Replaces general event queue found within Source-engine games with a lag-resistant event queue per player entity
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Herman Simensen d321cec549
Merge pull request #3 from rtldg/func_button-ondamage
set the activator for func_button OnDamage output
2021-03-29 15:49:41 +02:00
gamedata fix CSS hooking 2021-03-17 04:35:13 +01:00
scripting set the activator for func_button OnDamage output 2021-03-29 12:28:22 +00:00
.gitattributes Initial commit 2021-03-09 21:24:20 +01:00
LICENSE Initial commit 2021-03-09 21:24:20 +01:00