From 23efffa68b714d1b3e9e4fec7ee0749c79f2c420 Mon Sep 17 00:00:00 2001 From: hermansimensen Date: Wed, 10 Mar 2021 00:18:10 +0100 Subject: [PATCH] fix caller bug --- scripting/eventqueuefix.sp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripting/eventqueuefix.sp b/scripting/eventqueuefix.sp index ac991e0..2cd78b6 100644 --- a/scripting/eventqueuefix.sp +++ b/scripting/eventqueuefix.sp @@ -229,7 +229,7 @@ public Action OnPlayerRunCmd(int client, int &buttons, int &impulse, float vel[3 if(event.delay <= 0.0) { SetVariantString(event.variantValue); - AcceptEntityInput(client, event.targetInput, client, event.caller, event.outputID); + AcceptEntityInput(client, event.targetInput, client, client, event.outputID); //right now I'm setting the client as the caller, because sourcemod freaks out if the caller isn't a regular CBaseEntity. #if defined DEBUG PrintToChat(client, "Performing output: %s, %i", event.variantValue, event.outputID);