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rtldg 2025-02-24 12:07:14 +00:00 committed by GitHub
commit 791df423d6
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2 changed files with 115 additions and 10 deletions

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@ -52,6 +52,36 @@
"windows" "1" "windows" "1"
"linux" "2" "linux" "2"
} }
"CMoveData::m_flForwardMove"
{
"windows" "44"
"linux" "44"
}
"CMoveData::m_flSideMove"
{
"windows" "48"
"linux" "48"
}
"CMoveData::m_flMaxSpeed"
{
"windows" "56"
"linux" "56"
}
"CMoveData::m_vecVelocity"
{
"windows" "64"
"linux" "64"
}
"CMoveData::m_vecAbsOrigin"
{
"windows" "172"
"linux" "172"
}
} }
} }
@ -59,24 +89,70 @@
{ {
"Offsets" "Offsets"
{ {
"CMoveData::m_flForwardMove"
{
"windows" "44"
"windows64" "44"
"linux" "44"
"linux64" "44"
}
"CMoveData::m_flSideMove"
{
"windows" "52"
"windows64" "52"
"linux" "52"
"linux64" "52"
}
"CMoveData::m_flMaxSpeed"
{
"windows" "60"
"windows64" "60"
"linux" "60"
"linux64" "60"
}
"CMoveData::m_vecVelocity"
{
"windows" "68"
"windows64" "68"
"linux" "68"
"linux64" "68"
}
"CMoveData::m_vecAbsOrigin"
{
"windows" "156"
"windows64" "156"
"linux" "156"
"linux64" "156"
}
// applies to trigger_vphysics_motion and trigger_wind // applies to trigger_vphysics_motion and trigger_wind
"CBaseVPhysicsTrigger::PassesTriggerFilters" "CBaseVPhysicsTrigger::PassesTriggerFilters"
{ {
"windows" "188" "windows" "194"
"linux" "189" "windows64" "194"
"linux" "195"
"linux64" "195"
} }
// applies to all other triggers // applies to all other triggers
"CBaseTrigger::PassesTriggerFilters" "CBaseTrigger::PassesTriggerFilters"
{ {
"windows" "197" "windows" "203"
"linux" "198" "windows64" "203"
"linux" "204"
"linux64" "204"
} }
"IServerGameEnts::MarkEntitiesAsTouching" "IServerGameEnts::MarkEntitiesAsTouching"
{ {
"windows" "2" "windows" "2"
"windows64" "2"
"linux" "3" "linux" "3"
"linux64" "3"
} }
} }
} }

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@ -6,7 +6,7 @@
#pragma semicolon 1 #pragma semicolon 1
#pragma newdecls required #pragma newdecls required
#define PLUGIN_VERSION "1.1.2" #define PLUGIN_VERSION "1.1.3"
public Plugin myinfo = public Plugin myinfo =
{ {
@ -86,6 +86,12 @@ Handle g_hProcessMovementHookPre;
Address g_IServerGameEnts; Address g_IServerGameEnts;
Handle g_hMarkEntitiesAsTouching; Handle g_hMarkEntitiesAsTouching;
int g_iCMoveData_ForwardMove;
int g_iCMoveData_SideMove;
int g_iCMoveData_MaxSpeed;
int g_iCMoveData_Velocity;
int g_iCMoveData_Origin;
bool g_bIsSurfMap; bool g_bIsSurfMap;
bool g_bLateLoad; bool g_bLateLoad;
@ -223,6 +229,27 @@ public void OnPluginStart()
DHookAddParam(g_hProcessMovementHookPre, HookParamType_ObjectPtr); DHookAddParam(g_hProcessMovementHookPre, HookParamType_ObjectPtr);
DHookRaw(g_hProcessMovementHookPre, false, IGameMovement); DHookRaw(g_hProcessMovementHookPre, false, IGameMovement);
if ((g_iCMoveData_ForwardMove = GameConfGetOffset(gamedataConf, "CMoveData::m_flForwardMove")) == -1)
{
SetFailState("Failed to get CMoveData::m_flForwardMove");
}
if ((g_iCMoveData_SideMove = GameConfGetOffset(gamedataConf, "CMoveData::m_flSideMove")) == -1)
{
SetFailState("Failed to get CMoveData::m_flSideMove");
}
if ((g_iCMoveData_MaxSpeed = GameConfGetOffset(gamedataConf, "CMoveData::m_flMaxSpeed")) == -1)
{
SetFailState("Failed to get CMoveData::m_flMaxSpeed");
}
if ((g_iCMoveData_Velocity = GameConfGetOffset(gamedataConf, "CMoveData::m_vecVelocity")) == -1)
{
SetFailState("Failed to get CMoveData::m_vecVelocity");
}
if ((g_iCMoveData_Origin = GameConfGetOffset(gamedataConf, "CMoveData::m_vecAbsOrigin")) == -1)
{
SetFailState("Failed to get CMoveData::m_vecAbsOrigin");
}
// MarkEntitiesAsTouching // MarkEntitiesAsTouching
if (!GameConfGetKeyValue(gamedataConf, "IServerGameEnts", interfaceName, sizeof(interfaceName))) if (!GameConfGetKeyValue(gamedataConf, "IServerGameEnts", interfaceName, sizeof(interfaceName)))
{ {
@ -486,7 +513,7 @@ void AirAccelerate(int client, float velocity[3], Handle hParams)
for (int i = 0; i < 2; i++) wishvel[i] = fore[i] * g_vVel[client][0] + side[i] * g_vVel[client][1]; for (int i = 0; i < 2; i++) wishvel[i] = fore[i] * g_vVel[client][0] + side[i] * g_vVel[client][1];
float wishspeed = NormalizeVector(wishvel, wishdir); float wishspeed = NormalizeVector(wishvel, wishdir);
float m_flMaxSpeed = DHookGetParamObjectPtrVar(hParams, 2, 56, ObjectValueType_Float); float m_flMaxSpeed = DHookGetParamObjectPtrVar(hParams, 2, g_iCMoveData_MaxSpeed, ObjectValueType_Float);
if (wishspeed > m_flMaxSpeed && m_flMaxSpeed != 0.0) wishspeed = m_flMaxSpeed; if (wishspeed > m_flMaxSpeed && m_flMaxSpeed != 0.0) wishspeed = m_flMaxSpeed;
if (wishspeed) if (wishspeed)
@ -565,7 +592,7 @@ void PreventCollision(int client, Handle hParams, const float origin[3], const f
// Since the MoveData for this tick has already been filled and is about to be used, we need // Since the MoveData for this tick has already been filled and is about to be used, we need
// to modify it directly instead of changing the player entity's actual position (such as with TeleportEntity). // to modify it directly instead of changing the player entity's actual position (such as with TeleportEntity).
DHookSetParamObjectPtrVarVector(hParams, 2, GetEngineVersion() == Engine_CSGO ? 172 : 152, ObjectValueType_Vector, newOrigin); DHookSetParamObjectPtrVarVector(hParams, 2, g_iCMoveData_Origin, ObjectValueType_Vector, newOrigin);
DebugLaser(client, origin, newOrigin, 15.0, 0.5, g_color2); DebugLaser(client, origin, newOrigin, 15.0, 0.5, g_color2);
@ -650,18 +677,20 @@ void RunPreTickChecks(int client, Handle hParams)
g_iButtons[client] = DHookGetParamObjectPtrVar(hParams, 2, 36, ObjectValueType_Int); g_iButtons[client] = DHookGetParamObjectPtrVar(hParams, 2, 36, ObjectValueType_Int);
g_iOldButtons[client] = DHookGetParamObjectPtrVar(hParams, 2, 40, ObjectValueType_Int); g_iOldButtons[client] = DHookGetParamObjectPtrVar(hParams, 2, 40, ObjectValueType_Int);
DHookGetParamObjectPtrVarVector(hParams, 2, 44, ObjectValueType_Vector, g_vVel[client]); g_vVel[client][0] = DHookGetParamObjectPtrVar(hParams, 2, g_iCMoveData_ForwardMove, ObjectValueType_Float);
g_vVel[client][1] = DHookGetParamObjectPtrVar(hParams, 2, g_iCMoveData_SideMove, ObjectValueType_Float);
g_vVel[client][2] = 0.0;
DHookGetParamObjectPtrVarVector(hParams, 2, 12, ObjectValueType_Vector, g_vAngles[client]); DHookGetParamObjectPtrVarVector(hParams, 2, 12, ObjectValueType_Vector, g_vAngles[client]);
float velocity[3]; float velocity[3];
DHookGetParamObjectPtrVarVector(hParams, 2, 64, ObjectValueType_Vector, velocity); DHookGetParamObjectPtrVarVector(hParams, 2, g_iCMoveData_Velocity, ObjectValueType_Vector, velocity);
float baseVelocity[3]; float baseVelocity[3];
// basevelocity is not stored in MoveData // basevelocity is not stored in MoveData
GetEntPropVector(client, Prop_Data, "m_vecBaseVelocity", baseVelocity); GetEntPropVector(client, Prop_Data, "m_vecBaseVelocity", baseVelocity);
float origin[3]; float origin[3];
DHookGetParamObjectPtrVarVector(hParams, 2, GetEngineVersion() == Engine_CSGO ? 172 : 152, ObjectValueType_Vector, origin); DHookGetParamObjectPtrVarVector(hParams, 2, g_iCMoveData_Origin, ObjectValueType_Vector, origin);
float nextOrigin[3], mins[3], maxs[3]; float nextOrigin[3], mins[3], maxs[3];