Update eventqueuefix.sp

This commit is contained in:
hermansimensen 2021-03-14 23:56:22 +01:00
parent 5dc7995c1b
commit 1d3eb2bf83

View File

@ -301,7 +301,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
event_t event;
g_aPlayerEvents[client].GetArray(i, event);
if(event.delay <= 0.0)
if(event.delay <= GetTickInterval() * timescale)
{
SetVariantString(event.variantValue);
@ -347,6 +347,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3
#endif
g_aPlayerEvents[client].Erase(i);
i--;
}
else
{