mirror of
https://github.com/shavitush/bhoptimer.git
synced 2025-12-07 10:28:26 +00:00
1157 lines
28 KiB
SourcePawn
1157 lines
28 KiB
SourcePawn
/*
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* shavit's Timer - Miscellaneous
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* by: shavit
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*
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* This file is part of shavit's Timer.
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <sourcemod>
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#include <cstrike>
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#include <sdktools>
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#include <sdkhooks>
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#undef REQUIRE_PLUGIN
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#include <shavit>
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#undef REQUIRE_EXTENSIONS
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#include <dhooks>
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#pragma newdecls required
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#pragma semicolon 1
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#pragma dynamic 131072
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// game specific
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EngineVersion gEV_Type = Engine_Unknown;
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int gI_Ammo = -1;
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char gS_RadioCommands[][] = {"coverme", "takepoint", "holdpos", "regroup", "followme", "takingfire", "go", "fallback", "sticktog",
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"getinpos", "stormfront", "report", "roger", "enemyspot", "needbackup", "sectorclear", "inposition", "reportingin",
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"getout", "negative", "enemydown", "compliment", "thanks", "cheer"};
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// cache
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bool gB_Hide[MAXPLAYERS+1];
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bool gB_Late = false;
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int gI_LastFlags[MAXPLAYERS+1];
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// cvars
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ConVar gCV_GodMode = null;
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ConVar gCV_PreSpeed = null;
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ConVar gCV_HideTeamChanges = null;
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ConVar gCV_RespawnOnTeam = null;
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ConVar gCV_RespawnOnRestart = null;
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ConVar gCV_StartOnSpawn = null;
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ConVar gCV_PrespeedLimit = null;
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ConVar gCV_HideRadar = null;
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ConVar gCV_TeleportCommands = null;
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ConVar gCV_NoWeaponDrops = null;
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ConVar gCV_NoBlock = null;
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ConVar gCV_AutoRespawn = null;
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ConVar gCV_CreateSpawnPoints = null;
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ConVar gCV_DisableRadio = null;
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ConVar gCV_Scoreboard = null;
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ConVar gCV_WeaponCommands = null;
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ConVar gCV_PlayerOpacity = null;
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ConVar gCV_StaticPrestrafe = null;
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ConVar gCV_NoclipMe = null;
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// cached cvars
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int gI_GodMode = 3;
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int gI_PreSpeed = 3;
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bool gB_HideTeamChanges = true;
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bool gB_RespawnOnTeam = true;
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bool gB_RespawnOnRestart = true;
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bool gB_StartOnSpawn = true;
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float gF_PrespeedLimit = 280.00;
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bool gB_HideRadar = true;
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bool gB_TeleportCommands = true;
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bool gB_NoWeaponDrops = true;
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bool gB_NoBlock = true;
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float gF_AutoRespawn = 1.5;
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int gI_CreateSpawnPoints = 32;
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bool gB_DisableRadio = false;
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bool gB_Scoreboard = true;
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int gI_WeaponCommands = 2;
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int gI_PlayerOpacity = -1;
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bool gB_StaticPrestrafe = true;
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int gI_NoclipMe = true;
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// dhooks
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Handle gH_GetPlayerMaxSpeed = null;
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// modules
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bool gB_Rankings = false;
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public Plugin myinfo =
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{
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name = "[shavit] Miscellaneous",
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author = "shavit",
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description = "Miscellaneous stuff for shavit's bhop timer.",
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version = SHAVIT_VERSION,
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url = "https://github.com/shavitush/bhoptimer"
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}
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public APLRes AskPluginLoad2(Handle myself, bool late, char[] error, int err_max)
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{
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gB_Late = late;
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return APLRes_Success;
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}
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public void OnAllPluginsLoaded()
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{
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gB_Rankings = LibraryExists("shavit-rankings");
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}
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public void OnPluginStart()
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{
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// cache
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gEV_Type = GetEngineVersion();
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// spectator list
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RegConsoleCmd("sm_specs", Command_Specs, "Show a list of spectators.");
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RegConsoleCmd("sm_spectators", Command_Specs, "Show a list of spectators.");
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// spec
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RegConsoleCmd("sm_spec", Command_Spec, "Moves you to the spectators' team. Usage: sm_spec [target]");
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RegConsoleCmd("sm_spectate", Command_Spec, "Moves you to the spectators' team. Usage: sm_spectate [target]");
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// hide
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RegConsoleCmd("sm_hide", Command_Hide, "Toggle players' hiding.");
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RegConsoleCmd("sm_unhide", Command_Hide, "Toggle players' hiding.");
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// tpto
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RegConsoleCmd("sm_tpto", Command_Teleport, "Teleport to another player. Usage: sm_tpto [target]");
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RegConsoleCmd("sm_goto", Command_Teleport, "Teleport to another player. Usage: sm_goto [target]");
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// weapons
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RegConsoleCmd("sm_usp", Command_Weapon, "Spawn a USP.");
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RegConsoleCmd("sm_glock", Command_Weapon, "Spawn a Glock.");
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RegConsoleCmd("sm_knife", Command_Weapon, "Spawn a knife.");
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gI_Ammo = FindSendPropInfo("CCSPlayer", "m_iAmmo");
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// noclip
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RegConsoleCmd("sm_p", Command_Noclip, "Toggles noclip.");
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RegConsoleCmd("sm_prac", Command_Noclip, "Toggles noclip. (sm_p alias)");
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RegConsoleCmd("sm_practice", Command_Noclip, "Toggles noclip. (sm_p alias)");
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RegConsoleCmd("sm_nc", Command_Noclip, "Toggles noclip. (sm_p alias)");
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RegConsoleCmd("sm_noclipme", Command_Noclip, "Toggles noclip. (sm_p alias)");
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AddCommandListener(CommandListener_Noclip, "+noclip");
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AddCommandListener(CommandListener_Noclip, "-noclip");
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// hook teamjoins
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AddCommandListener(Command_Jointeam, "jointeam");
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// hook radio commands instead of a global listener
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for(int i = 0; i < sizeof(gS_RadioCommands); i++)
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{
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AddCommandListener(Command_Radio, gS_RadioCommands[i]);
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}
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// crons
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CreateTimer(1.0, Timer_Scoreboard, INVALID_HANDLE, TIMER_REPEAT);
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CreateTimer(600.0, Timer_Message, INVALID_HANDLE, TIMER_REPEAT);
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// hooks
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HookEvent("player_spawn", Player_Spawn);
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HookEvent("player_team", Player_Notifications, EventHookMode_Pre);
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HookEvent("player_death", Player_Notifications, EventHookMode_Pre);
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HookEvent("weapon_fire", Weapon_Fire);
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// phrases
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LoadTranslations("common.phrases");
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// cvars and stuff
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gCV_GodMode = CreateConVar("shavit_misc_godmode", "3", "Enable godmode for players?\n0 - Disabled\n1 - Only prevent fall/world damage.\n2 - Only prevent damage from other players.\n3 - Full godmode.", 0, true, 0.0, true, 3.0);
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gCV_PreSpeed = CreateConVar("shavit_misc_prespeed", "3", "Stop prespeed in startzone?\n0 - Disabled\n1 - Limit 280 speed.\n2 - Block bhopping in startzone\n3 - Limit 280 speed and block bhopping in startzone.", 0, true, 0.0, true, 3.0);
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gCV_HideTeamChanges = CreateConVar("shavit_misc_hideteamchanges", "1", "Hide team changes in chat?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_RespawnOnTeam = CreateConVar("shavit_misc_respawnonteam", "1", "Respawn whenever a player joins a team?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_RespawnOnRestart = CreateConVar("shavit_misc_respawnonrestart", "1", "Respawn a dead player if he uses the timer restart command?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_StartOnSpawn = CreateConVar("shavit_misc_startonspawn", "1", "Restart the timer for a player after he spawns?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_PrespeedLimit = CreateConVar("shavit_misc_prespeedlimit", "280.00", "Prespeed limitation in startzone.", 0, true, 10.0, false);
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gCV_HideRadar = CreateConVar("shavit_misc_hideradar", "1", "Should the plugin hide the in-game radar?", 0, true, 0.0, true, 1.0);
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gCV_TeleportCommands = CreateConVar("shavit_misc_tpcmds", "1", "Enable teleport-related commands? (sm_goto/sm_tpto)\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_NoWeaponDrops = CreateConVar("shavit_misc_noweapondrops", "1", "Remove every dropped weapon.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_NoBlock = CreateConVar("shavit_misc_noblock", "1", "Disable player collision?\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_AutoRespawn = CreateConVar("shavit_misc_autorespawn", "1.5", "Seconds to wait before respawning player?\n0 - Disabled", 0, true, 0.0, true, 10.0);
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gCV_CreateSpawnPoints = CreateConVar("shavit_misc_createspawnpoints", "32", "Amount of spawn points to add for each team.\n0 - Disabled", 0, true, 0.0, true, 32.0);
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gCV_DisableRadio = CreateConVar("shavit_misc_disableradio", "0", "Block radio commands.\n0 - Disabled (radio commands work)\n1 - Enabled (radio commands are blocked)", 0, true, 0.0, true, 1.0);
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gCV_Scoreboard = CreateConVar("shavit_misc_scoreboard", "1", "Manipulate scoreboard so score is -{time} and deaths are {rank})?\nDeaths part requires shavit-rankings.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_WeaponCommands = CreateConVar("shavit_misc_weaponcommands", "2", "Enable sm_usp, sm_glock and sm_knife?\n0 - Disabled\n1 - Enabled\n2 - Also give infinite reserved ammo.", 0, true, 0.0, true, 2.0);
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gCV_PlayerOpacity = CreateConVar("shavit_misc_playeropacity", "-1", "Player opacity (alpha) to set on spawn.\n-1 - Disabled\nValue can go up to 255. 0 for invisibility.", 0, true, -1.0, true, 255.0);
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gCV_StaticPrestrafe = CreateConVar("shavit_misc_staticprestrafe", "1", "Force prestrafe for every pistol.\n250 is the default value and some styles will have 260.\n0 - Disabled\n1 - Enabled", 0, true, 0.0, true, 1.0);
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gCV_NoclipMe = CreateConVar("shavit_misc_noclipme", "1", "Allow +noclip, sm_p and all the noclip commands?\n0 - Disabled\n1 - Enabled\n2 - requires 'noclipme' override or ADMFLAG_CHEATS flag.", 0, true, 0.0, true, 1.0);
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gCV_GodMode.AddChangeHook(OnConVarChanged);
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gCV_PreSpeed.AddChangeHook(OnConVarChanged);
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gCV_HideTeamChanges.AddChangeHook(OnConVarChanged);
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gCV_RespawnOnTeam.AddChangeHook(OnConVarChanged);
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gCV_RespawnOnRestart.AddChangeHook(OnConVarChanged);
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gCV_StartOnSpawn.AddChangeHook(OnConVarChanged);
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gCV_PrespeedLimit.AddChangeHook(OnConVarChanged);
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gCV_HideRadar.AddChangeHook(OnConVarChanged);
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gCV_TeleportCommands.AddChangeHook(OnConVarChanged);
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gCV_NoWeaponDrops.AddChangeHook(OnConVarChanged);
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gCV_NoBlock.AddChangeHook(OnConVarChanged);
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gCV_AutoRespawn.AddChangeHook(OnConVarChanged);
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gCV_CreateSpawnPoints.AddChangeHook(OnConVarChanged);
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gCV_DisableRadio.AddChangeHook(OnConVarChanged);
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gCV_Scoreboard.AddChangeHook(OnConVarChanged);
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gCV_WeaponCommands.AddChangeHook(OnConVarChanged);
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gCV_PlayerOpacity.AddChangeHook(OnConVarChanged);
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gCV_StaticPrestrafe.AddChangeHook(OnConVarChanged);
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gCV_NoclipMe.AddChangeHook(OnConVarChanged);
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AutoExecConfig();
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if(LibraryExists("dhooks"))
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{
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Handle hGameData = LoadGameConfigFile("shavit.games");
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if(hGameData != null)
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{
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int iOffset = GameConfGetOffset(hGameData, "GetPlayerMaxSpeed");
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gH_GetPlayerMaxSpeed = DHookCreate(iOffset, HookType_Entity, ReturnType_Float, ThisPointer_CBaseEntity, DHook_GetMaxPlayerSpeed);
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}
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delete hGameData;
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}
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// late load
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if(gB_Late)
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{
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for(int i = 1; i <= MaxClients; i++)
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{
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if(IsValidClient(i))
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{
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OnClientPutInServer(i);
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}
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}
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}
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}
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public void OnConVarChanged(ConVar convar, const char[] oldValue, const char[] newValue)
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{
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gI_GodMode = gCV_GodMode.IntValue;
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gI_PreSpeed = gCV_PreSpeed.IntValue;
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gB_HideTeamChanges = gCV_HideTeamChanges.BoolValue;
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gB_RespawnOnTeam = gCV_RespawnOnTeam.BoolValue;
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gB_RespawnOnRestart = gCV_RespawnOnRestart.BoolValue;
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gB_StartOnSpawn = gCV_StartOnSpawn.BoolValue;
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gF_PrespeedLimit = gCV_PrespeedLimit.FloatValue;
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gB_HideRadar = gCV_HideRadar.BoolValue;
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gB_TeleportCommands = gCV_TeleportCommands.BoolValue;
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gB_NoWeaponDrops = gCV_NoWeaponDrops.BoolValue;
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gB_NoBlock = gCV_NoBlock.BoolValue;
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gF_AutoRespawn = gCV_AutoRespawn.FloatValue;
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gI_CreateSpawnPoints = gCV_CreateSpawnPoints.IntValue;
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gB_DisableRadio = gCV_DisableRadio.BoolValue;
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gB_Scoreboard = gCV_Scoreboard.BoolValue;
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gI_WeaponCommands = gCV_WeaponCommands.IntValue;
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gI_PlayerOpacity = gCV_PlayerOpacity.IntValue;
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gB_StaticPrestrafe = gCV_StaticPrestrafe.BoolValue;
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gI_NoclipMe = gCV_NoclipMe.IntValue;
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}
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public void OnMapStart()
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{
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if(gI_CreateSpawnPoints > 0)
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{
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int iEntity = -1;
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float fOrigin[3];
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if((iEntity = FindEntityByClassname(-1, "info_player_terrorist")) != -1)
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{
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GetEntPropVector(iEntity, Prop_Send, "m_vecOrigin", fOrigin);
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}
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else if((iEntity = FindEntityByClassname(-1, "info_player_counterterrorist")) != -1)
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{
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GetEntPropVector(iEntity, Prop_Send, "m_vecOrigin", fOrigin);
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}
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if(iEntity != -1)
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{
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for(int i = 1; i <= gI_CreateSpawnPoints; i++)
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{
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for(int iTeam = 1; iTeam <= 2; iTeam++)
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{
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int iSpawnPoint = CreateEntityByName((iTeam == 1)? "info_player_terrorist":"info_player_counterterrorist");
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if(DispatchSpawn(iSpawnPoint))
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{
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TeleportEntity(iSpawnPoint, fOrigin, view_as<float>({0.0, 0.0, 0.0}), NULL_VECTOR);
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}
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}
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}
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}
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}
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}
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public void OnLibraryAdded(const char[] name)
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{
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if(StrEqual(name, "shavit-rankings"))
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{
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gB_Rankings = true;
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}
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}
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public void OnLibraryRemoved(const char[] name)
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{
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if(StrEqual(name, "shavit-rankings"))
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{
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gB_Rankings = false;
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}
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}
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public Action Command_Jointeam(int client, const char[] command, int args)
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{
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if(!IsValidClient(client))
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{
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return Plugin_Continue;
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}
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char[] arg1 = new char[8];
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GetCmdArg(1, arg1, 8);
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int iTeam = StringToInt(arg1);
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bool bRespawn = false;
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switch(iTeam)
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{
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case CS_TEAM_T:
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{
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// if T spawns are available in the map
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if(FindEntityByClassname(-1, "info_player_terrorist") != -1)
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{
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bRespawn = true;
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CS_SwitchTeam(client, CS_TEAM_T);
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}
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}
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case CS_TEAM_CT:
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{
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// if CT spawns are available in the map
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if(FindEntityByClassname(-1, "info_player_counterterrorist") != -1)
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{
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bRespawn = true;
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CS_SwitchTeam(client, CS_TEAM_CT);
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}
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}
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// if they chose to spectate, i'll force them to join the spectators
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case CS_TEAM_SPECTATOR:
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{
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CS_SwitchTeam(client, CS_TEAM_SPECTATOR);
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}
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default:
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{
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bRespawn = true;
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CS_SwitchTeam(client, GetRandomInt(2, 3));
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}
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}
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if(gB_RespawnOnTeam && bRespawn)
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{
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CS_RespawnPlayer(client);
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return Plugin_Handled;
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}
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return Plugin_Continue;
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}
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public Action Command_Radio(int client, const char[] command, int args)
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{
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if(gB_DisableRadio)
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{
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return Plugin_Handled;
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}
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return Plugin_Continue;
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}
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public MRESReturn DHook_GetMaxPlayerSpeed(int pThis, Handle hReturn)
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{
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if(!gB_StaticPrestrafe && !IsValidClient(pThis, true))
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{
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return MRES_Ignored;
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}
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DHookSetReturn(hReturn, ((gI_StyleProperties[Shavit_GetBhopStyle(pThis)] & STYLE_260PRESTRAFE) > 0)? 260.00:250.00);
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return MRES_Override;
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}
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public Action Timer_Scoreboard(Handle Timer)
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{
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if(!gB_Scoreboard)
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{
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return Plugin_Continue;
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}
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for(int i = 1; i <= MaxClients; i++)
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{
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if(!IsValidClient(i) || IsFakeClient(i))
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{
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continue;
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}
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UpdateScoreboard(i);
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}
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return Plugin_Continue;
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}
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public Action Timer_Message(Handle Timer)
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{
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Shavit_PrintToChatAll("You may write !hide to hide other players.");
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return Plugin_Continue;
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}
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public void UpdateScoreboard(int client)
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{
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float fPB = 0.0;
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Shavit_GetPlayerPB(client, view_as<BhopStyle>(0), fPB);
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|
|
|
int iScore = (fPB != 0.0 && fPB < 2000)? -RoundToFloor(fPB):-2000;
|
|
|
|
if(gEV_Type == Engine_CSGO)
|
|
{
|
|
CS_SetClientContributionScore(client, iScore);
|
|
}
|
|
|
|
else
|
|
{
|
|
SetEntProp(client, Prop_Data, "m_iFrags", iScore);
|
|
}
|
|
|
|
if(gB_Rankings)
|
|
{
|
|
SetEntProp(client, Prop_Data, "m_iDeaths", Shavit_GetRank(client));
|
|
}
|
|
}
|
|
|
|
public Action OnPlayerRunCmd(int client, int &buttons)
|
|
{
|
|
if(!IsPlayerAlive(client) || IsFakeClient(client))
|
|
{
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
bool bInStart = Shavit_InsideZone(client, Zone_Start);
|
|
bool bNoclipping = (GetEntityMoveType(client) == MOVETYPE_NOCLIP);
|
|
|
|
if(bNoclipping && !bInStart && Shavit_GetTimerStatus(client) == Timer_Running)
|
|
{
|
|
Shavit_StopTimer(client);
|
|
}
|
|
|
|
// prespeed
|
|
if((gI_StyleProperties[Shavit_GetBhopStyle(client)] & STYLE_PRESPEED) == 0 && bInStart)
|
|
{
|
|
if((gI_PreSpeed == 2 || gI_PreSpeed == 3) && (gI_LastFlags[client] & FL_ONGROUND) > 0 && (GetEntityFlags(client) & FL_ONGROUND) > 0 && (buttons & IN_JUMP) > 0)
|
|
{
|
|
TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, view_as<float>({0.0, 0.0, 0.0}));
|
|
Shavit_PrintToChat(client, "Bhopping in the start zone is not allowed.");
|
|
|
|
gI_LastFlags[client] = GetEntityFlags(client);
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
if(gI_PreSpeed == 1 || gI_PreSpeed == 3)
|
|
{
|
|
float fSpeed[3];
|
|
GetEntPropVector(client, Prop_Data, "m_vecVelocity", fSpeed);
|
|
|
|
float fSpeed_New = SquareRoot(Pow(fSpeed[0], 2.0) + Pow(fSpeed[1], 2.0));
|
|
float fScale = (gF_PrespeedLimit / fSpeed_New);
|
|
|
|
if(bNoclipping)
|
|
{
|
|
fSpeed[2] = 0.0;
|
|
}
|
|
|
|
else if(fScale < 1.0)
|
|
{
|
|
ScaleVector(fSpeed, fScale);
|
|
}
|
|
|
|
TeleportEntity(client, NULL_VECTOR, NULL_VECTOR, fSpeed);
|
|
}
|
|
}
|
|
|
|
gI_LastFlags[client] = GetEntityFlags(client);
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
public void OnClientPutInServer(int client)
|
|
{
|
|
gB_Hide[client] = false;
|
|
|
|
SDKHook(client, SDKHook_OnTakeDamage, OnTakeDamage);
|
|
SDKHook(client, SDKHook_SetTransmit, OnSetTransmit);
|
|
SDKHook(client, SDKHook_WeaponDrop, OnWeaponDrop);
|
|
|
|
if(gH_GetPlayerMaxSpeed != null)
|
|
{
|
|
DHookEntity(gH_GetPlayerMaxSpeed, true, client);
|
|
}
|
|
}
|
|
|
|
public Action OnTakeDamage(int victim, int attacker)
|
|
{
|
|
switch(gI_GodMode)
|
|
{
|
|
case 0:
|
|
{
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
case 1:
|
|
{
|
|
// 0 - world/fall damage
|
|
if(attacker == 0)
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
}
|
|
|
|
case 2:
|
|
{
|
|
if(IsValidClient(attacker, true))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
}
|
|
|
|
// else
|
|
default:
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
}
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
public void OnWeaponDrop(int client, int entity)
|
|
{
|
|
if(gB_NoWeaponDrops && IsValidEntity(entity))
|
|
{
|
|
AcceptEntityInput(entity, "Kill");
|
|
}
|
|
}
|
|
|
|
// hide
|
|
public Action OnSetTransmit(int entity, int client)
|
|
{
|
|
if(client != entity && gB_Hide[client])
|
|
{
|
|
if(!IsClientObserver(client) || (GetEntProp(client, Prop_Send, "m_iObserverMode") != 6 && GetEntPropEnt(client, Prop_Send, "m_hObserverTarget") != entity))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
}
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
public Action OnClientSayCommand(int client, const char[] command, const char[] sArgs)
|
|
{
|
|
if(IsChatTrigger())
|
|
{
|
|
// hide commands
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
else if(sArgs[0] == '!' || sArgs[0] == '/')
|
|
{
|
|
bool bUpper = false;
|
|
|
|
for(int i = 0; i < strlen(sArgs); i++)
|
|
{
|
|
if(IsCharUpper(sArgs[i]))
|
|
{
|
|
bUpper = true;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(bUpper)
|
|
{
|
|
char[] sCopy = new char[32];
|
|
strcopy(sCopy, 32, sArgs[1]);
|
|
|
|
FakeClientCommand(client, "sm_%s", sCopy);
|
|
|
|
return Plugin_Stop;
|
|
}
|
|
}
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
public Action Command_Hide(int client, int args)
|
|
{
|
|
if(!IsValidClient(client))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
gB_Hide[client] = !gB_Hide[client];
|
|
|
|
// I use PTC instead of RTC there because I have an sm_hide bind just like many people :)
|
|
Shavit_PrintToChat(client, "You are now %shiding players.", gB_Hide[client]? "":"not ");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public Action Command_Spec(int client, int args)
|
|
{
|
|
if(!IsValidClient(client))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
ChangeClientTeam(client, CS_TEAM_SPECTATOR);
|
|
|
|
if(args > 0)
|
|
{
|
|
char[] sArgs = new char[MAX_TARGET_LENGTH];
|
|
GetCmdArgString(sArgs, MAX_TARGET_LENGTH);
|
|
|
|
int iTarget = FindTarget(client, sArgs, false, false);
|
|
|
|
if(iTarget == -1)
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
SetEntPropEnt(client, Prop_Send, "m_hObserverTarget", iTarget);
|
|
}
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public Action Command_Teleport(int client, int args)
|
|
{
|
|
if(!IsValidClient(client))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(!gB_TeleportCommands)
|
|
{
|
|
Shavit_PrintToChat(client, "This command is disabled.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(args > 0)
|
|
{
|
|
char[] sArgs = new char[MAX_TARGET_LENGTH];
|
|
GetCmdArgString(sArgs, MAX_TARGET_LENGTH);
|
|
|
|
int iTarget = FindTarget(client, sArgs, false, false);
|
|
|
|
if(iTarget == -1)
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
Teleport(client, GetClientSerial(iTarget));
|
|
}
|
|
|
|
else
|
|
{
|
|
Menu m = new Menu(MenuHandler_Teleport);
|
|
m.SetTitle("Teleport to:");
|
|
|
|
for(int i = 1; i <= MaxClients; i++)
|
|
{
|
|
if(!IsValidClient(i, true) || i == client)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
char[] serial = new char[16];
|
|
IntToString(GetClientSerial(i), serial, 16);
|
|
|
|
char[] sName = new char[MAX_NAME_LENGTH];
|
|
GetClientName(i, sName, MAX_NAME_LENGTH);
|
|
|
|
m.AddItem(serial, sName);
|
|
}
|
|
|
|
m.ExitButton = true;
|
|
|
|
m.Display(client, 60);
|
|
}
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public int MenuHandler_Teleport(Menu menu, MenuAction action, int param1, int param2)
|
|
{
|
|
if(action == MenuAction_Select)
|
|
{
|
|
char[] info = new char[16];
|
|
menu.GetItem(param2, info, 16);
|
|
|
|
if(Teleport(param1, StringToInt(info)) == -1)
|
|
{
|
|
Command_Teleport(param1, 0);
|
|
}
|
|
}
|
|
|
|
else if(action == MenuAction_End)
|
|
{
|
|
delete menu;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
public int Teleport(int client, int targetserial)
|
|
{
|
|
if(!IsPlayerAlive(client))
|
|
{
|
|
Shavit_PrintToChat(client, "You can teleport only if you are alive.");
|
|
|
|
return -1;
|
|
}
|
|
|
|
int iTarget = GetClientFromSerial(targetserial);
|
|
|
|
if(Shavit_InsideZone(client, Zone_Start) || Shavit_InsideZone(client, Zone_End))
|
|
{
|
|
Shavit_PrintToChat(client, "You cannot teleport inside the start/end zones.");
|
|
|
|
return -1;
|
|
}
|
|
|
|
if(!iTarget)
|
|
{
|
|
Shavit_PrintToChat(client, "Invalid target.");
|
|
|
|
return -1;
|
|
}
|
|
|
|
float vecPosition[3];
|
|
GetClientAbsOrigin(iTarget, vecPosition);
|
|
|
|
Shavit_StopTimer(client);
|
|
|
|
TeleportEntity(client, vecPosition, NULL_VECTOR, NULL_VECTOR);
|
|
|
|
return 0;
|
|
}
|
|
|
|
public Action Command_Weapon(int client, int args)
|
|
{
|
|
if(!IsValidClient(client))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(gI_WeaponCommands == 0)
|
|
{
|
|
Shavit_PrintToChat(client, "This command is disabled.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(!IsPlayerAlive(client))
|
|
{
|
|
Shavit_PrintToChat(client, "You need to be alive to spawn weapons.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
char[] sCommand = new char[16];
|
|
GetCmdArg(0, sCommand, 16);
|
|
|
|
int iSlot = CS_SLOT_SECONDARY;
|
|
char[] sWeapon = new char[32];
|
|
|
|
if(StrContains(sCommand, "usp", false) != -1)
|
|
{
|
|
strcopy(sWeapon, 32, (gEV_Type == Engine_CSS)? "weapon_usp":"weapon_usp_silencer");
|
|
}
|
|
|
|
else if(StrContains(sCommand, "glock", false) != -1)
|
|
{
|
|
strcopy(sWeapon, 32, "weapon_glock");
|
|
}
|
|
|
|
else
|
|
{
|
|
strcopy(sWeapon, 32, "weapon_knife");
|
|
iSlot = CS_SLOT_KNIFE;
|
|
}
|
|
|
|
int iWeapon = GetPlayerWeaponSlot(client, iSlot);
|
|
|
|
if(iWeapon != -1)
|
|
{
|
|
RemovePlayerItem(client, iWeapon);
|
|
AcceptEntityInput(iWeapon, "Kill");
|
|
}
|
|
|
|
iWeapon = GivePlayerItem(client, sWeapon);
|
|
FakeClientCommand(client, "use %s", sWeapon);
|
|
|
|
if(iSlot != CS_SLOT_KNIFE)
|
|
{
|
|
SetWeaponAmmo(client, iWeapon);
|
|
}
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public void SetWeaponAmmo(int client, int weapon)
|
|
{
|
|
int iAmmo = GetEntProp(weapon, Prop_Send, "m_iPrimaryAmmoType");
|
|
SetEntData(client, gI_Ammo + (iAmmo * 4), 255, 4, true);
|
|
|
|
if(gEV_Type == Engine_CSGO)
|
|
{
|
|
SetEntProp(weapon, Prop_Send, "m_iPrimaryReserveAmmoCount", 255);
|
|
}
|
|
}
|
|
|
|
public Action Command_Noclip(int client, int args)
|
|
{
|
|
if(!IsValidClient(client))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(gI_NoclipMe == 0)
|
|
{
|
|
Shavit_PrintToChat(client, "This feature is disabled.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(gI_NoclipMe == 2 && !CheckCommandAccess(client, "noclipme", ADMFLAG_CHEATS))
|
|
{
|
|
Shavit_PrintToChat(client, "You're lacking access to this command.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(!IsPlayerAlive(client))
|
|
{
|
|
Shavit_PrintToChat(client, "You have to be alive to use this command.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(GetEntityMoveType(client) != MOVETYPE_NOCLIP)
|
|
{
|
|
SetEntityMoveType(client, MOVETYPE_NOCLIP);
|
|
}
|
|
|
|
else
|
|
{
|
|
SetEntityMoveType(client, MOVETYPE_WALK);
|
|
}
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public Action CommandListener_Noclip(int client, const char[] command, int args)
|
|
{
|
|
if(!IsValidClient(client, true))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if((gI_NoclipMe == 1 || (gI_NoclipMe == 2 && CheckCommandAccess(client, "noclipme", ADMFLAG_CHEATS))) && command[0] == '+')
|
|
{
|
|
SetEntityMoveType(client, MOVETYPE_NOCLIP);
|
|
}
|
|
|
|
else if(GetEntityMoveType(client) == MOVETYPE_NOCLIP)
|
|
{
|
|
SetEntityMoveType(client, MOVETYPE_WALK);
|
|
}
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public Action Command_Specs(int client, int args)
|
|
{
|
|
if(!IsValidClient(client))
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(!IsPlayerAlive(client) && !IsClientObserver(client))
|
|
{
|
|
Shavit_PrintToChat(client, "You should be alive or spectate someone to see your/their spectators.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
int iSpecTarget = client;
|
|
|
|
if(IsClientObserver(client))
|
|
{
|
|
iSpecTarget = GetEntPropEnt(client, Prop_Send, "m_hObserverTarget");
|
|
}
|
|
|
|
if(args > 0)
|
|
{
|
|
char[] sTarget = new char[MAX_TARGET_LENGTH];
|
|
GetCmdArgString(sTarget, MAX_TARGET_LENGTH);
|
|
|
|
int iNewTarget = FindTarget(client, sTarget, false, false);
|
|
|
|
if(iNewTarget == -1)
|
|
{
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
if(!IsPlayerAlive(iNewTarget))
|
|
{
|
|
Shavit_PrintToChat(client, "You can't target a dead player.");
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
iSpecTarget = iNewTarget;
|
|
}
|
|
|
|
int iCount;
|
|
char[] sSpecs = new char[192];
|
|
|
|
for(int i = 1; i <= MaxClients; i++)
|
|
{
|
|
if(!IsValidClient(i) || IsFakeClient(i) || !IsClientObserver(i))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if(GetEntPropEnt(i, Prop_Send, "m_hObserverTarget") == iSpecTarget)
|
|
{
|
|
iCount++;
|
|
|
|
if(iCount == 1)
|
|
{
|
|
FormatEx(sSpecs, 192, "%N", i);
|
|
}
|
|
|
|
else
|
|
{
|
|
Format(sSpecs, 192, "%s, %N", sSpecs, i);
|
|
}
|
|
}
|
|
}
|
|
|
|
if(iCount > 0)
|
|
{
|
|
Shavit_PrintToChat(client, "\x03%N\x01 has %d spectators: %s", iSpecTarget, iCount, sSpecs);
|
|
}
|
|
|
|
else
|
|
{
|
|
Shavit_PrintToChat(client, "No one is spectating \x03%N\x01.", iSpecTarget);
|
|
}
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public void Shavit_OnWorldRecord(int client, BhopStyle style, float time, int jumps)
|
|
{
|
|
char[] sUpperCase = new char[32];
|
|
strcopy(sUpperCase, 32, gS_BhopStyles[view_as<int>(style)]);
|
|
|
|
for(int i = 0; i < strlen(sUpperCase); i++)
|
|
{
|
|
if(!IsCharUpper(sUpperCase[i]))
|
|
{
|
|
sUpperCase[i] = CharToUpper(sUpperCase[i]);
|
|
}
|
|
}
|
|
|
|
for(int i = 1; i <= 3; i++)
|
|
{
|
|
Shavit_PrintToChatAll("%sNEW %s WR!!!", (gEV_Type == Engine_CSGO)? "\x02":"\x077D42C9", sUpperCase);
|
|
}
|
|
}
|
|
|
|
public void Shavit_OnRestart(int client)
|
|
{
|
|
if(!gB_RespawnOnRestart)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if(!IsPlayerAlive(client))
|
|
{
|
|
if(FindEntityByClassname(-1, "info_player_terrorist") != -1)
|
|
{
|
|
CS_SwitchTeam(client, CS_TEAM_T);
|
|
}
|
|
|
|
else
|
|
{
|
|
CS_SwitchTeam(client, CS_TEAM_CT);
|
|
}
|
|
|
|
CreateTimer(0.1, Respawn, GetClientSerial(client), TIMER_FLAG_NO_MAPCHANGE);
|
|
}
|
|
}
|
|
|
|
public Action Respawn(Handle Timer, any data)
|
|
{
|
|
int client = GetClientFromSerial(data);
|
|
|
|
if(IsValidClient(client) && !IsPlayerAlive(client) && GetClientTeam(client) >= CS_TEAM_T)
|
|
{
|
|
CS_RespawnPlayer(client);
|
|
|
|
if(gB_RespawnOnRestart)
|
|
{
|
|
RestartTimer(client);
|
|
}
|
|
}
|
|
|
|
return Plugin_Handled;
|
|
}
|
|
|
|
public void RestartTimer(int client)
|
|
{
|
|
if(Shavit_ZoneExists(Zone_Start))
|
|
{
|
|
Shavit_RestartTimer(client);
|
|
}
|
|
}
|
|
|
|
public void Player_Spawn(Event event, const char[] name, bool dontBroadcast)
|
|
{
|
|
int userid = event.GetInt("userid");
|
|
int client = GetClientOfUserId(userid);
|
|
|
|
if(gB_HideRadar)
|
|
{
|
|
CreateTimer(0.0, RemoveRadar, GetClientSerial(client));
|
|
}
|
|
|
|
if(gB_StartOnSpawn)
|
|
{
|
|
RestartTimer(client);
|
|
}
|
|
|
|
if(gB_NoBlock)
|
|
{
|
|
SetEntProp(client, Prop_Data, "m_CollisionGroup", 2);
|
|
}
|
|
|
|
if(gB_Scoreboard && !IsFakeClient(client))
|
|
{
|
|
UpdateScoreboard(client);
|
|
}
|
|
|
|
if(gI_PlayerOpacity != -1 && FindSendPropInfo("CCSPlayer", "m_nRenderFX") != -1)
|
|
{
|
|
SetEntityRenderMode(client, RENDER_TRANSCOLOR);
|
|
SetEntityRenderColor(client, 255, 255, 255, gI_PlayerOpacity);
|
|
}
|
|
}
|
|
|
|
public Action RemoveRadar(Handle timer, any data)
|
|
{
|
|
int client = GetClientFromSerial(data);
|
|
|
|
if(!IsValidClient(client))
|
|
{
|
|
return Plugin_Stop;
|
|
}
|
|
|
|
if(gEV_Type == Engine_CSGO)
|
|
{
|
|
SetEntProp(client, Prop_Send, "m_iHideHUD", GetEntProp(client, Prop_Send, "m_iHideHUD") | (1 << 12)); // disables player radar
|
|
}
|
|
|
|
else
|
|
{
|
|
SetEntPropFloat(client, Prop_Send, "m_flFlashDuration", 3600.0);
|
|
SetEntPropFloat(client, Prop_Send, "m_flFlashMaxAlpha", 0.5);
|
|
}
|
|
|
|
return Plugin_Stop;
|
|
}
|
|
|
|
public Action Player_Notifications(Event event, const char[] name, bool dontBroadcast)
|
|
{
|
|
if(gB_HideTeamChanges)
|
|
{
|
|
event.BroadcastDisabled = true;
|
|
}
|
|
|
|
if(gF_AutoRespawn > 0.0 && StrEqual(name, "player_death"))
|
|
{
|
|
int client = GetClientOfUserId(event.GetInt("userid"));
|
|
|
|
if(!IsFakeClient(client))
|
|
{
|
|
CreateTimer(gF_AutoRespawn, Respawn, GetClientSerial(client), TIMER_FLAG_NO_MAPCHANGE);
|
|
}
|
|
}
|
|
|
|
return Plugin_Continue;
|
|
}
|
|
|
|
public void Weapon_Fire(Event event, const char[] name, bool dB)
|
|
{
|
|
if(gI_WeaponCommands < 2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
char[] sWeapon = new char[16];
|
|
event.GetString("weapon", sWeapon, 16);
|
|
|
|
if(StrContains(sWeapon, "usp") != -1 || StrContains(sWeapon, "hpk") != -1 || StrEqual(sWeapon, "glock"))
|
|
{
|
|
int client = GetClientOfUserId(event.GetInt("userid"));
|
|
|
|
SetWeaponAmmo(client, GetEntPropEnt(client, Prop_Data, "m_hActiveWeapon"));
|
|
}
|
|
}
|
|
|
|
public void Shavit_OnFinish(int client)
|
|
{
|
|
if(!gB_Scoreboard)
|
|
{
|
|
return;
|
|
}
|
|
|
|
UpdateScoreboard(client);
|
|
}
|