bhoptimer/addons/sourcemod/scripting/shavit-rankings.sp
2017-12-09 23:37:49 +02:00

979 lines
24 KiB
SourcePawn

/*
* shavit's Timer - Rankings
* by: shavit
*
* This file is part of shavit's Timer.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Design idea:
// Rank 1 per map/style/track gets ((points per tier * tier) * 1.5) + ((amount of records * (tier / 10.0) * 0.25)) + (rank 1 time in seconds / 15.0) points.
// Records below rank 1 get points% relative to their time in comparison to rank 1 and a final multiplier of 0.85% to promote rank 1 hunting.
//
// Bonus track gets a 0.25* final mutliplier for points and is treated as tier 1.
//
// Points for all styles are combined to promote competitive and fair gameplay.
// A player that gets good times at all styles should be ranked high.
//
// Total player points are weighted in the following way: (descending sort of points)
// points[0] * 0.975^0 + points[1] * 0.975^1 + points[2] * 0.975^2 + ... + points[n] * 0.975^(n-1)
//
// The ranking leaderboard will be calculated upon: map start.
// Points are calculated per-player upon: connection/map.
// Points are calculated per-map upon: map start, map end, tier changes.
// Rankings leaderboard is re-calculated once per map change.
// A command will be supplied to recalculate all of the above.
//
// Heavily inspired by pp (performance points) from osu!, written by Tom94. https://github.com/ppy/osu-performance
#include <sourcemod>
#undef REQUIRE_PLUGIN
#include <shavit>
#pragma newdecls required
#pragma semicolon 1
// uncomment when done
// #define DEBUG
char gS_MySQLPrefix[32];
Database gH_SQL = null;
bool gB_Stats = false;
bool gB_Late = false;
int gI_Tier = 1; // No floating numbers for tiers, sorry.
char gS_Map[160];
int gI_ValidMaps = 0;
ArrayList gA_ValidMaps = null;
StringMap gA_MapTiers = null;
ConVar gCV_PointsPerTier = null;
float gF_PointsPerTier = 50.0;
int gI_Rank[MAXPLAYERS+1];
float gF_Points[MAXPLAYERS+1];
int gI_Progress[MAXPLAYERS+1];
int gI_RankedPlayers = 0;
Menu gH_Top100Menu = null;
Handle gH_Forwards_OnTierAssigned = null;
// Timer settings.
char gS_ChatStrings[CHATSETTINGS_SIZE][128];
char gS_StyleNames[STYLE_LIMIT][64];
char gS_TrackNames[TRACKS_SIZE][32];
any gA_StyleSettings[STYLE_LIMIT][STYLESETTINGS_SIZE];
int gI_Styles = 0;
int gI_RankedStyles = 0;
public Plugin myinfo =
{
name = "[shavit] Rankings",
author = "shavit",
description = "A fair and competitive ranking system for shavit's bhoptimer.",
version = SHAVIT_VERSION,
url = "https://github.com/shavitush/bhoptimer"
}
public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
{
CreateNative("Shavit_GetMapTier", Native_GetMapTier);
CreateNative("Shavit_GetMapTiers", Native_GetMapTiers);
CreateNative("Shavit_GetPoints", Native_GetPoints);
CreateNative("Shavit_GetRank", Native_GetRank);
CreateNative("Shavit_GetRankedPlayers", Native_GetRankedPlayers);
RegPluginLibrary("shavit-rankings");
gB_Late = late;
return APLRes_Success;
}
public void OnAllPluginsLoaded()
{
if(!LibraryExists("shavit-wr"))
{
SetFailState("shavit-wr is required for the plugin to work.");
}
if(gH_SQL == null)
{
Shavit_OnDatabaseLoaded();
}
for(int i = 0; i < TRACKS_SIZE; i++)
{
GetTrackName(LANG_SERVER, i, gS_TrackNames[i], 32);
}
}
public void OnPluginStart()
{
gH_Forwards_OnTierAssigned = CreateGlobalForward("Shavit_OnTierAssigned", ET_Event, Param_String, Param_Cell);
RegConsoleCmd("sm_tier", Command_Tier, "Prints the map's tier to chat.");
RegConsoleCmd("sm_maptier", Command_Tier, "Prints the map's tier to chat. (sm_tier alias)");
RegConsoleCmd("sm_rank", Command_Rank, "Show your or someone else's rank. Usage: sm_rank [name]");
RegConsoleCmd("sm_top", Command_Top, "Show the top 100 players."); // The rewrite of rankings will not have the ability to show over 100 entries. Dynamic fetching can be exploited and overload the database.
RegAdminCmd("sm_settier", Command_SetTier, ADMFLAG_RCON, "Change the map's tier. Usage: sm_settier <tier>");
RegAdminCmd("sm_setmaptier", Command_SetTier, ADMFLAG_RCON, "Prints the map's tier to chat. Usage: sm_setmaptier <tier> (sm_settier alias)");
RegAdminCmd("sm_recalcmap", Command_RecalcMap, ADMFLAG_RCON, "Recalculate the current map's records' points.");
RegAdminCmd("sm_recalcall", Command_RecalcAll, ADMFLAG_ROOT, "Recalculate the points for every map on the server. Run this after you change the ranking multiplier for a style or after you install the plugin.");
gCV_PointsPerTier = CreateConVar("shavit_rankings_pointspertier", "50.0", "Base points to use for per-tier scaling.\nRead the design idea to see how it works: https://github.com/shavitush/bhoptimer/issues/465", 0, true, 1.0);
gCV_PointsPerTier.AddChangeHook(OnConVarChanged);
AutoExecConfig();
LoadTranslations("common.phrases");
LoadTranslations("shavit-common.phrases");
LoadTranslations("shavit-rankings.phrases");
// tier cache
gA_ValidMaps = new ArrayList(128);
gA_MapTiers = new StringMap();
SQL_SetPrefix();
if(gB_Late)
{
Shavit_OnChatConfigLoaded();
}
}
public void Shavit_OnChatConfigLoaded()
{
for(int i = 0; i < CHATSETTINGS_SIZE; i++)
{
Shavit_GetChatStrings(i, gS_ChatStrings[i], 128);
}
}
public void Shavit_OnStyleConfigLoaded(int styles)
{
if(styles == -1)
{
gI_Styles = Shavit_GetStyleCount();
}
gI_RankedStyles = 0;
for(int i = 0; i < gI_Styles; i++)
{
Shavit_GetStyleSettings(i, gA_StyleSettings[i]);
Shavit_GetStyleStrings(i, sStyleName, gS_StyleNames[i], 64);
if(!gA_StyleSettings[i][bUnranked])
{
gI_RankedStyles++;
}
}
}
public void OnLibraryAdded(const char[] name)
{
if(StrEqual(name, "shavit-stats"))
{
gB_Stats = true;
}
}
public void OnLibraryRemoved(const char[] name)
{
if(StrEqual(name, "shavit-stats"))
{
gB_Stats = false;
}
}
public void Shavit_OnDatabaseLoaded()
{
gH_SQL = Shavit_GetDatabase();
SetSQLInfo();
}
public Action CheckForSQLInfo(Handle Timer)
{
return SetSQLInfo();
}
Action SetSQLInfo()
{
if(gH_SQL == null)
{
gH_SQL = Shavit_GetDatabase();
CreateTimer(0.5, CheckForSQLInfo);
}
else
{
SQL_DBConnect();
return Plugin_Stop;
}
return Plugin_Continue;
}
void SQL_SetPrefix()
{
char[] sFile = new char[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sFile, PLATFORM_MAX_PATH, "configs/shavit-prefix.txt");
File fFile = OpenFile(sFile, "r");
if(fFile == null)
{
SetFailState("Cannot open \"configs/shavit-prefix.txt\". Make sure this file exists and that the server has read permissions to it.");
}
char[] sLine = new char[PLATFORM_MAX_PATH*2];
while(fFile.ReadLine(sLine, PLATFORM_MAX_PATH*2))
{
TrimString(sLine);
strcopy(gS_MySQLPrefix, 32, sLine);
break;
}
delete fFile;
}
void SQL_DBConnect()
{
if(gH_SQL != null)
{
char[] sDriver = new char[8];
gH_SQL.Driver.GetIdentifier(sDriver, 8);
if(!StrEqual(sDriver, "mysql", false))
{
SetFailState("MySQL is the only supported database engine for shavit-rankings.");
}
char[] sQuery = new char[256];
FormatEx(sQuery, 256, "CREATE TABLE IF NOT EXISTS `%smaptiers` (`map` CHAR(128), `tier` INT NOT NULL DEFAULT 1, PRIMARY KEY (`map`)) ENGINE=INNODB;", gS_MySQLPrefix);
gH_SQL.Query(SQL_CreateTable_Callback, sQuery, 0);
}
}
public void SQL_CreateTable_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings) error! Map tiers table creation failed. Reason: %s", error);
return;
}
#if defined DEBUG
PrintToServer("DEBUG: 0 (SQL_CreateTable_Callback)");
#endif
if(gI_Styles == 0)
{
Shavit_OnStyleConfigLoaded(-1);
}
SQL_LockDatabase(gH_SQL);
SQL_FastQuery(gH_SQL, "DELIMITER ;;");
SQL_FastQuery(gH_SQL, "DROP PROCEDURE IF EXISTS UpdateAllPoints;;");
char[] sQuery = new char[1024];
FormatEx(sQuery, 1024,
"CREATE PROCEDURE UpdateAllPoints() " ...
"BEGIN " ...
"DECLARE authid CHAR(32); " ...
"DECLARE done INT DEFAULT 0; " ...
"DECLARE cur CURSOR FOR (SELECT auth FROM %splayertimes WHERE points > 0.0 GROUP BY auth); " ...
"DECLARE CONTINUE HANDLER FOR NOT FOUND SET done = 1; " ...
"OPEN cur; " ...
"ranks: LOOP " ...
"FETCH cur INTO authid; " ...
"IF done THEN " ...
"LEAVE ranks; " ...
"END IF; " ...
"UPDATE %susers SET points = (SELECT SUM((points * (@f := 0.975 * @f) / 0.975)) FROM %splayertimes " ...
"JOIN (SELECT @f := 1.0) params WHERE points > 0.0 AND auth = authid ORDER BY points DESC) " ...
"WHERE auth = authid; " ...
"END LOOP; " ...
"CLOSE cur; " ...
"END;;", gS_MySQLPrefix, gS_MySQLPrefix, gS_MySQLPrefix);
#if defined DEBUG
LogError("%s", sQuery);
#endif
bool bSuccess = true;
if(!SQL_FastQuery(gH_SQL, sQuery))
{
char[] sError = new char[255];
SQL_GetError(gH_SQL, sError, 255);
LogError("Timer (rankings, create procedure) error! Reason: %s", sError);
bSuccess = false;
}
SQL_FastQuery(gH_SQL, "DELIMITER ;");
SQL_UnlockDatabase(gH_SQL);
if(!bSuccess)
{
return;
}
OnMapStart();
if(gB_Late)
{
for(int i = 1; i <= MaxClients; i++)
{
OnClientConnected(i);
}
}
}
public void OnConVarChanged(ConVar convar, const char[] oldValue, const char[] newValue)
{
gF_PointsPerTier = gCV_PointsPerTier.FloatValue;
}
public void OnClientConnected(int client)
{
gI_Rank[client] = 0;
gF_Points[client] = 0.0;
}
public void OnClientPostAdminCheck(int client)
{
if(!IsFakeClient(client))
{
UpdatePlayerRank(client);
}
}
public void OnMapStart()
{
if(gH_SQL == null)
{
return;
}
#if defined DEBUG
PrintToServer("DEBUG: 1 (OnMapStart)");
#endif
UpdateRankedPlayers();
GetCurrentMap(gS_Map, 160);
GetMapDisplayName(gS_Map, gS_Map, 160);
// Default tier.
// I won't repeat the same mistake blacky has done with tier 3 being default..
gI_Tier = 1;
char[] sDriver = new char[8];
gH_SQL.Driver.GetIdentifier(sDriver, 8);
if(!StrEqual(sDriver, "mysql", false))
{
SetFailState("Rankings will only support MySQL for the moment. Sorry.");
}
char[] sQuery = new char[256];
FormatEx(sQuery, 256, "SELECT tier FROM %smaptiers WHERE map = '%s';", gS_MySQLPrefix, gS_Map);
gH_SQL.Query(SQL_GetMapTier_Callback, sQuery, 0, DBPrio_Low);
}
public void SQL_GetMapTier_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings, get map tier) error! Reason: %s", error);
return;
}
#if defined DEBUG
PrintToServer("DEBUG: 2 (SQL_GetMapTier_Callback)");
#endif
if(results.RowCount > 0 && results.FetchRow())
{
gI_Tier = results.FetchInt(0);
#if defined DEBUG
PrintToServer("DEBUG: 3 (tier: %d) (SQL_GetMapTier_Callback)", gI_Tier);
#endif
RecalculateAll(gS_Map, gI_Tier);
UpdateAllPoints();
#if defined DEBUG
PrintToServer("DEBUG: 4 (SQL_GetMapTier_Callback)");
#endif
char[] sQuery = new char[256];
FormatEx(sQuery, 256, "SELECT map, tier FROM %smaptiers;", gS_MySQLPrefix, gS_Map);
gH_SQL.Query(SQL_FillTierCache_Callback, sQuery, 0, DBPrio_High);
}
else
{
char[] sQuery = new char[256];
FormatEx(sQuery, 256, "REPLACE INTO %smaptiers (map, tier) VALUES ('%s', %d);", gS_MySQLPrefix, gS_Map, gI_Tier);
gH_SQL.Query(SQL_SetMapTier_Callback, sQuery, gI_Tier, DBPrio_High);
}
}
public void SQL_FillTierCache_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings, fill tier cache) error! Reason: %s", error);
return;
}
gA_ValidMaps.Clear();
gA_MapTiers.Clear();
while(results.FetchRow())
{
char[] sMap = new char[160];
results.FetchString(0, sMap, 160);
int tier = results.FetchInt(1);
gA_MapTiers.SetValue(sMap, tier);
gA_ValidMaps.PushString(sMap);
Call_StartForward(gH_Forwards_OnTierAssigned);
Call_PushString(sMap);
Call_PushCell(tier);
Call_Finish();
}
gI_ValidMaps = gA_ValidMaps.Length;
SortADTArray(gA_ValidMaps, Sort_Ascending, Sort_String);
}
void GuessBestMapName(const char[] input, char[] output, int size)
{
if(gA_ValidMaps.FindString(input) != -1)
{
strcopy(output, size, input);
return;
}
char[] sCache = new char[128];
for(int i = 0; i < gI_ValidMaps; i++)
{
gA_ValidMaps.GetString(i, sCache, 128);
if(StrContains(sCache, input) != -1)
{
strcopy(output, size, sCache);
return;
}
}
}
public void OnMapEnd()
{
RecalculateAll(gS_Map, gI_Tier);
}
public Action Command_Tier(int client, int args)
{
int tier = gI_Tier;
char[] sMap = new char[128];
strcopy(sMap, 128, gS_Map);
if(args > 0)
{
GetCmdArgString(sMap, 128);
GuessBestMapName(sMap, sMap, 128);
if(!gA_MapTiers.GetValue(sMap, tier))
{
strcopy(sMap, 128, gS_Map);
}
}
Shavit_PrintToChat(client, "%T", "CurrentTier", client, gS_ChatStrings[sMessageVariable], sMap, gS_ChatStrings[sMessageText], gS_ChatStrings[sMessageVariable2], tier, gS_ChatStrings[sMessageText]);
return Plugin_Handled;
}
public Action Command_Rank(int client, int args)
{
int target = client;
if(args > 0)
{
char[] sArgs = new char[MAX_TARGET_LENGTH];
GetCmdArgString(sArgs, MAX_TARGET_LENGTH);
target = FindTarget(client, sArgs, true, false);
if(target == -1)
{
return Plugin_Handled;
}
}
if(gF_Points[target] == 0.0)
{
Shavit_PrintToChat(client, "%T", "Unranked", client, gS_ChatStrings[sMessageVariable2], target, gS_ChatStrings[sMessageText]);
return Plugin_Handled;
}
Shavit_PrintToChat(client, "%T", "Rank", client, gS_ChatStrings[sMessageVariable2], target, gS_ChatStrings[sMessageText],
gS_ChatStrings[sMessageVariable], (gI_Rank[target] > gI_RankedPlayers)? gI_RankedPlayers:gI_Rank[target], gS_ChatStrings[sMessageText],
gI_RankedPlayers,
gS_ChatStrings[sMessageVariable], gF_Points[target], gS_ChatStrings[sMessageText]);
return Plugin_Handled;
}
public Action Command_Top(int client, int args)
{
gH_Top100Menu.SetTitle("%T (%d)\n ", "Top100", client, gI_RankedPlayers);
gH_Top100Menu.Display(client, 60);
return Plugin_Handled;
}
public int MenuHandler_Top(Menu menu, MenuAction action, int param1, int param2)
{
if(action == MenuAction_Select)
{
char[] sInfo = new char[32];
menu.GetItem(param2, sInfo, 32);
if(gB_Stats && !StrEqual(sInfo, "-1"))
{
Shavit_OpenStatsMenu(param1, sInfo);
}
}
return 0;
}
public Action Command_SetTier(int client, int args)
{
char[] sArg = new char[8];
GetCmdArg(1, sArg, 8);
int tier = StringToInt(sArg);
if(args == 0 || tier < 1 || tier > 10)
{
ReplyToCommand(client, "%T", "ArgumentsMissing", client, "sm_settier <tier> (1-10)");
return Plugin_Handled;
}
gI_Tier = tier;
gA_MapTiers.SetValue(gS_Map, tier);
Call_StartForward(gH_Forwards_OnTierAssigned);
Call_PushString(gS_Map);
Call_PushCell(tier);
Call_Finish();
Shavit_PrintToChat(client, "%T", "SetTier", client, gS_ChatStrings[sMessageVariable2], tier, gS_ChatStrings[sMessageText]);
char[] sQuery = new char[256];
FormatEx(sQuery, 256, "REPLACE INTO %smaptiers (map, tier) VALUES ('%s', %d);", gS_MySQLPrefix, gS_Map, tier);
gH_SQL.Query(SQL_SetMapTier_Callback, sQuery, tier, DBPrio_Low);
return Plugin_Handled;
}
public void SQL_SetMapTier_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings, set map tier) error! Reason: %s", error);
return;
}
RecalculateAll(gS_Map, data);
}
public Action Command_RecalcMap(int client, int args)
{
RecalculateAll(gS_Map, gI_Tier);
UpdateAllPoints();
ReplyToCommand(client, "Done.");
return Plugin_Handled;
}
public Action Command_RecalcAll(int client, int args)
{
ReplyToCommand(client, "Check your console for information.\nDatabase related queries might not work until this is done.");
ReplyToCommand(client, "- [0.0%%] Started recalculating points for all maps.");
gI_Progress[client] = 0;
int serial = (client == 0)? 0:GetClientSerial(client);
int size = gA_ValidMaps.Length;
for(int i = 0; i < size; i++)
{
char[] sMap = new char[160];
gA_ValidMaps.GetString(i, sMap, 160);
int tier = 1;
gA_MapTiers.GetValue(sMap, tier);
RecalculateAll(sMap, tier, serial, true);
#if defined DEBUG
PrintToConsole(client, "size: %d | %d | %s", size, i, sMap);
#endif
}
return Plugin_Handled;
}
void RecalculateAll(const char[] map, const int tier, int serial = 0, bool print = false)
{
#if defined DEBUG
LogError("DEBUG: 5 (RecalculateAll)");
#endif
for(int i = 0; i < TRACKS_SIZE; i++)
{
for(int j = 0; j < gI_Styles; j++)
{
if(gA_StyleSettings[j][bUnranked])
{
continue;
}
RecalculateMap(map, i, j, tier, serial, print);
}
}
}
public void Shavit_OnFinish_Post(int client, int style, float time, int jumps, int strafes, float sync, int rank, int overwrite, int track)
{
RecalculateMap(gS_Map, track, style, gI_Tier);
}
void RecalculateMap(const char[] map, const int track, const int style, const int tier, int serial = -1, bool print = false)
{
#if defined DEBUG
PrintToServer("Recalculating points. (%s, %d, %d, %d)", map, track, style, tier);
#endif
char[] sQuery = new char[2048];
FormatEx(sQuery, 2048, "UPDATE %splayertimes t LEFT JOIN " ...
"(SELECT MIN(time) mintime, MAP, track, style FROM %splayertimes GROUP BY MAP, track, style) minjoin " ...
"ON t.time = minjoin.mintime AND t.MAP = minjoin.MAP AND t.track = minjoin.track AND t.style = minjoin.style " ...
"JOIN (SELECT ((%.01f * %d) * 1.5) points) best " ...
"JOIN (SELECT (COUNT(*) * (%d / 10.0)) points, MAP, track, style FROM %splayertimes GROUP BY MAP, track, style) additive " ...
"ON t.MAP = additive.MAP AND t.track = additive.track AND t.style = additive.style " ...
"JOIN (SELECT MIN(time) lowest, (MIN(time) / 15.0) points, MAP, track, style FROM %splayertimes GROUP BY MAP, track, style) FINAL " ...
"ON t.MAP = FINAL.MAP AND t.track = FINAL.track AND t.style = FINAL.style JOIN (SELECT (%.03f) style, (%.03f) track) multipliers " ...
"SET t.points = (CASE " ...
"WHEN minjoin.mintime IS NOT NULL THEN (((best.points + additive.points + FINAL.points) * multipliers.style) * multipliers.track) " ...
"ELSE (((((best.points + additive.points + FINAL.points) * multipliers.style) * multipliers.track) * (FINAL.lowest / t.time)) * 0.85) " ...
"END) " ...
"WHERE t.MAP = '%s' " ...
"AND t.track = %d " ...
"AND t.style = %d;",
gS_MySQLPrefix, gS_MySQLPrefix,
gF_PointsPerTier, (track == Track_Main)? tier:1, (track == Track_Main)? tier:1,
gS_MySQLPrefix, gS_MySQLPrefix,
gA_StyleSettings[style][fRankingMultiplier], (track == Track_Main)? 1.0:0.25,
map, track, style);
DataPack pack = new DataPack();
pack.WriteCell(serial);
pack.WriteCell(strlen(map));
pack.WriteString(map);
pack.WriteCell(track);
pack.WriteCell(style);
pack.WriteCell(print);
gH_SQL.Query(SQL_Recalculate_Callback, sQuery, pack, DBPrio_High);
#if defined DEBUG
PrintToServer("Sent query.");
#endif
}
public void SQL_Recalculate_Callback(Database db, DBResultSet results, const char[] error, DataPack data)
{
data.Reset();
int serial = data.ReadCell();
int size = data.ReadCell();
char[] sMap = new char[size + 1];
ReadPackString(data, sMap, size + 1);
int track = data.ReadCell();
int style = data.ReadCell();
bool print = view_as<bool>(data.ReadCell());
delete data;
if(results == null)
{
LogError("Timer (rankings, recalculate map points) error! Reason: %s", error);
return;
}
if(print && serial != -1)
{
int client = (serial == 0)? 0:GetClientFromSerial(serial);
if(serial != 0 && client == 0)
{
return;
}
int max = ((gA_ValidMaps.Length * TRACKS_SIZE) * gI_RankedStyles);
float current = ((float(++gI_Progress[client]) / max) * 100.0);
PrintToConsole(client, "- [%.01f%%] Recalculated \"%s\" (%s | %s).", current, sMap, gS_TrackNames[track], gS_StyleNames[style]);
}
#if defined DEBUG
PrintToServer("Recalculated.");
#endif
}
// this takes a while, needs to be ran manually or on map start, in a transaction
void UpdateAllPoints()
{
#if defined DEBUG
LogError("DEBUG: 6 (UpdateAllPoints)");
#endif
gH_SQL.Query(SQL_UpdateAllPoints_Callback, "CALL UpdateAllPoints();");
}
public void SQL_UpdateAllPoints_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings, update all points) error! Reason: %s", error);
return;
}
}
void UpdatePlayerRank(int client)
{
gI_Rank[client] = 0;
gF_Points[client] = 0.0;
char[] sAuthID = new char[32];
if(GetClientAuthId(client, AuthId_Steam3, sAuthID, 32))
{
// if there's any issue with this query,
// add "ORDER BY points DESC " before "LIMIT 1"
char[] sQuery = new char[512];
FormatEx(sQuery, 512, "SELECT COUNT(*) rank, p.points FROM %susers u JOIN (SELECT points FROM %susers WHERE auth = '%s' LIMIT 1) p WHERE u.points >= p.points LIMIT 1;",
gS_MySQLPrefix, gS_MySQLPrefix, sAuthID);
gH_SQL.Query(SQL_UpdatePlayerRank_Callback, sQuery, GetClientSerial(client), DBPrio_Low);
}
}
public void SQL_UpdatePlayerRank_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings, update player rank) error! Reason: %s", error);
return;
}
int client = GetClientFromSerial(data);
if(client == 0)
{
return;
}
if(results.FetchRow())
{
gI_Rank[client] = results.FetchInt(0);
gF_Points[client] = results.FetchFloat(1);
}
}
void UpdateRankedPlayers()
{
char[] sQuery = new char[512];
FormatEx(sQuery, 512, "SELECT COUNT(*) count FROM %susers WHERE points > 0.0;", gS_MySQLPrefix);
gH_SQL.Query(SQL_UpdateRankedPlayers_Callback, sQuery, 0, DBPrio_High);
}
public void SQL_UpdateRankedPlayers_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings, update ranked players) error! Reason: %s", error);
return;
}
if(results.FetchRow())
{
gI_RankedPlayers = results.FetchInt(0);
UpdateTop100();
}
}
void UpdateTop100()
{
char[] sQuery = new char[512];
FormatEx(sQuery, 512, "SELECT auth, name, FORMAT(points, 2) FROM %susers WHERE points > 0.0 ORDER BY points DESC LIMIT 100;", gS_MySQLPrefix);
gH_SQL.Query(SQL_UpdateTop100_Callback, sQuery, 0, DBPrio_Low);
}
public void SQL_UpdateTop100_Callback(Database db, DBResultSet results, const char[] error, any data)
{
if(results == null)
{
LogError("Timer (rankings, update top 100) error! Reason: %s", error);
return;
}
if(gH_Top100Menu != null)
{
delete gH_Top100Menu;
}
gH_Top100Menu = new Menu(MenuHandler_Top);
int row = 0;
while(results.FetchRow())
{
if(row > 100)
{
break;
}
char[] sAuthID = new char[32];
results.FetchString(0, sAuthID, 32);
char[] sName = new char[MAX_NAME_LENGTH];
results.FetchString(1, sName, MAX_NAME_LENGTH);
char[] sPoints = new char[16];
results.FetchString(2, sPoints, 16);
char[] sDisplay = new char[96];
FormatEx(sDisplay, 96, "#%d - %s (%s)", (++row), sName, sPoints);
gH_Top100Menu.AddItem(sAuthID, sDisplay);
}
if(gH_Top100Menu.ItemCount == 0)
{
char[] sDisplay = new char[64];
FormatEx(sDisplay, 64, "%t", "NoRankedPlayers");
gH_Top100Menu.AddItem("-1", sDisplay);
}
gH_Top100Menu.ExitButton = true;
}
void GetTrackName(int client, int track, char[] output, int size)
{
if(track < 0 || track >= TRACKS_SIZE)
{
FormatEx(output, size, "%T", "Track_Unknown", client);
return;
}
static char sTrack[16];
FormatEx(sTrack, 16, "Track_%d", track);
FormatEx(output, size, "%T", sTrack, client);
}
public int Native_GetMapTier(Handle handler, int numParams)
{
int tier = 0;
char[] sMap = new char[128];
GetNativeString(1, sMap, 128);
if(!gA_MapTiers.GetValue(sMap, tier))
{
return 0;
}
return tier;
}
public int Native_GetMapTiers(Handle handler, int numParams)
{
return view_as<int>(CloneHandle(gA_MapTiers, handler));
}
public int Native_GetPoints(Handle handler, int numParams)
{
return view_as<int>(gF_Points[GetNativeCell(1)]);
}
public int Native_GetRank(Handle handler, int numParams)
{
return gI_Rank[GetNativeCell(1)];
}
public int Native_GetRankedPlayers(Handle handler, int numParams)
{
return gI_RankedPlayers;
}