];
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}
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public any Native_SetType(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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int value = GetNativeCell(2);
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g_iType[client] = value;
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return 0;
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}
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public any Native_GetType(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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return g_iType[client];
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}
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public any Native_SetPower(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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float value = GetNativeCell(2);
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g_fPower[client] = value;
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return 0;
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}
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public any Native_GetPower(Handle plugin, int numParams)
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{
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int client = GetNativeCell(1);
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return g_fPower[client];
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}
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